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Aug 26th, 2015
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  1. if (isServer) then {
  2.  
  3. _vehicle_2 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Land_A_Hospital", [7088.9902, 5851.1836, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  7. _vehicle_2 = _this;
  8. _this setDir 3.493927;
  9. _this setPos [7088.9902, 5851.1836, -3.0517578e-005];
  10. };
  11.  
  12. _vehicle_219 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["land_st_vez", [5484.9194, 7824.0571, -0.1716235], [], 0, "CAN_COLLIDE"];
  16. _vehicle_219 = _this;
  17. _this setDir -60.31739;
  18. _this setVehicleInit "this SetVectorUp [0,0,1];";
  19. _this setPos [5484.9194, 7824.0571, -0.1716235];
  20. };
  21.  
  22. _vehicle_220 = objNull;
  23. if (true) then
  24. {
  25. _this = createVehicle ["land_st_vez", [4415.0459, 8369.9336, -0.62124544], [], 0, "CAN_COLLIDE"];
  26. _vehicle_220 = _this;
  27. _this setDir -27.114279;
  28. _this setVehicleInit "this SetVectorUp [0,0,1];";
  29. _this setPos [4415.0459, 8369.9336, -0.62124544];
  30. };
  31.  
  32. _vehicle_221 = objNull;
  33. if (true) then
  34. {
  35. _this = createVehicle ["land_st_vez", [4414.937, 7366.8091, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  36. _vehicle_221 = _this;
  37. _this setDir 51.480961;
  38. _this setVehicleInit "this SetVectorUp [0,0,1];";
  39. _this setPos [4414.937, 7366.8091, -7.6293945e-005];
  40. };
  41.  
  42. _vehicle_222 = objNull;
  43. if (true) then
  44. {
  45. _this = createVehicle ["land_st_vez", [5029.2925, 6524.8589, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  46. _vehicle_222 = _this;
  47. _this setDir -177.25082;
  48. _this setVehicleInit "this SetVectorUp [0,0,1];";
  49. _this setPos [5029.2925, 6524.8589, 7.6293945e-005];
  50. };
  51.  
  52. _vehicle_223 = objNull;
  53. if (true) then
  54. {
  55. _this = createVehicle ["land_st_vez", [5585.9717, 6575.877, 0.15366669], [], 0, "CAN_COLLIDE"];
  56. _vehicle_223 = _this;
  57. _this setDir -364.0029;
  58. _this setVehicleInit "this SetVectorUp [0,0,1];";
  59. _this setPos [5585.9717, 6575.877, 0.15366669];
  60. };
  61.  
  62. _vehicle_224 = objNull;
  63. if (true) then
  64. {
  65. _this = createVehicle ["land_st_vez", [4884.5972, 6047.7402, -0.15476945], [], 0, "CAN_COLLIDE"];
  66. _vehicle_224 = _this;
  67. _this setDir -448.22372;
  68. _this setVehicleInit "this SetVectorUp [0,0,1];";
  69. _this setPos [4884.5972, 6047.7402, -0.15476945];
  70. };
  71.  
  72. _vehicle_225 = objNull;
  73. if (true) then
  74. {
  75. _this = createVehicle ["land_st_vez", [5934.0342, 5879.3208, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  76. _vehicle_225 = _this;
  77. _this setDir -449.57614;
  78. _this setVehicleInit "this SetVectorUp [0,0,1];";
  79. _this setPos [5934.0342, 5879.3208, -7.6293945e-006];
  80. };
  81.  
  82. _vehicle_227 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["land_st_vez", [6887.4917, 5863.6758, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  86. _vehicle_227 = _this;
  87. _this setDir -360.41782;
  88. _this setVehicleInit "this SetVectorUp [0,0,1];";
  89. _this setPos [6887.4917, 5863.6758, 1.1444092e-005];
  90. };
  91.  
  92. _vehicle_228 = objNull;
  93. if (true) then
  94. {
  95. _this = createVehicle ["land_st_vez", [7757.5322, 7366.2666], [], 0, "CAN_COLLIDE"];
  96. _vehicle_228 = _this;
  97. _this setDir -406.86978;
  98. _this setVehicleInit "this SetVectorUp [0,0,1];";
  99. _this setPos [7757.5322, 7366.2666];
  100. };
  101.  
  102. _vehicle_229 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["land_st_vez", [7306.1016, 8062.3477, -0.19690029], [], 0, "CAN_COLLIDE"];
  106. _vehicle_229 = _this;
  107. _this setDir -403.86414;
  108. _this setVehicleInit "this SetVectorUp [0,0,1];";
  109. _this setPos [7306.1016, 8062.3477, -0.19690029];
  110. };
  111.  
