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  1. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" osVersion: "Windows 10"
  2. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" cpuModel: "Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz"
  3. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" ram: "32711 MB"
  4. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Number of detected devices: 3"
  5. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-desc: NVIDIA GeForce GTX 980 Ti"
  6. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-vendorid: 0x10de"
  7. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-deviceid: 0x17c8"
  8. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-version: 10.18.13.6200"
  9. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-supported: 1"
  10. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-minversion: 10.18.13.5598"
  11. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-minname: 355.98 WHQL"
  12. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-minurl: http://www.geforce.com/drivers"
  13. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-outdated: 0"
  14. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-desc: NVIDIA GeForce GTX 980 Ti"
  15. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-vendorid: 0x10de"
  16. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-deviceid: 0x17c8"
  17. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-version: 10.18.13.6200"
  18. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-supported: 1"
  19. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-minversion: 10.18.13.5598"
  20. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-minname: 355.98 WHQL"
  21. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-minurl: http://www.geforce.com/drivers"
  22. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[1] driver-outdated: 0"
  23. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-desc: NVIDIA GeForce GTX 980 Ti"
  24. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-vendorid: 0x10de"
  25. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-deviceid: 0x17c8"
  26. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-version: 10.18.13.6200"
  27. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-supported: 1"
  28. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-minversion: 10.18.13.5598"
  29. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-minname: 355.98 WHQL"
  30. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-minurl: http://www.geforce.com/drivers"
  31. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[2] driver-outdated: 0"
  32. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glVendor: "NVIDIA Corporation"
  33. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glRenderer: "GeForce GTX 980 Ti/PCIe/SSE2"
  34. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glVersion: "4.5.0 NVIDIA 362.00"
  35. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glslVersion: "4.50 NVIDIA"
  36. [INFO] <Qt> "[DBG INFO][RunTimeInfo]" vram: "6047 MB"
  37. [INFO] <Qt> "[DBG INFO][OpenGL Helpers]" Max texture image units 32
  38. [INFO] <Qt> "[DBG INFO][OpenGL Helpers]" GLSL max version 420
  39. [INFO] <Qt> "[DBG INFO][Iray Service]" Iray dso path: "C:/Program Files (x86)/Steam/steamapps/common/Substance Painter 2/PlugIns/iray"
  40. [INFO] <IRay> neuray header API interface version = 15
  41. [INFO] <IRay> neuray header API version = 4.0
  42. [INFO] <IRay> neuray library API interface version = 15
  43. [INFO] <IRay> neuray library build version string = '2016, build 250909.11169, 04 Mar 2016, nt-x86-64-vc11'
  44. [WARN] <IRay/Core> 0.0 PLUG plug error: C:/Program Files (x86)/Steam/steamapps/common/Substance Painter 2/PlugIns/iray\cudart64_65.dll: symbols "mi_plugin_factory" or "initializer" not found
  45. [WARN] <IRay/Core> 0.0 PLUG plug error: C:/Program Files (x86)/Steam/steamapps/common/Substance Painter 2/PlugIns/iray\libneuray.dll: symbols "mi_plugin_factory" or "initializer" not found
  46. [WARN] <IRay/Core> 0.0 PLUG plug error: C:/Program Files (x86)/Steam/steamapps/common/Substance Painter 2/PlugIns/iray\optix_prime.1.dll: symbols "mi_plugin_factory" or "initializer" not found
  47. [INFO] <IRay> Starting IRay...
  48. [INFO] <IRay> Done.
