Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 17:11:59: CLR host plugin strings not found, dynamically loading 4 strings
- 17:11:59: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 17:11:59: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 17:11:59: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 17:11:59: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 17:11:59: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 17:12:00: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 17:12:01: CLRHost:: Could not find/load browser settings at location C:\Users\ofirCH\AppData\Roaming\OBS\pluginData\browser.json
- 17:12:01: CLRHost:: Exception: System.IO.FileNotFoundException: לא היתה אפשרות לאתר את הקובץ 'C:\Users\ofirCH\AppData\Roaming\OBS\pluginData\browser.json'.
- 17:12:01: שם קובץ: 'C:\Users\ofirCH\AppData\Roaming\OBS\pluginData\browser.json'
- 17:12:01: ב- System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 17:12:01: ב- System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 17:12:01: ב- System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 17:12:01: ב- CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 17:12:01: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 17:12:01: Server Ping plugin strings not found, dynamically loading 24 strings
- 17:12:02: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 17:12:02: -------------------------------
- 17:12:02: CPU Name: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
- 17:12:02: CPU Speed: 3192MHz
- 17:12:02: Physical Memory: 4095MB Total, 4095MB Free
- 17:12:02: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 4
- 17:12:02: monitor 1: pos={0, 0}, size={1920, 1080}
- 17:12:02: Windows Version: 10.0 Build 10586 (revision 0)
- 17:12:02: Aero is Enabled
- 17:12:02: -------------------------------
- 17:12:02: OBS Modules:
- 17:12:02: Base Address Module
- 17:12:02: 00E40000 OBS.exe
- 17:12:02: 6B340000 OBSApi.dll
- 17:12:02: 6BB10000 CLRHostPlugin.dll
- 17:12:02: 6AC80000 DShowPlugin.dll
- 17:12:02: 6AC50000 GraphicsCapture.dll
- 17:12:02: 6AB30000 NoiseGate.dll
- 17:12:02: 6BEB0000 PSVPlugin.dll
- 17:12:02: 60460000 scenesw.dll
- 17:12:02: 60440000 ServerPingPlugin.dll
- 17:12:02: ------------------------------------------
- 17:12:02: Adapter 1
- 17:12:02: Video Adapter: NVIDIA GeForce GTX 960
- 17:12:02: Video Adapter Dedicated Video Memory: 3221225472
- 17:12:02: Video Adapter Shared System Memory: 1073676288
- 17:12:02: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 17:12:02: =====Stream Start: 2016-04-28, 17:12:02===============================================
- 17:12:02: Multithreaded optimizations: On
- 17:12:02: Base resolution: 1920x1080
- 17:12:02: Output resolution: 1920x1080
- 17:12:02: ------------------------------------------
- 17:12:02: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 17:12:02: ------------------------------------------
- 17:12:02: Audio Format: 48000 Hz
- 17:12:02: ------------------------------------------
- 17:12:02: Audio Channels: 2 Ch
- 17:12:02: Playback device Default
- 17:12:02: ------------------------------------------
- 17:12:02: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
- 17:12:02: Global Audio time adjust: 0
- 17:12:02: ------------------------------------------
- 17:12:02: Audio Encoding: AAC
- 17:12:02: bitrate: 128
- 17:12:02: Using Window Capture
- 17:12:02: Using text output
- 17:12:02: Using text output
- 17:12:02: Using text output
- 17:12:02: Using text output
- 17:12:02: Using text output
- 17:12:02: Using graphics capture
- 17:12:02: Scene buffering time set to 700
- 17:12:02: x264: MB rate (489600) > level limit (245760)
- 17:12:02: ------------------------------------------
- 17:12:02: Video Encoding: x264
- 17:12:02: fps: 60
- 17:12:02: width: 1920, height: 1080
- 17:12:02: preset: veryfast
- 17:12:02: profile: main
- 17:12:02: keyint: 120
- 17:12:02: CBR: yes
- 17:12:02: CFR: yes
- 17:12:02: max bitrate: 2800
- 17:12:02: buffer size: 2800
- 17:12:02: ------------------------------------------
- 17:12:05: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 17:12:05: Total frames encoded: 154, total frames duplicated: 0 (0.00%)
- 17:12:05: Total frames rendered: 177, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 17:12:06:
- 17:12:06: Profiler time results:
- 17:12:06:
- 17:12:06: ==============================================================
- 17:12:06: video thread frame - [100%] [avg time: 1.281 ms] [children: 44.9%] [unaccounted: 55.1%]
- 17:12:06: | scene->Preprocess - [30.8%] [avg time: 0.394 ms]
- 17:12:06: | GPU download and conversion - [14.1%] [avg time: 0.181 ms] [children: 13.7%] [unaccounted: 0.468%]
- 17:12:06: | | flush - [12.8%] [avg time: 0.164 ms]
- 17:12:06: | | CopyResource - [0.625%] [avg time: 0.008 ms]
- 17:12:06: | | conversion to 4:2:0 - [0.234%] [avg time: 0.003 ms]
- 17:12:06: Convert444Threads - [100%] [avg time: 1.703 ms] [children: 99.5%] [unaccounted: 0.47%]
- 17:12:06: | Convert444toNV12 - [99.5%] [avg time: 1.695 ms]
- 17:12:06: encoder thread frame - [100%] [avg time: 2.234 ms] [children: 0.0895%] [unaccounted: 99.9%]
- 17:12:06: | sending stuff out - [0.0895%] [avg time: 0.002 ms]
- 17:12:06: ==============================================================
- 17:12:06:
- 17:12:06:
- 17:12:06: Profiler CPU results:
- 17:12:06:
- 17:12:06: ==============================================================
- 17:12:06: video thread frame - [cpu time: avg 0.706 ms, total 125 ms] [avg calls per frame: 1]
- 17:12:06: | scene->Preprocess - [cpu time: avg 0.088 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:12:06: | GPU download and conversion - [cpu time: avg 0.176 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:12:06: | | flush - [cpu time: avg 0.176 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:12:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:12:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:12:06: Convert444Threads - [cpu time: avg 1.586 ms, total 406.25 ms] [avg calls per frame: 2]
