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  1. 17:11:59: CLR host plugin strings not found, dynamically loading 4 strings
  2. 17:11:59: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 17:11:59: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 17:11:59: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 17:11:59: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 17:11:59: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 17:12:00: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 17:12:01: CLRHost:: Could not find/load browser settings at location C:\Users\ofirCH\AppData\Roaming\OBS\pluginData\browser.json
  9. 17:12:01: CLRHost:: Exception: System.IO.FileNotFoundException: לא היתה אפשרות לאתר את הקובץ 'C:\Users\ofirCH\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 17:12:01: שם קובץ: 'C:\Users\ofirCH\AppData\Roaming\OBS\pluginData\browser.json'
  11. 17:12:01: ב- System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 17:12:01: ב- System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 17:12:01: ב- System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 17:12:01: ב- CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 17:12:01: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 17:12:01: Server Ping plugin strings not found, dynamically loading 24 strings
  17. 17:12:02: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  18. 17:12:02: -------------------------------
  19. 17:12:02: CPU Name: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
  20. 17:12:02: CPU Speed: 3192MHz
  21. 17:12:02: Physical Memory: 4095MB Total, 4095MB Free
  22. 17:12:02: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 4
  23. 17:12:02: monitor 1: pos={0, 0}, size={1920, 1080}
  24. 17:12:02: Windows Version: 10.0 Build 10586 (revision 0)
  25. 17:12:02: Aero is Enabled
  26. 17:12:02: -------------------------------
  27. 17:12:02: OBS Modules:
  28. 17:12:02: Base Address Module
  29. 17:12:02: 00E40000 OBS.exe
  30. 17:12:02: 6B340000 OBSApi.dll
  31. 17:12:02: 6BB10000 CLRHostPlugin.dll
  32. 17:12:02: 6AC80000 DShowPlugin.dll
  33. 17:12:02: 6AC50000 GraphicsCapture.dll
  34. 17:12:02: 6AB30000 NoiseGate.dll
  35. 17:12:02: 6BEB0000 PSVPlugin.dll
  36. 17:12:02: 60460000 scenesw.dll
  37. 17:12:02: 60440000 ServerPingPlugin.dll
  38. 17:12:02: ------------------------------------------
  39. 17:12:02: Adapter 1
  40. 17:12:02: Video Adapter: NVIDIA GeForce GTX 960
  41. 17:12:02: Video Adapter Dedicated Video Memory: 3221225472
  42. 17:12:02: Video Adapter Shared System Memory: 1073676288
  43. 17:12:02: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  44. 17:12:02: =====Stream Start: 2016-04-28, 17:12:02===============================================
  45. 17:12:02: Multithreaded optimizations: On
  46. 17:12:02: Base resolution: 1920x1080
  47. 17:12:02: Output resolution: 1920x1080
  48. 17:12:02: ------------------------------------------
  49. 17:12:02: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  50. 17:12:02: ------------------------------------------
  51. 17:12:02: Audio Format: 48000 Hz
  52. 17:12:02: ------------------------------------------
  53. 17:12:02: Audio Channels: 2 Ch
  54. 17:12:02: Playback device Default
  55. 17:12:02: ------------------------------------------
  56. 17:12:02: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
  57. 17:12:02: Global Audio time adjust: 0
  58. 17:12:02: ------------------------------------------
  59. 17:12:02: Audio Encoding: AAC
  60. 17:12:02: bitrate: 128
  61. 17:12:02: Using Window Capture
  62. 17:12:02: Using text output
  63. 17:12:02: Using text output
  64. 17:12:02: Using text output
  65. 17:12:02: Using text output
  66. 17:12:02: Using text output
  67. 17:12:02: Using graphics capture
  68. 17:12:02: Scene buffering time set to 700
  69. 17:12:02: x264: MB rate (489600) > level limit (245760)
  70. 17:12:02: ------------------------------------------
  71. 17:12:02: Video Encoding: x264
  72. 17:12:02: fps: 60
  73. 17:12:02: width: 1920, height: 1080
  74. 17:12:02: preset: veryfast
  75. 17:12:02: profile: main
  76. 17:12:02: keyint: 120
  77. 17:12:02: CBR: yes
  78. 17:12:02: CFR: yes
  79. 17:12:02: max bitrate: 2800
  80. 17:12:02: buffer size: 2800
  81. 17:12:02: ------------------------------------------
  82. 17:12:05: FlushBufferedVideo: Flushing 27 packets over 433 ms
  83. 17:12:05: Total frames encoded: 154, total frames duplicated: 0 (0.00%)
  84. 17:12:05: Total frames rendered: 177, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  85. 17:12:06:
  86. 17:12:06: Profiler time results:
  87. 17:12:06:
  88. 17:12:06: ==============================================================
  89. 17:12:06: video thread frame - [100%] [avg time: 1.281 ms] [children: 44.9%] [unaccounted: 55.1%]
  90. 17:12:06: | scene->Preprocess - [30.8%] [avg time: 0.394 ms]
  91. 17:12:06: | GPU download and conversion - [14.1%] [avg time: 0.181 ms] [children: 13.7%] [unaccounted: 0.468%]
  92. 17:12:06: | | flush - [12.8%] [avg time: 0.164 ms]
  93. 17:12:06: | | CopyResource - [0.625%] [avg time: 0.008 ms]
  94. 17:12:06: | | conversion to 4:2:0 - [0.234%] [avg time: 0.003 ms]
  95. 17:12:06: Convert444Threads - [100%] [avg time: 1.703 ms] [children: 99.5%] [unaccounted: 0.47%]
  96. 17:12:06: | Convert444toNV12 - [99.5%] [avg time: 1.695 ms]
  97. 17:12:06: encoder thread frame - [100%] [avg time: 2.234 ms] [children: 0.0895%] [unaccounted: 99.9%]
  98. 17:12:06: | sending stuff out - [0.0895%] [avg time: 0.002 ms]
  99. 17:12:06: ==============================================================
  100. 17:12:06:
  101. 17:12:06:
  102. 17:12:06: Profiler CPU results:
  103. 17:12:06:
  104. 17:12:06: ==============================================================
  105. 17:12:06: video thread frame - [cpu time: avg 0.706 ms, total 125 ms] [avg calls per frame: 1]
  106. 17:12:06: | scene->Preprocess - [cpu time: avg 0.088 ms, total 15.625 ms] [avg calls per frame: 1]
  107. 17:12:06: | GPU download and conversion - [cpu time: avg 0.176 ms, total 31.25 ms] [avg calls per frame: 1]
  108. 17:12:06: | | flush - [cpu time: avg 0.176 ms, total 31.25 ms] [avg calls per frame: 1]
  109. 17:12:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  110. 17:12:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  111. 17:12:06: Convert444Threads - [cpu time: avg 1.586 ms, total 406.25 ms] [avg calls per frame: 2]
