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- Name: Hildebrand of Ormia
- Class: Cavalier
- Character Specific Skill: Luna
- Affinity: Water
- Personal Fault: Hands off the Healers: This character cannot attack units that are equipped with a Heal staff.
- Personal Skill: Champion of the Lists: Gains +10 Hit and Evade when fighting mounted units.
- Personal Skill: Cheap Steel, Bah!: Gains +10 crit when fighting units with the Armored skill.
- //Personal Skill: ??
- Preferred stats: STR, SPD
- Weapon profs: Sper (D), Thru (C), Lance (D), Sword (D)
- Level: 13
- Total Level: 13
- Starting Progression: 335%
- HP: 20 (50%)
- STR: 5+2 (50%)
- MAG: 0
- SKL: 5+1 (65%)
- CON: 8+1 (23 when mounted)
- AID: 7+1 (22 when mounted)
- LCK: 2 (25%)
- DEF: 4 (55%)
- RES: 1 (40%)
- SPD: 5 (45%)
- MOV: 5 (7 when mounted)
- First class lvl2: +HP, STR, SKL, DEF, RES
- First class lvl3: +HP, SKL, SPD
- First class lvl4: +STR, SKL, RES
- First class lvl5: +HP, DEF, RES, SPD
- First class lvl6: +STR, SKL, DEF
- First class lvl7: +HP, SKL
- First class lvl8: +STR, DEF, SPD
- First class lvl9: +HP, STR, SKL, LCK, DEF
- First class lvl10: +STR, SKL, DEF
- First class lvl11: +SKL, RES, SPD
- First class lvl12: +SKL, SPD
- First class lvl13: +STR, LCK, DEF, RES
- Current stats:
- HP: 25 (50%)
- STR: 14 (50%)
- MAG: 0
- SKL: 15 (65%)
- CON: 9 (23 when mounted)
- AID: 8 (22 when mounted)
- LCK: 4 (25%)
- DEF: 11 (55%)
- RES: 6 (40%)
- SPD: 10 (45%)
- MOV: 5 (7 when mounted)
- [code]Inventory:
- Name Type () RNG MT WT CR Hit QL
- Slim Sword Thru (E) 1 4 3 10 100 29/30 [E]
- Iron Javelin Sper (E)1-2 6 8 0 75 39/45
- Vulnerary (2/3)
- [/code]
- Battle stats (Slim Sword):
- AT: 18
- Hit: 132
- AS: 10
- Eva: 24
- Crt: 17
- DG: 4
- Battle stats (Iron Javelin):
- AT: 20
- Hit: 107
- AS: 10
- Eva: 24
- Crt: 7
- DG: 4
- Bio:
- Born and raised to a highborn Ormian family, Hildebrand serves as the arms trainer for Prince Aliberti. His early years were spent learning the ways of chivalry and warfare as a squire. A respected tournament fighter, he was badly wounded in one jousting event when an errant lance thrust pierced his helmet and scored a long gash across his face. Hildebrand blacked out from the pain and fell badly, injuring his spine. Such a wound would have been crippling were it not for the work of skilled healers, and even with their magic he was bed-ridden for months. Only just recently on his feet again after his long recovery, he has lost much of his former might and skill. Still, that matters not; his liege requires assistance and he will ride to meet the call.
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