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Battleeye -- script.txt -- [Grave Cross Script]

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Aug 27th, 2013
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  1. 1 101000
  2. 1 action_crate1
  3. 1 actionKeys !"if (_dikCode in (actionKeys \"GetOver\")) then {"
  4. 1 activateAddons
  5. 1 addAction !"s_player_holderPickup = _holder addAction [format[(localize \"str_init_take\"),_name]" !"raddActioncode" !"\"addAction\"," !"= player addAction [format[localize \"str_" !"_action = player addAction [format[(localize \"str_init_take\"),_name]," !"_action = player addAction [format[(localize \"STR_DAYZ_CODE_1\"),_name], \"" !"s_player_grabflare = player addAction [format[localize \"str_actions_medical_15\",_text], \"" !"_action = _vehicle addAction [format[\"Add AMMO to %1\",_weaponName], \"" !"raddActioncode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addAction.sqf')" !"raddAction = 'addAction'"
  6. 1 addBackpack !"_holder addbackpackcargoGlobal [_x,(_objWpnQty select _countr)];" !"_newUnit addBackpack _newBackpackType;" !"player addBackpack _backpackType;" !"player addBackpack _bcpk;" !"player addBackpack _ba"
  7. 1 addCamShake !"addCamShake [5, 0.5, 25];" !"addCamShake [2, 1, 25];" !"addCamShake [15, 0.8, 25];" !"addCamShake [2, 0.5, 25];" !"addCamShake [_temp,(_looptime + 1),30];"
  8. 1 addMagazine !"(getPosATL player)] spawn player_alertZombies;\n\nplayer addMagazine \"ItemWaterbottle\";\n};" !"player removeMagazine _meat;\nplayer addMagazine _meatcooked;\nif !(_meat in magazines player) exitWith" !"publicVariable \"PVDZ_hlt_Morphine\";\n} else {\nplayer addMagazine \"ItemMorphine\";\nr_interrupt = false;" !"player addMagazine [\"Quiver\",_qty_quiverarrows];" !"for \"_i\" from 1 to _qtynew_create_mags_full do {" !"raddMagazineCargocode={diag_log(\"WARNING illegal RE raddMagazineCargocode with args:\"+str(_this));};" !"addMagazineCargo" !"raddMagazinecode" !"player addMagazine _magType;" !"_animalbody addMagazine _rawfoodtype;" !"_agent addMagazine _loot;" !"ile >> \"cfgmagazines\" >> (configName _item))) then {_unit addMagazine configName _item;};" !"player addMagazine 'machete_swing';" !"if (typeName _x == \"ARRAY\") then {_newUnit addMagazine [_x select 0,_x select 1] } else { _newUnit addMagazine _x" !"player addMagazine 'crowbar_swing';" !"player addMagazine _x;" !"player addMagazine [_item,_val];" !"raddMagazinecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addMagazine.sqf')" !"player addMagazine \"ItemBandage\";" !"raddMagazine = 'addMagazine'" !"\"addMagazine\"," !"wUnit addMagazine _x };"
  9. 1 addSwitchableUnit !"addSwitchableUnit _newUnit;" !"addSwitchableUnit dayz_originalPlayer;"
  10. 1 addWeapon !"addWeaponCargo" !"raddWeaponcode" !"player addWeapon \"Loot\";" !"player addWeapon" !"player addWeapon \"Flare\";" !"igfile >> \"cfgweapons\" >> (configName _item))) then {_unit addWeapon configName _item;};" !"raddWeapon = 'addWeapon'" !"_newUnit addWeapon _x;" !"\"addWeapon\"," !"player addWeapon _x;" !"raddWeaponcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeapon.sqf')"
  11. 1 allMissionObjects !"{ _id = [_x,0] spawn object_roadFlare } forEach (allMissionObjects \"RoadFlare\");" !"} forEach allMissionObjects \"SpawnableWreck\";"
  12. 1 allowDamage !"_object allowDamage false;" !"player allowDamage false;" !"player allowDamage true;"
  13. 1 allowDammage !"this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
  14. 1 attachObject !"lightAttachObject"
  15. //1 attachTo !"_smoke = \"#particlesource\" createVehicleLocal _pos;\n_smoke attachto [_v,[0,0,0],\"destructionEffect1\"];" !"_bolt attachTo [_hitObject,_val,_hitMemoryPt];" !"_flare attachTo [player,[0,0,0],\"granat2\"];" !"_fl attachto [_v,[0,0,0],\"destructionEffect2\"]" !"_point attachTo [_unit,_modelPos,_wound];"
  16. 1 BIS_Effects_AirDestructionStage !"BIS_Effects_AirDestructionStage2 = compile preprocessFileLineNumbers" !"%2]spawn BIS_Effects_AirDestructionStage2\",_int, _t];" !"BIS_Effects_AirDestructionStage2=compile preprocessFileLineNumbers"