  112. 17:12:06: | Convert444toNV12 - [cpu time: avg 1.586 ms, total 406.25 ms] [avg calls per frame: 2]
  113. 17:12:06: encoder thread frame - [cpu time: avg 1.845 ms, total 234.375 ms] [avg calls per frame: 1]
  114. 17:12:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  115. 17:12:06: ==============================================================
  116. 17:12:06:
  117. 17:12:06: =====Stream End: 2016-04-28, 17:12:06=================================================
  118. 17:12:44: =====Stream Start: 2016-04-28, 17:12:44===============================================
  119. 17:12:44: Multithreaded optimizations: On
  120. 17:12:44: Base resolution: 1920x1080
  121. 17:12:44: Output resolution: 1920x1080
  122. 17:12:44: ------------------------------------------
  123. 17:12:44: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  124. 17:12:44: ------------------------------------------
  125. 17:12:44: Audio Format: 48000 Hz
  126. 17:12:44: ------------------------------------------
  127. 17:12:44: Audio Channels: 2 Ch
  128. 17:12:44: Playback device Default
  129. 17:12:44: ------------------------------------------
  130. 17:12:44: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
  131. 17:12:44: Global Audio time adjust: 0
  132. 17:12:44: ------------------------------------------
  133. 17:12:44: Audio Encoding: AAC
  134. 17:12:44: bitrate: 128
  135. 17:12:44: Using Window Capture
  136. 17:12:44: Using text output
  137. 17:12:44: Using text output
  138. 17:12:44: Using text output
  139. 17:12:44: Using text output
  140. 17:12:44: Using text output
  141. 17:12:44: Using graphics capture
  142. 17:12:44: Scene buffering time set to 700
  143. 17:12:44: x264: MB rate (489600) > level limit (245760)
  144. 17:12:44: ------------------------------------------
  145. 17:12:44: Video Encoding: x264
  146. 17:12:44: fps: 60
  147. 17:12:44: width: 1920, height: 1080
  148. 17:12:44: preset: veryfast
  149. 17:12:44: profile: main
  150. 17:12:44: keyint: 120
  151. 17:12:44: CBR: yes
  152. 17:12:44: CFR: yes
  153. 17:12:44: max bitrate: 2800
  154. 17:12:44: buffer size: 2800
  155. 17:12:44: ------------------------------------------
  156. 17:15:14: Using Window Capture
  157. 17:15:31: FlushBufferedVideo: Flushing 27 packets over 434 ms
  158. 17:15:32: Total frames encoded: 9987, total frames duplicated: 2 (0.02%)
  159. 17:15:32: Total frames rendered: 10011, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  160. 17:15:32:
  161. 17:15:32: Profiler time results:
  162. 17:15:32:
  163. 17:15:32: ==============================================================
  164. 17:15:32: video thread frame - [100%] [avg time: 1.221 ms] [children: 54.8%] [unaccounted: 45.2%]
  165. 17:15:32: | scene->Preprocess - [39.2%] [avg time: 0.479 ms]
  166. 17:15:32: | GPU download and conversion - [15.6%] [avg time: 0.19 ms] [children: 14.9%] [unaccounted: 0.655%]
  167. 17:15:32: | | flush - [14.3%] [avg time: 0.174 ms]
  168. 17:15:32: | | CopyResource - [0.41%] [avg time: 0.005 ms]
  169. 17:15:32: | | conversion to 4:2:0 - [0.246%] [avg time: 0.003 ms]
  170. 17:15:32: Convert444Threads - [100%] [avg time: 1.394 ms] [children: 99.6%] [unaccounted: 0.43%]
  171. 17:15:32: | Convert444toNV12 - [99.6%] [avg time: 1.388 ms]
  172. 17:15:32: encoder thread frame - [100%] [avg time: 1.83 ms] [children: 0.164%] [unaccounted: 99.8%]
  173. 17:15:32: | sending stuff out - [0.164%] [avg time: 0.003 ms]
  174. 17:15:32: ==============================================================
  175. 17:15:32:
  176. 17:15:32:
  177. 17:15:32: Profiler CPU results:
  178. 17:15:32:
  179. 17:15:32: ==============================================================
  180. 17:15:32: video thread frame - [cpu time: avg 0.383 ms, total 3843.75 ms] [avg calls per frame: 1]
  181. 17:15:32: | scene->Preprocess - [cpu time: avg 0.062 ms, total 625 ms] [avg calls per frame: 1]
  182. 17:15:32: | GPU download and conversion - [cpu time: avg 0.034 ms, total 343.75 ms] [avg calls per frame: 1]
  183. 17:15:32: | | flush - [cpu time: avg 0.026 ms, total 265.625 ms] [avg calls per frame: 1]
  184. 17:15:32: | | CopyResource - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
  185. 17:15:32: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
  186. 17:15:32: Convert444Threads - [cpu time: avg 1.188 ms, total 23671.9 ms] [avg calls per frame: 2]
  187. 17:15:32: | Convert444toNV12 - [cpu time: avg 1.188 ms, total 23671.9 ms] [avg calls per frame: 2]
  188. 17:15:32: encoder thread frame - [cpu time: avg 1.695 ms, total 16890.6 ms] [avg calls per frame: 1]
  189. 17:15:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  190. 17:15:32: ==============================================================
  191. 17:15:32:
  192. 17:15:32: =====Stream End: 2016-04-28, 17:15:32=================================================
  193. 17:15:33: =====Stream Start: 2016-04-28, 17:15:33===============================================
  194. 17:15:33: Multithreaded optimizations: On
  195. 17:15:33: Base resolution: 1920x1080
  196. 17:15:33: Output resolution: 1920x1080
  197. 17:15:33: ------------------------------------------
  198. 17:15:33: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  199. 17:15:34: ------------------------------------------
  200. 17:15:34: Audio Format: 48000 Hz
  201. 17:15:34: ------------------------------------------
  202. 17:15:34: Audio Channels: 2 Ch
  203. 17:15:34: Playback device Default
  204. 17:15:34: ------------------------------------------
  205. 17:15:34: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
  206. 17:15:34: Global Audio time adjust: 0
  207. 17:15:34: ------------------------------------------
  208. 17:15:34: Audio Encoding: AAC
  209. 17:15:34: bitrate: 128
  210. 17:15:34: Using Window Capture
  211. 17:15:34: Using Window Capture
  212. 17:15:34: Using text output
  213. 17:15:34: Using text output
  214. 17:15:34: Using text output
  215. 17:15:34: Using text output
  216. 17:15:34: Using text output
  217. 17:15:34: Using graphics capture
  218. 17:15:34: Scene buffering time set to 700
  219. 17:15:34: x264: MB rate (489600) > level limit (245760)
  220. 17:15:34: ------------------------------------------
  221. 17:15:34: Video Encoding: x264