- 17:12:06: | Convert444toNV12 - [cpu time: avg 1.586 ms, total 406.25 ms] [avg calls per frame: 2]
- 17:12:06: encoder thread frame - [cpu time: avg 1.845 ms, total 234.375 ms] [avg calls per frame: 1]
- 17:12:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:12:06: ==============================================================
- 17:12:06:
- 17:12:06: =====Stream End: 2016-04-28, 17:12:06=================================================
- 17:12:44: =====Stream Start: 2016-04-28, 17:12:44===============================================
- 17:12:44: Multithreaded optimizations: On
- 17:12:44: Base resolution: 1920x1080
- 17:12:44: Output resolution: 1920x1080
- 17:12:44: ------------------------------------------
- 17:12:44: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 17:12:44: ------------------------------------------
- 17:12:44: Audio Format: 48000 Hz
- 17:12:44: ------------------------------------------
- 17:12:44: Audio Channels: 2 Ch
- 17:12:44: Playback device Default
- 17:12:44: ------------------------------------------
- 17:12:44: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
- 17:12:44: Global Audio time adjust: 0
- 17:12:44: ------------------------------------------
- 17:12:44: Audio Encoding: AAC
- 17:12:44: bitrate: 128
- 17:12:44: Using Window Capture
- 17:12:44: Using text output
- 17:12:44: Using text output
- 17:12:44: Using text output
- 17:12:44: Using text output
- 17:12:44: Using text output
- 17:12:44: Using graphics capture
- 17:12:44: Scene buffering time set to 700
- 17:12:44: x264: MB rate (489600) > level limit (245760)
- 17:12:44: ------------------------------------------
- 17:12:44: Video Encoding: x264
- 17:12:44: fps: 60
- 17:12:44: width: 1920, height: 1080
- 17:12:44: preset: veryfast
- 17:12:44: profile: main
- 17:12:44: keyint: 120
- 17:12:44: CBR: yes
- 17:12:44: CFR: yes
- 17:12:44: max bitrate: 2800
- 17:12:44: buffer size: 2800
- 17:12:44: ------------------------------------------
- 17:15:14: Using Window Capture
- 17:15:31: FlushBufferedVideo: Flushing 27 packets over 434 ms
- 17:15:32: Total frames encoded: 9987, total frames duplicated: 2 (0.02%)
- 17:15:32: Total frames rendered: 10011, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 17:15:32:
- 17:15:32: Profiler time results:
- 17:15:32:
- 17:15:32: ==============================================================
- 17:15:32: video thread frame - [100%] [avg time: 1.221 ms] [children: 54.8%] [unaccounted: 45.2%]
- 17:15:32: | scene->Preprocess - [39.2%] [avg time: 0.479 ms]
- 17:15:32: | GPU download and conversion - [15.6%] [avg time: 0.19 ms] [children: 14.9%] [unaccounted: 0.655%]
- 17:15:32: | | flush - [14.3%] [avg time: 0.174 ms]
- 17:15:32: | | CopyResource - [0.41%] [avg time: 0.005 ms]
- 17:15:32: | | conversion to 4:2:0 - [0.246%] [avg time: 0.003 ms]
- 17:15:32: Convert444Threads - [100%] [avg time: 1.394 ms] [children: 99.6%] [unaccounted: 0.43%]
- 17:15:32: | Convert444toNV12 - [99.6%] [avg time: 1.388 ms]
- 17:15:32: encoder thread frame - [100%] [avg time: 1.83 ms] [children: 0.164%] [unaccounted: 99.8%]
- 17:15:32: | sending stuff out - [0.164%] [avg time: 0.003 ms]
- 17:15:32: ==============================================================
- 17:15:32:
- 17:15:32:
- 17:15:32: Profiler CPU results:
- 17:15:32:
- 17:15:32: ==============================================================
- 17:15:32: video thread frame - [cpu time: avg 0.383 ms, total 3843.75 ms] [avg calls per frame: 1]
- 17:15:32: | scene->Preprocess - [cpu time: avg 0.062 ms, total 625 ms] [avg calls per frame: 1]
- 17:15:32: | GPU download and conversion - [cpu time: avg 0.034 ms, total 343.75 ms] [avg calls per frame: 1]
- 17:15:32: | | flush - [cpu time: avg 0.026 ms, total 265.625 ms] [avg calls per frame: 1]
- 17:15:32: | | CopyResource - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
- 17:15:32: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:15:32: Convert444Threads - [cpu time: avg 1.188 ms, total 23671.9 ms] [avg calls per frame: 2]
- 17:15:32: | Convert444toNV12 - [cpu time: avg 1.188 ms, total 23671.9 ms] [avg calls per frame: 2]
- 17:15:32: encoder thread frame - [cpu time: avg 1.695 ms, total 16890.6 ms] [avg calls per frame: 1]
- 17:15:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:32: ==============================================================
- 17:15:32:
- 17:15:32: =====Stream End: 2016-04-28, 17:15:32=================================================
- 17:15:33: =====Stream Start: 2016-04-28, 17:15:33===============================================
- 17:15:33: Multithreaded optimizations: On
- 17:15:33: Base resolution: 1920x1080
- 17:15:33: Output resolution: 1920x1080
- 17:15:33: ------------------------------------------
- 17:15:33: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 17:15:34: ------------------------------------------
- 17:15:34: Audio Format: 48000 Hz
- 17:15:34: ------------------------------------------
- 17:15:34: Audio Channels: 2 Ch
- 17:15:34: Playback device Default
- 17:15:34: ------------------------------------------
- 17:15:34: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
- 17:15:34: Global Audio time adjust: 0
- 17:15:34: ------------------------------------------
- 17:15:34: Audio Encoding: AAC
- 17:15:34: bitrate: 128
- 17:15:34: Using Window Capture
- 17:15:34: Using Window Capture
- 17:15:34: Using text output
- 17:15:34: Using text output
- 17:15:34: Using text output
- 17:15:34: Using text output
- 17:15:34: Using text output
- 17:15:34: Using graphics capture
- 17:15:34: Scene buffering time set to 700
- 17:15:34: x264: MB rate (489600) > level limit (245760)