  17. 1 BIS_MPF_ServerPersistentCallsArray
  18. 1 buttonSetAction !"buttonSetAction [104,\"\"];"
  19. 1 campaignConfigFile !"_pathConfig = [configfile,campaignconfigfile,missionconfigfile] select _t"
  20. 1 clearMagazineCargo !"rclearMagazineCargocode" !"rclearMagazineCargocode = compile PreprocessFile (BIS_PathMPscriptCommands + 'clearMagazineCargo.sqf')" !"apon\",\"addWeaponCargo\",\"addWPCur\",\"animate\",\"callVar\",\"clearMagazineCargo\",\"clearWeaponCargo\",\"createDiaryRecord\",\"createMarkerL" !"\"clearMagazineCargo\"," !"rclearMagazineCargo = 'clearMagazineCargo'" !"clearMagazineCargoGlobal _firePlace;"
  21. 1 clearVehicleInit !"etDropInterval _dr;_i=_i+1;sleep 0.2;};};_pos=getpos _v;clearVehicleInit _v;if!(isDedicated)then{deletevehicle _fl;deletevehicle" !"clearVehicleInit _v;" !";_pos=getpos _v;clearVehicleInit _v;if!(isDedicated)then{deletevehicle _fl;deletevehicle _sm;};if(surfaceiswater(_pos)&&(_pos se"
  22. 1 clearWeaponCargo !"rclearWeaponCargocode" !"rclearWeaponCargocode = compile PreprocessFile (BIS_PathMPscriptCommands + 'clearWeaponCargo.sqf')" !"apon\",\"addWeaponCargo\",\"addWPCur\",\"animate\",\"callVar\",\"clearMagazineCargo\",\"clearWeaponCargo\",\"createDiaryRecord\",\"createMarkerL" !"\"clearWeaponCargo\"," !"earMagazineCargo\",\"clearWeaponCargo\",\"createDiaryRecord\",\"createMarkerLocal\",\"createSimpleTask\",\"createTaskSet\",\"debugLog\",\"dele" !"rclearWeaponCargo = 'clearWeaponCargo'" !"clearWeaponCargoGlobal _firePlace"
  23. 1 closeDialog !"closeDialog 0;dayz_selectGender = 'Survivor2_DZ';" !"if ((_this select 1) == 22) then {closeDialog 129; true} else {false}" !"closeDialog 0;" !"closeDialog 0;};"
  24. 1 combatMode !"setCombatMode"
  25. 1 commander !="IsLeader + VehicleCommander"
  26. 1 commandingMenu !="\"showCommandingMenu\"" !"rshowCommandingMenucode" !"'showCommandingMenu'" !"rshowCommandingMenucode" !"\"showCommandingMenu\"," !"Description\",\"setTaskState\",\"setWPdesc\",\"setWPtype\",\"showCommandingMenu\",\"sideChat\",\"sideRadio\",\"skiptime\",\"spawn\",\"switchAction" !"c\",\"setWPtype\",\"showCommandingMenu\",\"sideChat\",\"sideRadio\",\"skiptime\",\"spawn\",\"switchAction\",\"switchCamera\",\"taskHint\",\"titleCut" !"rshowCommandingMenucode = compile PreprocessFile (BIS_PathMPscriptCommands + 'showCommandingMenu.sqf')" !"osLocal\",\"setObjectTexture\",\"setSimpleTaskDescription\",\"setTaskState\",\"setWPdesc\",\"setWPtype\",\"showCommandingMenu\",\"sideChat\",\"s" !"rshowCommandingMenu = 'showCommandingMenu'" !",\"setWPtype\",\"showCommandingMenu\",\"sideChat\",\"sideRadio\",\"skiptime\",\"spawn\",\"switchAction\",\"switchCamera\",\"taskHint\",\"titleCut\","
  27. 1 commandStop !"NotEmpty + CommandsToPilot"
  28. 1 composeText !"_text = composetext _finalArray;"
  29. 1 createAgent !"if (_type == \"DZ_Pastor\") then { _agent = createAgent [_type, _Pos, [], 0, \"NONE\"]; } else { _agent = createAgen" !"_agent = createAgent [_type, _Pos, [], 0, \"FORM\"]; };" !"_agent = createAgent [_type, _position, [], _radius, _method];"
  30. 1 createCenter !"createcenter sidelogic"
  31. 1 createDialog !"createDialog 'horde_journal_front_cover';" !"createDialog \"horde_journal_front_cover\";" !"createDialog 'horde_journal_pages_bandits';" !"createDialog 'horde_journal_pages_journal_humanity';" !"createDialog 'horde_journal_pages_headshots';" !"createDialog 'horde_journal_pages_humanity_art';" !"createDialog 'horde_journal_pages_murders';" !"createDialog 'horde_journal_pages_zombies';" !"createDialog \"RscDisplayGenderSelect\";"
  32. 1 createGearDialog !"createGearDialog [player, \"RscDisplayGear\"];"
  33. 1 createGroup !"_group = createGroup west;" !"BIS_MPF_dummygroup = createGroup sideLogic;" !"_group = createGroup west;"