  222. 17:15:34: fps: 60
  223. 17:15:34: width: 1920, height: 1080
  224. 17:15:34: preset: veryfast
  225. 17:15:34: profile: main
  226. 17:15:34: keyint: 120
  227. 17:15:34: CBR: yes
  228. 17:15:34: CFR: yes
  229. 17:15:34: max bitrate: 2800
  230. 17:15:34: buffer size: 2800
  231. 17:15:34: ------------------------------------------
  232. 17:16:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  233. 17:16:27: New Scene
  234. 17:16:27: Using Monitor Capture
  235. 17:16:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  236. 17:16:31: New Scene
  237. 17:16:31: Using Window Capture
  238. 17:16:31: Using Window Capture
  239. 17:16:31: Using text output
  240. 17:16:31: Using text output
  241. 17:16:31: Using text output
  242. 17:16:31: Using text output
  243. 17:16:31: Using text output
  244. 17:16:31: Using graphics capture
  245. 17:16:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  246. 17:16:38: New Scene
  247. 17:16:38: Using Monitor Capture
  248. 17:16:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  249. 17:16:52: New Scene
  250. 17:16:52: Using Window Capture
  251. 17:16:52: Using text output
  252. 17:16:52: Using text output
  253. 17:16:52: Using text output
  254. 17:16:52: Using text output
  255. 17:16:52: Using text output
  256. 17:16:52: Using graphics capture
  257. 17:21:49: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  258. 17:21:49: CUDA loaded successfully
  259. 17:21:49: 1 CUDA capable devices found
  260. 17:21:49: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
  261. 17:22:35: FlushBufferedVideo: Flushing 27 packets over 434 ms
  262. 17:22:35: Total frames encoded: 25233, total frames duplicated: 66 (0.26%)
  263. 17:22:35: Number of frames skipped due to encoder lag: 19 (0.08%)
  264. 17:22:35: Total frames rendered: 25236, number of late frames: 4 (0.02%) (it's okay for some frames to be late)
  265. 17:22:35:
  266. 17:22:35: Profiler time results:
  267. 17:22:35:
  268. 17:22:35: ==============================================================
  269. 17:22:35: video thread frame - [100%] [avg time: 1.032 ms] [children: 45.3%] [unaccounted: 54.7%]
  270. 17:22:35: | scene->Preprocess - [24.5%] [avg time: 0.253 ms]
  271. 17:22:35: | GPU download and conversion - [20.8%] [avg time: 0.215 ms] [children: 20.2%] [unaccounted: 0.678%]
  272. 17:22:35: | | flush - [19.3%] [avg time: 0.199 ms]
  273. 17:22:35: | | CopyResource - [0.581%] [avg time: 0.006 ms]
  274. 17:22:35: | | conversion to 4:2:0 - [0.291%] [avg time: 0.003 ms]
  275. 17:22:35: Convert444Threads - [100%] [avg time: 1.579 ms] [children: 99.6%] [unaccounted: 0.443%]
  276. 17:22:35: | Convert444toNV12 - [99.6%] [avg time: 1.572 ms]
  277. 17:22:35: encoder thread frame - [100%] [avg time: 1.936 ms] [children: 0.155%] [unaccounted: 99.8%]
  278. 17:22:35: | sending stuff out - [0.155%] [avg time: 0.003 ms]
  279. 17:22:35: ==============================================================
  280. 17:22:35:
  281. 17:22:35:
  282. 17:22:35: Profiler CPU results:
  283. 17:22:35:
  284. 17:22:35: ==============================================================
  285. 17:22:35: video thread frame - [cpu time: avg 0.397 ms, total 10031.3 ms] [avg calls per frame: 1]
  286. 17:22:35: | scene->Preprocess - [cpu time: avg 0.065 ms, total 1640.63 ms] [avg calls per frame: 1]
  287. 17:22:35: | GPU download and conversion - [cpu time: avg 0.039 ms, total 1000 ms] [avg calls per frame: 1]
  288. 17:22:35: | | flush - [cpu time: avg 0.027 ms, total 703.125 ms] [avg calls per frame: 1]
  289. 17:22:35: | | CopyResource - [cpu time: avg 0.006 ms, total 171.875 ms] [avg calls per frame: 1]
  290. 17:22:35: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 78.125 ms] [avg calls per frame: 1]
  291. 17:22:35: Convert444Threads - [cpu time: avg 1.441 ms, total 72625 ms] [avg calls per frame: 2]
  292. 17:22:35: | Convert444toNV12 - [cpu time: avg 1.438 ms, total 72468.8 ms] [avg calls per frame: 2]
  293. 17:22:35: encoder thread frame - [cpu time: avg 1.513 ms, total 38156.3 ms] [avg calls per frame: 1]
  294. 17:22:35: | sending stuff out - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
  295. 17:22:35: ==============================================================
  296. 17:22:35:
  297. 17:22:35: =====Stream End: 2016-04-28, 17:22:35=================================================
  298. 17:22:42: =====Stream Start: 2016-04-28, 17:22:42===============================================
  299. 17:22:42: Multithreaded optimizations: On
  300. 17:22:42: Base resolution: 1920x1080
  301. 17:22:42: Output resolution: 1920x1080
  302. 17:22:42: ------------------------------------------
  303. 17:22:42: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  304. 17:22:42: ------------------------------------------
  305. 17:22:42: Audio Format: 48000 Hz
  306. 17:22:42: ------------------------------------------
  307. 17:22:42: Audio Channels: 2 Ch
  308. 17:22:42: Playback device Default
  309. 17:22:42: ------------------------------------------
  310. 17:22:42: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
  311. 17:22:42: Global Audio time adjust: 0
  312. 17:22:42: ------------------------------------------
  313. 17:22:42: Audio Encoding: AAC
  314. 17:22:42: bitrate: 128
  315. 17:22:42: Using Window Capture
  316. 17:22:42: Using text output
  317. 17:22:42: Using text output
  318. 17:22:42: Using text output
  319. 17:22:42: Using text output
  320. 17:22:42: Using text output
  321. 17:22:42: Using graphics capture
  322. 17:22:42: Scene buffering time set to 700
  323. 17:22:42: x264: MB rate (489600) > level limit (245760)
  324. 17:22:42: ------------------------------------------
  325. 17:22:42: Video Encoding: x264
  326. 17:22:42: fps: 60
  327. 17:22:42: width: 1920, height: 1080
  328. 17:22:42: preset: veryfast
  329. 17:22:42: profile: main
  330. 17:22:42: keyint: 120
  331. 17:22:42: CBR: yes
  332. 17:22:42: CFR: yes
  333. 17:22:42: max bitrate: 2800
  334. 17:22:42: buffer size: 2800
  335. 17:22:42: ------------------------------------------
  336. 17:22:44: Using RTMP service: Twitch
  337. 17:22:44: Server selection: rtmp://live-lhr.twitch.tv/app
  338. 17:22:44: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  339. 17:22:45: Completed handshake with rtmp://live-lhr.twitch.tv/app in 675 ms.
