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- 15:08:45: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
- 15:08:45: -------------------------------
- 15:08:45: CPU Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
- 15:08:45: CPU Speed: 3498MHz
- 15:08:45: Physical Memory: 16327MB Total, 12026MB Free
- 15:08:45: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 15:08:45: monitor 1: pos={0, 0}, size={2560, 1440}
- 15:08:45: monitor 2: pos={-1920, 0}, size={1920, 1080}
- 15:08:45: Windows Version: 10.0 Build 10586 (revision 0)
- 15:08:45: Aero is Enabled
- 15:08:45: -------------------------------
- 15:08:45: OBS Modules:
- 15:08:45: Base Address Module
- 15:08:45: 0000000094E40000 OBS.exe
- 15:08:45: 000000007E4F0000 OBSApi.dll
- 15:08:45: 000000008A970000 DShowPlugin.dll
- 15:08:45: 000000008CF00000 GraphicsCapture.dll
- 15:08:45: 0000000086CC0000 LolSceneSwitch.dll
- 15:08:45: 000000008FEC0000 NoiseGate.dll
- 15:08:45: 000000008C930000 PSVPlugin.dll
- 15:08:45: 000000008C400000 scenesw.dll
- 15:08:45: ------------------------------------------
- 15:08:45: Adapter 1
- 15:08:45: Video Adapter: NVIDIA GeForce GTX 980 Ti
- 15:08:45: Video Adapter Dedicated Video Memory: 2046492672
- 15:08:45: Video Adapter Shared System Memory: 4265093120
- 15:08:45: Video Adapter Output 1: pos={0, 0}, size={2560, 1440}, attached=true
- 15:08:45: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
- 15:08:45: Using fixed low latency mode, factor 20
- 15:08:45: =====Stream Start: 2016-07-22, 15:08:45===============================================
- 15:08:45: Multithreaded optimizations: On
- 15:08:45: Base resolution: 1920x1080
- 15:08:45: Output resolution: 1280x720
- 15:08:45: ------------------------------------------
- 15:08:45: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
- 15:08:45: ------------------------------------------
- 15:08:45: Audio Format: 48000 Hz
- 15:08:45: ------------------------------------------
- 15:08:45: Audio Channels: 2 Ch
- 15:08:45: Playback device {0.0.0.00000000}.{a6fadd02-e457-465a-8450-eeca30b1c0c2}
- 15:08:45: ------------------------------------------
- 15:08:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 15:08:45: Global Audio time adjust: 0
- 15:08:45: ------------------------------------------
- 15:08:45: Using auxilary audio input: Microphone (2- Yeti Stereo Microphone)
- 15:08:45: Mic time offset: 0
- 15:08:45: ------------------------------------------
- 15:08:45: Audio Encoding: AAC
- 15:08:45: bitrate: 128
- 15:08:45: ------------------------------------------
- 15:08:45: device: Logitech HD Webcam C615,
- 15:08:45: device id \\?\usb#vid_046d&pid_082c&mi_02#6&2268b59d&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 15:08:45: chosen type: I420, usingFourCC: false, res: 432x240 - 432x240, frameIntervals: 333333-2000000
- 15:08:45: use buffering: false - 0, fourCC: 'I420'
- 15:08:45: audio device: Disable,
- 15:08:45: audio device id Disabled,
- 15:08:45: audio time offset 0,
- 15:08:45:
- 15:08:45: Using directshow input
- 15:08:45: Using Window Capture
- 15:08:45: Scene buffering time set to 700
- 15:08:45: ------------------------------------------
- 15:08:45: Video Encoding: x264
- 15:08:45: fps: 30
- 15:08:45: width: 1280, height: 720
- 15:08:45: preset: veryfast
- 15:08:45: profile: main
- 15:08:45: keyint: 60
- 15:08:45: CBR: yes
- 15:08:45: CFR: yes
- 15:08:45: max bitrate: 2000
- 15:08:45: buffer size: 2000
- 15:08:45: ------------------------------------------
- 15:08:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 15:08:45: New Scene
- 15:08:45: ------------------------------------------
- 15:08:45: device: Logitech HD Webcam C615,
- 15:08:45: device id \\?\usb#vid_046d&pid_082c&mi_02#6&2268b59d&0&0002#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 15:08:45: chosen type: I420, usingFourCC: false, res: 432x240 - 432x240, frameIntervals: 333333-2000000
- 15:08:45: use buffering: false - 0, fourCC: 'I420'
- 15:08:45: audio device: Disable,
- 15:08:45: audio device id Disabled,
- 15:08:45: audio time offset 0,
- 15:08:45:
- 15:08:45: Using directshow input
- 15:08:45: Using graphics capture
- 15:08:45: Trying to hook process: League of Legends.exe
- 15:08:46: using memory capture
- 15:08:46: GraphicsCaptureSource::NewCapture: eliminating old capture
- 15:08:46: using memory capture
- 15:08:47: Using RTMP service: Twitch
- 15:08:47: Server selection: rtmp://live-sea.twitch.tv/app
- 15:08:47: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 100 mbps)
- 15:08:47: Completed handshake with rtmp://live-sea.twitch.tv/app in 120 ms.