  34. 1 createMarker !"\"createMarkerLocal\"" !"BIS_GITA_fnc_createMarkers" !"rcreateMarkerLocalcode" !"os \"respawn_west\", _debug] call BIS_fnc_areEqual)) then {" !"_markerstr = createMarkerLocal [\"MaxZeds\", _position]" !"'createMarkerLocal'" !"'createMarkerLocal.sqf'" !"rcreateMarkerLocalcode={diag_log(\"FACO RE(DEL)rcreateMarkerLocalcode args:\"+str(_this));};"
  35. 1 createMenu !"BIS_fnc_createmenu"
  36. 1 createSimpleTask !"rcreateSimpleTaskcode" !"rcreateSimpleTask = 'createSimpleTask'" !"createDiaryRecord\",\"createMarkerLocal\",\"createSimpleTask\",\"createTaskSet\",\"debugLog\",\"deleteWP\",\"enablesimulation\",\"endMission\"," !"\"createSimpleTask\"," !"earMagazineCargo\",\"clearWeaponCargo\",\"createDiaryRecord\",\"createMarkerLocal\",\"createSimpleTask\",\"createTaskSet\",\"debugLog\",\"dele" !"rcreateSimpleTaskcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'createSimpleTask.sqf')"
  37. 1 createSoundSource !"_snd = createSoundSource [\"Sound_Fire\", getpos _v," !"a = createSoundSource[\"Sound_Flies\",getpos (_this" !"_snd = createSoundSource [\"Sound_Fire\", getpos _v, [], 0];" !"_sound = createSoundSource[\"Sound_Flies\",_" !"_sound = createSoundSource[\"Sound_Flies\",_pos" !"a = createSoundSource[\"Sound_Flies\",getpos (_t"
  38. 1 createTask !="createTaskSet" !"_newUnit = _group createUnit [_class,getMarkerPos \"respawn_west\",[],0,\"NONE\"];" !"BIS_EW_fnc_createtask" !"_task = _this createTask [[_taskType], 1.0];"
  39. 1 createUnit !"_newUnit = _group createUnit [_class,dayz_spawnPos" !"_newUnit = _group createUnit [_class,getMarkerPos \"respawn_west\",[],0,\"NONE\"];" !"BIS_MPF_logic = BIS_MPF_dummygroup createUnit [\"Logic\", [1000,10,0], [], 0, \"NONE\"];" !"_newUnit = _group createUnit [_class,dayz_spawnPos," !"_newUnit = _group createUnit [_class,dayz_spawnPos,[],0,\"NONE\"];"
  40. 1 createVehicle !"lights\house_lights.sqf" !createVehicleLocal !"_bolt = createVehicle [\"WoodenArrowF\", _endPos, [], 0, \"CAN_COLLIDE\"];\n_bolt se" !"spawn player_alertZombies;" !="createVehicleLocal" !"_item = createVehicle [\"WeaponHolder\", _iPos, [], _radius, \"CAN_COLLIDE\"];" !"_item = createVehicle [\"WeaponHolder\", position player, [], 0.0, \"CAN_COLLIDE\"]"
  41. 1 createVehicleLocal !"_source = \"#particlesource\" createVehicleLocal getpos (_this select 0);" !"_object = _type createVehicleLocal [_position select 0,_position select 1,-100];" !"_obj = _class createVehicleLocal (getMarkerpos \"respawn_west\");" !"_obj = _class createVehicleLocal _new;" !"\"#lightpoint\" createVehicleLocal (getPosATL _flare);" !"_object = _type createVehicleLocal _position;" !"\"#particlesource\" createVehicleLocal _x;" !"\"Logic\" createVehicleLocal getPosATL _unit;" !"\"#particlesource\" createVehicleLocal getPosATL _unit;" !"_Crater= \"CraterLong\" createvehiclelocal [_pos select 0, _pos select 1, 0];" !"\"#particlesource\" createVehicleLocal _pos;" !"\"#particlesource\" createVehicleLocal getpos _v;"
  42. 1 ctrlActivate !"_cancel = _display displayCtrl 2;\nif (_close) then {\nctrlActivate _cancel;" !"ctrlActivate _control;"
  43. 1 ctrlCommit !"_adminGroupIDC ctrlCommit _delay;\n};\n_editPwdBackground = _display displayCtrl 1123;" !"_control ctrlCommit 0" !"_textControl ctrlcommit 0.01" !"_primaryWeaponControl ctrlCommit 0.0;" !"_control ctrlCommit 0;" !"(_controlsBuffer select _x) ctrlCommit _ctrl_delay;" !"_group ctrlCommit 0;" !"_ctrl1 ctrlCommit 1;" !"ctrlCommit 0;"
  44. 1 ctrlEnable !"_control ctrlenable false" !"_adminGroupIDC ctrlEnable _isAdmin" !"_btnAbort ctrlEnable false;" !"_disp_ctrl ctrlEnable true;" !"_btnAbort ctrlEnable fals"
  45. 1 ctrlParent !"_display = ctrlParent _control;" !"_dialog = ctrlParent _control;"
  46. 1 ctrlPosition !"((ctrlPosition _delayControl) select 1)" !"_pos = ctrlPosition _group;" !"_pos = ctrlPosition _group;" !"_pos = ctrlPosition _group;" !"_posX = ((ctrlPosition _disp_ctrl) select 0)+ (_move_ctrl select 0);" !"_pos = ctrlPosition _control;" !"_y = (ctrlPosition _control) select 1;" !"_ctrl1Pos = ctrlPosition _ctrl1;" !"= ctrlPosition _control;" !"_grpPos = ctrlPosition _control;"
