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- Settings:
- Updater:
- Check: true
- Notify: true
- Properties:
- MobCollisions:
- Enabled: true
- Abilities:
- Avatar:
- ElementSphere:
- Enabled: true
- Description: 'ElementSphere is a very all round ability, being able to shoot
- attacks of each element, each with a different affect. To use, simply Left-Click.
- Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click
- to disable the ability! To use each element, simply select hotbar slots 1-4
- and Left-Click. Each element has limited uses! Once an element is used up,
- the element''s ring will disappear!'
- Cooldown: 180000
- Duration: 60000
- MaxControlledHeight: 256
- FlySpeed: 0.8
- Air:
- Cooldown: 1500
- Range: 30
- Uses: 20
- Damage: 3.0
- Knockback: 2
- Speed: 3
- Earth:
- Cooldown: 800
- Uses: 25
- Damage: 3.0
- ImpactCraterSize: 3
- ImpactRevert: 15000
- Fire:
- Cooldown: 2000
- Range: 30
- Uses: 20
- Damage: 3.0
- BurnDuration: 3000
- Speed: 3
- Controllable: false
- Water:
- Cooldown: 500
- Range: 20
- Uses: 25
- Damage: 3.0
- Speed: 3
- Stream:
- Cooldown: 500
- Range: 40
- Knockback: 2.0
- Damage: 12.0
- RequiredUses: 10
- EndAbility: true
- ImpactCraterSize: 3
- ImpactRevert: 30000
- SpiritBeam:
- Enabled: true
- Description: 'An energybending ability usable by the Avatar. To use, one must
- enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
- only for a few seconds before requiring another activation.'
- Cooldown: 100
- Duration: 9900
- Range: 29.2608
- Damage: 0.15151515151515151515151515151515151515151
- AvatarStateOnly: true
- BlockDamage:
- Enabled: false
- Radius: 3
- Regen: 20000
- Air:
- AirBlade:
- Enabled: true
- Description: With this ability bound, Left-Click to shoot a strong blade of air at your targets doing some damage!
- Cooldown: 1250
- Range: 2147483647
- Damage: 2.5
- AirBreath:
- Enabled: true
- Description: 'To use, hold Sneak (Default: Shift) to release a strong breath
- of wind knocking your opponents back. This ability also has a longer range
- and stronger knockback while in the avatarstate!'
- Cooldown: 100
- Duration: 9900
- Particles: 1
- AffectBlocks:
- Lava: true
- Fire: true
- ExtinguishEntities: true
- Damage:
- Enabled: false
- Player: 0.15151515151515151515151515151515151515151
- Mob: 0.15151515151515151515151515151515151515151
- Knockback: 0.5
- Range: 29.2608
- LaunchPower: 0
- RegenTargetOxygen: true
- Avatar:
- Enabled: true
- Range: 29.2608
- Knockback: 127
- AirGlide:
- Enabled: true
- Description: While falling, tap Sneak for a slow and steady descent, tap Sneak again to stop gliding.
- Speed: 0.4
- FallSpeed: 0.25
- Particles: 1
- AllowAirSpout: false
- AirPunch:
- Enabled: true
- Description: Left-Click in rapid succession to punch high desnity packets of air at enemies to do slight damage to them. A few punches can be thrown before the ability has a cooldown.
- Cooldown: 0
- Threshold: 500
- Shots: 200
- Range: 2147483647
- Damage: 0.0125
- Meditate:
- Enabled: true
- Description: 'Hold Sneak (Default: Shift) to start meditating. After you have
- focused your energy, you will obtain several buffs.'
- UnfocusMessage: You have become unfocused from taking damage!
- LossFocusMessage: true
- ChargeTime: 0
- Cooldown: 90000
- BoostDuration: 30000
- ParticleDensity: 1
- AbsorptionBoost: 10
- SpeedBoost: 4
- JumpBoost: 3
- SonicBlast:
- Enabled: true
- Description: 'SonicBlast is a soundbending ability, known by very few airbenders.