  340. 17:22:46: SO_SNDBUF was at 65536
  341. 17:22:47: FlushBufferedVideo: Flushing 27 packets over 433 ms
  342. 17:22:48: Total frames encoded: 296, total frames duplicated: 0 (0.00%)
  343. 17:22:48: Total frames rendered: 319, number of late frames: 1 (0.31%) (it's okay for some frames to be late)
  344. 17:22:48:
  345. 17:22:48: Profiler time results:
  346. 17:22:48:
  347. 17:22:48: ==============================================================
  348. 17:22:48: video thread frame - [100%] [avg time: 3.198 ms] [children: 81.3%] [unaccounted: 18.7%]
  349. 17:22:48: | scene->Preprocess - [75%] [avg time: 2.397 ms]
  350. 17:22:48: | GPU download and conversion - [6.38%] [avg time: 0.204 ms] [children: 5.97%] [unaccounted: 0.407%]
  351. 17:22:48: | | flush - [5.69%] [avg time: 0.182 ms]
  352. 17:22:48: | | CopyResource - [0.188%] [avg time: 0.006 ms]
  353. 17:22:48: | | conversion to 4:2:0 - [0.0938%] [avg time: 0.003 ms]
  354. 17:22:48: Convert444Threads - [100%] [avg time: 1.644 ms] [children: 99.4%] [unaccounted: 0.608%]
  355. 17:22:48: | Convert444toNV12 - [99.4%] [avg time: 1.634 ms]
  356. 17:22:48: encoder thread frame - [100%] [avg time: 1.822 ms] [children: 0.329%] [unaccounted: 99.7%]
  357. 17:22:48: | sending stuff out - [0.329%] [avg time: 0.006 ms]
  358. 17:22:48: ==============================================================
  359. 17:22:48:
  360. 17:22:48:
  361. 17:22:48: Profiler CPU results:
  362. 17:22:48:
  363. 17:22:48: ==============================================================
  364. 17:22:48: video thread frame - [cpu time: avg 1.518 ms, total 484.375 ms] [avg calls per frame: 1]
  365. 17:22:48: | scene->Preprocess - [cpu time: avg 1.42 ms, total 453.125 ms] [avg calls per frame: 1]
  366. 17:22:48: | GPU download and conversion - [cpu time: avg 0.048 ms, total 15.625 ms] [avg calls per frame: 1]
  367. 17:22:48: | | flush - [cpu time: avg 0.048 ms, total 15.625 ms] [avg calls per frame: 1]
  368. 17:22:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  369. 17:22:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  370. 17:22:48: Convert444Threads - [cpu time: avg 1.533 ms, total 828.125 ms] [avg calls per frame: 2]
  371. 17:22:48: | Convert444toNV12 - [cpu time: avg 1.533 ms, total 828.125 ms] [avg calls per frame: 2]
  372. 17:22:48: encoder thread frame - [cpu time: avg 1.51 ms, total 406.25 ms] [avg calls per frame: 1]
  373. 17:22:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  374. 17:22:48: ==============================================================
  375. 17:22:48:
  376. 17:22:48: =====Stream End: 2016-04-28, 17:22:48=================================================
  377. 17:22:48: ~RTMPPublisher: Packet flush completed in 96 ms
  378. 17:22:48: ~RTMPPublisher: Send thread terminated in 0 ms
  379. 17:22:48: RTMPPublisher::SocketLoop: Graceful loop exit
  380. 17:22:48: ~RTMPPublisher: Socket thread terminated in 200 ms
  381. 17:22:54: ~RTMPPublisher: Final socket shutdown completed in 5490 ms
  382. 17:22:54: Average send payload: 16388 bytes, average send interval: 52 ms
  383. 17:22:54: Number of times waited to send: 0, Waited for a total of 0 bytes
  384. 17:22:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  385. 17:22:54: Number of bytes sent: 475267
  386. 17:23:08: =====Stream Start: 2016-04-28, 17:23:08===============================================
  387. 17:23:08: Multithreaded optimizations: On
  388. 17:23:08: Base resolution: 1280x720
  389. 17:23:08: Output resolution: 1280x720
  390. 17:23:08: ------------------------------------------
  391. 17:23:08: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  392. 17:23:09: ------------------------------------------
  393. 17:23:09: Audio Format: 48000 Hz
  394. 17:23:09: ------------------------------------------
  395. 17:23:09: Audio Channels: 2 Ch
  396. 17:23:09: Playback device Default
  397. 17:23:09: ------------------------------------------
  398. 17:23:09: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
  399. 17:23:09: Global Audio time adjust: 0
  400. 17:23:09: ------------------------------------------
  401. 17:23:09: Audio Encoding: AAC
  402. 17:23:09: bitrate: 128
  403. 17:23:09: Using Window Capture
  404. 17:23:09: Using text output
  405. 17:23:09: Using text output
  406. 17:23:09: Using text output
  407. 17:23:09: Using text output
  408. 17:23:09: Using text output
  409. 17:23:09: Using graphics capture
  410. 17:23:09: Scene buffering time set to 700
  411. 17:23:09: ------------------------------------------
  412. 17:23:09: Video Encoding: x264
  413. 17:23:09: fps: 60
  414. 17:23:09: width: 1280, height: 720
  415. 17:23:09: preset: veryfast
  416. 17:23:09: profile: main
  417. 17:23:09: keyint: 120
  418. 17:23:09: CBR: yes
  419. 17:23:09: CFR: yes
  420. 17:23:09: max bitrate: 2800
  421. 17:23:09: buffer size: 2800
  422. 17:23:09: ------------------------------------------
  423. 17:23:21: FlushBufferedVideo: Flushing 27 packets over 434 ms
  424. 17:23:22: Total frames encoded: 729, total frames duplicated: 0 (0.00%)
  425. 17:23:22: Total frames rendered: 752, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
  426. 17:23:22:
  427. 17:23:22: Profiler time results:
  428. 17:23:22:
  429. 17:23:22: ==============================================================
  430. 17:23:22: video thread frame - [100%] [avg time: 2.702 ms] [children: 78.9%] [unaccounted: 21.1%]
  431. 17:23:22: | scene->Preprocess - [74.6%] [avg time: 2.016 ms]
  432. 17:23:22: | GPU download and conversion - [4.29%] [avg time: 0.116 ms] [children: 4.07%] [unaccounted: 0.222%]
  433. 17:23:22: | | flush - [3.74%] [avg time: 0.101 ms]
  434. 17:23:22: | | CopyResource - [0.222%] [avg time: 0.006 ms]