  47. 1 ctrlSetEventHandler !"_menu ctrlSetEventHandler [\"ButtonClick" !"_menu ctrlSetEventHandler [\"ButtonClick\",_compile];"
  48. 1 ctrlSetStructuredText !"space getVariable \"horde_myDisplay\") displayCtrl _x) ctrlSetStructuredText parseText format [\"%1\", _b];\n} forEach _need_to_blank" !"space getVariable \"horde_myDisplay\") displayCtrl _x) ctrlSetStructuredText parseText format [\"%1\", _5];\n};\nif (_count == _full_b" !"ace getVariable \"horde_myDisplay\") displayCtrl 1800) ctrlSetStructuredText parseText format [_str_left_text, _1, _2, _3, _4, _5," !"ace getVariable \"horde_myDisplay\") displayCtrl 1801) ctrlSetStructuredText parseText format [\"%1\", _top_value];" !"_descriptionControl ctrlSetStructuredText parseText(_selectedItemDescription);"
  49. 1 ctrlShow !"ctrlShow [1906, false];\n((uiNamespace getVariable \"horde_myDisplay\")" !"((_this select 0) displayctrl 8401) ctrlshow false" !"_control ctrlShow true;" !"(_display displayCtrl 1302) ctrlShow true;" !"_ctrlFracture ctrlShow true;" !"_group ctrlShow true;" !"_menu ctrlShow false;" !"_control ctrlShow false;" !"(_display displayCtrl 1301) ctrlShow true;"
  50. 1 ctrlText !"_password = ctrlText _editPassControl;" !"_return = ctrlText _control;"
  51. 1 currentMuzzle !"_currentWpn = currentMuzzle player;" !"_currentWpn = currentMuzzle player;"
  52. 1 currentTask !="\"setCurrentTask\"" !="\"setCurrentTaskArrays\"" !"rsetCurrentTaskArrayscode" !"rsetCurrentTask" !"rsetCurrentTaskArrays" !"'setCurrentTaskArrays.sqf'" !"rsetCurrentTaskcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setCurrentTask.sqf')" !"rsetCurrentTaskcode"
  53. 1 currentWeapon !"_weapon = currentWeapon player;" !"\"_currentWeaponHolders\"" !"_move = switch (currentWeapon player) do {" !"if ((currentWeapon player == \"\")) then { player action [\"SWITCHWEAPON\"," !"_currentWpn = currentWeapon p"
  54. 1 currentZeroing
  55. 1 CursorOnGroupMember !"CursorOnGroupMemberSelected"
  56. 1 CursorOnGroupMemberSelected
  57. 1 cursorTarget !_cursorTarget !"dayz_myCursorTarget" !"_object = cursorTarget;" !"if (inflamed cursorTarget and _hasRawMeat and _canDo) then {" !"_unit = cursorTarget;" !"ursorTarget) and _isVehicle and !_isMan and _hasToolbox and (damage cursorTarget < 1)) then {" !"ursorTarget >= 2) and (count (crew cursorTarget))== 0 and ((vectorUp cursorTarget) select 2) < 0.5) then {" !"t = cursorTarget isKindOf \"TentStorage\";" !"_isVehicle = cursorTarget isKindOf \"AllVehicles\";" !"if(cursorTarget == dayz_hasFire and _canDo) then {" !"if (!isNull cursorTarget and !dayz_heartBeat) then {" !"_menClose = cursorTarget;"
  58. 1 cutText !"format[localize \"str_success_gutted_animal\",_text,_qty];\ncutText [_string, \"PLAIN DOWN\"];\n};" !"player removeMagazine \"ItemBloodbag\";\ncutText [\"Transfusion in progress, remain still...\"" !"0 cutText [\"\",\"BLACK\"];" !"cutText [\"\", \"BLACK\",0]" !"cutText [localize \"str_player_24\", \"PLAIN DOWN\"];" !"cutText [localize \"str_abort_playerclose\", \"PLAIN DOWN\"];" !"1 cutText [\"Disconnected!\", \"PLAIN\"];" !"cutText [\"\",\"BLACK OUT\"];" !"cutText [localize \"STR_DAYZ_CODE_2\", \"PLAIN DOWN\"];" !"cutText [localize \"str_fireplace_01\", \"PLAIN DOWN\"]" !"cutText [localize \"str_player_25\", \"PLAIN DOWN\"];" !"3100 cuttext [\"\",\"plain\"];" !"1 cutText [\"\", \"BLACK\",0];" !"cutText [format[localize \"str_abort_playerclose\",_text], \"PLAIN DOWN\"" !"startLoadingScreen[\"\",\"RscDisplayLoadCustom\"];cutText[\"\",\"BLACK OUT\"];enableSaving[false,false];dayzHiveRequest=[];" !"(Killed by %1%2)\",AttackedByName,_tmp];999 cutText[_killmsg,\"PLAIN DOWN\",7];diag_log(format[\"KILLERMSG Last atta" !"cutText [format[localize \"str_player_05\"" !"{cutText [(localize \"str_player_21\") , \"PLAIN DOWN\"]};" !"1 cutText [\"\", \"PLAIN\"];" !"azines == 0) && (count (magazines player) > 0 )) exitWith {cutText [\"can't count magazines!\", \"PLAIN DOWN\"]};" !"if (_onLadder) exitWith {cutText [(localize \"str_player_21\") , \"PLAIN DOWN\"]};" !"cutText[localize \"str_medical_healing\", \"PLAIN\", 2];" !"cutText [format[" !"1 cutText [\"Something went wrong! disconnect and" !"0 cutText [\"\", \"BLACK\",10];" !"0 cutText [\"\", \"BLACK IN\",3];" !"cutText [format[(localize \"str_player_consumed\"),_t"