  49. [INFO] <IRay/HardwareMgr> Hardware detected:
  50. [INFO] <IRay/HardwareMgr> Name: CPU
  51. [INFO] <IRay/HardwareMgr> ID: 4294967295
  52. [INFO] <IRay/HardwareMgr> MemorySize: 0
  53. [INFO] <IRay/HardwareMgr> TCCFlag: false
  54. [INFO] <IRay/HardwareMgr> CUDA ID: 0
  55. [INFO] <IRay/HardwareMgr> CUDA Capability version: 0.0
  56. [INFO] <IRay/HardwareMgr> Clock Rate: 0 Hz
  57. [INFO] <IRay/HardwareMgr> Multi Processor Count: 0
  58. [INFO] <IRay/HardwareMgr> PCI Bus ID: 0
  59. [INFO] <IRay/HardwareMgr> PCI Device ID: 0
  60. [INFO] <IRay/HardwareMgr> Is Attached To Display: false
  61. [INFO] <IRay/HardwareMgr> Is Enabled for 'ogl': false
  62. [INFO] <IRay/HardwareMgr> Is Enabled for 'irt': false
  63. [INFO] <IRay/HardwareMgr> Is Enabled for 'iray': true
  64. [INFO] <IRay/HardwareMgr> Is Enabled for 'blend': false
  65. [INFO] <IRay/HardwareMgr> Is Enabled for 'irt_cloud': false
  66. [INFO] <IRay/HardwareMgr> Is Enabled for 'iray_cloud': false
  67. [INFO] <IRay/HardwareMgr> Is Enabled for 'nitro_cloud': false
  68. [INFO] <IRay/HardwareMgr> Name: GeForce GTX 980 Ti
  69. [INFO] <IRay/HardwareMgr> ID: 1
  70. [INFO] <IRay/HardwareMgr> MemorySize: 6442450944
  71. [INFO] <IRay/HardwareMgr> TCCFlag: false
  72. [INFO] <IRay/HardwareMgr> CUDA ID: 0
  73. [INFO] <IRay/HardwareMgr> CUDA Capability version: 5.2
  74. [INFO] <IRay/HardwareMgr> Clock Rate: 1190000 Hz
  75. [INFO] <IRay/HardwareMgr> Multi Processor Count: 22
  76. [INFO] <IRay/HardwareMgr> PCI Bus ID: 2
  77. [INFO] <IRay/HardwareMgr> PCI Device ID: 0
  78. [INFO] <IRay/HardwareMgr> Is Attached To Display: true
  79. [INFO] <IRay/HardwareMgr> Is Enabled for 'ogl': false
  80. [INFO] <IRay/HardwareMgr> Is Enabled for 'irt': false
  81. [INFO] <IRay/HardwareMgr> Is Enabled for 'iray': true
  82. [INFO] <IRay/HardwareMgr> Is Enabled for 'blend': false
  83. [INFO] <IRay/HardwareMgr> Is Enabled for 'irt_cloud': false
  84. [INFO] <IRay/HardwareMgr> Is Enabled for 'iray_cloud': false
  85. [INFO] <IRay/HardwareMgr> Is Enabled for 'nitro_cloud': false
  86. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/base.mdl'...
  87. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/std.mdl'...
  88. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/limits.mdl'...
  89. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/anno.mdl'...
  90. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/state.mdl'...
  91. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/math.mdl'...
  92. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/tex.mdl'...
  93. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/df.mdl'...
  94. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/alg/base/annotations.mdl'...
  95. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/alg/base/normalmapping.mdl'...
  96. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/alg/materials/blinn.mdl'...
  97. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/alg/materials/lambert.mdl'...
  98. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/alg/materials/lights.mdl'...
  99. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/alg/materials/physically_metallic_roughness.mdl'...
  100. [INFO] <IRay/MDLModuleMgr> Importing MDL Module '${shader}/alg/materials/physically_specular_glossiness.mdl'...
  101. [WARN] <IRay/RenderingConfigurationMgr> MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\mdl'
  102. [WARN] <IRay/RenderingConfigurationMgr> MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\MDL Material Exchange Package\mdl'
  103. [WARN] <IRay/RenderingConfigurationMgr> MDL search dir path not found 'C:/Users/David/Documents/mdl'
  104. [ ERR] <Qt> "[DBG ERROR][Application]" Adding a toolbar without object name. "Mode Switcher"
  105. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Load qt:///quad.fbx"
  106. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Assimp 3.1.9024432 amd64 msvc shared singlethreaded"
  107. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Found a matching importer for this file format"
  108. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Import root directory is 'qt://'"
  109. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Normals found"
  110. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Binormals found"
  111. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Tangents found"
  112. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Vertex Colors found"
  113. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : UV found"
  114. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Entering post processing pipeline"
  115. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: RemoveVCProcess begin"
  116. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: RemoveVCProcess finished. Data structure cleanup has been done."