- 17:15:34: ------------------------------------------
- 17:15:34: Video Encoding: x264
- 17:15:34: fps: 60
- 17:15:34: width: 1920, height: 1080
- 17:15:34: preset: veryfast
- 17:15:34: profile: main
- 17:15:34: keyint: 120
- 17:15:34: CBR: yes
- 17:15:34: CFR: yes
- 17:15:34: max bitrate: 2800
- 17:15:34: buffer size: 2800
- 17:15:34: ------------------------------------------
- 17:16:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:16:27: New Scene
- 17:16:27: Using Monitor Capture
- 17:16:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:16:31: New Scene
- 17:16:31: Using Window Capture
- 17:16:31: Using Window Capture
- 17:16:31: Using text output
- 17:16:31: Using text output
- 17:16:31: Using text output
- 17:16:31: Using text output
- 17:16:31: Using text output
- 17:16:31: Using graphics capture
- 17:16:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:16:38: New Scene
- 17:16:38: Using Monitor Capture
- 17:16:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:16:52: New Scene
- 17:16:52: Using Window Capture
- 17:16:52: Using text output
- 17:16:52: Using text output
- 17:16:52: Using text output
- 17:16:52: Using text output
- 17:16:52: Using text output
- 17:16:52: Using graphics capture
- 17:21:49: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 17:21:49: CUDA loaded successfully
- 17:21:49: 1 CUDA capable devices found
- 17:21:49: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
- 17:22:35: FlushBufferedVideo: Flushing 27 packets over 434 ms
- 17:22:35: Total frames encoded: 25233, total frames duplicated: 66 (0.26%)
- 17:22:35: Number of frames skipped due to encoder lag: 19 (0.08%)
- 17:22:35: Total frames rendered: 25236, number of late frames: 4 (0.02%) (it's okay for some frames to be late)
- 17:22:35:
- 17:22:35: Profiler time results:
- 17:22:35:
- 17:22:35: ==============================================================
- 17:22:35: video thread frame - [100%] [avg time: 1.032 ms] [children: 45.3%] [unaccounted: 54.7%]
- 17:22:35: | scene->Preprocess - [24.5%] [avg time: 0.253 ms]
- 17:22:35: | GPU download and conversion - [20.8%] [avg time: 0.215 ms] [children: 20.2%] [unaccounted: 0.678%]
- 17:22:35: | | flush - [19.3%] [avg time: 0.199 ms]
- 17:22:35: | | CopyResource - [0.581%] [avg time: 0.006 ms]
- 17:22:35: | | conversion to 4:2:0 - [0.291%] [avg time: 0.003 ms]
- 17:22:35: Convert444Threads - [100%] [avg time: 1.579 ms] [children: 99.6%] [unaccounted: 0.443%]
- 17:22:35: | Convert444toNV12 - [99.6%] [avg time: 1.572 ms]
- 17:22:35: encoder thread frame - [100%] [avg time: 1.936 ms] [children: 0.155%] [unaccounted: 99.8%]
- 17:22:35: | sending stuff out - [0.155%] [avg time: 0.003 ms]
- 17:22:35: ==============================================================
- 17:22:35:
- 17:22:35:
- 17:22:35: Profiler CPU results:
- 17:22:35:
- 17:22:35: ==============================================================
- 17:22:35: video thread frame - [cpu time: avg 0.397 ms, total 10031.3 ms] [avg calls per frame: 1]
- 17:22:35: | scene->Preprocess - [cpu time: avg 0.065 ms, total 1640.63 ms] [avg calls per frame: 1]
- 17:22:35: | GPU download and conversion - [cpu time: avg 0.039 ms, total 1000 ms] [avg calls per frame: 1]
- 17:22:35: | | flush - [cpu time: avg 0.027 ms, total 703.125 ms] [avg calls per frame: 1]
- 17:22:35: | | CopyResource - [cpu time: avg 0.006 ms, total 171.875 ms] [avg calls per frame: 1]
- 17:22:35: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 78.125 ms] [avg calls per frame: 1]
- 17:22:35: Convert444Threads - [cpu time: avg 1.441 ms, total 72625 ms] [avg calls per frame: 2]
- 17:22:35: | Convert444toNV12 - [cpu time: avg 1.438 ms, total 72468.8 ms] [avg calls per frame: 2]
- 17:22:35: encoder thread frame - [cpu time: avg 1.513 ms, total 38156.3 ms] [avg calls per frame: 1]
- 17:22:35: | sending stuff out - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:22:35: ==============================================================
- 17:22:35:
- 17:22:35: =====Stream End: 2016-04-28, 17:22:35=================================================
- 17:22:42: =====Stream Start: 2016-04-28, 17:22:42===============================================
- 17:22:42: Multithreaded optimizations: On
- 17:22:42: Base resolution: 1920x1080
- 17:22:42: Output resolution: 1920x1080
- 17:22:42: ------------------------------------------
- 17:22:42: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 17:22:42: ------------------------------------------
- 17:22:42: Audio Format: 48000 Hz
- 17:22:42: ------------------------------------------
- 17:22:42: Audio Channels: 2 Ch
- 17:22:42: Playback device Default
- 17:22:42: ------------------------------------------
- 17:22:42: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
- 17:22:42: Global Audio time adjust: 0
- 17:22:42: ------------------------------------------
- 17:22:42: Audio Encoding: AAC
- 17:22:42: bitrate: 128
- 17:22:42: Using Window Capture
- 17:22:42: Using text output
- 17:22:42: Using text output
- 17:22:42: Using text output
- 17:22:42: Using text output
- 17:22:42: Using text output
- 17:22:42: Using graphics capture
- 17:22:42: Scene buffering time set to 700
- 17:22:42: x264: MB rate (489600) > level limit (245760)
- 17:22:42: ------------------------------------------
- 17:22:42: Video Encoding: x264
- 17:22:42: fps: 60
- 17:22:42: width: 1920, height: 1080
- 17:22:42: preset: veryfast
- 17:22:42: profile: main
- 17:22:42: keyint: 120
- 17:22:42: CBR: yes
- 17:22:42: CFR: yes
- 17:22:42: max bitrate: 2800
- 17:22:42: buffer size: 2800
- 17:22:42: ------------------------------------------
- 17:22:44: Using RTMP service: Twitch
- 17:22:44: Server selection: rtmp://live-lhr.twitch.tv/app
- 17:22:44: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 17:22:45: Completed handshake with rtmp://live-lhr.twitch.tv/app in 675 ms.