  59. 1 damage !"if ((alive player) && (r_fracture_legs)) then { player SetDamage 1;};" !_damage !"\"firedDamage\"" !"if (alive player) then { player SetDamage 1;};" !"0.1 fadeSound 0;" !"if (((alive _y) AND {(local _y)}) AND {((damage _y == 0) AND {(_y distance _point > dayz_spawnArea+_ahead)})" !"local_zombieDamage" !"_damage" !"fn_damageActions.sqf" !"fnc_usec_damageUnconscious" !"allowDamage" !"vehicle_handleDamage" !"\"HandleDamage\"" !"fnc_usec_damageHandle" !"dayz_damageCounter" !"_damage = _this select 2;" !"_damage = _this select 2;" !"0.1 - 0.09 * speed * damage" !"ursorTarget) and _isVehicle and !_isMan and _hasToolbox and (damage cursorTarget < 1)) then {" !"ec_damageHandler;0} ];" !"fn_damageHandler.sqf\";sleep 0.05;player removeEventHandler[\"HandleDamage\",mydamage_eh1];mydamage_eh1=player addev" !"if (_damage" !"_damageOrg = _hitter getVariable[\"firedDamage\",0];" !"private[\"_unit\",\"_targets\",\"_move\",\"_damage\",\"_wound\",\"_index\",\"_cnt\",\"_sound\",\"_local\",\"_dir\",\"_hpList\"" !"player setdamage 0;" !"r_player_timeout = round(((random 2) * _damage) * 40);" !"_damage = _this select 1;" !"[_unit, \"damage\"] call server_updateObject;" !"fn_damageHandlerZ.sqf\"" !"_total = [_unit,_hit,_damage] call object_setHitServer;" !"1 - damage"
  60. 1 deActivateKey !"call (compile \"deactivateKey (_keyString + (str _i))\");"
  61. 1 deleteGroup !"group (_this select 0); deleteVehicle (_this select 0); deleteGroup _mygrp" !"deleteGroup _myGroup;" !"nctions_mainscope]]; _mygrp = group (_this select 0); deleteVehicle (_this select 0); deleteGroup _mygrp;};}; if (isnil 'RE" !"_functions_mainscope]]; _mygrp = group (_this select 0); deleteVehicle (_this select 0); deleteGroup _mygrp;};}; if (isnil" !"= group (_this select 0); deleteVehicle (_this select 0); deleteGroup _mygrp;};}; if (isnil 'RE') then {[] execVM '"
  62. 1 deleteMarker !"deleteMarkerLocal"
  63. 1 deleteMarkerLocal !"deleteMarkerLocal \"Agro80\";"
  64. 1 detach !"player removeAction s_player_dropflare;\ndetach _flare;\ns_player_grabflare = -1;\ns_player_removeflare = -1;"
  65. 1 dialog !"createDialog \"horde_journal_front_cover\";" !closeDialog !_dialog !"\"initDialog\"" !"createDialog \"RscDisplayGenderSelect\";" !"closeDialog 0;dayz_selectGender" !"'initDialog'" !"_control = _dialog displayCtrl _i" !"private [\"_control\",\"_dialog\",\"_deltaY\",\"_y\"];" !"_dialog = findDisplay 106;" !"_dialog = findDisplay 106;" !"lder\",\"_config\",\"_isOk\",\"_muzzles\",\"_playerID\",\"_claimedBy\",\"_text\",\"_control\",\"_dialog\",\"_item\",\"_val\",\"_max\",\"_bolts\",\"_quiver" !"private[\"_dialog\",\"_magazineArray\",\"_control\",\"_item\",\"_val\",\"_max\"];" !"!dialog" !"waitUntil { !dialog; };" !"_control = _dialog displayCtrl _i;" !"private [\"_dialog\",\"_control\",\"_magazineArray\",\"_item\",\"_val" !"(_dialog displayCtrl 345) ctrlsettext (localize \"STR_CA_ADV_HIDE\");" !"_dialog = ctrlParent _control;" !"private [\"_control\",\"_dialog\",\"_action\",\"_disp_ctrl\",\"_OPT_advanced_array\",\"_in_delay\",\"_no_move\",\"_hidden" !"if ( isNull _dialog ) then {"
  66. 1 direction !"[round(direction player),getPosATL player];" !"_dir = direction _obj;" !"\"direction\"" !"weaponDirection" !"eyeDirection" !"player setVelocity [(velocity player select 0) + 1.5 * sin direction player, (" !"[round(direction player),_charPos];" !"_dir = getNumber (_config >> \"direction\");" !"_worldspace = [round(direction player),getPosATL player];" !"player setVelocity [(velocity player select 0) + 1.5 * sin direction player," !"_eyeDir = direction _x;"
  67. 1 disableAI !"this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !"_agent disableAI \"FSM\";" !"disableAI \"FSM\";" !"_agent disableAI \"AUTOTARGET\";"