  117. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess begin"
  118. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess finished"
  119. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess begin"
  120. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess finished"
  121. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess begin"
  122. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess finished"
  123. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Removed 2 nodes and 0 animation channels (2 output nodes)"
  124. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Kept 0 lights and 0 cameras"
  125. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Moved 1 meshes to WCS (number of output meshes: 1)"
  126. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess begin"
  127. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: TriangulateProcess finished. All polygons have been triangulated."
  128. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess begin"
  129. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
  130. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess finished"
  131. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Generate spatially-sorted vertex cache"
  132. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess begin"
  133. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess finished. Normals are already there"
  134. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess begin"
  135. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: CalcTangentsProcess finished. Tangents have been calculated"
  136. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: JoinVerticesProcess begin"
  137. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Mesh 0 (Plane) | Verts in: 4 out: 4 | ~0%"
  138. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: JoinVerticesProcess finished"
  139. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Leaving post processing pipeline"
  140. [INFO] <Scene 3D> 3D scene successfully loaded
  141. [WARN] <Qt> QObject::connect: No such signal Alg::S4AppState::eventPosted(const S4Event *event)
  142. [INFO] <Plugins> Loading plugin photoshop-export
  143. [INFO] <Qt> "[DBG INFO][Steam Achievement]" Steam stat pushed "STAT_LAUNCH_APP" 1
  144. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event Global>Version>Substance Painter.2.3.0>0"
  145. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event Global>Application>Start>0"
  146. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event Global>OSVersion>Windows 10>0"
  147. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event Global>LicenceType>No licence system>0"
  148. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event GPU>Vendor>NVIDIA Corporation>0"
  149. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event GPU>Renderer>GeForce GTX 980 Ti/PCIe/SSE2>0"
  150. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event GPU>Memory>>6047"
  151. [INFO] <Qt> "[DBG INFO][Google Analytics]" "Log event GPU>Memory_String>6047 MB>0"
  152. [INFO] <Qt> "[DBG INFO][GPUIssuesCheck]" Current TDR delay set to 2 s
  153. [WARN] <GPUIssuesCheck> The current TDR (GPU hang recovery) delay is low: 2s.
  154. Substance Painter can be interrupted by the OS when doing a long computation.
  155. See https://support.allegorithmic.com/documentation/display/SPDOC/GPU+drivers+crash+with+long+computations
  156. [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling started for: "C:/Users/David/Documents/Substance Painter 2/shelf"
  157. [WARN] <Qt> QMetaObject::connectSlotsByName: No matching signal for on_can_undo_changed(bool)
  158. [WARN] <Qt> QMetaObject::connectSlotsByName: No matching signal for on_can_redo_changed(bool)
  159. [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,Object,ResourceShader*)"
  160. [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_mdl_requested(Object,ResourceShader*)"
  161. [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,Object,ResourceShader*)"
  162. [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,ResourceShader*)"
  163. [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for reset_shader_data_requested(Object)"
  164. [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_mdl_requested(Object,ResourceShader*)"
  165. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  166. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  167. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Load qt:///half-sphere.obj"
  168. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Assimp 3.1.9024432 amd64 msvc shared singlethreaded"
  169. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Found a matching importer for this file format"
  170. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Import root directory is 'qt://'"
  171. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Entering post processing pipeline"
  172. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: RemoveVCProcess begin"
  173. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: RemoveVCProcess finished. Data structure cleanup has been done."
  174. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess begin"
  175. [WARN] <Qt> "[DBG WARNING][Assimp]" "Warn, T3292: Found 56 degenerated primitives"
  176. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess finished"
  177. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess begin"
  178. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess finished"
  179. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess begin"
  180. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess finished"
  181. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Removed 2 nodes and 0 animation channels (2 output nodes)"
  182. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Kept 0 lights and 0 cameras"
  183. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Moved 1 meshes to WCS (number of output meshes: 1)"
  184. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess begin"
  185. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess finished. There was nothing to be done."
