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- <@DTC> jynx or sawsbuck?
- 01[15:30] <@NatCounciling> sawsbuck
- [15:30] <@Steamroll> BAMBI!
- [15:30] <+Luck> kk saucebuck
- 01[15:30] <@NatCounciling> hmm
- [15:30] <@Steamroll> base 100
- 01[15:30] <@NatCounciling> this one im on the fence on
- [15:30] <+cbb> bambi is amazing
- [15:30] <@Steamroll> is really good for it :P
- 01[15:30] <@NatCounciling> its fast, chlorophyll, SD
- [15:30] <+cbb> it has a great speed tier, great movepool, good attack
- 01[15:30] <@NatCounciling> yeah its basically one of the fastest mons in the tier w/ SD
- [15:30] <+cbb> amazing stab coverage
- 01[15:30] <@NatCounciling> BUT
- 01[15:30] <@NatCounciling> its frail
- [15:31] <@Steamroll> it 2hko's regi with horn leech :O
- [15:31] <+Luck> also can run LO and recover
- [15:31] <@DTC> I think Sawsbuck is potentially broken without sun support
- 01[15:31] <@NatCounciling> ^
- [15:31] <@Steamroll> it goes through absol
- 01[15:31] <@NatCounciling> oh yeah
- 01[15:31] <@NatCounciling> nature power
- [15:31] <+cbb> Sawsbuck is a HUGE offensive force
- [15:31] <+Keiran> I haven't actually played a Sawsbuck this round yet
- [15:31] <%Raseri> sawsbuck is amazingwith sap sipper
- [15:31] <+Keiran> o_o
- [15:31] <@DTC> I don't think chloro Sawsbuck is that bad
- 01[15:31] <@NatCounciling> i guess
- 01[15:31] <@NatCounciling> its really fast though
- 01[15:31] <@NatCounciling> like
- [15:31] <@DTC> The best Sawsbuck checks are Poison-types
- [15:31] <@DTC> lol
- 01[15:31] <@NatCounciling> REALLY fast
- [15:31] <+cbb> does sawsbuck even have a real counter assuming
- 01[15:31] <@NatCounciling> dtc nature power?
- [15:31] <+Luck> dtc
- [15:31] <+cbb> SD/Double-Edge/Horn Leech/Nature Power
- [15:31] <+Luck> bs nat ninja'd me
- [15:31] <+cbb> @ LO?
- [15:31] <%Raseri> hp ice tangela
- [15:31] <@DTC> Amoonguss
- [15:31] <+Luck> y
- 01[15:31] <@NatCounciling> yeah raseri
- [15:31] <+Luck> strong set
- [15:31] <@DTC> Golbat
- 01[15:31] <@NatCounciling> nah
- [15:31] <+Luck> amoongus
- 01[15:31] <@NatCounciling> how much does
- [15:31] <+Luck> dies to +2 double edge
- [15:31] <+Luck> lol
- 01[15:31] <@NatCounciling> frustration?
- 01[15:31] <@NatCounciling> oh right double edge
- [15:31] <+Luck> or takes like 80%
- [15:32] <@DTC> bambi needs lo too iirc
- 01[15:32] <@NatCounciling> yeah basically its POWERFUL
- [15:32] <@DTC> but it does like 95%
- 01[15:32] <@NatCounciling> dtc i think LO is the most common item
- [15:32] <@DTC> at least
- [15:32] <@DTC> I don't like lo double-edge
- [15:32] <+cbb> 252Atk Life Orb +2 Sawsbuck (Neutral) Double-Edge vs 252HP/252Def Eviolite Golbat (+Def): 72% - 85% (255 - 301 HP). Guaranteed 2HKO.
- [15:32] <+cbb> nice counter
- [15:32] <@DTC> it kills bambi so fast
- 12[15:32] * Django (Mibbit@synIRC-F48161.range109-152.btcentralplus.com) has joined #nucouncil
- 01[15:32] <@NatCounciling> in other words
- [15:32] <@DTC> I mean, you have Horn Leech
- [15:32] <@DTC> But still
- [15:32] <+cbb> LO double-edge really wrecks face though
- [15:32] <+Luck> 252Atk Life Orb +2 Sawsbuck (+Atk) Double-Edge vs 252HP/252Def Leftovers Amoonguss (+Def): 96% - 114% (418 - 495 HP). Guaranteed 2HKO. 81% chance to OHKO.
- 01[15:32] <@NatCounciling> basically no defensive counters to sawsbuck?