- 17:22:46: SO_SNDBUF was at 65536
- 17:22:47: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 17:22:48: Total frames encoded: 296, total frames duplicated: 0 (0.00%)
- 17:22:48: Total frames rendered: 319, number of late frames: 1 (0.31%) (it's okay for some frames to be late)
- 17:22:48:
- 17:22:48: Profiler time results:
- 17:22:48:
- 17:22:48: ==============================================================
- 17:22:48: video thread frame - [100%] [avg time: 3.198 ms] [children: 81.3%] [unaccounted: 18.7%]
- 17:22:48: | scene->Preprocess - [75%] [avg time: 2.397 ms]
- 17:22:48: | GPU download and conversion - [6.38%] [avg time: 0.204 ms] [children: 5.97%] [unaccounted: 0.407%]
- 17:22:48: | | flush - [5.69%] [avg time: 0.182 ms]
- 17:22:48: | | CopyResource - [0.188%] [avg time: 0.006 ms]
- 17:22:48: | | conversion to 4:2:0 - [0.0938%] [avg time: 0.003 ms]
- 17:22:48: Convert444Threads - [100%] [avg time: 1.644 ms] [children: 99.4%] [unaccounted: 0.608%]
- 17:22:48: | Convert444toNV12 - [99.4%] [avg time: 1.634 ms]
- 17:22:48: encoder thread frame - [100%] [avg time: 1.822 ms] [children: 0.329%] [unaccounted: 99.7%]
- 17:22:48: | sending stuff out - [0.329%] [avg time: 0.006 ms]
- 17:22:48: ==============================================================
- 17:22:48:
- 17:22:48:
- 17:22:48: Profiler CPU results:
- 17:22:48:
- 17:22:48: ==============================================================
- 17:22:48: video thread frame - [cpu time: avg 1.518 ms, total 484.375 ms] [avg calls per frame: 1]
- 17:22:48: | scene->Preprocess - [cpu time: avg 1.42 ms, total 453.125 ms] [avg calls per frame: 1]
- 17:22:48: | GPU download and conversion - [cpu time: avg 0.048 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:22:48: | | flush - [cpu time: avg 0.048 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:22:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:22:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:22:48: Convert444Threads - [cpu time: avg 1.533 ms, total 828.125 ms] [avg calls per frame: 2]
- 17:22:48: | Convert444toNV12 - [cpu time: avg 1.533 ms, total 828.125 ms] [avg calls per frame: 2]
- 17:22:48: encoder thread frame - [cpu time: avg 1.51 ms, total 406.25 ms] [avg calls per frame: 1]
- 17:22:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:22:48: ==============================================================
- 17:22:48:
- 17:22:48: =====Stream End: 2016-04-28, 17:22:48=================================================
- 17:22:48: ~RTMPPublisher: Packet flush completed in 96 ms
- 17:22:48: ~RTMPPublisher: Send thread terminated in 0 ms
- 17:22:48: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:22:48: ~RTMPPublisher: Socket thread terminated in 200 ms
- 17:22:54: ~RTMPPublisher: Final socket shutdown completed in 5490 ms
- 17:22:54: Average send payload: 16388 bytes, average send interval: 52 ms
- 17:22:54: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:22:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:22:54: Number of bytes sent: 475267
- 17:23:08: =====Stream Start: 2016-04-28, 17:23:08===============================================
- 17:23:08: Multithreaded optimizations: On
- 17:23:08: Base resolution: 1280x720
- 17:23:08: Output resolution: 1280x720
- 17:23:08: ------------------------------------------
- 17:23:08: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 17:23:09: ------------------------------------------
- 17:23:09: Audio Format: 48000 Hz
- 17:23:09: ------------------------------------------
- 17:23:09: Audio Channels: 2 Ch
- 17:23:09: Playback device Default
- 17:23:09: ------------------------------------------
- 17:23:09: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
- 17:23:09: Global Audio time adjust: 0
- 17:23:09: ------------------------------------------
- 17:23:09: Audio Encoding: AAC
- 17:23:09: bitrate: 128
- 17:23:09: Using Window Capture
- 17:23:09: Using text output
- 17:23:09: Using text output
- 17:23:09: Using text output
- 17:23:09: Using text output
- 17:23:09: Using text output
- 17:23:09: Using graphics capture
- 17:23:09: Scene buffering time set to 700
- 17:23:09: ------------------------------------------
- 17:23:09: Video Encoding: x264
- 17:23:09: fps: 60
- 17:23:09: width: 1280, height: 720
- 17:23:09: preset: veryfast
- 17:23:09: profile: main
- 17:23:09: keyint: 120
- 17:23:09: CBR: yes
- 17:23:09: CFR: yes
- 17:23:09: max bitrate: 2800
- 17:23:09: buffer size: 2800
- 17:23:09: ------------------------------------------
- 17:23:21: FlushBufferedVideo: Flushing 27 packets over 434 ms
- 17:23:22: Total frames encoded: 729, total frames duplicated: 0 (0.00%)
- 17:23:22: Total frames rendered: 752, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
- 17:23:22:
- 17:23:22: Profiler time results:
- 17:23:22:
- 17:23:22: ==============================================================
- 17:23:22: video thread frame - [100%] [avg time: 2.702 ms] [children: 78.9%] [unaccounted: 21.1%]
- 17:23:22: | scene->Preprocess - [74.6%] [avg time: 2.016 ms]
- 17:23:22: | GPU download and conversion - [4.29%] [avg time: 0.116 ms] [children: 4.07%] [unaccounted: 0.222%]
- 17:23:22: | | flush - [3.74%] [avg time: 0.101 ms]
- 17:23:22: | | CopyResource - [0.222%] [avg time: 0.006 ms]
- 17:23:22: | | conversion to 4:2:0 - [0.111%] [avg time: 0.003 ms]
- 17:23:22: Convert444Threads - [100%] [avg time: 0.677 ms] [children: 98.8%] [unaccounted: 1.18%]
- 17:23:22: | Convert444toNV12 - [98.8%] [avg time: 0.669 ms]
- 17:23:22: encoder thread frame - [100%] [avg time: 0.896 ms] [children: 0.223%] [unaccounted: 99.8%]
- 17:23:22: | sending stuff out - [0.223%] [avg time: 0.002 ms]
- 17:23:22: ==============================================================
- 17:23:22:
- 17:23:22:
- 17:23:22: Profiler CPU results:
- 17:23:22:
- 17:23:22: ==============================================================
- 17:23:22: video thread frame - [cpu time: avg 1.579 ms, total 1187.5 ms] [avg calls per frame: 1]
- 17:23:22: | scene->Preprocess - [cpu time: avg 1.205 ms, total 906.25 ms] [avg calls per frame: 1]
- 17:23:22: | GPU download and conversion - [cpu time: avg 0.103 ms, total 78.125 ms] [avg calls per frame: 1]
- 17:23:22: | | flush - [cpu time: avg 0.083 ms, total 62.5 ms] [avg calls per frame: 1]
- 17:23:22: | | CopyResource - [cpu time: avg 0.022 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:23:22: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:23:22: Convert444Threads - [cpu time: avg 0.7 ms, total 984.375 ms] [avg calls per frame: 2]
- 17:23:22: | Convert444toNV12 - [cpu time: avg 0.7 ms, total 984.375 ms] [avg calls per frame: 2]
- 17:23:22: encoder thread frame - [cpu time: avg 0.556 ms, total 390.625 ms] [avg calls per frame: 1]
- 17:23:22: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:23:22: ==============================================================
- 17:23:22:
- 17:23:22: =====Stream End: 2016-04-28, 17:23:22=================================================
- 17:23:31: =====Stream Start: 2016-04-28, 17:23:31===============================================
- 17:23:31: Multithreaded optimizations: On
- 17:23:31: Base resolution: 1920x1080
- 17:23:31: Output resolution: 1920x1080
- 17:23:31: ------------------------------------------
- 17:23:31: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 17:23:32: ------------------------------------------
- 17:23:32: Audio Format: 48000 Hz
- 17:23:32: ------------------------------------------
- 17:23:32: Audio Channels: 2 Ch
- 17:23:32: Playback device Default
- 17:23:32: ------------------------------------------
- 17:23:32: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
- 17:23:32: Global Audio time adjust: 0
- 17:23:32: ------------------------------------------
- 17:23:32: Audio Encoding: AAC
- 17:23:32: bitrate: 128
- 17:23:32: Using Window Capture
- 17:23:32: Using text output
- 17:23:32: Using text output
- 17:23:32: Using text output
- 17:23:32: Using text output
- 17:23:32: Using text output
- 17:23:32: Using graphics capture
- 17:23:32: Scene buffering time set to 700
- 17:23:32: x264: MB rate (489600) > level limit (245760)
- 17:23:32: ------------------------------------------
- 17:23:32: Video Encoding: x264
- 17:23:32: fps: 60
- 17:23:32: width: 1920, height: 1080
- 17:23:32: preset: veryfast
- 17:23:32: profile: main
- 17:23:32: keyint: 120
- 17:23:32: CBR: yes
- 17:23:32: CFR: yes
- 17:23:32: max bitrate: 2800
- 17:23:32: buffer size: 2800
- 17:23:32: ------------------------------------------
- 17:24:13: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 17:24:13: Total frames encoded: 2436, total frames duplicated: 0 (0.00%)
- 17:24:13: Total frames rendered: 2459, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 17:24:13:
- 17:24:13: Profiler time results:
- 17:24:13:
- 17:24:13: ==============================================================
- 17:24:13: video thread frame - [100%] [avg time: 2.418 ms] [children: 76.3%] [unaccounted: 23.7%]
- 17:24:13: | scene->Preprocess - [69.3%] [avg time: 1.675 ms]
- 17:24:13: | GPU download and conversion - [7.03%] [avg time: 0.17 ms] [children: 6.74%] [unaccounted: 0.289%]
- 17:24:13: | | flush - [6.29%] [avg time: 0.152 ms]
- 17:24:13: | | CopyResource - [0.289%] [avg time: 0.007 ms]
- 17:24:13: | | conversion to 4:2:0 - [0.165%] [avg time: 0.004 ms]
- 17:24:13: Convert444Threads - [100%] [avg time: 1.695 ms] [children: 99.5%] [unaccounted: 0.472%]
- 17:24:13: | Convert444toNV12 - [99.5%] [avg time: 1.687 ms]
- 17:24:13: encoder thread frame - [100%] [avg time: 1.803 ms] [children: 0.166%] [unaccounted: 99.8%]
- 17:24:13: | sending stuff out - [0.166%] [avg time: 0.003 ms]
- 17:24:13: ==============================================================
- 17:24:13:
- 17:24:13:
- 17:24:13: Profiler CPU results:
- 17:24:13:
- 17:24:13: ==============================================================
- 17:24:13: video thread frame - [cpu time: avg 1.575 ms, total 3875 ms] [avg calls per frame: 1]
- 17:24:13: | scene->Preprocess - [cpu time: avg 1.2 ms, total 2953.13 ms] [avg calls per frame: 1]
- 17:24:13: | GPU download and conversion - [cpu time: avg 0.082 ms, total 203.125 ms] [avg calls per frame: 1]
- 17:24:13: | | flush - [cpu time: avg 0.057 ms, total 140.625 ms] [avg calls per frame: 1]
- 17:24:13: | | CopyResource - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:24:13: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:24:13: Convert444Threads - [cpu time: avg 1.766 ms, total 8515.63 ms] [avg calls per frame: 2]
- 17:24:13: | Convert444toNV12 - [cpu time: avg 1.766 ms, total 8515.63 ms] [avg calls per frame: 2]
- 17:24:13: encoder thread frame - [cpu time: avg 1.692 ms, total 4078.13 ms] [avg calls per frame: 1]
- 17:24:13: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:24:13: ==============================================================
- 17:24:13:
- 17:24:13: =====Stream End: 2016-04-28, 17:24:13=================================================
- 17:24:14: =====Stream Start: 2016-04-28, 17:24:14===============================================
- 17:24:14: Multithreaded optimizations: On
- 17:24:14: Base resolution: 1280x720
- 17:24:14: Output resolution: 1280x720
- 17:24:14: ------------------------------------------
- 17:24:14: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 17:24:14: ------------------------------------------
- 17:24:14: Audio Format: 48000 Hz
- 17:24:14: ------------------------------------------
- 17:24:14: Audio Channels: 2 Ch
- 17:24:14: Playback device Default
- 17:24:14: ------------------------------------------
- 17:24:14: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
- 17:24:14: Global Audio time adjust: 0
- 17:24:14: ------------------------------------------
- 17:24:14: Audio Encoding: AAC
- 17:24:14: bitrate: 128
- 17:24:14: Using text output
- 17:24:14: Using text output
- 17:24:14: Using text output
- 17:24:14: Using text output
- 17:24:14: Using text output
- 17:24:14: Using graphics capture
- 17:24:14: Scene buffering time set to 700
- 17:24:14: ------------------------------------------
- 17:24:14: Video Encoding: x264
- 17:24:14: fps: 60
- 17:24:14: width: 1280, height: 720
- 17:24:14: preset: veryfast
- 17:24:14: profile: main
- 17:24:14: keyint: 120
- 17:24:14: CBR: yes
- 17:24:14: CFR: yes
- 17:24:14: max bitrate: 2800
- 17:24:14: buffer size: 2800
- 17:24:14: ------------------------------------------
- 17:26:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:26:07: New Scene
- 17:26:07: Using Monitor Capture
- 17:26:21: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:26:21: New Scene
- 17:26:21: Using text output
- 17:26:21: Using text output
- 17:26:21: Using text output
- 17:26:21: Using text output
- 17:26:21: Using text output
- 17:26:21: Using graphics capture
- 17:26:35: Using Window Capture
- 17:28:47: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 17:28:47: Total frames encoded: 16345, total frames duplicated: 4 (0.02%)
- 17:28:47: Total frames rendered: 16368, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 17:28:47:
- 17:28:47: Profiler time results:
- 17:28:47:
- 17:28:47: ==============================================================
- 17:28:47: video thread frame - [100%] [avg time: 0.989 ms] [children: 40.5%] [unaccounted: 59.5%]
- 17:28:47: | scene->Preprocess - [25.6%] [avg time: 0.253 ms]
- 17:28:47: | GPU download and conversion - [15%] [avg time: 0.148 ms] [children: 14.2%] [unaccounted: 0.809%]
- 17:28:47: | | flush - [13.2%] [avg time: 0.131 ms]
- 17:28:47: | | CopyResource - [0.607%] [avg time: 0.006 ms]
- 17:28:47: | | conversion to 4:2:0 - [0.303%] [avg time: 0.003 ms]
- 17:28:47: Convert444Threads - [100%] [avg time: 0.532 ms] [children: 98.9%] [unaccounted: 1.13%]
- 17:28:47: | Convert444toNV12 - [98.9%] [avg time: 0.526 ms]
- 17:28:47: encoder thread frame - [100%] [avg time: 0.969 ms] [children: 0.206%] [unaccounted: 99.8%]
- 17:28:47: | sending stuff out - [0.206%] [avg time: 0.002 ms]
- 17:28:47: ==============================================================
- 17:28:47:
- 17:28:47:
- 17:28:47: Profiler CPU results:
- 17:28:47:
- 17:28:47: ==============================================================
- 17:28:47: video thread frame - [cpu time: avg 0.349 ms, total 5718.75 ms] [avg calls per frame: 1]
- 17:28:47: | scene->Preprocess - [cpu time: avg 0.038 ms, total 625 ms] [avg calls per frame: 1]
- 17:28:47: | GPU download and conversion - [cpu time: avg 0.047 ms, total 781.25 ms] [avg calls per frame: 1]
- 17:28:47: | | flush - [cpu time: avg 0.033 ms, total 546.875 ms] [avg calls per frame: 1]
- 17:28:47: | | CopyResource - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:28:47: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 93.75 ms] [avg calls per frame: 1]
- 17:28:47: Convert444Threads - [cpu time: avg 0.503 ms, total 16437.5 ms] [avg calls per frame: 2]
- 17:28:47: | Convert444toNV12 - [cpu time: avg 0.499 ms, total 16296.9 ms] [avg calls per frame: 2]
- 17:28:47: encoder thread frame - [cpu time: avg 0.666 ms, total 10875 ms] [avg calls per frame: 1]
- 17:28:47: | sending stuff out - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:28:47: ==============================================================
- 17:28:47:
- 17:28:47: =====Stream End: 2016-04-28, 17:28:47=================================================
- 17:28:48: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 17:28:48: Server Ping plugin instance deleted; removing dynamically loaded localization strings
- 17:28:48: Terminating 0x165c
- 17:28:48: Terminating 0x3dc
- 17:28:48: Terminating 0x1e84
- 17:28:48: Terminating 0x148c
- 17:28:48: Terminating 0x1218
- 17:28:48: Terminating 0x1ab4
- 17:28:48: Terminating 0xb30
- Last game capture log:
- 2016-01-30, 21:03:50: we're booting up:
- 21:03:50: CaptureThread: attached to process Nether.exe
- 21:03:50: D3D9 Present
- 21:03:50: D3D9EndScene called
- 21:03:50: D3DPRESENT_PARAMETERS {
- 21:03:50: BackBufferWidth: 1920
- 21:03:50: BackBufferHeight: 1080
- 21:03:50: BackBufferFormat: D3DFMT_A8R8G8B8
- 21:03:50: BackBufferCount: 1
- 21:03:50: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:03:50: MultiSampleQuality: 0
- 21:03:50: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:03:50: hDeviceWindow: 6882160
- 21:03:50: Windowed: false
- 21:03:50: EnableAutoDepthStencil: false
- 21:03:50: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 21:03:50: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 21:03:50: FullScreen_RefreshRateInHz: 59
- 21:03:50: PresentationInterval: 2147483648
- 21:03:50: };
- 21:03:50: successfully set up d3d9 hooks
- 21:03:50: D3D9Present called
- 21:03:50: DXGI Present
- 21:03:50: (half life scientist) everything.. seems to be in order
- 21:03:51: DoD3D9GPUHook: success
- 21:03:51: D3DSURFACE_DESC {
- 21:03:51: Format: D3DFMT_A8R8G8B8
- 21:03:51: Type: D3DRTYPE_SURFACE
- 21:03:51: Usage: D3DUSAGE_RENDERTARGET
- 21:03:51: Pool: D3DPOOL_DEFAULT
- 21:03:51: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:03:51: MultiSampleQuality: 0
- 21:03:51: Width: 1920
- 21:03:51: Height: 1080
- 21:03:51: };
- 21:03:51: successfully capturing d3d9 frames via GPU
- 21:04:14: ---------------------- Cleared D3D9 Capture ----------------------
- 21:04:14: D3D9EndScene called
- 21:04:14: D3D9Present called
- 21:04:59: received restart event, capturing
- 21:04:59: DoD3D9GPUHook: success
- 21:04:59: D3DSURFACE_DESC {
- 21:04:59: Format: D3DFMT_A8R8G8B8
- 21:04:59: Type: D3DRTYPE_SURFACE
- 21:04:59: Usage: D3DUSAGE_RENDERTARGET
- 21:04:59: Pool: D3DPOOL_DEFAULT
- 21:04:59: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:04:59: MultiSampleQuality: 0
- 21:04:59: Width: 1920
- 21:04:59: Height: 1080
- 21:04:59: };
- 21:04:59: successfully capturing d3d9 frames via GPU
- 21:05:12: ---------------------- Cleared D3D9 Capture ----------------------
- 21:05:12: D3D9EndScene called
- 21:05:12: D3D9Present called
- 21:06:20: D3D9Reset called
- 21:06:20: ---------------------- Cleared D3D9 Capture ----------------------
- 21:06:20: successfully set up d3d9 hooks
- 21:06:21: D3D9EndScene called
- 21:06:21: D3D9Present called
- 21:06:22: received restart event, capturing
- 21:06:23: DoD3D9GPUHook: success
- 21:06:23: D3DSURFACE_DESC {
- 21:06:23: Format: D3DFMT_A8R8G8B8
- 21:06:23: Type: D3DRTYPE_SURFACE
- 21:06:23: Usage: D3DUSAGE_RENDERTARGET
- 21:06:23: Pool: D3DPOOL_DEFAULT
- 21:06:23: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:06:23: MultiSampleQuality: 0
- 21:06:23: Width: 1920
- 21:06:23: Height: 1080
- 21:06:23: };
- 21:06:23: successfully capturing d3d9 frames via GPU
- 21:07:51: ---------------------- Cleared D3D9 Capture ----------------------
- 21:07:51: D3D9EndScene called
- 21:07:51: D3D9Present called
- 21:08:43: D3D9Reset called
- 21:08:43: ---------------------- Cleared D3D9 Capture ----------------------
- 21:08:43: successfully set up d3d9 hooks
- 21:08:43: D3D9EndScene called
- 21:08:43: D3D9Present called
- 21:08:45: received restart event, capturing
- 21:08:46: DoD3D9GPUHook: success
- 21:08:46: D3DSURFACE_DESC {
- 21:08:46: Format: D3DFMT_A8R8G8B8
- 21:08:46: Type: D3DRTYPE_SURFACE
- 21:08:46: Usage: D3DUSAGE_RENDERTARGET
- 21:08:46: Pool: D3DPOOL_DEFAULT
- 21:08:46: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:08:46: MultiSampleQuality: 0
- 21:08:46: Width: 1920
- 21:08:46: Height: 1080
- 21:08:46: };
- 21:08:46: successfully capturing d3d9 frames via GPU
- 21:08:48: ---------------------- Cleared D3D9 Capture ----------------------
- 21:08:48: D3D9EndScene called
- 21:08:48: D3D9Present called
- 21:08:59: D3D9Reset called
- 21:08:59: ---------------------- Cleared D3D9 Capture ----------------------
- 21:09:00: successfully set up d3d9 hooks
- 21:09:00: D3D9EndScene called
- 21:09:00: D3D9Present called
- 21:10:03: D3D9Reset called
- 21:10:03: ---------------------- Cleared D3D9 Capture ----------------------
- 21:10:04: successfully set up d3d9 hooks
- 21:10:04: D3D9EndScene called
- 21:10:04: D3D9Present called
- 21:10:13: received restart event, capturing
- 21:10:13: DoD3D9GPUHook: success
- 21:10:14: D3DSURFACE_DESC {
- 21:10:14: Format: D3DFMT_A8R8G8B8
- 21:10:14: Type: D3DRTYPE_SURFACE
- 21:10:14: Usage: D3DUSAGE_RENDERTARGET
- 21:10:14: Pool: D3DPOOL_DEFAULT
- 21:10:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:10:14: MultiSampleQuality: 0
- 21:10:14: Width: 1920
- 21:10:14: Height: 1080
- 21:10:14: };
- 21:10:14: successfully capturing d3d9 frames via GPU
- 21:10:19: ---------------------- Cleared D3D9 Capture ----------------------
- 21:10:19: D3D9EndScene called
- 21:10:19: D3D9Present called
- 21:10:34: D3D9Reset called
- 21:10:34: ---------------------- Cleared D3D9 Capture ----------------------
- 21:10:34: successfully set up d3d9 hooks
- 21:10:35: D3D9EndScene called
- 21:10:35: D3D9Present called
- 21:10:37: received restart event, capturing
- 21:10:37: DoD3D9GPUHook: success
- 21:10:37: D3DSURFACE_DESC {
- 21:10:37: Format: D3DFMT_A8R8G8B8
- 21:10:37: Type: D3DRTYPE_SURFACE
- 21:10:37: Usage: D3DUSAGE_RENDERTARGET
- 21:10:37: Pool: D3DPOOL_DEFAULT
- 21:10:37: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:10:37: MultiSampleQuality: 0
- 21:10:37: Width: 1920
- 21:10:37: Height: 1080
- 21:10:37: };
- 21:10:37: successfully capturing d3d9 frames via GPU
- 21:11:01: ---------------------- Cleared D3D9 Capture ----------------------
- 21:11:01: D3D9EndScene called
- 21:11:01: D3D9Present called
- 21:13:29: D3D9Reset called
- 21:13:29: ---------------------- Cleared D3D9 Capture ----------------------
- 21:13:29: successfully set up d3d9 hooks
- 21:13:30: D3D9EndScene called
- 21:13:30: D3D9Present called
- 21:13:43: received restart event, capturing
- 21:13:43: DoD3D9GPUHook: success
- 21:13:43: D3DSURFACE_DESC {
- 21:13:43: Format: D3DFMT_A8R8G8B8
- 21:13:43: Type: D3DRTYPE_SURFACE
- 21:13:43: Usage: D3DUSAGE_RENDERTARGET
- 21:13:43: Pool: D3DPOOL_DEFAULT
- 21:13:43: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:13:43: MultiSampleQuality: 0
- 21:13:43: Width: 1920
- 21:13:43: Height: 1080
- 21:13:43: };
- 21:13:43: successfully capturing d3d9 frames via GPU
- 21:13:47: ---------------------- Cleared D3D9 Capture ----------------------
- 21:13:47: D3D9EndScene called
- 21:13:47: D3D9Present called
- 21:13:52: D3D9Reset called
- 21:13:52: ---------------------- Cleared D3D9 Capture ----------------------
- 21:13:52: successfully set up d3d9 hooks
- 21:13:53: D3D9EndScene called
- 21:13:53: D3D9Present called
- 21:14:01: received restart event, capturing
- 21:14:01: DoD3D9GPUHook: success
- 21:14:01: D3DSURFACE_DESC {
- 21:14:01: Format: D3DFMT_A8R8G8B8
- 21:14:01: Type: D3DRTYPE_SURFACE
- 21:14:01: Usage: D3DUSAGE_RENDERTARGET
- 21:14:01: Pool: D3DPOOL_DEFAULT
- 21:14:01: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:14:01: MultiSampleQuality: 0
- 21:14:01: Width: 1920
- 21:14:01: Height: 1080
- 21:14:01: };
- 21:14:01: successfully capturing d3d9 frames via GPU
- 21:15:18: ---------------------- Cleared D3D9 Capture ----------------------
- 21:15:18: D3D9EndScene called
- 21:15:18: D3D9Present called
- 21:16:07: D3D9Reset called
- 21:16:07: ---------------------- Cleared D3D9 Capture ----------------------
- 21:16:07: successfully set up d3d9 hooks
- 21:16:08: D3D9EndScene called
- 21:16:08: D3D9Present called
- 21:17:02: received restart event, capturing
- 21:17:02: DoD3D9GPUHook: success
- 21:17:02: D3DSURFACE_DESC {
- 21:17:02: Format: D3DFMT_A8R8G8B8
- 21:17:02: Type: D3DRTYPE_SURFACE
- 21:17:02: Usage: D3DUSAGE_RENDERTARGET
- 21:17:02: Pool: D3DPOOL_DEFAULT
- 21:17:02: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:17:02: MultiSampleQuality: 0
- 21:17:02: Width: 1920
- 21:17:02: Height: 1080
- 21:17:02: };
- 21:17:02: successfully capturing d3d9 frames via GPU
- 21:17:06: ---------------------- Cleared D3D9 Capture ----------------------
- 21:17:06: D3D9EndScene called
- 21:17:06: D3D9Present called
- 21:24:54: D3D9Reset called
- 21:24:54: ---------------------- Cleared D3D9 Capture ----------------------
- 21:24:54: successfully set up d3d9 hooks
- 21:24:55: D3D9EndScene called
- 21:24:55: D3D9Present called
- 21:25:11: received restart event, capturing
- 21:25:12: DoD3D9GPUHook: success
- 21:25:12: D3DSURFACE_DESC {
- 21:25:12: Format: D3DFMT_A8R8G8B8
- 21:25:12: Type: D3DRTYPE_SURFACE
- 21:25:12: Usage: D3DUSAGE_RENDERTARGET
- 21:25:12: Pool: D3DPOOL_DEFAULT
- 21:25:12: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:25:12: MultiSampleQuality: 0
- 21:25:12: Width: 1920
- 21:25:12: Height: 1080
- 21:25:12: };
- 21:25:12: successfully capturing d3d9 frames via GPU
- 21:25:34: ---------------------- Cleared D3D9 Capture ----------------------
- 21:25:34: D3D9EndScene called
- 21:25:34: D3D9Present called
- 21:25:46: D3D9Reset called
- 21:25:46: ---------------------- Cleared D3D9 Capture ----------------------
- 21:25:46: successfully set up d3d9 hooks
- 21:25:47: D3D9EndScene called
- 21:25:47: D3D9Present called
- 21:26:29: received restart event, capturing
- 21:26:29: DoD3D9GPUHook: success
- 21:26:29: D3DSURFACE_DESC {
- 21:26:29: Format: D3DFMT_A8R8G8B8
- 21:26:29: Type: D3DRTYPE_SURFACE
- 21:26:29: Usage: D3DUSAGE_RENDERTARGET
- 21:26:29: Pool: D3DPOOL_DEFAULT
- 21:26:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:26:29: MultiSampleQuality: 0
- 21:26:29: Width: 1920
- 21:26:29: Height: 1080
- 21:26:29: };
- 21:26:29: successfully capturing d3d9 frames via GPU
- 21:26:33: ---------------------- Cleared D3D9 Capture ----------------------
- 21:26:33: D3D9EndScene called
- 21:26:33: D3D9Present called
- 21:26:34: received restart event, capturing
- 21:26:34: DoD3D9GPUHook: success
- 21:26:34: D3DSURFACE_DESC {
- 21:26:34: Format: D3DFMT_A8R8G8B8
- 21:26:34: Type: D3DRTYPE_SURFACE
- 21:26:34: Usage: D3DUSAGE_RENDERTARGET
- 21:26:34: Pool: D3DPOOL_DEFAULT
- 21:26:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:26:34: MultiSampleQuality: 0
- 21:26:34: Width: 1920
- 21:26:34: Height: 1080
- 21:26:34: };
- 21:26:34: successfully capturing d3d9 frames via GPU
- 21:26:36: ---------------------- Cleared D3D9 Capture ----------------------
- 21:26:36: D3D9EndScene called
- 21:26:36: D3D9Present called
- 21:33:45: D3D9Reset called
- 21:33:45: ---------------------- Cleared D3D9 Capture ----------------------
- 21:33:45: successfully set up d3d9 hooks
- 21:33:45: D3D9EndScene called
- 21:33:45: D3D9Present called
Advertisement
Add Comment
Please, Sign In to add comment