- It allows the airbender to stun and deafen an opponent by creating a sonic
- blast, this is achieved by creating two regions of high and low pressure and
- bringing them together. To use, hold Sneak (Default: Shift) in the direction
- of the target. Once particles start appearing around you, let go of Sneak
- to shoot a SonicBlast at your target! The technique is very powerful, even
- if it doesn''t seem it, and comes with a short cooldown.'
- ChargeTime: 1000
- Damage: 0
- Effects:
- BlindnessDuration: 100
- NauseaDuration: 100
- Cooldown: 0
- Range: 30
- AirCombo:
- AirSlam:
- Enabled: false
- Description: Kick your enemy up into the air then blast them away!
- Cooldown: 8000
- Power: 5.0
- Range: 8
- SwiftStream:
- Enabled: true
- Description: Create a stream of air as you fly which causes nearby entities to be thrown in your direction.
- DragFactor: 0.8
- Duration: 2000
- Cooldown: 6000
- Earth:
- EarthArmor:
- Enabled: false
- Description: This ability encases the earthbender in temporary armor. To use, click on a block that is earthbendable. If there is another block under it that is earthbendable, the block will fly to you and grant you temporary armor and damage reduction. This ability has a long cooldown. If the block is metal, then you will get metal armor!
- MetalStrength: 3
- UseIronArmor: false
- Cooldown: 17500
- Duration: 17500
- RegenDelay: 20000
- EarthStrength: 2
- IronInsteadOfChain: false
- EarthKick:
- Enabled: true
- Description: 'This move enables an earthbender to create a large earthen cover,
- ideal for defense. To use, Sneak (Default: Shift) at an earth source and it
- will raise and launch towards your foe!'
- Cooldown: 950
- EarthBlocks: 16
- Damage: 0.015
- EarthLine:
- Enabled: true
- Description: 'To use, place your cursor over an earth-bendable block on the
- ground, then Sneak (Default: Shift) to select the block. After selecting the
- block you may release Sneak. If you then Left-Click at an object or player,
- a small piece of earth will come up from the ground and move towards your
- target to deal damage and knock them back. Additionally, hold Sneak to control
- the flow of the line!'
- Cooldown: 2000
- Range: 30
- PrepareRange: 4
- AffectingRadius: 1
- Damage: 1
- EarthPillar:
- Enabled: true
- Description: 'With this ability bound, tap Sneak (Default: Shift) on any Earthbendable
- surface to create pillar of earth in the direction of the block face!'
- Height: 6
- Range: 10
- EarthShard:
- Enabled: true
- Description: EarthShard is a variation of EarthBlast which the earthbender may use to hit a target. This ability deals a fair amount of damage and is easy to rapid-fire. To use, simply shift at an earthbendable block, and it will ascend to your eye height. Then, click towards your target and the block will launch itself towards it.
- Cooldown: 950
- Damage: 0.015
- PrepareRange: 4
- AbilityRange: 30
- MaxShards: 16
- MaxDamage:
- Normal: 0.015
- Metal: 0.015
- EarthSurf:
- Enabled: true
- Description: This ability allows an earth bender to ride up on a wave of earth, allowing them to travel a little faster than normal. To use, simply be in the air just above the ground, and Left Click! Additionally, if an entity just so happens to get caught in the wave, they will be moved with the wave.
- Cooldown:
- Cooldown: 3000
- Enabled: true
- Duration:
- Duration: 7000
- Enabled: true
- Speed: 0.4
- Fissure:
- Enabled: true
- Description: 'Fissure is an advanced Lavabending ability enabling a lavabender
- to tear up the ground, swallowing up any enemies. To use, simply swing at
- an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift)
- to expand the crevice. The crevice has a maximum width and depth. Once the
- crevice has reached it''s maximum width, Sneak while looking at the crevice
- to close it!'