- [15:32] <+cbb> and you can mostly recover with horn leech
- [15:32] <+Luck> another amazing counter
- [15:32] <+cbb> against one poke at least
- [15:32] <@DTC> drifblim
- [15:32] <@DTC> unless you run wild charge
- 01[15:32] <@NatCounciling> lol
- 01[15:32] <@NatCounciling> oh right driflbim
- [15:32] <+Luck> lol wild charge
- [15:32] <+cbb> 252Atk Life Orb +2 Sawsbuck (Neutral) Double-Edge vs 252HP/252Def Eviolite Levitate Weezing (+Def): 80% - 95% (270 - 319 HP). Guaranteed 2HKO.
- [15:32] <+cbb> !!
- 01[15:32] <@NatCounciling> how much does horn leech do
- 01[15:32] <@NatCounciling> after sr?
- [15:32] <+cbb> yeah drifblim
- 12[15:32] * Djangoo_ (~chatzilla@synIRC-F48161.range109-152.btcentralplus.com) has joined #nucouncil
- [15:33] <+Luck> weezing isn't NU
- 11[15:33] * Django (Mibbit@synIRC-F48161.range109-152.btcentralplus.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
- 05[15:33] * Djangoo_ is now known as Djangoo
- 01[15:33] <@NatCounciling> luck it is
- [15:33] <@DTC> shedinka counters sawsbuck
- 01[15:33] <@NatCounciling> k
- [15:33] <@DTC> !
- [15:33] <+Luck> I haven't seen any
- 01[15:33] <@NatCounciling> luck it is
- [15:33] <+Luck> lolk
- [15:33] <+cbb> 252Atk Life Orb +2 Sawsbuck (Neutral) Horn Leech vs 4HP/0Def Eviolite Drifblim (Neutral): 57% - 67% (252 - 297 HP). Guaranteed 2HKO.
- [15:33] <+Luck> shedinja #1
- 01[15:33] <@NatCounciling> and its ANNOYING
- 01[15:33] <@NatCounciling> cbb
- [15:33] <+cbb> thats the last bulk possible
- [15:33] <+Luck> yeah I got it
- [15:33] <+cbb> so it counters it at least once
- [15:33] <+cbb> !
- 01[15:33] <@NatCounciling> why is your item
- 01[15:33] <@NatCounciling> always eviolite
- [15:33] <+cbb> *least
- 01[15:33] <@NatCounciling> ?_?
- [15:33] <+cbb> because I
- [15:33] <+cbb> calc'd golbat first
- 01[15:33] <@NatCounciling> ok
- [15:33] <+cbb> but it doesnt use that unless it actually has an effect
- [15:33] <+cbb> I just couldn't be bothered to change items lol
- 01[15:33] <@NatCounciling> but i don't think most drifblim run lefties haha
- [15:34] <@DTC> Armaldo tanks Bambi really well
- 01[15:34] <@NatCounciling> ?
- [15:34] <+Luck> ???
- [15:34] <+cbb> yeah they're all flight gem right now
- 01[15:34] <@NatCounciling> how much does horn leech do?
- 01[15:34] <@NatCounciling> assuming +2 / jolly
- [15:34] <@Steamroll> what I do to nail bambi
- [15:34] <+cbb> 252Atk Life Orb +2 Sawsbuck (Neutral) Horn Leech vs 252HP/0Def Eviolite Battle Armor Armaldo (Neutral): 74% - 88% (264 - 313 HP). Guaranteed 2HKO.
- [15:34] <+cbb> nice tank
- 01[15:34] <@NatCounciling> possibly sr
- [15:34] <@Steamroll> is sucker punch
- [15:34] <@DTC> 53.67 - 63.55%
- 01[15:34] <@NatCounciling> yeah i was about to say cbb
- [15:34] <+cbb> yeah well
- [15:34] <@Steamroll> sturdy sucker punch
- [15:34] <+cbb> the common sucker punchers
- [15:34] <@DTC> most people run physically defensive armaldo
- 01[15:34] <@NatCounciling> steamroll
- 01[15:34] <@NatCounciling> nature power
- [15:34] <@DTC> or 252 hp / 216 defense
- [15:34] <+cbb> die to nature power
- 01[15:34] <@NatCounciling> goes through sucker punch
- 01[15:34] <@NatCounciling> so yeah
- 01[15:34] <@NatCounciling> !
- [15:34] <+cbb> I have never seen
- [15:34] <+cbb> physically defensive armaldo
- 15[15:34] * DTC sets mode: +v Djangoo
- [15:34] <+cbb> I think
- [15:34] <@DTC> really? lol
- [15:34] <+Luck> sucker punch murkrow
- [15:34] <@DTC> I use it most of the time
- [15:35] <+cbb> unless emboar OHKO's them with head smash as well
- [15:35] <@Steamroll> Nat
- [15:35] <@DTC> we can't forget about hp ice/fire tangela
- 01[15:35] <@NatCounciling> yes?
- [15:35] <@Steamroll> you forget how many people
- 01[15:35] <@NatCounciling> forget that?