  68. 1 disableConversation !"player disableConversation true;"
  69. 1 disableUserInput !"disableUserInput false;" !"disableUserInput true;"
  70. 1 doMove !="_unit domove _pos" !"_agent doMove (getPosATL player);"
  71. 1 driver !"CPDriver" !"_targets set [count _targets, driver _refObj];" !"_targets set [count _targets, driver _refObj];" !"if ((_speed > _topSpeed) && (alive player) && ((driver (vehicle player) == player) or (isNull (driver (vehicle play"
  72. 1 enableSimulation !="\"enablesimulation\"" !"'enablesimulation.sqf'" !"renablesimulation" !"renablesimulationcode" !"this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !"dayz_originalPlayer enableSimulation true;" !"player enableSimulation false;" !"player enableSimulation true;"
  73. 1 forceSpeed !"_unit forceSpeed ceil(random(3^0.5)^2)*2;" !"_agent forceSpeed 2;" !"_unit forceSpeed 2;" !"_agent forceSpeed 6;"
  74. 1 gearSlotData !"_mag = gearSlotData _control;" !"_item = gearSlotData _control" !"_item = gearSlotData _control;" !"_item = gearSlotData _control;"
  75. 1 getFSMVariable !"_lieDown = _dogHandle getFSMVariable \"_actionLieDown\";"
  76. 1 getMagazineCargo !"_magazines = getMagazineCargo _obj;" !"_mag_arr = getMagazineCargo _backpack;" !"iag_log str(getMagazineCargo unitBackpack _newUnit);" !"_magazines = (getMagazineCargo _object) select 1;" !"_backpackMag = getMagazineCargo uni" !"_backpackMag = getMagazineCargo unitBackpack player;" !"getMagazineCargo dayz_myBackpack;" !"dayz_myBackpackMags = getMagazineCargo dayz_myBackpack;" !"_mags = getMagazineCargo _firePlace"
  77. 1 getPlayerUID !"_victimUID = getPlayerUID _unit;" !"_sourceUID = getPlayerUID _source;" !"deathHandled = true;" !"PVDZ_plr_Discorem = getPlayerUID player;" !"er)and(alive Player)and(player==player)};_uid=(getPlayerUID vehicle player);" !"_playerUID = getPlayerUID player;" !"_playerID = getPlayerUID player;" !"yName==\"\")})then{AttackedByName=getPlayerUID _klr;};_weapon=weaponState _klr;_weapon=if(_weapon select 0==\"Throw\")then{_weapon s" !"ame==\"\")})then{AttackedByName=getPlayerUID _klr;};_weapon=weaponState _klr;_weapon=if(_weapon select 0==\"Throw\")then{_weapon sel"
  78. 1 getTerrainHeightASL !"_terrainHeight = getTerrainHeightASL [_curpos select 0, _curpos select 1];"
  79. 1 hasWeapon !"if (player hasWeapon \"ItemWatch\") then" !"if (isnil 'BIS_fnc_hasWeapon' || false) then {" !"if (player hasWeapon \"MeleeCrowbar\") then {"
  80. 1 hideBody !"addPublicVariableEventHandler {hideBody (_this select 1)}" !"\"dayzHideBody\"" !="dayzHideBody = objNull" !"hideBody _body;" !"PVDZ_obj_HideBody" !"licVariableEventHandler{(_this select 1)call fnc_usec_damageVehicle};\"dayzHideBody\"addPublicVariableEventHandler{hideBody(_this"
  81. 1 hideObject !"rhideObjectcode" !"rhideObjectcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'hideObject.sqf')" !",\"globalRadio\",\"groupChat\",\"groupRadio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kbtell\",\"land\",\"move" !"dio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kbtell\",\"land\",\"move\",\"moveIn\",\"playAction\",\"playAction" !"\"hideObject\"" !"sion\",\"globalChat\",\"globalRadio\",\"groupChat\",\"groupRadio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kb" !"rhideObject = 'hideObject'"
  82. 1 hint !"hintC" !"hintSilent" !"rhintcode" !"'BIS_fnc_hints'" !"'hint.sqf'" !"player_taskHint" !"rtaskHint = 'taskHint'" !"rhint = 'hint'" !"rhintcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'hint.sqf')" !",\"globalRadio\",\"groupChat\",\"groupRadio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kbtell\",\"land\",\"move" !"dio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kbtell\",\"land\",\"move\",\"moveIn\",\"playAction\",\"playAction" !"sion\",\"globalChat\",\"globalRadio\",\"groupChat\",\"groupRadio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kb" !"\"hint\","