  112. _vehicle_230 = objNull;
  113. if (true) then
  114. {
  115. _this = createVehicle ["land_st_vez", [6882.2617, 10247.583, 7.4386597e-005], [], 0, "CAN_COLLIDE"];
  116. _vehicle_230 = _this;
  117. _this setDir -727.85443;
  118. _this setVehicleInit "this SetVectorUp [0,0,1];";
  119. _this setPos [6882.2617, 10247.583, 7.4386597e-005];
  120. };
  121.  
  122. _vehicle_231 = objNull;
  123. if (true) then
  124. {
  125. _this = createVehicle ["land_st_vez", [7933.6743, 10731.343, -0.48299772], [], 0, "CAN_COLLIDE"];
  126. _vehicle_231 = _this;
  127. _this setDir -379.64697;
  128. _this setVehicleInit "this SetVectorUp [0,0,1];";
  129. _this setPos [7933.6743, 10731.343, -0.48299772];
  130. };
  131.  
  132. _vehicle_232 = objNull;
  133. if (true) then
  134. {
  135. _this = createVehicle ["Land_a_stationhouse", [7163.8101, 5784.6274, 0.1436038], [], 0, "CAN_COLLIDE"];
  136. _vehicle_232 = _this;
  137. _this setDir -175.68729;
  138. _this setVehicleInit "this SetVectorUp [0,0,1];";
  139. _this setPos [7163.8101, 5784.6274, 0.1436038];
  140. };
  141.  
  142. _vehicle_233 = objNull;
  143. if (true) then
  144. {
  145. _this = createVehicle ["land_st_vez", [4837.2246, 10881.678, -0.22450529], [], 0, "CAN_COLLIDE"];
  146. _vehicle_233 = _this;
  147. _this setDir -599.89587;
  148. _this setVehicleInit "this SetVectorUp [0,0,1];";
  149. _this setPos [4837.2246, 10881.678, -0.22450529];
  150. };
  151.  
  152. _vehicle_234 = objNull;
  153. if (true) then
  154. {
  155. _this = createVehicle ["land_st_vez", [4481.2446, 11125.085, -0.14681451], [], 0, "CAN_COLLIDE"];
  156. _vehicle_234 = _this;
  157. _this setDir -459.21829;
  158. _this setVehicleInit "this SetVectorUp [0,0,1];";
  159. _this setPos [4481.2446, 11125.085, -0.14681451];
  160. };
  161.  
  162. _vehicle_235 = objNull;
  163. if (true) then
  164. {
  165. _this = createVehicle ["land_st_vez", [4627.8359, 10516.314, -0.12522459], [], 0, "CAN_COLLIDE"];
  166. _vehicle_235 = _this;
  167. _this setDir -533.56891;
  168. _this setVehicleInit "this SetVectorUp [0,0,1];";
  169. _this setPos [4627.8359, 10516.314, -0.12522459];
  170. };
  171.  
  172. _vehicle_236 = objNull;
  173. if (true) then
  174. {
  175. _this = createVehicle ["land_st_vez", [5328.3701, 9441.2002, -0.75952679], [], 0, "CAN_COLLIDE"];
  176. _vehicle_236 = _this;
  177. _this setDir -417.18631;
  178. _this setVehicleInit "this SetVectorUp [0,0,1];";
  179. _this setPos [5328.3701, 9441.2002, -0.75952679];
  180. };
  181.  
  182. _vehicle_237 = objNull;
  183. if (true) then
  184. {
  185. _this = createVehicle ["land_st_vez", [7980.0698, 6332.3223, -0.81867498], [], 0, "CAN_COLLIDE"];
  186. _vehicle_237 = _this;
  187. _this setDir -63.485638;
  188. _this setVehicleInit "this SetVectorUp [0,0,1];";
  189. _this setPos [7980.0698, 6332.3223, -0.81867498];
  190. };
  191.  
  192. _vehicle_239 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["land_st_vez", [6866.3887, 7484.0078, -2.6720786], [], 0, "CAN_COLLIDE"];
  196. _vehicle_239 = _this;
  197. _this setDir 114.92477;
  198. _this setVehicleInit "this SetVectorUp [0,0,1];";
  199. _this setPos [6866.3887, 7484.0078, -2.6720786];
  200. };
  201.  