- Cooldown: 40000
- Duration: 15000
- MaxWidth: 1
- SlapRange: 8
- SlapDelay: 100
- LavaDisc:
- Enabled: true
- Description: 'Hold Sneak (Default: Shift) on a lava source block to generate
- a disc of lava at your finger tips. Releasing Sneak will shoot the disc off
- in the direction you are looking! If you tap or hold Sneak again, the disc
- will attempt to return to you!'
- Cooldown: 7000
- Duration: 1000
- Damage: 4.0
- Regen: 500000
- SourceRegen: 500000
- Particles: 1
- LavaSourceOnly: false
- ContinueAfterEntityHit: false
- BlockDamage: true
- LavaTrail: true
- RecallLimit: 0
- AdditionalMeltableBlocks:
- - COBBLESTONE
- - LOG
- - LOG_2
- LavaFlux:
- Enabled: false
- Description: This offensive ability enables a Lavabender to create a wave of lava, swiftly progressing forward and hurting/burning anything in its way. To use, simply swing your arm towards a target and the ability will activate.
- Range: 16
- Cooldown: 8000
- Duration: 4000
- Cleanup: 1000
- Damage: 4
- Speed: SLOW
- Wave: true
- CleanupDelay: 6000
- WaveEnabled: true
- LavaThrow:
- Enabled: true
- Description: 'Throwing lava is a fundamental technique for the rare subskill.
- Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you,
- then Left-Click to splash the lava at your target. It can be used in rapid
- succession to create multiple streams of lava!'
- Cooldown: 500
- MaxShots: 16
- Range: 20
- Damage: 0.015
- SourceGrabRange: 4
- SourceRegenDelay: 500000
- MagnetShield:
- Enabled: false
- Description: Repel any metal projectiles using a strong magnetic shield. To activate, simply hold sneak with this ability bound.
- MetalFragments:
- Enabled: false
- Description: 'MetalFragments allows you to select a source and shoot multiple
- fragments of metal out of that source block towards your target, injuring
- them on impact. To use, tap Sneak (Default: Shift) at a metal source block
- and it will float up. Then, turn around and click at your target to fling
- metal fragments at them.'
- Cooldown: 5000
- MaxSources: 3
- SourceRange: 5
- MaxFragments: 10
- Damage: 4.0
- MetalHook:
- Enabled: true
- Description: This ability lets a Metalbender wearing Iron Armor shoot a grappling hook to pull them towards a target location. This ability may be used to get to the top of a building, to hang off a ceiling, or to quickly get away from an enemy. To use, you must wear an iron chestplate then punch the air while on the appropriate hotbar slot. To reel in the cable, click again once it has landed somewhere. Additionally, you may sneak while reeling in the cable so that when you get to the end of the line, it doesn't drop you but rather holds you in place. To drop, stop sneaking.
- Cooldown: 0
- Range: 68.58
- MaxHooks: 2147483647
- RequireItems: false
- RespectRegions: true
- NoSource: false
- MetalShred:
- Enabled: true
- Description: MetalShred allows you to tear a metal surface allowing you to sneak in to the other side.To use, you must find a flat metal surface. Then, sneak at a piece of metal on that surface, and two pieces of metal will be pulled toward you. Finally, run alongside the surface to coil the metal around those two pieces. The way will be open, and the blocks will not reset until you either select a new source or you switch abilities. If you click after having torn a hole in a vertical surface, you can left-click in any direction and the metal will unfold in that direction. If you are fast and precise enough, the metal can bend in any shape. The length of this sheet of metal depends on how much was coiled in the first place.
- SourceRange: 5
- ExtendTick: 80
- Damage: 6.0
- MudSurge:
- Enabled: true
- Description: This ability lets an earthbender send a surge of mud in any direction, knocking back enemies and dealing moderate damage. This ability has a chance of blinding the target. To use, select a source of earth and click in any direction.