  186. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess begin"
  187. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Points: 0X, Lines: 1X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
  188. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess finished"
  189. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Generate spatially-sorted vertex cache"
  190. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess begin"
  191. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess finished. Normals are already there"
  192. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess begin"
  193. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: CalcTangentsProcess finished. Tangents have been calculated"
  194. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: JoinVerticesProcess begin"
  195. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Mesh 0 (SurfSphere_Mesh) | Verts in: 3480 out: 668 | ~80.8046%"
  196. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: JoinVerticesProcess finished | Verts in: 3480 out: 668 | ~80.8%"
  197. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Leaving post processing pipeline"
  198. [INFO] <Scene 3D> 3D scene successfully loaded
  199. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Load qt:///plane_stroke_preview.fbx"
  200. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Assimp 3.1.9024432 amd64 msvc shared singlethreaded"
  201. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Found a matching importer for this file format"
  202. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Import root directory is 'qt://'"
  203. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Normals found"
  204. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Binormals found"
  205. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Tangents found"
  206. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Vertex Colors found"
  207. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : UV found"
  208. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Entering post processing pipeline"
  209. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: RemoveVCProcess begin"
  210. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: RemoveVCProcess finished. Data structure cleanup has been done."
  211. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess begin"
  212. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess finished"
  213. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess begin"
  214. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess finished"
  215. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess begin"
  216. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess finished"
  217. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Removed 2 nodes and 0 animation channels (2 output nodes)"
  218. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Kept 0 lights and 0 cameras"
  219. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Moved 1 meshes to WCS (number of output meshes: 1)"
  220. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess begin"
  221. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess finished. There was nothing to be done."
  222. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess begin"
  223. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
  224. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess finished"
  225. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Generate spatially-sorted vertex cache"
  226. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess begin"
  227. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess finished. Normals are already there"
  228. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess begin"
  229. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess finished"
  230. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: JoinVerticesProcess begin"
  231. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%"
  232. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%"
  233. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Leaving post processing pipeline"
  234. [INFO] <Scene 3D> 3D scene successfully loaded
  235. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Load qt:///sphere_rounded_preview.fbx"
  236. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Assimp 3.1.9024432 amd64 msvc shared singlethreaded"
  237. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Found a matching importer for this file format"
  238. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Import root directory is 'qt://'"
  239. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Normals found"
  240. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Binormals found"
  241. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Tangents found"
  242. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Vertex Colors found"
  243. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : UV found"
  244. [WARN] <Qt> "[DBG WARNING][Assimp]" "Warn, T3292: ScenePreprocessor: Found space handedness mismatch between UV space and tangent space. Some bitangents have been inverted."
  245. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Entering post processing pipeline"
  246. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: RemoveVCProcess begin"
  247. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: RemoveVCProcess finished. Data structure cleanup has been done."
  248. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess begin"
  249. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess finished"
  250. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess begin"
  251. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess finished"
  252. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess begin"
  253. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess finished"
  254. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Removed 2 nodes and 0 animation channels (2 output nodes)"
  255. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Kept 0 lights and 0 cameras"
  256. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Moved 1 meshes to WCS (number of output meshes: 1)"
  257. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess begin"
  258. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess finished. There was nothing to be done."