  202. _vehicle_240 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["land_st_vez", [4117.4614, 8725.9473, -1.3332127], [], 0, "CAN_COLLIDE"];
  206. _vehicle_240 = _this;
  207. _this setDir 15.956195;
  208. _this setVehicleInit "this SetVectorUp [0,0,1];";
  209. _this setPos [4117.4614, 8725.9473, -1.3332127];
  210. };
  211.  
  212. _vehicle_241 = objNull;
  213. if (true) then
  214. {
  215. _this = createVehicle ["land_st_vez", [3595.1792, 7974.5273, -0.63218164], [], 0, "CAN_COLLIDE"];
  216. _vehicle_241 = _this;
  217. _this setDir -125.96183;
  218. _this setVehicleInit "this SetVectorUp [0,0,1];";
  219. _this setPos [3595.1792, 7974.5273, -0.63218164];
  220. };
  221.  
  222. _vehicle_242 = objNull;
  223. if (true) then
  224. {
  225. _this = createVehicle ["land_st_vez", [2870.6538, 7038.4907, -0.94969106], [], 0, "CAN_COLLIDE"];
  226. _vehicle_242 = _this;
  227. _this setDir -210.85715;
  228. _this setVehicleInit "this SetVectorUp [0,0,1];";
  229. _this setPos [2870.6538, 7038.4907, -0.94969106];
  230. };
  231.  
  232. _vehicle_243 = objNull;
  233. if (true) then
  234. {
  235. _this = createVehicle ["land_st_vez", [2578.8828, 5872.833, -2.148129], [], 0, "CAN_COLLIDE"];
  236. _vehicle_243 = _this;
  237. _this setDir 16.086065;
  238. _this setVehicleInit "this SetVectorUp [0,0,1];";
  239. _this setPos [2578.8828, 5872.833, -2.148129];
  240. };
  241.  
  242. _vehicle_244 = objNull;
  243. if (true) then
  244. {
  245. _this = createVehicle ["land_st_vez", [3548.9907, 6197.9707, -1.1898642], [], 0, "CAN_COLLIDE"];
  246. _vehicle_244 = _this;
  247. _this setDir -92.066811;
  248. _this setVehicleInit "this SetVectorUp [0,0,1];";
  249. _this setPos [3548.9907, 6197.9707, -1.1898642];
  250. };
  251.  
  252. _vehicle_245 = objNull;
  253. if (true) then
  254. {
  255. _this = createVehicle ["land_st_vez", [4450.6362, 6003.1035, -0.17294529], [], 0, "CAN_COLLIDE"];
  256. _vehicle_245 = _this;
  257. _this setDir -283.75565;
  258. _this setVehicleInit "this SetVectorUp [0,0,1];";
  259. _this setPos [4450.6362, 6003.1035, -0.17294529];
  260. };
  261.  
  262. _vehicle_246 = objNull;
  263. if (true) then
  264. {
  265. _this = createVehicle ["land_st_vez", [4222.458, 6600.0703, -0.90461463], [], 0, "CAN_COLLIDE"];
  266. _vehicle_246 = _this;
  267. _this setDir -538.36774;
  268. _this setVehicleInit "this SetVectorUp [0,0,1];";
  269. _this setPos [4222.458, 6600.0703, -0.90461463];
  270. };
  271.  
  272. _vehicle_249 = objNull;
  273. if (true) then
  274. {
  275. _this = createVehicle ["land_pozorovatelna", [5683.5317, 10006.408, -1.0105852], [], 0, "CAN_COLLIDE"];
  276. _vehicle_249 = _this;
  277. _this setDir -371.90024;
  278. _this setVehicleInit "this SetVectorUp [0,0,1];";
  279. _this setPos [5683.5317, 10006.408, -1.0105852];
  280. };
  281.  
  282. _vehicle_251 = objNull;
  283. if (true) then
  284. {
  285. _this = createVehicle ["land_pozorovatelna", [6300.3184, 9255.5635, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  286. _vehicle_251 = _this;
  287. _this setDir -543.65564;
  288. _this setVehicleInit "this SetVectorUp [0,0,1];";
  289. _this setPos [6300.3184, 9255.5635, 7.6293945e-006];
  290. };
  291.  
  292. _vehicle_253 = objNull;
  293. if (true) then
  294. {
  295. _this = createVehicle ["land_pozorovatelna", [5873.9619, 8658.1621, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  296. _vehicle_253 = _this;
  297. _this setDir -443.95758;
  298. _this setVehicleInit "this SetVectorUp [0,0,1];";
  299. _this setPos [5873.9619, 8658.1621, -1.1444092e-005];
  300. };
  301.  