- Cooldown: 1000
- Damage: 0
- Waves: 5
- SourceRange: 4
- BlindChance: 100
- WetSourceOnly: false
- WaterSearchRadius: 4
- SandBlast:
- Enabled: false
- Description: 'This ability lets an earthbender blast a bunch of sand at an enemy
- damaging them and temporarily blinding them! Just Sneak (Default: Shift) on
- a sand bendable block, then Left-Click in a direction to shoot a blast of
- sand!'
- Cooldown: 1000
- Damage: 2.0
- SourceRange: 4
- Range: 20
- MaxSandBlocks: 200
- EarthCombo:
- Crevice:
- Enabled: true
- Description: Create a Crevice in the ground! Once openned, anyone can Tap Sneak with Shockwave to close the Crevice!
- Range: 20
- RevertDelay: 100000
- Depth: 2
- AvatarStateDepth: 256
- Cooldown: 0
- MagmaBlast:
- Enabled: false
- Description: Fire balls of magma at your enemy!
- MaxShots: 3
- ImpactDamage: 5.0
- TravelRange: 10
- SearchRange: 4
- Cooldown: 8000
- ShotCooldown: 1500
- Fire:
- Combustion:
- Enabled: true
- Description: Hold Shift to focus large amounts of energy into your body, Release Shift to fire Combustion. Move your mouse to direct where the beam travels. Left-Click to detonate the beam manually
- Damage: 0
- FireTick: 0
- MisfireModifier: -1
- Power: 2.6894117647058823529411764705882352941176470588235
- Range: 2147483647
- Warmup: 0
- Cooldown: 800
- RegenTime: 100000
- DamageBlocks: true
- RegenBlocks: true
- InstantExplodeIfHit: false
- Discharge:
- Enabled: true
- Description: Left-Click to shoot bolts of electricity out of your fingertips zapping what ever it hits!
- Damage: 0.045
- Cooldown: 100
- FireBall:
- Enabled: true
- Description: To use, simply Left-Click to shoot a fireball at your target!
- Cooldown: 1250
- Range: 2147483647
- Damage: 1.0
- FireDuration: 0
- Controllable: false
- FireBreath:
- Enabled: true
- Description: 'To use, hold Sneak (Default: Shift) to start breathing fire! Some
- Firebenders possess the power to infuse color when they breathe, it''s unclear
- how they do this, but some suggest it can be obtained by saying "Bring fire
- and light together as one and allow the breath of color" and can be brought
- back to normal by saying "Split the bond of fire and light and set the color
- free".'
- Cooldown: 100
- Duration: 9900
- Particles: 1
- Damage:
- Player: 0.15151515151515151515151515151515151515151
- Mob: 0.15151515151515151515151515151515151515151
- FireDuration: 0
- Range: 29.2608
- Avatar:
- FireEnabled: true
- FireDuration: 0
- Melt:
- Enabled: true
- Chance: 3
- RainbowBreath:
- Enabled: true
- EnabledMessage: You feel warm.
- DisabledMessage: You feel cold.
- NoAccess: You feel warm, but suddenly feel freezing.
- FireComet:
- Enabled: false
- Description: 'Harnessing the power of Sozin''s Comet, a firebender can create
- a great ball of fire, with much destructive power. Only useable during Sozin''s
- Comet or while in the AvatarState, hold Sneak (Default: Shift) to start charging
- the ability up. Once the ability is charged, a large mass of particles will
- follow your cursor, until you release sneak, launching the great ball of fire
- in the direction you are looking.'
- Cooldown: 45000
- ChargeUp: 7000
- Damage: 6.0
- BlastRadius: 3.0
- SozinsComet:
- Cooldown: 30000
- ChargeUp: 5000
- Damage: 12.0
- BlastRadius: 5.0
- Range: 50
- RegenDelay: 15000
- SozinsCometOnly: true
- AvatarStateBypassComet: true
- FirePunch:
- Enabled: true
- Description: This basic ability allows a Firebender to channel their energies into a single punch, igniting and damaging the victim.
