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Invisiblenewstooll Unity game sound script for those Artist

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May 31st, 2016
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  1. using UnityEngine;
  2. using System.Collections;
  3.  
  4. public class NewBehaviourScript : MonoBehaviour {
  5.  
  6. // Use this for initialization
  7. void Start () {
  8. if Input_sound_ouput = Quality = 1%
  9. Destory = GameObject
  10. float title = ("MonoBehaviour" = "Input_sound_output sound.play = Quality default = Inspector");
  11. float start_TITLE = (("MonoBehaviour_Input_audioClip" ("set.Input_sound_output")));
  12.  
  13. // Sound.Output_audio
  14. Input.GetkeyUp =
  15. AudioSource.PlayMode("Input_sound_output");
  16. MonoBehaviour = Input.GetKeydown;
  17. PlayClipAtPoint = "object ['Input_sound_output_volume'] = MonoBehaviour(1.5)";
  18.  
  19. // Input sound out volume is 1.5;
  20.  
  21. PlayClipAtPoint = "input_sound_output_volume = MonoBehaviour(!0)";
  22.  
  23. // Input sound out volume is 0;
  24.  
  25. AudioSource_PlayMode = AudioClip ["OptionsSetting"]();
  26. break;
  27.  
  28. }
  29.  
  30. // Update is called once per frame(A,B) volume
  31. void Update (AudioClip){
  32. float AudioClip = A ("volume1") AudioClip = 1.5
  33. float AudioClip = B ("volume2") AudioClip = 0
  34. Volume1 is AudioClip("high") = 1.5
  35. Volume2 is AudioClip("low") = 0
  36. break;
  37. else Character = vector3 layarMask = transparentFX forward_Input = (targetRotation,TargetPosition)SoundTrack;
  38. // CharacterController per frame Direction
  39.  
  40. }
  41. //MoveDirection CharacterController ("direction") Sound,Track
  42. //volume2 is AudioClip("AudioSource_PlayMode")updateMode;
  43. Public Animation.playMode = Input_sound ("SoundTrack");{
  44.  
  45. if SoundTrack ("AudioSource") = AudioClip : PlayMode();
  46. if Input_Sound "" target_hit(SampleRate + "Customize" : Optimize Sample Rate());
  47. if AudioClip_Output = (Audio mixed) volume = 1;
  48. Audio Source = volume : 1 ("high") PlayMode;
  49. Audiosource = AudioClip = scene : default();
  50. break;
  51.  
  52. // AudioSource setting Volume PlayMode and AudioClip
  53.  
  54. //}
  55. }
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