- [15:35] <@Steamroll> fall for SP golem
- 01[15:35] <@NatCounciling> sp?
- [15:35] <+Djangoo> Tangela is probably the best sawsbuck check
- [15:35] <@Steamroll> Sucker Punch >_>
- [15:35] <+cbb> rock type
- [15:35] <+Djangoo> and even it can lose
- [15:35] <+cbb> MUST HORN LEECH
- [15:35] <+cbb> etc
- 01[15:35] <@NatCounciling> oh haha
- [15:35] <@Steamroll> ^
- [15:35] <@Steamroll> exactly cbb
- [15:35] <+cbb> yeah if there was a huge rise in tangela
- [15:35] <+cbb> I'd run megahorn
- [15:35] <+cbb> probably
- [15:35] <@Steamroll> I always run megahorn
- [15:35] <@DTC> I'd use megahorn on a cb set
- [15:35] <+cbb> 4 attacks megahorn or whatever
- [15:35] <@DTC> or wild charge
- 01[15:35] <@NatCounciling> yeah
- [15:36] <+cbb> point is, it can hurt every single pokemon in the tier
- [15:36] <@Steamroll> I don't like wild charge tbh
- 01[15:36] <@NatCounciling> so basically
- [15:36] <+cbb> without giving up huge coverage
- [15:36] <+Luck> wild charge hits only
- [15:36] <+cbb> every
- 01[15:36] <@NatCounciling> tangela
- [15:36] <+Luck> drifblim I think
- [15:36] <+cbb> single
- [15:36] <+cbb> one
- 01[15:36] <@NatCounciling> is the only defensive check
- 01[15:36] <@NatCounciling> w/ sr up
- [15:36] <@DTC> Shelgon tanks it well
- 01[15:36] <@NatCounciling> but
- [15:36] <@DTC> Armaldo can take a hit even with SR
- [15:36] <+Luck> lol shelgon
- 01[15:36] <@NatCounciling> who uses shelgon
- 01[15:36] <@NatCounciling> ?
- [15:36] <+Djangoo> shelgon does nothing back
- [15:36] <%Raseri> me
- [15:36] <+Djangoo> apart from toxic
- [15:36] <+Djangoo> then die
- [15:36] <+Luck> research week
- 01[15:36] <@NatCounciling> outrage i guess
- 01[15:36] <@NatCounciling> or dragon claw
- [15:36] <+cbb> 252Atk Life Orb +2 Sawsbuck (Neutral) Megahorn vs 252HP/252Def Eviolite Tangela (+Def): 74% - 87% (248 - 292 HP). Guaranteed 2HKO.
- [15:36] <+cbb> strong
- 01[15:36] <@NatCounciling> cbb
- 01[15:36] <@NatCounciling> most common set from my experience
- [15:36] <@Steamroll> how many people
- [15:36] <+cbb> yeah I know
- [15:36] <@DTC> false, djangoo
- [15:36] <@Steamroll> run SD buck btw?
- 01[15:36] <@NatCounciling> sd / horn leech / de / nature
- [15:36] <@Steamroll> jw
- [15:36] <+cbb> nature/normal/horn leech
- 01[15:37] <@NatCounciling> so
- 01[15:37] <@NatCounciling> it would be better
- 01[15:37] <@NatCounciling> to calc double edge
- 01[15:37] <@NatCounciling> or frustration
- 01[15:37] <@NatCounciling> vs tangela
- [15:37] <+Djangoo> ?
- [15:37] <+cbb> I was just mentioning the fact
- [15:37] <@DTC> it toxic's, then protects
- [15:37] <@DTC> !
- [15:37] <+Djangoo> then dies
- [15:37] <+Djangoo> lolk
- [15:37] <+cbb> that it can kill _everything_ in the tier
- 01[15:37] <@NatCounciling> oh ok
- [15:37] <+cbb> with the right coverage move
- 01[15:37] <@NatCounciling> yeah but you can't run every coverage move
- 01[15:37] <@NatCounciling> :P
- [15:37] <+cbb> yeah lol
- [15:37] <+Luck> yeah I'm pretty sure bambi is broken
- [15:37] <+Luck> there's a difference nat
- [15:37] <+cbb> but that in return means that all checks are really shaky
- [15:37] <+Luck> you aren't giving up coverage
- 01[15:37] <@NatCounciling> megahorn over????