- Cooldown: 400
- FireTicks: 0
- Damage: 5.0
- FireShots:
- Enabled: true
- Description: 'To use, tap Sneak (Default: Shift) to summon a FireBalls at your
- hand, then Left Click to shoot off each ball! Each shot will follow the cursor
- until it runs out or hits something!'
- Cooldown: 0
- Range: 2147483647
- FireBalls: 200
- FireDuration: 0
- Damage: 0.0125
- FireSki:
- Enabled: false
- Cooldown: 6000
- Duration: 6000
- Speed: 0.7
- IgniteEntities: true
- LightningBurst:
- Enabled: true
- Description: 'To use the most explosive lightning move available to a firebender,
- hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon
- releasing, you will unleash an electrical sphere, shocking anyone who gets
- too close'
- Cooldown: 25000
- ChargeUp: 3000
- Radius: 5
- Damage: 1.0
- FireJet:
- Enabled: true
- Description: 'This ability is used for a limited burst of flight for firebenders.
- Clicking with this ability selected will launch you in the direction you''re
- looking, granting you controlled flight for a short time. This ability can
- be used mid-air to prevent falling to your death, but on the ground it can
- only be used if standing on a block that''s ignitable (e.g. not snow or water).
- While jumping or in the air, tap Sneak (Default: Shift) to propel yourself
- along the ground with jets of fire for limited time. While gliding along the
- ground, any enemies in your wake may be engulfed in flames.'
- FireSki:
- Cooldown: 6000
- Duration: 6000
- Speed: 0.8
- IgniteEntities: false
- Water:
- Bloodbending:
- Enabled: false
- Description: This ability allows a skilled waterbender to bend the water within an enemy's blood, granting them full control over the enemy's limbs. This ability is extremely dangerous and is to be used carefully. To use, sneak while looking at an entity and its body will follow your movement. If you click, you will launch the entity towards whatever you were looking at when you clicked. The entity may collide with others, injuring them and the other one further.
- NightOnly: false
- FullMoonOnly: false
- UndeadMobs: true
- IgnoreWalls: false
- RequireBound: false
- Distance: 6
- HoldTime: 10000
- Cooldown: 4000
- MobCollisions: true
- BloodPuppet:
- Enabled: true
- Description: This very high-level bloodbending ability lets a master control entities' limbs, forcing them to attack the master's target. To use this ability, you must be a bloodbender. Next, sneak while targeting a mob or player and you will start controlling them. To make the entity hit another, click. To release your target, stop sneaking. This ability has NO cooldown, but may only be usable during the night depending on the server configuration.
- NightOnly: false
- FullMoonOnly: false
- UndeadMobs: true
- IgnoreWalls: false
- RequireBound: false
- Distance: 6
- HoldTime: 10000
- Cooldown: 4000
- Drain:
- Enabled: true
- Description: 'Inspired by how Hama drained water from the fire lilies, many
- benders have practiced in the skill of draining water from plants! With this
- ability bound, Sneak (Default: Shift) near/around plant sources to drain the
- water out of them to fill up any bottles/buckets in your inventory! Alternatively,
- if you have nothing to fill and blasts are enabled in the config, you will
- be able to create mini blasts of water to shoot at your targets! Aleternatively,
- this ability can also be used to quickly fill up bottles from straight water
- sources or from falling rain!'
- RegenDelay: 150000
- Duration: 2000
- Cooldown: 2000
- AbsorbSpeed: 0.1
- AbsorbChance: 20
- AbsorbRate: 6
- Radius: 6
- HoldRange: 2
- AllowRainSource: true
- BlastsEnabled: false
- KeepSource: false
- BlastSpeed: 1
- BlastDamage: 1.5
- BlastRange: 20
- MaxBlasts: 4
- FrostBreath:
- Enabled: true
- Description: 'As demonstrated by Katara, a Waterbender is able to freeze their
- breath, causing anything it touches to be frozen! With this ability bound,
- simply hold Sneak (Default: Shift) to start breathing frost!'