- 15:08:48: SO_SNDBUF was at 65536
- 15:09:05: GraphicsCaptureSource::NewCapture: eliminating old capture
- 15:09:05: using memory capture
- 15:09:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 15:09:26: using memory capture
- 15:09:49: GraphicsCaptureSource::NewCapture: eliminating old capture
- 15:09:49: using memory capture
- 15:13:11: GraphicsCaptureSource::NewCapture: eliminating old capture
- 15:13:11: using memory capture
- 15:14:16: FlushBufferedVideo: Flushing 3 packets over 66 ms
- 15:14:16: Total frames encoded: 9909, total frames duplicated: 36 (0.36%)
- 15:14:16: Total frames rendered: 9895, number of late frames: 11 (0.11%) (it's okay for some frames to be late)
- 15:14:16:
- 15:14:16: Profiler time results:
- 15:14:16:
- 15:14:16: ==============================================================
- 15:14:16: video thread frame - [100%] [avg time: 2.835 ms] [children: 19.5%] [unaccounted: 80.5%]
- 15:14:16: | scene->Preprocess - [1.34%] [avg time: 0.038 ms]
- 15:14:16: | GPU download and conversion - [18.2%] [avg time: 0.515 ms] [children: 15.7%] [unaccounted: 2.43%]
- 15:14:16: | | flush - [15.5%] [avg time: 0.439 ms]
- 15:14:16: | | CopyResource - [0.141%] [avg time: 0.004 ms]
- 15:14:16: | | conversion to 4:2:0 - [0.106%] [avg time: 0.003 ms]
- 15:14:16: Convert444Threads - [100%] [avg time: 0.685 ms] [children: 97.1%] [unaccounted: 2.92%]
- 15:14:16: | Convert444toNV12 - [97.1%] [avg time: 0.665 ms]
- 15:14:16: encoder thread frame - [100%] [avg time: 0.775 ms] [children: 4%] [unaccounted: 96%]
- 15:14:16: | sending stuff out - [4%] [avg time: 0.031 ms]
- 15:14:16: ==============================================================
- 15:14:16:
- 15:14:16:
- 15:14:16: Profiler CPU results:
- 15:14:16:
- 15:14:16: ==============================================================
- 15:14:16: video thread frame - [cpu time: avg 1.675 ms, total 16578.1 ms] [avg calls per frame: 1]
- 15:14:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:14:16: | GPU download and conversion - [cpu time: avg 0.066 ms, total 656.25 ms] [avg calls per frame: 1]
- 15:14:16: | | flush - [cpu time: avg 0.042 ms, total 421.875 ms] [avg calls per frame: 1]
- 15:14:16: | | CopyResource - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
- 15:14:16: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
- 15:14:16: Convert444Threads - [cpu time: avg 0.432 ms, total 8546.88 ms] [avg calls per frame: 2]
- 15:14:16: | Convert444toNV12 - [cpu time: avg 0.43 ms, total 8500 ms] [avg calls per frame: 2]
- 15:14:16: encoder thread frame - [cpu time: avg 0.212 ms, total 2109.38 ms] [avg calls per frame: 1]
- 15:14:16: | sending stuff out - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
- 15:14:16: ==============================================================
- 15:14:16:
- 15:14:16: =====Stream End: 2016-07-22, 15:14:16=================================================
- 15:14:16: ~RTMPPublisher: Packet flush completed in 121 ms
- 15:14:16: ~RTMPPublisher: Send thread terminated in 0 ms
- 15:14:17: RTMPPublisher::SocketLoop: Graceful loop exit
- 15:14:17: ~RTMPPublisher: Socket thread terminated in 482 ms
- 15:14:22: ~RTMPPublisher: Final socket shutdown completed in 5023 ms
- 15:14:22: Average send payload: 13378 bytes, average send interval: 50 ms
- 15:14:22: Number of times waited to send: 0, Waited for a total of 0 bytes
- 15:14:22: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 15:14:22: Number of bytes sent: 87617878