  435. 17:23:22: | | conversion to 4:2:0 - [0.111%] [avg time: 0.003 ms]
  436. 17:23:22: Convert444Threads - [100%] [avg time: 0.677 ms] [children: 98.8%] [unaccounted: 1.18%]
  437. 17:23:22: | Convert444toNV12 - [98.8%] [avg time: 0.669 ms]
  438. 17:23:22: encoder thread frame - [100%] [avg time: 0.896 ms] [children: 0.223%] [unaccounted: 99.8%]
  439. 17:23:22: | sending stuff out - [0.223%] [avg time: 0.002 ms]
  440. 17:23:22: ==============================================================
  441. 17:23:22:
  442. 17:23:22:
  443. 17:23:22: Profiler CPU results:
  444. 17:23:22:
  445. 17:23:22: ==============================================================
  446. 17:23:22: video thread frame - [cpu time: avg 1.579 ms, total 1187.5 ms] [avg calls per frame: 1]
  447. 17:23:22: | scene->Preprocess - [cpu time: avg 1.205 ms, total 906.25 ms] [avg calls per frame: 1]
  448. 17:23:22: | GPU download and conversion - [cpu time: avg 0.103 ms, total 78.125 ms] [avg calls per frame: 1]
  449. 17:23:22: | | flush - [cpu time: avg 0.083 ms, total 62.5 ms] [avg calls per frame: 1]
  450. 17:23:22: | | CopyResource - [cpu time: avg 0.022 ms, total 15.625 ms] [avg calls per frame: 1]
  451. 17:23:22: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  452. 17:23:22: Convert444Threads - [cpu time: avg 0.7 ms, total 984.375 ms] [avg calls per frame: 2]
  453. 17:23:22: | Convert444toNV12 - [cpu time: avg 0.7 ms, total 984.375 ms] [avg calls per frame: 2]
  454. 17:23:22: encoder thread frame - [cpu time: avg 0.556 ms, total 390.625 ms] [avg calls per frame: 1]
  455. 17:23:22: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  456. 17:23:22: ==============================================================
  457. 17:23:22:
  458. 17:23:22: =====Stream End: 2016-04-28, 17:23:22=================================================
  459. 17:23:31: =====Stream Start: 2016-04-28, 17:23:31===============================================
  460. 17:23:31: Multithreaded optimizations: On
  461. 17:23:31: Base resolution: 1920x1080
  462. 17:23:31: Output resolution: 1920x1080
  463. 17:23:31: ------------------------------------------
  464. 17:23:31: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  465. 17:23:32: ------------------------------------------
  466. 17:23:32: Audio Format: 48000 Hz
  467. 17:23:32: ------------------------------------------
  468. 17:23:32: Audio Channels: 2 Ch
  469. 17:23:32: Playback device Default
  470. 17:23:32: ------------------------------------------
  471. 17:23:32: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
  472. 17:23:32: Global Audio time adjust: 0
  473. 17:23:32: ------------------------------------------
  474. 17:23:32: Audio Encoding: AAC
  475. 17:23:32: bitrate: 128
  476. 17:23:32: Using Window Capture
  477. 17:23:32: Using text output
  478. 17:23:32: Using text output
  479. 17:23:32: Using text output
  480. 17:23:32: Using text output
  481. 17:23:32: Using text output
  482. 17:23:32: Using graphics capture
  483. 17:23:32: Scene buffering time set to 700
  484. 17:23:32: x264: MB rate (489600) > level limit (245760)
  485. 17:23:32: ------------------------------------------
  486. 17:23:32: Video Encoding: x264
  487. 17:23:32: fps: 60
  488. 17:23:32: width: 1920, height: 1080
  489. 17:23:32: preset: veryfast
  490. 17:23:32: profile: main
  491. 17:23:32: keyint: 120
  492. 17:23:32: CBR: yes
  493. 17:23:32: CFR: yes
  494. 17:23:32: max bitrate: 2800
  495. 17:23:32: buffer size: 2800
  496. 17:23:32: ------------------------------------------
  497. 17:24:13: FlushBufferedVideo: Flushing 27 packets over 433 ms
  498. 17:24:13: Total frames encoded: 2436, total frames duplicated: 0 (0.00%)
  499. 17:24:13: Total frames rendered: 2459, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
  500. 17:24:13:
  501. 17:24:13: Profiler time results:
  502. 17:24:13:
  503. 17:24:13: ==============================================================
  504. 17:24:13: video thread frame - [100%] [avg time: 2.418 ms] [children: 76.3%] [unaccounted: 23.7%]
  505. 17:24:13: | scene->Preprocess - [69.3%] [avg time: 1.675 ms]
  506. 17:24:13: | GPU download and conversion - [7.03%] [avg time: 0.17 ms] [children: 6.74%] [unaccounted: 0.289%]
  507. 17:24:13: | | flush - [6.29%] [avg time: 0.152 ms]
  508. 17:24:13: | | CopyResource - [0.289%] [avg time: 0.007 ms]
  509. 17:24:13: | | conversion to 4:2:0 - [0.165%] [avg time: 0.004 ms]
  510. 17:24:13: Convert444Threads - [100%] [avg time: 1.695 ms] [children: 99.5%] [unaccounted: 0.472%]
  511. 17:24:13: | Convert444toNV12 - [99.5%] [avg time: 1.687 ms]
  512. 17:24:13: encoder thread frame - [100%] [avg time: 1.803 ms] [children: 0.166%] [unaccounted: 99.8%]
  513. 17:24:13: | sending stuff out - [0.166%] [avg time: 0.003 ms]
  514. 17:24:13: ==============================================================
  515. 17:24:13:
  516. 17:24:13:
  517. 17:24:13: Profiler CPU results:
  518. 17:24:13:
  519. 17:24:13: ==============================================================
  520. 17:24:13: video thread frame - [cpu time: avg 1.575 ms, total 3875 ms] [avg calls per frame: 1]
  521. 17:24:13: | scene->Preprocess - [cpu time: avg 1.2 ms, total 2953.13 ms] [avg calls per frame: 1]
  522. 17:24:13: | GPU download and conversion - [cpu time: avg 0.082 ms, total 203.125 ms] [avg calls per frame: 1]
  523. 17:24:13: | | flush - [cpu time: avg 0.057 ms, total 140.625 ms] [avg calls per frame: 1]
  524. 17:24:13: | | CopyResource - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
  525. 17:24:13: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
  526. 17:24:13: Convert444Threads - [cpu time: avg 1.766 ms, total 8515.63 ms] [avg calls per frame: 2]
