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Falontani_Ze

ES dwarf

Nov 1st, 2015
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  1. New Build
  2. Warlock 20
  3. True Neutral Dwarf
  4. (aligment is any NOT good)
  5.  
  6. Stats (these are flexible but con/cha are your main stats and you need at least 13 str for power attack)
  7. . . . . . . . .34pt . . 36pt. . .Tome . . Level Up
  8. . . . . . . . .---- . . ----. . .---- . . --------
  9. Strength. . . . 13. . . .14 . . . +2. . . .4: CON
  10. Dexterity . . . .8. . . . 8 . . . +2. . . .8: CON
  11. Constitution. . 19. . . .19 . . . +2. . . 12: CON
  12. Intelligence. . 14. . . .14 . . . +2. . . 16: CON
  13. Wisdom. . . . . .8. . . . 9 . . . +2. . . 20: CON
  14. Charisma. . . . 14. . . .14 . . . +2. . . 24: CON
  15. . . . . . . . . . . . . . . . . . . . . . 28: CON
  16.  
  17. Skills (gave you many points to play around with)
  18. . . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
  19. . . . . .------------------------------------------------------------
  20. Concent . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
  21. Spellcr . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
  22. UMD . . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
  23. Balance . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . . . . . . . . . . . . . .7
  24. . . . . .------------------------------------------------------------
  25. . . . . .16 .4. 4 .4. 4 .4. 4 .4. 4 .4. 4 .3. 3 .3. 3 .3. 3 .3. 3 .3
  26. . . . . .16 .4. 4 .4. 4 .4. 5 .5. 5 .5. 5 .5. 5 .5. 5 .5. 5 .5. 5 .5
  27.  
  28.  
  29. Feats
  30.  
  31. .1. . . . : Power Attack
  32. .1 Warlock: Pact: Fiend
  33. .3. . . . : Single Weapon Fighting
  34. .6. . . . : Maximize Spell
  35. .9. . . . : Improved Single Weapon Fighting
  36. 12. . . . : Improved Critical: Slashing
  37. 15. . . . : Greater Single Weapon Fighting
  38. 18. . . . : Empower Spell
  39. 21 Epic . : Epic Eldritch Blast
  40. 24 Epic . : Overwhelming Critical
  41. 26 Destiny: Epic Arcane Eldritch Blast
  42. 27 Epic . : Epic Damage Reduction
  43. 28 Destiny: Perfect Single Weapon Fighting
  44.  
  45. Axe|Orb SWF
  46. spirit blast and eldrtich blast are your "cleaves" always meta these
  47.  
  48.  
  49. Spells (THESE ARE SUGGESTIONS, I dont know your playstyle and thus I can only say what I suggest, although Evard's is one you want)
  50.  
  51. . .1. Master's Touch, False Life, Command
  52. . .2. Blur, Invisibility, Rage
  53. . .3. Displacement, Dimension Door, Fire Shield
  54. . .4. Evard's Black Tentacles, <Any>, Binding Chain
  55. . .5. Tenser's Transformation, <Any>, Power Word: Blind
  56. . .6. <Any>, <Any>, Howl of Terror
  57.  
  58. Enhancements (80 AP)
  59.  
  60. Dwarf (22 AP) (you mainly want throw your weight around, rest of them are to get that and extra AP sinkage)
  61. . . • Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II, Dwarven Toughness III
  62. . . . . .1. Axe Training
  63. . . . . .2. Child of the Mountain III, Axe Training
  64. . . . . .3. Axe Training
  65. . . . . .4. Axe Training, Throw Your Weight Around
  66.  
  67. Enlightened Spirit (46 AP) (full on capstone + everything else you want really in this tree)
  68. . . • Eldritch Aura, Aura of Courage, Shape Vestments, Aura of Menace, Celestial Spirit, Ultimate Enlightenment
  69. . . . . .1. Resilience of Body III, Spiritual Defense III, Resilience of Soul III
  70. . . . . .2. Spiritual Bastion III, Power of Enlightenment I, Shield
  71. . . . . .3. Eldritch Burst III, Spiritual Ward III, Constitution
  72. . . . . .4. Medium Armor Proficiency, Spiritual Retribution III, Brilliance, Constitution
  73. . . . . .5. Spirit Blast III, Beacon, Shining Through, Displacement
  74.  
  75. Tainted Scholar (12 AP) (Utterdark blast is most important here)
  76. . . • Tainted Spellcasting, Tainted Lore, Stanch
  77. . . . . .1. Feigned Health III, Strong Pact
  78. . . . . .2. Utterdark Blast, Strong Pact
  79.  
  80.  
  81. Destiny (24 AP) (any will work, this is just what I would go with)
  82.  
  83. Fury of the Wild
  84. . .1. Primal Scream III, Fast Healing III, Constitution
  85. . .2. Acute Instincts III, Constitution
  86. . .3. Constitution
  87. . .4. Sense Weakness III, Overwhelming Force II
  88. . .5. Fury Eternal
  89. . .6. Unbridled Fury
  90.  
  91. Twists of Fate (8 fate points)
  92. . .1. Consecration (Tier 2 Crusader)
  93. . .2. Endless Faith (Tier 1 Exalted)
  94. . .3. Rejuvenation Cocoon (Tier 1 Primal)
  95.  
  96.  
  97. Alright you are a medium armor wearing SWF Dwarf. Light spell power powers up your base eldritch blast once you get utterdark blast, along with the light damage you get from being an enlightened spirit later on, fire spell power bumps up your pact damage (which isn't a small amount). Use Shining Through when its off cooldown. This will be important all they way up to epics where if you choose to do EE you will need to manage it a little more. Your aura deals the majority of your damage later on, your axe just helps speed things along. If you have any questions I should still be in game.
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