- Cooldown: 15000
- Duration: 6000
- Particles: 1
- FrostDuration: 10000
- Range: 23
- Snow: true
- SnowDuration: 10000
- BendableSnow: false
- Damage:
- Enabled: false
- Player: 1.0
- Mob: 2.0
- Slow:
- Enabled: false
- Duration: 4000
- RestrictBiomes: true
- HealingWaters:
- Enabled: true
- Description: To use this ability, the bender has to be partially submerged in water, OR be holding either a bottle of water or a water bucket. This move will heal the player automatically if they have it equipped and are standing in water. If the player sneaks while in water and is targeting another entity, the bender will heal the targeted entity. The alternate healing method requires the bender to be holding a bottle of water or a water bucket. To start healing simply sneak, however if the bender is targeting a mob while sneaking, the bender will heal the targeted mob.
- Power: 1
- Range: 5
- DrainChance: 5
- IceClaws:
- Enabled: true
- Description: 'As demonstrated by Hama, a Waterbender can pull water out of thin
- air to create claws at the tips of their fingers. With IceClaws bound, hold
- Sneak (Default: Shift) to start pulling water out the air until you form claws
- at your finger tips, then attack an enemy to slow them down and do a bit of
- damage!'
- Cooldown: 0
- ChargeTime: 0
- SlowDuration: 6000
- Damage: 0.0125
- Range: 10
- Throwable: false
- IceWall:
- Enabled: true
- Description: IceWall allows an icebender to create a wall of ice, similar to raiseearth. To use, simply sneak while targeting either water, ice, or snow. To break the wall, you must sneak again while targeting it. Be aware that other icebenders can break your own shields, and if you are too close you can get hurt by the shards.
- Cooldown: 0
- Width: 4
- MaxHeight: 4
- MinHeight: 4
- MaxWallHealth: 12
- MinWallHealth: 12
- Range: 4
- Damage: 0
- CanBreak: true
- Stackable: false
- LifeTime:
- Enabled: false
- Duration: 10000
- WallDamage:
- Torrent: 6
- TorrentFreeze: 12
- IceBlast: 12
- Fireblast: 6
- FireblastCharged: 12
- Lightning: 12
- Combustion: 12
- EarthSmash: 12
- AirBlast: 3
- WakeFishing:
- Enabled: true
- Description: 'With this ability bound, hold Shift (Default: Sneak) at a water
- block and don''t lose focus of that block. Eventually some fish will investigate
- the wake and swim out at you!'
- Cooldown: 0
- Duration: 2147483647
- Range: 10
- WaterCombo:
- Maelstrom:
- Enabled: true
- Description: Create a swirling mass of water that drags any entity that enters it to the bottom of the whirlpool.
- Cooldown: 25000
- Duration: 15000
- MaxDepth: 3
- Range: 10
- WaterFlow:
- Enabled: true
- Description: Some Waterbenders have managed to create torrents of water much stronger than a regular torrent. The bender must stay focused on the flow or else the flow will stop.
- Cooldown: 0
- Duration: 2147483647
- MeltDelay: 720000
- SourceRange: 10
- MaxRange: 20
- MinRange: 1
- Trail: 80
- Size:
- Normal: 1
- AvatarState: 3
- FullmoonSmall: 2
- FullmoonLarge: 3
- IsAvatarStateToggle: true
- AvatarStateDuration: 2147483647
- PlayerStayNearSource: true
- MaxDistanceFromSource: 20
- FullMoon:
- Enabled: true
- Modifier:
- Cooldown: 0
- Duration: 2147483647
- PlayerRideOwnFlow: false
- WaterGimbal:
- Enabled: true
- Description: Skilled Waterbenders are able to create two spinning rings of water around their bodies, which can be used as a defensive ability or for an offensive attack.