- [15:37] <+Luck> to put that extra move I mean
- [15:37] <@DTC> LO Double-Edge will kill you pretty fast
- 01[15:38] <@NatCounciling> that's why
- 01[15:38] <@NatCounciling> i use frustration
- 01[15:38] <@NatCounciling> n_n
- [15:38] <@DTC> Especially if you have no chance to use Horn Leech
- [15:38] <+Luck> hotn leech will give you back a lot of health btw
- [15:38] <@DTC> And you have to actually find time to set-up
- [15:38] <+Djangoo> the funny thing is
- 01[15:38] <@NatCounciling> i do
- [15:38] <+cbb> well if you really wanted to
- [15:38] <+Luck> horn***
- [15:38] <+Djangoo> you don't even need megahorn
- [15:38] <@DTC> I like SubSD because it can easily set-up
- [15:38] <+Djangoo> 252Atk Life Orb +2 Sawsbuck (Neutral) Return vs 252HP/252Def Eviolite Tangela (+Def): 47% - 55% (157 - 186 HP). Guaranteed 3HKO. 17% chance to 2HKO.
- 01[15:38] <@NatCounciling> most water-types can't do anything
- 01[15:38] <@NatCounciling> at all
- [15:38] <+Djangoo> if you can get an SD on the switch
- 01[15:38] <@NatCounciling> ^
- [15:38] <+Djangoo> tangela gets donked
- 01[15:38] <@NatCounciling> well
- 01[15:38] <@NatCounciling> sleep powdder
- 01[15:38] <@NatCounciling> hp ice
- [15:38] <+cbb> you can run CB
- [15:38] <+cbb> to get all the 2hkos
- 01[15:38] <@NatCounciling> notwithstanding
- [15:38] <@DTC> not sleep powder
- [15:38] <@DTC> hp ice/fire
- [15:38] <+Luck> sleep powder
- [15:38] <+cbb> CB only misses out on one pokemon
- [15:38] <+Luck> on sap slipepr sawsbuck
- 01[15:38] <@NatCounciling> why not sleep powder?
- [15:38] <+Luck> good one
- 01[15:38] <@NatCounciling> oh right
- 01[15:39] <@NatCounciling> haha forgot :P
- [15:39] <@DTC> I like when Tangela uses Sleep Powder on Sawsbuck
- [15:39] <+Djangoo> sap sipper is the better ability
- [15:39] <+cbb> drifblim without wild charge
- [15:39] <+Luck> sap slipper
- [15:39] <+Djangoo> imo
- [15:39] <+Luck> lol
- [15:39] <+cbb> tangela without megahorn
- 01[15:39] <@NatCounciling> i was talking about chloro
- [15:39] <@DTC> Also, that's something we never addressed: Sap Sipper
- 01[15:39] <@NatCounciling> yeahh
- 01[15:39] <@NatCounciling> so basically the most common sleep moves
- [15:39] <%Raseri> sap sipper is the best
- [15:39] <+Luck> you aren't supposed to run chloro outside of a sun team
- 01[15:39] <@NatCounciling> do shit
- [15:39] <+Luck> yeah
- [15:39] <@DTC> it's strong enough to do a ton of damage at just +1
- 01[15:39] <@NatCounciling> luck that's the thing
- 01[15:39] <@NatCounciling> it works on both sun and non sun
- [15:39] <+cbb> CB with +1 from sap sipper
- 01[15:39] <@NatCounciling> each is v threatening
- [15:39] <+cbb> WILL kill something
- [15:39] <+Luck> I know
- 01[15:39] <@NatCounciling> yeah cbb
- [15:39] <+cbb> unless the player fucks up
- [15:39] <+Luck> I was just pointing out that sap slipper is the main one imo
- 01[15:40] <@NatCounciling> outside of sun yeah :P
- 01[15:40] <@NatCounciling> so
- 01[15:40] <@NatCounciling> anyways
- [15:40] <+Luck> well
- [15:40] <@DTC> Bambi has trouble setting-up, but if it sets-up, you're going to be in a lot of trouble
- 01[15:40] <@NatCounciling> have we come to a consensus
- 01[15:40] <@NatCounciling> ?
- [15:40] <+Djangoo> with sap sipper its a lot easier to set up
- [15:40] <+Luck> I find it broken
- [15:40] <@DTC> Unless you're incompetent at Pokemon and set-up when the opposing team has Tangela or another check
- [15:40] <+cbb> also the CB set
- [15:40] <+cbb> is
- [15:40] <+cbb> amazing
- 01[15:40] <@NatCounciling> ok yeah
- [15:40] <@DTC> I'm not calling anything broken yet
- [15:40] <@DTC> But I'm concerned about bambi
- 01[15:40] <@NatCounciling> ^
- [15:40] <@Steamroll> ^
- [15:40] <+Djangoo> ^
- 01[15:40] <@NatCounciling> HA NINJA
- [15:41] <+Djangoo> am I doing it right?
- 01[15:41] <@NatCounciling> ....
- 01[15:41] <@NatCounciling> ok yeah
- 01[15:41] <@NatCounciling> anyways
- [15:41] <@Steamroll> anyways
- 01[15:41] <@NatCounciling> we'll discuss that again next meeting!
- 01[15:41] <@NatCounciling> next one!
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