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- New Build
- Warlock 20
- True Neutral Dwarf
- (aligment is any NOT good)
- Stats (these are flexible but con/cha are your main stats and you need at least 13 str for power attack)
- . . . . . . . .34pt . . 36pt. . .Tome . . Level Up
- . . . . . . . .---- . . ----. . .---- . . --------
- Strength. . . . 13. . . .14 . . . +2. . . .4: CON
- Dexterity . . . .8. . . . 8 . . . +2. . . .8: CON
- Constitution. . 19. . . .19 . . . +2. . . 12: CON
- Intelligence. . 14. . . .14 . . . +2. . . 16: CON
- Wisdom. . . . . .8. . . . 9 . . . +2. . . 20: CON
- Charisma. . . . 14. . . .14 . . . +2. . . 24: CON
- . . . . . . . . . . . . . . . . . . . . . 28: CON
- Skills (gave you many points to play around with)
- . . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
- . . . . .------------------------------------------------------------
- Concent . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
- Spellcr . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
- UMD . . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
- Balance . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . . . . . . . . . . . . . .7
- . . . . .------------------------------------------------------------
- . . . . .16 .4. 4 .4. 4 .4. 4 .4. 4 .4. 4 .3. 3 .3. 3 .3. 3 .3. 3 .3
- . . . . .16 .4. 4 .4. 4 .4. 5 .5. 5 .5. 5 .5. 5 .5. 5 .5. 5 .5. 5 .5
- Feats
- .1. . . . : Power Attack
- .1 Warlock: Pact: Fiend
- .3. . . . : Single Weapon Fighting
- .6. . . . : Maximize Spell
- .9. . . . : Improved Single Weapon Fighting
- 12. . . . : Improved Critical: Slashing
- 15. . . . : Greater Single Weapon Fighting
- 18. . . . : Empower Spell
- 21 Epic . : Epic Eldritch Blast
- 24 Epic . : Overwhelming Critical
- 26 Destiny: Epic Arcane Eldritch Blast
- 27 Epic . : Epic Damage Reduction
- 28 Destiny: Perfect Single Weapon Fighting
- Axe|Orb SWF
- spirit blast and eldrtich blast are your "cleaves" always meta these
- Spells (THESE ARE SUGGESTIONS, I dont know your playstyle and thus I can only say what I suggest, although Evard's is one you want)
- . .1. Master's Touch, False Life, Command
- . .2. Blur, Invisibility, Rage
- . .3. Displacement, Dimension Door, Fire Shield
- . .4. Evard's Black Tentacles, <Any>, Binding Chain
- . .5. Tenser's Transformation, <Any>, Power Word: Blind
- . .6. <Any>, <Any>, Howl of Terror
- Enhancements (80 AP)
- Dwarf (22 AP) (you mainly want throw your weight around, rest of them are to get that and extra AP sinkage)
- . . • Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II, Dwarven Toughness III
- . . . . .1. Axe Training
- . . . . .2. Child of the Mountain III, Axe Training
- . . . . .3. Axe Training
- . . . . .4. Axe Training, Throw Your Weight Around
- Enlightened Spirit (46 AP) (full on capstone + everything else you want really in this tree)
- . . • Eldritch Aura, Aura of Courage, Shape Vestments, Aura of Menace, Celestial Spirit, Ultimate Enlightenment
- . . . . .1. Resilience of Body III, Spiritual Defense III, Resilience of Soul III
- . . . . .2. Spiritual Bastion III, Power of Enlightenment I, Shield
- . . . . .3. Eldritch Burst III, Spiritual Ward III, Constitution
- . . . . .4. Medium Armor Proficiency, Spiritual Retribution III, Brilliance, Constitution
- . . . . .5. Spirit Blast III, Beacon, Shining Through, Displacement
- Tainted Scholar (12 AP) (Utterdark blast is most important here)
- . . • Tainted Spellcasting, Tainted Lore, Stanch
- . . . . .1. Feigned Health III, Strong Pact
- . . . . .2. Utterdark Blast, Strong Pact
- Destiny (24 AP) (any will work, this is just what I would go with)
- Fury of the Wild
- . .1. Primal Scream III, Fast Healing III, Constitution
- . .2. Acute Instincts III, Constitution
- . .3. Constitution
- . .4. Sense Weakness III, Overwhelming Force II
- . .5. Fury Eternal
- . .6. Unbridled Fury
- Twists of Fate (8 fate points)
- . .1. Consecration (Tier 2 Crusader)
- . .2. Endless Faith (Tier 1 Exalted)
- . .3. Rejuvenation Cocoon (Tier 1 Primal)
- Alright you are a medium armor wearing SWF Dwarf. Light spell power powers up your base eldritch blast once you get utterdark blast, along with the light damage you get from being an enlightened spirit later on, fire spell power bumps up your pact damage (which isn't a small amount). Use Shining Through when its off cooldown. This will be important all they way up to epics where if you choose to do EE you will need to manage it a little more. Your aura deals the majority of your damage later on, your axe just helps speed things along. If you have any questions I should still be in game.
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