  259. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess begin"
  260. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
  261. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess finished"
  262. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Generate spatially-sorted vertex cache"
  263. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess begin"
  264. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess finished. Normals are already there"
  265. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess begin"
  266. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess finished"
  267. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: JoinVerticesProcess begin"
  268. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Mesh 0 (Sphere001) | Verts in: 11904 out: 4036 | ~66.0954%"
  269. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: JoinVerticesProcess finished | Verts in: 11904 out: 4036 | ~66.1%"
  270. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Leaving post processing pipeline"
  271. [INFO] <Scene 3D> 3D scene successfully loaded
  272. [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for create_shader_requested(ViewerSettings*,IRayService_*,QVariantMap)"
  273. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  274. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  275. [INFO] <Qt> "[DBG INFO][ShadowLightRays]" Finished generating light rays
  276. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  277. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  278. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  279. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  280. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Load qt:///sphere_edges_preview.fbx"
  281. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Assimp 3.1.9024432 amd64 msvc shared singlethreaded"
  282. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Found a matching importer for this file format"
  283. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Import root directory is 'qt://'"
  284. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Normals found"
  285. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Binormals found"
  286. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Tangents found"
  287. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Vertex Colors found"
  288. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : UV found"
  289. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Entering post processing pipeline"
  290. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: RemoveVCProcess begin"
  291. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: RemoveVCProcess finished. Data structure cleanup has been done."
  292. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess begin"
  293. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess finished"
  294. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess begin"
  295. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess finished"
  296. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess begin"
  297. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess finished"
  298. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Removed 2 nodes and 0 animation channels (2 output nodes)"
  299. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Kept 0 lights and 0 cameras"
  300. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Moved 1 meshes to WCS (number of output meshes: 1)"
  301. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess begin"
  302. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: TriangulateProcess finished. All polygons have been triangulated."
  303. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess begin"
  304. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
  305. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess finished"
  306. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Generate spatially-sorted vertex cache"
  307. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess begin"
  308. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess finished. Normals are already there"
  309. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess begin"
  310. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: CalcTangentsProcess finished. Tangents have been calculated"
  311. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: JoinVerticesProcess begin"
  312. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Mesh 0 (SubstanceSphere) | Verts in: 113028 out: 94915 | ~16.0252%"
  313. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: JoinVerticesProcess finished | Verts in: 113028 out: 94915 | ~16.0%"
  314. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Leaving post processing pipeline"
  315. [INFO] <Scene 3D> 3D scene successfully loaded
  316. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB
  317. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 32 MB
  318. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 32 MB
  319. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 16 MB
  320. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Stamps" 8 MB
  321. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "RAM Stamps" 8 MB
  322. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 0 MB
  323. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB
  324. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 32 MB
  325. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 32 MB
  326. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 16 MB
  327. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Stamps" 8 MB
  328. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "RAM Stamps" 8 MB
  329. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 0 MB
  330. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Load qt:///plane_stroke_preview.fbx"
  331. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Assimp 3.1.9024432 amd64 msvc shared singlethreaded"
  332. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Found a matching importer for this file format"
  333. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Import root directory is 'qt://'"
  334. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Normals found"
  335. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Binormals found"
  336. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : Tangents found"
  337. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : No Vertex Colors found"
  338. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: [FBX] : UV found"
  339. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Entering post processing pipeline"
  340. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: RemoveVCProcess begin"
  341. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: RemoveVCProcess finished. Data structure cleanup has been done."
  342. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess begin"
  343. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: FindDegeneratesProcess finished"
  344. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess begin"
  345. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenUVCoordsProcess finished"
  346. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess begin"
  347. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: PretransformVerticesProcess finished"
  348. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Removed 2 nodes and 0 animation channels (2 output nodes)"
  349. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Kept 0 lights and 0 cameras"
  350. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Moved 1 meshes to WCS (number of output meshes: 1)"
  351. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess begin"
  352. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: TriangulateProcess finished. There was nothing to be done."
  353. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess begin"
  354. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
  355. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: SortByPTypeProcess finished"
  356. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Generate spatially-sorted vertex cache"
  357. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess begin"
  358. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: GenVertexNormalsProcess finished. Normals are already there"
  359. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess begin"
  360. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: CalcTangentsProcess finished"
  361. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: JoinVerticesProcess begin"
  362. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3292: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%"
  363. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%"
  364. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3292: Leaving post processing pipeline"
  365. [INFO] <Scene 3D> 3D scene successfully loaded
  366. [INFO] <Qt> "[DBG INFO][Version checker]" Developer version
  367. [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 6249 ms for: "C:/Users/David/Documents/Substance Painter 2/shelf"
  368. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Load file:///C:/Users/David/Desktop/Sci%20Fi%20gun.fbx"
  369. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: Assimp 3.1.9024432 amd64 msvc shared singlethreaded"
  370. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Found a matching importer for this file format"
  371. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Import root directory is 'file:///C:/Users/David/Desktop/'"
  372. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: [FBX] : Normals found"
  373. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: [FBX] : No Binormals found"
  374. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: [FBX] : No Tangents found"
  375. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: [FBX] : No Vertex Colors found"
  376. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: [FBX] : UV found"
  377. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Entering post processing pipeline"
  378. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: RemoveVCProcess begin"
  379. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: RemoveVCProcess finished. Data structure cleanup has been done."