  527. 17:24:13: | Convert444toNV12 - [cpu time: avg 1.766 ms, total 8515.63 ms] [avg calls per frame: 2]
  528. 17:24:13: encoder thread frame - [cpu time: avg 1.692 ms, total 4078.13 ms] [avg calls per frame: 1]
  529. 17:24:13: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  530. 17:24:13: ==============================================================
  531. 17:24:13:
  532. 17:24:13: =====Stream End: 2016-04-28, 17:24:13=================================================
  533. 17:24:14: =====Stream Start: 2016-04-28, 17:24:14===============================================
  534. 17:24:14: Multithreaded optimizations: On
  535. 17:24:14: Base resolution: 1280x720
  536. 17:24:14: Output resolution: 1280x720
  537. 17:24:14: ------------------------------------------
  538. 17:24:14: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
  539. 17:24:14: ------------------------------------------
  540. 17:24:14: Audio Format: 48000 Hz
  541. 17:24:14: ------------------------------------------
  542. 17:24:14: Audio Channels: 2 Ch
  543. 17:24:14: Playback device Default
  544. 17:24:14: ------------------------------------------
  545. 17:24:14: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
  546. 17:24:14: Global Audio time adjust: 0
  547. 17:24:14: ------------------------------------------
  548. 17:24:14: Audio Encoding: AAC
  549. 17:24:14: bitrate: 128
  550. 17:24:14: Using text output
  551. 17:24:14: Using text output
  552. 17:24:14: Using text output
  553. 17:24:14: Using text output
  554. 17:24:14: Using text output
  555. 17:24:14: Using graphics capture
  556. 17:24:14: Scene buffering time set to 700
  557. 17:24:14: ------------------------------------------
  558. 17:24:14: Video Encoding: x264
  559. 17:24:14: fps: 60
  560. 17:24:14: width: 1280, height: 720
  561. 17:24:14: preset: veryfast
  562. 17:24:14: profile: main
  563. 17:24:14: keyint: 120
  564. 17:24:14: CBR: yes
  565. 17:24:14: CFR: yes
  566. 17:24:14: max bitrate: 2800
  567. 17:24:14: buffer size: 2800
  568. 17:24:14: ------------------------------------------
  569. 17:26:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  570. 17:26:07: New Scene
  571. 17:26:07: Using Monitor Capture
  572. 17:26:21: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  573. 17:26:21: New Scene
  574. 17:26:21: Using text output
  575. 17:26:21: Using text output
  576. 17:26:21: Using text output
  577. 17:26:21: Using text output
  578. 17:26:21: Using text output
  579. 17:26:21: Using graphics capture
  580. 17:26:35: Using Window Capture
  581. 17:28:47: FlushBufferedVideo: Flushing 27 packets over 433 ms
  582. 17:28:47: Total frames encoded: 16345, total frames duplicated: 4 (0.02%)
  583. 17:28:47: Total frames rendered: 16368, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  584. 17:28:47:
  585. 17:28:47: Profiler time results:
  586. 17:28:47:
  587. 17:28:47: ==============================================================
  588. 17:28:47: video thread frame - [100%] [avg time: 0.989 ms] [children: 40.5%] [unaccounted: 59.5%]
  589. 17:28:47: | scene->Preprocess - [25.6%] [avg time: 0.253 ms]
  590. 17:28:47: | GPU download and conversion - [15%] [avg time: 0.148 ms] [children: 14.2%] [unaccounted: 0.809%]
  591. 17:28:47: | | flush - [13.2%] [avg time: 0.131 ms]
  592. 17:28:47: | | CopyResource - [0.607%] [avg time: 0.006 ms]
  593. 17:28:47: | | conversion to 4:2:0 - [0.303%] [avg time: 0.003 ms]
  594. 17:28:47: Convert444Threads - [100%] [avg time: 0.532 ms] [children: 98.9%] [unaccounted: 1.13%]
  595. 17:28:47: | Convert444toNV12 - [98.9%] [avg time: 0.526 ms]
  596. 17:28:47: encoder thread frame - [100%] [avg time: 0.969 ms] [children: 0.206%] [unaccounted: 99.8%]
  597. 17:28:47: | sending stuff out - [0.206%] [avg time: 0.002 ms]
  598. 17:28:47: ==============================================================
  599. 17:28:47:
  600. 17:28:47:
  601. 17:28:47: Profiler CPU results:
  602. 17:28:47:
  603. 17:28:47: ==============================================================
  604. 17:28:47: video thread frame - [cpu time: avg 0.349 ms, total 5718.75 ms] [avg calls per frame: 1]
  605. 17:28:47: | scene->Preprocess - [cpu time: avg 0.038 ms, total 625 ms] [avg calls per frame: 1]
  606. 17:28:47: | GPU download and conversion - [cpu time: avg 0.047 ms, total 781.25 ms] [avg calls per frame: 1]
  607. 17:28:47: | | flush - [cpu time: avg 0.033 ms, total 546.875 ms] [avg calls per frame: 1]
  608. 17:28:47: | | CopyResource - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
  609. 17:28:47: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 93.75 ms] [avg calls per frame: 1]
  610. 17:28:47: Convert444Threads - [cpu time: avg 0.503 ms, total 16437.5 ms] [avg calls per frame: 2]
  611. 17:28:47: | Convert444toNV12 - [cpu time: avg 0.499 ms, total 16296.9 ms] [avg calls per frame: 2]
  612. 17:28:47: encoder thread frame - [cpu time: avg 0.666 ms, total 10875 ms] [avg calls per frame: 1]
  613. 17:28:47: | sending stuff out - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
  614. 17:28:47: ==============================================================
  615. 17:28:47:
  616. 17:28:47: =====Stream End: 2016-04-28, 17:28:47=================================================
  617. 17:28:48: CLR host plugin instance deleted; removing dynamically loaded localization strings
  618. 17:28:48: Server Ping plugin instance deleted; removing dynamically loaded localization strings
  619. 17:28:48: Terminating 0x165c
  620. 17:28:48: Terminating 0x3dc
  621. 17:28:48: Terminating 0x1e84
  622. 17:28:48: Terminating 0x148c
  623. 17:28:48: Terminating 0x1218
  624. 17:28:48: Terminating 0x1ab4
  625. 17:28:48: Terminating 0xb30
  626.  
  627.  