  302. _vehicle_255 = objNull;
  303. if (true) then
  304. {
  305. _this = createVehicle ["land_pozorovatelna", [5114.7324, 8206.084, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  306. _vehicle_255 = _this;
  307. _this setDir -542.38654;
  308. _this setVehicleInit "this SetVectorUp [0,0,1];";
  309. _this setPos [5114.7324, 8206.084, -2.2888184e-005];
  310. };
  311.  
  312. _vehicle_257 = objNull;
  313. if (true) then
  314. {
  315. _this = createVehicle ["land_pozorovatelna", [4812.2451, 8540.8184, -0.35137218], [], 0, "CAN_COLLIDE"];
  316. _vehicle_257 = _this;
  317. _this setDir -207.99393;
  318. _this setVehicleInit "this SetVectorUp [0,0,1];";
  319. _this setPos [4812.2451, 8540.8184, -0.35137218];
  320. };
  321.  
  322. _vehicle_259 = objNull;
  323. if (true) then
  324. {
  325. _this = createVehicle ["land_pozorovatelna", [4650.8267, 9304.415, -1.0600899], [], 0, "CAN_COLLIDE"];
  326. _vehicle_259 = _this;
  327. _this setDir -450.73154;
  328. _this setVehicleInit "this SetVectorUp [0,0,1];";
  329. _this setPos [4650.8267, 9304.415, -1.0600899];
  330. };
  331.  
  332. _vehicle_261 = objNull;
  333. if (true) then
  334. {
  335. _this = createVehicle ["land_pozorovatelna", [3438.8679, 6670.9575, -1.0107347], [], 0, "CAN_COLLIDE"];
  336. _vehicle_261 = _this;
  337. _this setDir -351.59985;
  338. _this setVehicleInit "this SetVectorUp [0,0,1];";
  339. _this setPos [3438.8679, 6670.9575, -1.0107347];
  340. };
  341.  
  342. _vehicle_267 = objNull;
  343. if (true) then
  344. {
  345. _this = createVehicle ["land_pozorovatelna", [7244.0957, 6771.647, -0.11310416], [], 0, "CAN_COLLIDE"];
  346. _vehicle_267 = _this;
  347. _this setDir -657.39752;
  348. _this setVehicleInit "this SetVectorUp [0,0,1];";
  349. _this setPos [7244.0957, 6771.647, -0.11310416];
  350. };
  351.  
  352. _vehicle_271 = objNull;
  353. if (true) then
  354. {
  355. _this = createVehicle ["land_pozorovatelna", [8959.5137, 10136.103, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  356. _vehicle_271 = _this;
  357. _this setDir -440.88617;
  358. _this setVehicleInit "this SetVectorUp [0,0,1];";
  359. _this setPos [8959.5137, 10136.103, -1.5258789e-005];
  360. };
  361.  
  362. _vehicle_273 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["land_pozorovatelna", [8626.9336, 11116.901, -0.64770216], [], 0, "CAN_COLLIDE"];
  366. _vehicle_273 = _this;
  367. _this setDir -356.87289;
  368. _this setVehicleInit "this SetVectorUp [0,0,1];";
  369. _this setPos [8626.9336, 11116.901, -0.64770216];
  370. };
  371.  
  372. _vehicle_275 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["land_pozorovatelna", [8051.8608, 11243.613, -0.25632522], [], 0, "CAN_COLLIDE"];
  376. _vehicle_275 = _this;
  377. _this setDir -506.21078;
  378. _this setVehicleInit "this SetVectorUp [0,0,1];";
  379. _this setPos [8051.8608, 11243.613, -0.25632522];
  380. };
  381.  
  382. _vehicle_277 = objNull;
  383. if (true) then
  384. {
  385. _this = createVehicle ["land_pozorovatelna", [6612.291, 11809.454, -0.19211596], [], 0, "CAN_COLLIDE"];
  386. _vehicle_277 = _this;
  387. _this setDir -309.53018;
  388. _this setVehicleInit "this SetVectorUp [0,0,1];";
  389. _this setPos [6612.291, 11809.454, -0.19211596];
  390. };
  391.  
  392. _vehicle_279 = objNull;
  393. if (true) then
  394. {
  395. _this = createVehicle ["land_pozorovatelna", [5759.6167, 11142.753, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  396. _vehicle_279 = _this;
  397. _this setDir -442.25208;
  398. _this setVehicleInit "this SetVectorUp [0,0,1];";
  399. _this setPos [5759.6167, 11142.753, -2.2888184e-005];
  400. };
  401. };
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