- 15:17:43: Terminating 0x3c3c
- Last game capture log:
- 2016-07-22, 15:08:45: we're booting up:
- 15:08:45: CaptureThread: attached to process League of Legends.exe
- 15:08:46: D3D9 Present
- 15:08:46: D3D9EndScene called
- 15:08:46: D3DPRESENT_PARAMETERS {
- 15:08:46: BackBufferWidth: 2560
- 15:08:46: BackBufferHeight: 1440
- 15:08:46: BackBufferFormat: D3DFMT_X8R8G8B8
- 15:08:46: BackBufferCount: 1
- 15:08:46: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:08:46: MultiSampleQuality: 0
- 15:08:46: SwapEffect: D3DSWAPEFFECT_DISCARD
- 15:08:46: hDeviceWindow: 4523126
- 15:08:46: Windowed: false
- 15:08:46: EnableAutoDepthStencil: false
- 15:08:46: AutoDepthStencilFormat: D3DFMT_D24S8
- 15:08:46: Flags: None
- 15:08:46: FullScreen_RefreshRateInHz: 144
- 15:08:46: PresentationInterval: 2147483648
- 15:08:46: };
- 15:08:46: successfully set up d3d9 hooks
- 15:08:46: D3D9Present called
- 15:08:46: DXGI Present
- 15:08:46: GL Present
- 15:08:46: DirectDraw capture: Windows 8 not supported yet
- 15:08:46: (half life scientist) everything.. seems to be in order
- 15:08:46: DoD3D9CPUHook: success
- 15:08:46: D3D9Reset called
- 15:08:46: ---------------------- Cleared D3D9 Capture ----------------------
- 15:08:46: successfully set up d3d9 hooks
- 15:08:46: D3D9EndScene called
- 15:08:46: D3D9Present called
- 15:08:46: DoD3D9CPUHook: success
- 15:08:46: successfully capturing d3d9 frames via CPU
- 15:08:50: DirectDraw capture: Windows 8 not supported yet
- 15:09:05: D3D9Reset called
- 15:09:05: ---------------------- Cleared D3D9 Capture ----------------------
- 15:09:05: successfully set up d3d9 hooks
- 15:09:05: D3D9EndScene called
- 15:09:05: D3D9Present called
- 15:09:05: DoD3D9CPUHook: success
- 15:09:05: successfully capturing d3d9 frames via CPU
- 15:09:06: DirectDraw capture: Windows 8 not supported yet
- 15:09:26: D3D9Reset called
- 15:09:26: ---------------------- Cleared D3D9 Capture ----------------------
- 15:09:26: successfully set up d3d9 hooks
- 15:09:26: D3D9EndScene called
- 15:09:26: D3D9Present called
- 15:09:26: DoD3D9CPUHook: success
- 15:09:27: successfully capturing d3d9 frames via CPU
- 15:09:30: DirectDraw capture: Windows 8 not supported yet
- 15:09:49: D3D9Reset called
- 15:09:49: ---------------------- Cleared D3D9 Capture ----------------------
- 15:09:49: successfully set up d3d9 hooks
- 15:09:49: D3D9EndScene called
- 15:09:49: D3D9Present called
- 15:09:49: DoD3D9CPUHook: success
- 15:09:49: successfully capturing d3d9 frames via CPU
- 15:09:50: DirectDraw capture: Windows 8 not supported yet
- 15:13:11: D3D9Reset called
- 15:13:11: ---------------------- Cleared D3D9 Capture ----------------------
- 15:13:11: successfully set up d3d9 hooks
- 15:13:11: D3D9EndScene called
- 15:13:11: D3D9Present called
- 15:13:11: DoD3D9CPUHook: success
- 15:13:11: successfully capturing d3d9 frames via CPU
- 15:13:14: DirectDraw capture: Windows 8 not supported yet
- 15:14:16: ---------------------- Cleared D3D9 Capture ----------------------
- 15:14:16: D3D9EndScene called
- 15:14:16: D3D9Present called
- 15:14:18: DirectDraw capture: Windows 8 not supported yet
- 15:14:18: D3D9Reset called
- 15:14:18: ---------------------- Cleared D3D9 Capture ----------------------
- 15:14:19: successfully set up d3d9 hooks
- 15:14:19: D3D9EndScene called
- 15:14:19: D3D9Present called
- 15:14:22: DirectDraw capture: Windows 8 not supported yet
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