Advertisement
Guest User

Kancore Guide for Autists

a guest
Jun 3rd, 2016
261
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.40 KB | None | 0 0
  1. Bully-Free Guide to Kantai Collection for New Players and Autists
  2.  
  3. The purpose of this guide is to get new players up to speed as fast as possible without having to guess at what to do next or hunt for information in a non-obvious part of the wiki.
  4.  
  5.  
  6.  
  7. Part 1 - What to do first
  8.  
  9.  
  10. Section A - Unlocking Fleets
  11.  
  12. The most important goal for a new player is to unlock all 4 fleets. Every minute you spend without them is potential resources that you aren't getting. To unlock all your fleets you need to clear quests A4, A14, and A16. This requires collecting all the Sendai, Myoko, and Kongo class ships. All of the Sendai class ships can be obtained from world 1 maps. If you can't find Sendai herself you can build her with 250/30/200/30 construction. Myoko class don't drop until 1-4, but becomes common starting in world 2. Kongo class drops from boss nodes in world 2 and commonly in world 3. Because the ships you need are easier to find in later maps it's a good idea to progress as far as you think you can, but your priority should be unlocking your fleets as soon as possible.
  13.  
  14.  
  15. Section B - Clearing Maps
  16.  
  17. The second most important goal for a new player is clearing worlds so you can unlock EO maps to get blueprints. Try to get through at least world 3 in your first month of playing.
  18.  
  19. *World 1
  20.  
  21. 1-1 though 1-3 should be beatable with whatever you have at that point. Only go to night battle for the boss node and make sure all your ships are set up for double attack. For 1-4 you want to bring a carrier. The best way to get one is with 300/30/400/300 construction. Even if you don't get a carrier Chiyoda or Chitose can be remodeled into one at level 15. You can then do quests A11 and B10 to get Akagi. 1-5 is easy as long as you have anti-sub equipment. Make enough sonar and depth charges for 2-3 ships and bring a light carrier with torpedo bombers and a Saiun. Anti-sub attack power is increased if you have both sonar and a depth charge equipped.
  22.  
  23. *World 2
  24.  
  25. For world 2 you should try to get some heavy cruisers and at least one battleship. If you can't get a battleship to drop you can try to make one with 400/100/600/30 construction. Modernize all your ships and remodel the ones you can. If your levels are too low you can easily train your ships at 1-5. The easiest way to beat 2-5 is with 2 destroyers, 2 heavy cruisers, and 2 light carriers. Check your LoS using this equation:
  26.  
  27. http://ja.kancolle.wikia.com/wiki/%E3%83%9E%E3%83%83%E3%83%97%E7%B4%A2%E6%95%B5
  28.  
  29. *World 3
  30.  
  31. 3-2 is another good place to level your ships. Use your best destroyers to beat the map. If you're having trouble you can try sparkling your fleet. For 3-4 you should give up if you're sent A>B since you will reach the boss with no ammo. For 3-5 if you don't have good planes it's better to go south with 1 light cruiser and 5 destroyers. You can also try using 2 light cruisers, 3 destroyers, and a seaplane tender. If you can't get through you can try sparkling your ships.
  32.  
  33.  
  34.  
  35. Part 2 - Getting Ships and Equipment
  36.  
  37. Once you've started making good progress at clearing maps your main focus should be getting enough good ships and equipment so you can do events.
  38.  
  39.  
  40. Section A - Ships
  41.  
  42. For normal maps you won't need more than 5 destroyers, 2 light cruisers, 3-4 heavy cruisers, 4 battleships, 2-3 carriers, and 3 submarines. For events you need a more for shiplocking and support fleets.
  43.  
  44. *Akashi
  45.  
  46. The most important ship to get is Akashi. She lets you repair ships without using your docks and you need her to upgrade equipment. It may be a good idea to keep doing 2-5 until you find her even if you already got your medal for the month.
  47.  
  48. *Destoyers
  49.  
  50. You want to have 12-15 high level destroyers and another 12 for expeditions. Try to get ones with K2 remodels or ones that can carry landing boats.
  51.  
  52. *Light Cruisers
  53.  
  54. You only need a few of these. The best ones are Abukuma, Oyodo, Yubari, and Sendai. You should also get all 3 of the torpedo cruisers.
  55. *Heavy Cruisers
  56.  
  57. Try to get 6-8 good heavy cruisers. Maya K2 is the only anti-air cruiser and especially important if you don't have any Akizuki class destroyers. Also get at least 4 aircraft cruisers or all 6 if you can.
  58.  
  59. *Battleships
  60.  
  61. You probably want all of these. Get at least 4 fast battleships and 2 aviation battleships.
  62.  
  63. *Carriers
  64.  
  65. You probably want all of these too. Try to have at least 8 carriers and 4-6 light carriers. At least 2 light carriers should be fast ships.
  66.  
  67. *Other ships
  68.  
  69. You need at least 2 seaplane tenders for expedition 36. Akitsumaru, Akitsushima, and Hayasui all have occasional uses. You also need at least 4 submarines for quests.
  70.  
  71.  
  72. Section B - Equipment
  73.  
  74. Only basic equipment can be made with development. The best equipment must be taken from remodeled ships or upgraded with Akashi.
  75.  
  76. *Development
  77.  