  628. Last game capture log:
  629. 2016-01-30, 21:03:50: we're booting up:
  630. 21:03:50: CaptureThread: attached to process Nether.exe
  631. 21:03:50: D3D9 Present
  632. 21:03:50: D3D9EndScene called
  633. 21:03:50: D3DPRESENT_PARAMETERS {
  634. 21:03:50: BackBufferWidth: 1920
  635. 21:03:50: BackBufferHeight: 1080
  636. 21:03:50: BackBufferFormat: D3DFMT_A8R8G8B8
  637. 21:03:50: BackBufferCount: 1
  638. 21:03:50: MultiSampleType: D3DMULTISAMPLE_NONE
  639. 21:03:50: MultiSampleQuality: 0
  640. 21:03:50: SwapEffect: D3DSWAPEFFECT_DISCARD
  641. 21:03:50: hDeviceWindow: 6882160
  642. 21:03:50: Windowed: false
  643. 21:03:50: EnableAutoDepthStencil: false
  644. 21:03:50: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  645. 21:03:50: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  646. 21:03:50: FullScreen_RefreshRateInHz: 59
  647. 21:03:50: PresentationInterval: 2147483648
  648. 21:03:50: };
  649. 21:03:50: successfully set up d3d9 hooks
  650. 21:03:50: D3D9Present called
  651. 21:03:50: DXGI Present
  652. 21:03:50: (half life scientist) everything.. seems to be in order
  653. 21:03:51: DoD3D9GPUHook: success
  654. 21:03:51: D3DSURFACE_DESC {
  655. 21:03:51: Format: D3DFMT_A8R8G8B8
  656. 21:03:51: Type: D3DRTYPE_SURFACE
  657. 21:03:51: Usage: D3DUSAGE_RENDERTARGET
  658. 21:03:51: Pool: D3DPOOL_DEFAULT
  659. 21:03:51: MultiSampleType: D3DMULTISAMPLE_NONE
  660. 21:03:51: MultiSampleQuality: 0
  661. 21:03:51: Width: 1920
  662. 21:03:51: Height: 1080
  663. 21:03:51: };
  664. 21:03:51: successfully capturing d3d9 frames via GPU
  665. 21:04:14: ---------------------- Cleared D3D9 Capture ----------------------
  666. 21:04:14: D3D9EndScene called
  667. 21:04:14: D3D9Present called
  668. 21:04:59: received restart event, capturing
  669. 21:04:59: DoD3D9GPUHook: success
  670. 21:04:59: D3DSURFACE_DESC {
  671. 21:04:59: Format: D3DFMT_A8R8G8B8
  672. 21:04:59: Type: D3DRTYPE_SURFACE
  673. 21:04:59: Usage: D3DUSAGE_RENDERTARGET
  674. 21:04:59: Pool: D3DPOOL_DEFAULT
  675. 21:04:59: MultiSampleType: D3DMULTISAMPLE_NONE
  676. 21:04:59: MultiSampleQuality: 0
  677. 21:04:59: Width: 1920
  678. 21:04:59: Height: 1080
  679. 21:04:59: };
  680. 21:04:59: successfully capturing d3d9 frames via GPU
  681. 21:05:12: ---------------------- Cleared D3D9 Capture ----------------------
  682. 21:05:12: D3D9EndScene called
  683. 21:05:12: D3D9Present called
  684. 21:06:20: D3D9Reset called
  685. 21:06:20: ---------------------- Cleared D3D9 Capture ----------------------
  686. 21:06:20: successfully set up d3d9 hooks
  687. 21:06:21: D3D9EndScene called
  688. 21:06:21: D3D9Present called
  689. 21:06:22: received restart event, capturing
  690. 21:06:23: DoD3D9GPUHook: success
  691. 21:06:23: D3DSURFACE_DESC {
  692. 21:06:23: Format: D3DFMT_A8R8G8B8
  693. 21:06:23: Type: D3DRTYPE_SURFACE
  694. 21:06:23: Usage: D3DUSAGE_RENDERTARGET
  695. 21:06:23: Pool: D3DPOOL_DEFAULT
  696. 21:06:23: MultiSampleType: D3DMULTISAMPLE_NONE
  697. 21:06:23: MultiSampleQuality: 0
  698. 21:06:23: Width: 1920
  699. 21:06:23: Height: 1080
  700. 21:06:23: };
  701. 21:06:23: successfully capturing d3d9 frames via GPU
  702. 21:07:51: ---------------------- Cleared D3D9 Capture ----------------------
  703. 21:07:51: D3D9EndScene called
  704. 21:07:51: D3D9Present called
  705. 21:08:43: D3D9Reset called
  706. 21:08:43: ---------------------- Cleared D3D9 Capture ----------------------
  707. 21:08:43: successfully set up d3d9 hooks
  708. 21:08:43: D3D9EndScene called
  709. 21:08:43: D3D9Present called
  710. 21:08:45: received restart event, capturing
  711. 21:08:46: DoD3D9GPUHook: success
  712. 21:08:46: D3DSURFACE_DESC {
  713. 21:08:46: Format: D3DFMT_A8R8G8B8
  714. 21:08:46: Type: D3DRTYPE_SURFACE
  715. 21:08:46: Usage: D3DUSAGE_RENDERTARGET
  716. 21:08:46: Pool: D3DPOOL_DEFAULT
  717. 21:08:46: MultiSampleType: D3DMULTISAMPLE_NONE
  718. 21:08:46: MultiSampleQuality: 0
  719. 21:08:46: Width: 1920
  720. 21:08:46: Height: 1080
  721. 21:08:46: };
  722. 21:08:46: successfully capturing d3d9 frames via GPU
  723. 21:08:48: ---------------------- Cleared D3D9 Capture ----------------------
  724. 21:08:48: D3D9EndScene called
  725. 21:08:48: D3D9Present called
  726. 21:08:59: D3D9Reset called
  727. 21:08:59: ---------------------- Cleared D3D9 Capture ----------------------
  728. 21:09:00: successfully set up d3d9 hooks
  729. 21:09:00: D3D9EndScene called
  730. 21:09:00: D3D9Present called
  731. 21:10:03: D3D9Reset called
  732. 21:10:03: ---------------------- Cleared D3D9 Capture ----------------------
  733. 21:10:04: successfully set up d3d9 hooks
  734. 21:10:04: D3D9EndScene called
  735. 21:10:04: D3D9Present called
  736. 21:10:13: received restart event, capturing
  737. 21:10:13: DoD3D9GPUHook: success
  738. 21:10:14: D3DSURFACE_DESC {
  739. 21:10:14: Format: D3DFMT_A8R8G8B8
  740. 21:10:14: Type: D3DRTYPE_SURFACE
  741. 21:10:14: Usage: D3DUSAGE_RENDERTARGET
  742. 21:10:14: Pool: D3DPOOL_DEFAULT
  743. 21:10:14: MultiSampleType: D3DMULTISAMPLE_NONE
  744. 21:10:14: MultiSampleQuality: 0
  745. 21:10:14: Width: 1920
  746. 21:10:14: Height: 1080
  747. 21:10:14: };
  748. 21:10:14: successfully capturing d3d9 frames via GPU
  749. 21:10:19: ---------------------- Cleared D3D9 Capture ----------------------
  750. 21:10:19: D3D9EndScene called
  751. 21:10:19: D3D9Present called
  752. 21:10:34: D3D9Reset called
  753. 21:10:34: ---------------------- Cleared D3D9 Capture ----------------------
  754. 21:10:34: successfully set up d3d9 hooks
  755. 21:10:35: D3D9EndScene called
  756. 21:10:35: D3D9Present called
  757. 21:10:37: received restart event, capturing
  758. 21:10:37: DoD3D9GPUHook: success
  759. 21:10:37: D3DSURFACE_DESC {
  760. 21:10:37: Format: D3DFMT_A8R8G8B8
  761. 21:10:37: Type: D3DRTYPE_SURFACE
  762. 21:10:37: Usage: D3DUSAGE_RENDERTARGET
  763. 21:10:37: Pool: D3DPOOL_DEFAULT
