Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Weapon binds
- set xhair1 "cg_drawcrosshair 2" // GT, LG, MG, PG, CG
- set xhair2 "cg_drawcrosshair 9" // Everything else
- set pos1 "cg_gunz -2; cg_gunx 2; cg_guny -4; cg_drawgun 2; // GT
- set pos2 "cg_gunz -10; cg_gunx -10; cg_guny 3;" cg_drawgun 2; // Everything else apart from SG + MG, except LG
- set pos3 "cg_gunz -10; cg_gunx -10; cg_guny 3;" cg_drawgun 0; // SG
- set pos4 "cg_gunz -2; cg_gunx 2; cg_guny -4; cg_drawgun 2; cl_mouseAccelOffset 5 // MG
- set pos5 "cg_gunz -10; cg_gunx -10; cg_guny 3;" cg_drawgun 2; cl_mouseAccelOffset 5 // LG
- set _GT "weapon 1; vstr pos1; vstr xhair1;"
- set _MG "weapon 2; vstr pos4; vstr xhair1;"
- set _SG "weapon 3; vstr pos3; vstr xhair2;"
- set _GL "weapon 4; vstr pos2; vstr xhair2;"
- set _RL "weapon 5; vstr pos2; vstr xhair2;"
- set _LG "weapon 6; vstr pos5; vstr xhair1;"
- set _RG "weapon 7; vstr pos2; vstr xhair2;"
- set _PG "weapon 8; vstr pos2; vstr xhair1;"
- set _BFG "weapon 9; vstr pos2; vstr xhair2;"
- set _NG "weapon 11; vstr pos2; vstr xhair2;"
- set _ML "weapon 12; vstr pos2; vstr xhair2;"
- set _CG "weapon 13; vstr pos2; vstr xhair1;"
- set zoomon "+zoom; bind * vstr zoomoff"
- set zoomoff "-zoom; bind * vstr zoomon"
- bind "c" "vstr _GT"
- bind "e" "vstr _MG"
- bind "r" "vstr _SG"
- bind "mouse3" "vstr _GL"
- bind "MWHEELUP" "vstr _RL"
- bind "MWHEELDOWN" "vstr _LG"
- bind "SPACE" "vstr _RG"
- bind "q" "vstr _PG"
- bind "5" "vstr _BFG"
- bind "1" "vstr _NG"
- bind "4" "vstr _ML"
- bind "3" "vstr _CG"
- bind "mouse1" "+attack"
- bind "*" "vstr zoomon"
- bind "g" "dropweapon"
- bind "h" "dropflag"
Advertisement
Add Comment
Please, Sign In to add comment