- Cooldown: 1000
- Damage: 1.0
- RingSize: 3.5
- Range: 40
- SourceRange: 10
- Speed: 0.4
- AnimationSpeed: 1
- PlantSource: true
- Ice:
- Passive:
- Skate:
- Enabled: false
- SpeedFactor: 0
- SkateSpeedFactor: 0
- PlantDrain:
- Enabled: true
- Description: 'Inspired by how Hama drained water from the fire lilies, many
- benders have practiced in the skill of draining water from plants! With this
- ability bound, Sneak (Default: Shift) near/around plant sources to drain the
- water out of them to fill up any bottles/buckets in your inventory! Alternatively,
- if you have nothing to fill and blasts are enabled in the config, you will
- be able to create mini blasts of water to shoot at your targets!'
- PlantRegenDelay: 15000
- Duration: 2000
- Cooldown: 2000
- AbsorbSpeed: 0.1
- AbsorbChance: 20
- AbsorbRate: 6
- Radius: 6
- HoldRange: 2
- BlastsEnabled: false
- KeepSource: false
- BlastSpeed: 1
- BlastDamage: 1.5
- BlastRange: 20
- MaxBlasts: 4
- Chi:
- Backstab:
- Enabled: true
- Description: Strike your foe in the back with a hard jab, temporariliy blocking their Chi, and inflicting a lot of damage! This ability has a long cooldown. You must hit the target in the back or this ability won't work!
- Cooldown: 0
- Damage: 2.0
- DaggerThrow:
- Enabled: true
- Description: With this ability bound, Left-Click in rapid succession to shoot arrows out of your inventory at your target!
- Cooldown: 3000
- MaxDaggers:
- Enabled: true
- Amount: 200
- Damage: 0.0125
- ParticleTrail: false
- Passives:
- WallRun:
- Enabled: false
- Cooldown: 6000
- Duration: 20000
- Particles: true
- Air: true
- Earth: true
- Water: true
- Fire: true
- Chi: true
- InvalidBlocks:
- - BARRIER
- ElementSphere:
- Enabled: true
- Description: 'ElementSphere is a very all round ability, being able to shoot
- attacks of each element, each with a different affect. To use, simply Left-Click.
- Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click
- to disable the ability! To use each element, simply select hotbar slots 1-4
- and Left-Click. Each element has limited uses! Once an element is used up,
- the element''s ring will disappear!'
- Cooldown: 180000
- Duration: 60000
- MaxControlledHeight: 256
- FlySpeed: 0.8
- Air:
- Cooldown: 1500
- Range: 30
- Uses: 20
- Damage: 3.0
- Knockback: 2
- Speed: 3
- Earth:
- Cooldown: 800
- Uses: 25
- Damage: 3.0
- ImpactCraterSize: 3
- ImpactRevert: 15000
- Fire:
- Cooldown: 2000
- Range: 30
- Uses: 20
- Damage: 3.0
- BurnDuration: 3000
- Speed: 3
- Controllable: false
- Water:
- Cooldown: 500
- Range: 20
- Uses: 25
- Damage: 3.0
- Speed: 3
- Stream:
- Cooldown: 500
- Range: 40
- Knockback: 2.0
- Damage: 12.0
- RequiredUses: 10
- EndAbility: true
- ImpactCraterSize: 3
- ImpactRevert: 30000
- SpiritBeam:
- Enabled: true
- Description: 'An energybending ability usable by the Avatar. To use, one must
- enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
- only for a few seconds before requiring another activation.'
- Cooldown: 100
- Duration: 9900
- Range: 29.2608
- Damage: 0.15151515151515151515151515151515151515151
- AvatarStateOnly: true
- BlockDamage:
- Enabled: false
- Radius: 3
- Regen: 20000
- Version: 1
- Internal:
- SafeMode: true
- Addons:
- BendingBoard:
- Enabled: true
- Display:
- Slot: true
- ComboCooldowns: true
- DisabledWorlds: false
- DisplaySlot: true
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