  764. 21:10:37: MultiSampleType: D3DMULTISAMPLE_NONE
  765. 21:10:37: MultiSampleQuality: 0
  766. 21:10:37: Width: 1920
  767. 21:10:37: Height: 1080
  768. 21:10:37: };
  769. 21:10:37: successfully capturing d3d9 frames via GPU
  770. 21:11:01: ---------------------- Cleared D3D9 Capture ----------------------
  771. 21:11:01: D3D9EndScene called
  772. 21:11:01: D3D9Present called
  773. 21:13:29: D3D9Reset called
  774. 21:13:29: ---------------------- Cleared D3D9 Capture ----------------------
  775. 21:13:29: successfully set up d3d9 hooks
  776. 21:13:30: D3D9EndScene called
  777. 21:13:30: D3D9Present called
  778. 21:13:43: received restart event, capturing
  779. 21:13:43: DoD3D9GPUHook: success
  780. 21:13:43: D3DSURFACE_DESC {
  781. 21:13:43: Format: D3DFMT_A8R8G8B8
  782. 21:13:43: Type: D3DRTYPE_SURFACE
  783. 21:13:43: Usage: D3DUSAGE_RENDERTARGET
  784. 21:13:43: Pool: D3DPOOL_DEFAULT
  785. 21:13:43: MultiSampleType: D3DMULTISAMPLE_NONE
  786. 21:13:43: MultiSampleQuality: 0
  787. 21:13:43: Width: 1920
  788. 21:13:43: Height: 1080
  789. 21:13:43: };
  790. 21:13:43: successfully capturing d3d9 frames via GPU
  791. 21:13:47: ---------------------- Cleared D3D9 Capture ----------------------
  792. 21:13:47: D3D9EndScene called
  793. 21:13:47: D3D9Present called
  794. 21:13:52: D3D9Reset called
  795. 21:13:52: ---------------------- Cleared D3D9 Capture ----------------------
  796. 21:13:52: successfully set up d3d9 hooks
  797. 21:13:53: D3D9EndScene called
  798. 21:13:53: D3D9Present called
  799. 21:14:01: received restart event, capturing
  800. 21:14:01: DoD3D9GPUHook: success
  801. 21:14:01: D3DSURFACE_DESC {
  802. 21:14:01: Format: D3DFMT_A8R8G8B8
  803. 21:14:01: Type: D3DRTYPE_SURFACE
  804. 21:14:01: Usage: D3DUSAGE_RENDERTARGET
  805. 21:14:01: Pool: D3DPOOL_DEFAULT
  806. 21:14:01: MultiSampleType: D3DMULTISAMPLE_NONE
  807. 21:14:01: MultiSampleQuality: 0
  808. 21:14:01: Width: 1920
  809. 21:14:01: Height: 1080
  810. 21:14:01: };
  811. 21:14:01: successfully capturing d3d9 frames via GPU
  812. 21:15:18: ---------------------- Cleared D3D9 Capture ----------------------
  813. 21:15:18: D3D9EndScene called
  814. 21:15:18: D3D9Present called
  815. 21:16:07: D3D9Reset called
  816. 21:16:07: ---------------------- Cleared D3D9 Capture ----------------------
  817. 21:16:07: successfully set up d3d9 hooks
  818. 21:16:08: D3D9EndScene called
  819. 21:16:08: D3D9Present called
  820. 21:17:02: received restart event, capturing
  821. 21:17:02: DoD3D9GPUHook: success
  822. 21:17:02: D3DSURFACE_DESC {
  823. 21:17:02: Format: D3DFMT_A8R8G8B8
  824. 21:17:02: Type: D3DRTYPE_SURFACE
  825. 21:17:02: Usage: D3DUSAGE_RENDERTARGET
  826. 21:17:02: Pool: D3DPOOL_DEFAULT
  827. 21:17:02: MultiSampleType: D3DMULTISAMPLE_NONE
  828. 21:17:02: MultiSampleQuality: 0
  829. 21:17:02: Width: 1920
  830. 21:17:02: Height: 1080
  831. 21:17:02: };
  832. 21:17:02: successfully capturing d3d9 frames via GPU
  833. 21:17:06: ---------------------- Cleared D3D9 Capture ----------------------
  834. 21:17:06: D3D9EndScene called
  835. 21:17:06: D3D9Present called
  836. 21:24:54: D3D9Reset called
  837. 21:24:54: ---------------------- Cleared D3D9 Capture ----------------------
  838. 21:24:54: successfully set up d3d9 hooks
  839. 21:24:55: D3D9EndScene called
  840. 21:24:55: D3D9Present called
  841. 21:25:11: received restart event, capturing
  842. 21:25:12: DoD3D9GPUHook: success
  843. 21:25:12: D3DSURFACE_DESC {
  844. 21:25:12: Format: D3DFMT_A8R8G8B8
  845. 21:25:12: Type: D3DRTYPE_SURFACE
  846. 21:25:12: Usage: D3DUSAGE_RENDERTARGET
  847. 21:25:12: Pool: D3DPOOL_DEFAULT
  848. 21:25:12: MultiSampleType: D3DMULTISAMPLE_NONE
  849. 21:25:12: MultiSampleQuality: 0
  850. 21:25:12: Width: 1920
  851. 21:25:12: Height: 1080
  852. 21:25:12: };
  853. 21:25:12: successfully capturing d3d9 frames via GPU
  854. 21:25:34: ---------------------- Cleared D3D9 Capture ----------------------
  855. 21:25:34: D3D9EndScene called
  856. 21:25:34: D3D9Present called
  857. 21:25:46: D3D9Reset called
  858. 21:25:46: ---------------------- Cleared D3D9 Capture ----------------------
  859. 21:25:46: successfully set up d3d9 hooks
  860. 21:25:47: D3D9EndScene called
  861. 21:25:47: D3D9Present called
  862. 21:26:29: received restart event, capturing
  863. 21:26:29: DoD3D9GPUHook: success
  864. 21:26:29: D3DSURFACE_DESC {
  865. 21:26:29: Format: D3DFMT_A8R8G8B8
  866. 21:26:29: Type: D3DRTYPE_SURFACE
  867. 21:26:29: Usage: D3DUSAGE_RENDERTARGET
  868. 21:26:29: Pool: D3DPOOL_DEFAULT
  869. 21:26:29: MultiSampleType: D3DMULTISAMPLE_NONE
  870. 21:26:29: MultiSampleQuality: 0
  871. 21:26:29: Width: 1920
  872. 21:26:29: Height: 1080
  873. 21:26:29: };
  874. 21:26:29: successfully capturing d3d9 frames via GPU
  875. 21:26:33: ---------------------- Cleared D3D9 Capture ----------------------
  876. 21:26:33: D3D9EndScene called
  877. 21:26:33: D3D9Present called
  878. 21:26:34: received restart event, capturing
  879. 21:26:34: DoD3D9GPUHook: success
  880. 21:26:34: D3DSURFACE_DESC {
  881. 21:26:34: Format: D3DFMT_A8R8G8B8
  882. 21:26:34: Type: D3DRTYPE_SURFACE
  883. 21:26:34: Usage: D3DUSAGE_RENDERTARGET
  884. 21:26:34: Pool: D3DPOOL_DEFAULT
  885. 21:26:34: MultiSampleType: D3DMULTISAMPLE_NONE
  886. 21:26:34: MultiSampleQuality: 0
  887. 21:26:34: Width: 1920
  888. 21:26:34: Height: 1080
  889. 21:26:34: };
  890. 21:26:34: successfully capturing d3d9 frames via GPU
  891. 21:26:36: ---------------------- Cleared D3D9 Capture ----------------------
  892. 21:26:36: D3D9EndScene called
  893. 21:26:36: D3D9Present called
  894. 21:33:45: D3D9Reset called
  895. 21:33:45: ---------------------- Cleared D3D9 Capture ----------------------
  896. 21:33:45: successfully set up d3d9 hooks
  897. 21:33:45: D3D9EndScene called
  898. 21:33:45: D3D9Present called
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