  380. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: FindDegeneratesProcess begin"
  381. [WARN] <Qt> "[DBG WARNING][Assimp]" "Warn, T4824: Found 48 degenerated primitives"
  382. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: FindDegeneratesProcess finished"
  383. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: GenUVCoordsProcess begin"
  384. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: GenUVCoordsProcess finished"
  385. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: PretransformVerticesProcess begin"
  386. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: PretransformVerticesProcess finished"
  387. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Removed 2 nodes and 0 animation channels (2 output nodes)"
  388. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Kept 0 lights and 0 cameras"
  389. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Moved 1 meshes to WCS (number of output meshes: 1)"
  390. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: TriangulateProcess begin"
  391. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: TriangulateProcess finished. All polygons have been triangulated."
  392. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: SortByPTypeProcess begin"
  393. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Points: 0X, Lines: 1X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
  394. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: SortByPTypeProcess finished"
  395. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: Generate spatially-sorted vertex cache"
  396. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: GenVertexNormalsProcess begin"
  397. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: GenVertexNormalsProcess finished. Normals are already there"
  398. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: CalcTangentsProcess begin"
  399. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: CalcTangentsProcess finished. Tangents have been calculated"
  400. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: JoinVerticesProcess begin"
  401. [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T4824: Mesh 0 (Cube) | Verts in: 8325 out: 4682 | ~43.7598%"
  402. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: JoinVerticesProcess finished | Verts in: 8325 out: 4682 | ~43.8%"
  403. [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T4824: Leaving post processing pipeline"
  404. [INFO] <Scene 3D> 3D scene successfully loaded
  405. [INFO] <Qt> "[DBG INFO][Iray Service]" "Use mdl::alg::materials::physically_metallic_roughness::physically_metallic_roughness mdl material"
  406. [INFO] <Qt> "[DBG INFO][Iray Service]" "Use mdl::alg::materials::physically_metallic_roughness::physically_metallic_roughness mdl material"
  407. [WARN] <Qt> QMetaProperty::read: Unable to handle unregistered datatype 'Alg::PaintData::Float4' for property 'Alg::Color4Button::value'
  408. [WARN] <Qt> "[DBG WARNING][Resources Manager]" "No preview engine for Object type" "DataStackActions"
  409. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  410. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  411. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  412. [INFO] <GenericMaterial> Creation of the shader pbr-metal-rough successful
  413. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  414. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 8511 MB
  415. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 2127 MB
  416. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 4255 MB
  417. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 128 MB
  418. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Stamps" 128 MB
  419. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "RAM Stamps" 64 MB
  420. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1418 MB
  421. [INFO] <Qt> "[DBG INFO][EngineIntegration]" High profile EngineIntegration. Outside consumption estimation
  422. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Margin: 536870912 (total=536870912)"
  423. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Screen back buffers and Fbos estimation: 15974400 (total=552845312)"
  424. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Screen back buffers and Fbos estimation: 13574400 (total=566419712)"
  425. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Screen back buffers and Fbos estimation: 10076160 (total=576495872)"
  426. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh indices: 11100 (total=576506972)"
  427. [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh vertices: 262192 (total=576769164)"
  428. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  429. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  430. [INFO] <GenericMaterial> Creation of the shader pbr-metal-rough successful
  431. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  432. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
  433. [INFO] <Qt> "[DBG INFO][Shader Helpers]" Add glsl feature BINDLESS_TEXTURE
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