  83. 1 hintC !"rhintcode" !"rhintCcode" !"rtaskHintcode" !"\"hintC\"," !",\"globalRadio\",\"groupChat\",\"groupRadio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kbtell\",\"land\",\"move" !"rhintC = 'hintC'" !"dio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kbtell\",\"land\",\"move\",\"moveIn\",\"playAction\",\"playAction" !"sion\",\"globalChat\",\"globalRadio\",\"groupChat\",\"groupRadio\",\"hideObject\",\"hint\",\"hintC\",\"kbAddTopic\",\"kbreact\",\"kbRemoveTopic\",\"kb" !"rhintCcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'hintC.sqf')"
  84. 1 hintSilent !"dayz_HintMontior = [] spawn {" !"hintSilent parseText format [\"" !"hintSilent \"\";"
  85. 1 inflame !"inflamed" !"if(({inflame" !"(_this select 0) inflame true"
  86. 1 isAgent !"r(group(vehicle _klr));};if((!(isPlayer _klr))AND{(isAgent teamMember _klr)})then{_klr=agent(teamMember _klr);};};if((isPlayer _"
  87. 1 isFlatEmpty !"_x = _new isflatempty [\n0, \n0, \n0.1*_size, \n_size, \n1, \nfalse, \nif (_isPlayer) t" !"if (!((count (_testPos isFlatEmpty [_objDist, 0, _maxGradient, _objDist max 5, _waterMode, _s"
  88. 1 isFormationLeader
  89. 1 isKeyActive !"if (isKeyActive (_keyString + (str _i))) then"
  90. 1 isShowing3DIcons
  91. 1 join !"joinSilent" !"joinAsSilent"
  92. 1 joinAsSilent
  93. 1 joinSilent !"[_body] joinSilent dayz_firstGroup;"
  94. 1 lbClear
  95. 1 lbCurSel !"displayCtrl 101;\n_selectedUserIndex = lbCurSel _lbUsersControl;\n_selectedUser = _lbUsersControl lbValue" !"_index = lbCurSel _lbcontrol;" !"= lbCurSel _lbcontrol;"
  96. 1 lbData !"_selectedUserData = _lbUsersControl lbData _x; \n\nfor [{_y=0},{_y < count(playableUnits)},{_y=_y+1}] do" !"_lbselected = _control lbData _lbindex;"
  97. 1 lbSetData
  98. 1 lbSetValue !"*rating(playableUnits select _y);\n_lbUsersControl lbSetValue [_x, _rating];\nif (_rating > 0) then"
  99. 1 lbText !"_selectedUserText = _lbUsersControl lbText _selectedUserIndex"
  100. 1 lbValue !"_selectedUser = _lbUsersControl lbValue "
  101. 1 list_vec
  102. 1 lnbAddColumn
  103. 1 lnbData !"_selectedItem = _lbcontrol lnbData [_index,1];"
  104. 1 lnbDeleteRow !"_lbcontrol lnbDeleteRow _x;"
  105. 1 lnbText !"_selectedItemCountLeft = _lbcontrol lnbText [_index,0];"
  106. 1 mapCenterOnCamera
  107. 1 mapGridPosition
  108. 1 markerBrush !"setMarkerBrush"
  109. 1 markerShape !"setMarkerShape"
  110. 1 menu !_menu !commandingMenu !createMenu !BIS_fnc_kbMenu !BIS_fnc_commsMenuCreate !BIS_fnc_commsMenuToggleAvailability !BIS_fnc_commsMenuToggleVisibility !BIS_fnc_createmenu !gear_ui_offMenu !"\"showCommandingMenu\"" !" 'BIS_fnc_commsMenu" !" 'BIS_fnc_createmenu' "
  111. 1 modelToWorld !"_pos = player modeltoWorld [0,1,0];\n\n_item = createVehicle [\"WeaponHolder\", _pos, []" !"_pos modeltoworld [0,_size/2,0]" !"_bsz_pos = _obj modelToWorld _bsz_pos;" !"_cornerLow = _this ModeltoWorld (_boundingBox select 0);" !"_pos = _unit modelToWorld [ sin(_deg) * _trip, cos(_deg) * _trip, 0];" !"_iPos = _obj modelToWorld _x;"
  112. 1 moonIntensity !"+ moonIntensity"
  113. 1 moveTo !moveToFailed !movetocompleted !"_animal moveto _movepos;" !="kbRemoveTopic" !="_unit moveTo _pos" !"_agent moveto _initpos;" !"_agent moveTo _targetPos;" !"_unit moveTo _pos;" !"_agent moveTo _pos;" !"_agent moveTo _myDest;" !"_agent moveTo (getPosATL player);"
  114. 1 nearObjects !"_nearby = _position nearObjects [\"building\",_radius];" !"forEach(_plyr nearObjects["ReammoBox",20])"
  115. 1 owner !"\"_ownerID\"" !"\"owner\"" !"_flare setVariable [\"owner\",player,true];" !"setOwner" !"zombie_findOwner" !"_canPickLight = isNull (_nearLight getVariable [\"owner\",objNull]);"
  116. 1 playableUnits !"_local = { _unit distance _x < _dis; } count playableUnits <= 1;" !"!= _plr) AND (_x distance _y < dayz_cantseeDist)} count playableUnits) then {" !"count playableUnits == 0 and isServer" !"if (count playableUnits == 0 and isServer) then {" !"forEach playableUnits" !"(playableUnits select _y)" !"_list=playableUnits;_count=count _list;"
  117. 1 playScriptedMission