  78. The first thing you want to make is sonar and depth charges. Use 10/10/10/20 or 10/30/10/10 with destroyer flagship. You want around 6 sonars and 3 depth charges.
  79.  
  80. The second most important thing to make is planes. Try to get a minimum of 6 Reppus or Shiden Kai 2s and 8-10 Ryusei or Ryusei Kais. Keep any Suisei 12As you get too. You also want around 6-8 Zuiuns and at least 1 Saiun. Use 20/60/10/110 with carrier flagship until you have enough Saiuns and then you can switch to 20/60/10/100.
  81.  
  82. Next you should make at least 3 green shells and 3-4 red shells. Use 10/90/90/30 with battleship flagship.
  83.  
  84. After that either try to make more planes or go for radar using 20/20/250/250 with carrier flagship.
  85.  
  86. *Stealing Equipment
  87.  
  88. You can get Quintuple Torpedo launchers from remodeled Kitakami and Ooi. Remodeled Myoko class have 20.3(2) guns. Mikuma and Kinugasa have 20.3(3) guns. Fuso class has 41cm Prototype guns but you need to use blueprints. Hiryu and Soryu have good planes. Sendai K2 has all of the night battle equips.
  89.  
  90. *Upgrading Equipment
  91.  
  92. Don't forget to do your daily upgrade quest. If you don't know what to upgrade consider 35.6mm guns or Type 91 Shells. It might also be worth making a seaplane fighter.
  93.  
  94.  
  95.  
  96. Part 3 - What else to do
  97.  
  98.  
  99. Section A - Quests
  100.  
  101. *One Time Quests
  102.  
  103. After you unlock all 4 fleets you should try to do quests that give rare equipment as rewards. The most important ones are the plane conversion and catapult quests. For Tomonaga and Egusa conversion series you need to clear A10, A28, and A36. For Murata conversion and the first catapult, you need all the ships for quests A20, A21, A22, A23, A25, A29, A30, A31, and A56. For the second catapult you need A59, A60, and A61. For Iwamoto and Iwai you also need to clear Bm6. Quests B31 and B32 give Type 1 shells. Quest B62 gives a Daihatsu and F33 gives a Type 2 Tank. Quests B33, B63, and B65 give medals. You need 4 submarines for quest D8 to unlock Bismark construction. Quest D18 lets you have 6 active quests.
  104.  
  105. *Repeatable Quests
  106.  
  107. Bd2, Bd4, Bd5, E3, F6, and F9 all give buckets and should be done every day. Bw5, Bw7, C4, and D11 give screws and should be done every week. Bw10, Bm4, Bm6, and Bm7 also give screws but are annoying to complete. F12 should be done every week to get barrels for expeditions and transport maps. When doing the PvP daily quests do the 3 hardest looking fights first since you don't need to win them for the first quest.
  108.  
  109.  
  110. Section B - Leveling
  111.  
  112. For a new player the best places to level are PvP, 1-5, and 3-2.
  113.  
  114. *PvP
  115.  
  116. Do it every day, even if you don't think you can win. Matches reset twice a day so you can do up to 10 fights. Don't bring carriers with bombers unless you want to lose tons of bauxite.
  117.  
  118. *1-5
  119.  
  120. Enemies can't hurt you at all before HQ level 40 and are still unlikely to damage you until HQ level 80. Bring enough ships to reliably sink 3 subs and go home after the 3rd node. This is a good place to train multiple destroyers up to level 40-50.
  121.  
  122. *3-2
  123.  
  124. Bring a submarine, a battleship, and a carrier. If you can reliably kill at least 4 enemies before shelling starts you can keep going even with red morale. You can try it without a submarine but you will have to repair more often. This is a good place to get ships up to level 60-70.
  125.  
  126.  
  127. Section C - Expeditions
  128.  
  129. The best expedition for buckets is 2. The best for resources is 5. If you need a lot of fuel and ammo for sorties do 21 with your 4th fleet. If you need a lot of steel for LSC do 38. The best way to get bauxite is to do 11, 24, and 36 while you're asleep. Expedition 21 requires 3 drums and has increased chance for great success with 5. Expeditions 37 and 38 require 8 drums and have increased chance for great success with 9.
  130.  
  131.  
  132.  
  133. Part 4 - Bully-Free Question Zone
  134.  
  135. Q: Whattafuk is gun fitting?
  136.  
  137. A: Ships get penalties to accuracy for using guns that are too big. Generally this means you should use 35.6mm guns on Kongo class and 41cm on Fuso and Nagato. Cruisers also have fit guns, but you should always use 20.3cm guns on them anyway.
  138.  
  139. Q: Why can't I double attack?
  140.  
  141. A: To double attack during the day you need 2 main guns, a seaplane, and air superiority. To double attack at night you need exactly 2 guns and no torpedo.
  142.  
  143. Q: Why don't my carriers do anything?
  144.  
  145. A: Either you don't have enough fighters and your bombers are all getting shot down, or you're using shitty planes and need to get better ones.
  146.  
  147. Q: What is ship locking?
  148.  
  149. A: Sometimes events lock the ships you use to certain maps. For example if you use Abukuma for E1 you can't use her for E2 or E3. This doesn't apply to easy mode, but if you switch to medium or hard later on the ships you already used will still be locked.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement