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Jun 30th, 2014
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  1. # This section contains all general settings for the alias
  2. General_Settings:
  3.  
  4.  # This is the description of this alias
  5.  Description: Sets your referrer!
  6.  
  7.  # This is the list of worlds where this alias is enabled
  8.  # This check can be bypassed with SimpleAlias.bypass.enabledworlds
  9.  # Format: <world_name>(, <world_name>...)
  10.  # Remove the '#' before 'Enabled_Worlds:' to enable this setting
  11.  # Enabled_Worlds: world
  12.  
  13.  # Determines whether this alias can be executed as console
  14.  Executable_As_Console: false
  15.  
  16.  # This section contains settings for the usage check of this alias
  17.  Usage_Check:
  18.  
  19.   # Determines wether the usage check is enabled
  20.   Enabled: false
  21.  
  22.   # This is the minimum amount of parameters the player has to type
  23.   Min_Params: 1
  24.  
  25.   # This is the maximum amount of parameters the player can type
  26.   # If you want a command with infinite parameters just fill in a high number like 100
  27.   Max_Params: 1
  28.  
  29.   Message: '&cYou have to define ONE player'
  30.  
  31.  # This section contains actions which can be utilized in the order
  32.  Actions:
  33.  
  34.   Example2:
  35.  
  36.    # This is the type of the action
  37.    Type: COMMAND
  38.    Priority: 0
  39.    
  40.    # Determines whether the color codes in the parameters will be translated for this action
  41.    # Color codes have to start with '&'
  42.    Translate_Color_Codes: false
  43.    
  44.    # This is an action specific setting called "Command"
  45.    # This is the command that is bound to this action
  46.    # It isn't necessary to add a '/'
  47.   Command: "redeemcode <args:2>"
  48.  
  49.   # This is an action specific setting called "Executor"
  50.   # This is the executor of the command
  51.   Executor: SENDER
  52.  
  53.   # This is an action specific setting called "Grant_Permission"
  54.   # Determines whether the sender gets the permission for the particular command granted to be able to execute it
  55.   # The permission grant is only temporary
  56.   Grant_Permission: true
  57.  
  58. # This is the execution order of the actions
  59. # Actions can be used more than one times
  60. # If this is empty, the alias won't do anything
  61.  # Format: <action_name>(, <action_name>...)
  62.  Execution_Order: Example2
  63.  
  64.  # This section contains settings for the permission
  65.  Permission:
  66.  
  67.   # Determines whether the permission is enabled
  68.   # If this is set to true, players have to have the permission node in order to be able to execute this alias
  69.   Enabled: false
  70.  
  71.   # This is the name of the permission node
  72.   # Please note that this doesn't have to start with 'SimpleAlias.use...', you can fill in whatever you want
  73.  Node: SimpleAlias.use.example
  74.  
  75.  # This is a list of groups that are permitted to use this alias no matter if they have the permission node
  76.  # Format: <group_name>(, <group_name>...)
  77.  # Remove the '#' before 'Groups:' to enable this setting
  78.  # Groups: ExampleGroup
  79.  
  80.  # This is the message that will be displayed if the sender doesn't have permission
  81.   Message: "&cYou don't have permission for this alias!"
  82.  
  83.  # This section contains settings for the execution delay of the actions
  84.  Delay:
  85.  
  86.   # Determines whether the delay is enabled
  87.   # The cooldown can be bypassed with SimpleAlias.bypass.delay
  88.   Enabled: false
  89.  
  90.   # Determines whether the alias execution is cancelled if you change your position  
  91.   Cancel_On_Move: false
  92.  
  93.   # This is the duration of the delay in seconds
  94.   Duration: 10
  95.  
  96.   # This is the message that will be displayed if the delay is enabled
  97.   Message: '&6The alias execution will commence in &e<remaining_time>&6.'
  98.  
  99.   # This is the message that will be displayed if the delay gets cancelled
  100.   Cancel_Message: '&4The alias execution request was cancelled!'
  101.  
  102.  # This section contains settings for the cooldown
  103.  Cooldown:
  104.  
  105.   # Determines whether the cooldown is enabled
  106.   # The cooldown can be bypassed with SimpleAlias.bypass.cooldown
  107.   Enabled: false
  108.  
  109.   # This is the duration of the cooldown in seconds
  110.   Duration: 180
  111.  
  112.   # This is the message that will be displayed if someone tries to execute this alias while his cooldown is not over
  113.   Message: '&cYou have to wait <remaining_time> until you can execute this command again!'
  114.  
  115.  # This section contains settings for the cost
  116.  Cost:
  117.  
  118.   # Determines whether a cost for this alias is enabled
  119.   # The cost can be bypassed with SimpleAlias.bypass.cost
  120.   Enabled: false
  121.  
  122.   # This is the amount of the cost for this alias
  123.   # This value can either be a normal or a point number
  124.   Amount: 40.0
  125.  
  126.   # This is the message that will be displayed if the sender doesn't have enough money
  127.  Message: "&cYou don't have enough money to use this alias! &8(&6<cost_amount>&8)"
  128.  
  129. # This section contains settings for logging the execution of this alias
  130. # The execution will only be logged for players
  131. Logging:
  132.  
  133. # Determines whether logging is enabled
  134. Enabled: false
  135.  
  136. # This is the message that will be logged
  137. # Please note that '<player_name> issued command: <command>' will automatically be logged
  138. Message: '<alias> was executed by <player_name>'
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