  118. 1 publicVariable !"publicVariableServer" !"addPublicVariableEventHandler" !"publicVariable \"BIS_" !"publicVariable \"PVDZ_" !"publicVariable \"dayzDiscoRem\";" !"publicVariable \"dayzHideBody\";" !"publicVariable \"dayzHitV\";" !"publicVariable \"dayzHumanity\";" !"publicVariable \"dayzLogin\";" !"publicVariable \"dayzLogin2\";" !"publicVariable \"dayzLoginRecord\";" !"publicVariable \"dayzPlayerSave\";" !"publicVariable \"dayzPublishObj\"" !"publicVariable \"dayzRoadFlare\";" !"publicVariable \"dayzSetFuel\";" !"publicVariable \"dayzUpdateVehicle\";" !"publicVariable \"\";" !"publicVariable \"usecBandage\";" !"publicVariable \"usecBleed\";" !"publicVariable \"usecEpi\";" !"publicVariable \"usecMorphine\";" !"publicVariable \"usecPainK\";"
  119. 1 reload !"\"reload\"" !"I should probably reload it" !"preloadCamera" !"dayz_preloadFinished" !"PRELOAD_" !"player_reloadMag" !"BIS_CPP_Muzzle_ForceReload" !"dayz_clientPreload" !"dayz_clientPreload and !(isNull _agent)" !"entPreload } do {" !"reload player;" !"dayz_clientPreload = true;"
  120. 1 removeAllEventHandlers !"_this removeAllEventHandlers \"HandleDamage\";"
  121. 1 removeAllWeapons !"\n\n\n\nremoveallweapons _v;\n\nif (local _v) then {_expl=\"HelicopterExploSmall\"" !"rremoveAllWeaponscode" !"removeAllWeapons _oldUn" !"rremoveAllWeapons = 'removeAllWeapons'" !"ion\",\"playActionnow\",\"playmove\",\"playmovenow\",\"playMusic\",\"playsound\",\"removeAction\",\"removeAllWeapons\",\"setCaptive\",\"setCurrent" !"ionnow\",\"playmove\",\"playmovenow\",\"playMusic\",\"playsound\",\"removeAction\",\"removeAllWeapons\",\"setCaptive\",\"setCurrentTask\",\"setCur" !"\"removeAllWeapons\"," !"removeAllWeapons _oldUnit;" !"rremoveAllWeaponscode = compile PreprocessFile (BIS_PathMPscriptCommands + 'removeAllWeapons.sqf')" !"sound\",\"removeAction\",\"removeAllWeapons\",\"setCaptive\",\"setCurrentTask\",\"setCurrentTaskArrays\",\"setDate\",\"setDir\",\"setGroupID\",\"s"
  122. 1 removeEventHandler !"player removeEventHandler [\"FiredNear\",eh_player_killed];" !"player removeEventHandler[\"HandleDamage\",mydamage_eh1];" !"player removeEventHandler[\"HandleDamage\",mydamage_eh1]"
  123. 1 removeMagazine !removeMagazines !"{_newUnit removeMagazine _x;} forEach magazines _newUnit;" !"if (_hasMeds) then {\nplayer removeMagazine _med;\n};\n\nplayer removeAction s_player_antiobiotic;" !"player removeMagazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\"" !"if (_isMedic and !_started) then {\nplayer removeMagazine \"ItemBloodbag\";" !"for \"_x\" from 1 to _qty do {\nplayer removeMagazine _meat;\nplayer addMagazine _meatcooked;" !"player removeMagazine \"ItemMorphine\";\n\n_unit setVariable [\"hit_legs\",0];" !"player removeMagazine _item;" !"player removeMagazine \"ItemBandage\";" !"player removeMagazine _itemorignal;" !"player removeMagazine 'crowbar_swing';" !"player removeMagazine _magType;" !"player removeMagazine \"ItemPainkiller\";" !"player removeMagazine \"ItemHeatPack\";"
  124. 1 removeMagazines !removeMagazinesTurret !"player removeMagazines \"ItemWaterbottleUnfilled\";" !"{player removeMagazines _x} forEach [\"hatchet_swing\"" !"player removeMagazines _create;" !"removeMagazinesTurret" !"{player removeMagazines _x} forEach MeleeMagazines;"
  125. 1 removeMagazinesTurret
  126. 1 removeWeapon !"player removeWeapon \"Melee"
  127. 1 reveal !"_fire setPos _location; \nplayer reveal _fire;\n\n_fire spawn player_fireMonitor;" !"player reveal _tent;" !"player reveal _bag;" !"player reveal _object;" !"_x reveal [_projectile,4];" !"player reveal _holder;" !"player reveal _unit;" !"reveal _x} forEach (nearestObjects [getPosATL player, [\"AllVehicles\",\"WeaponHolder\",\"StashSmall\",\"StashMedium\",\"TentStorage\",\"BuiltItems\"],"
  128. 1 sCode !"\"_slotsCode\"" !"rremoveAllWeaponscode" !"rsetCurrentTaskArrayscode"
  129. 1 scopeName !"scopeName \"loop\";" !"scopeName \"main\";" !"scopeName \""
  130. 1 scriptName !"scriptName \"Functions\\misc\\fn_damageHandler.sqf\";" !"scriptName \"Functions\\arrays\\fn_selectRandom.sqf\";" !"scriptName \"Functions\\misc\\fn_selfActions.sqf\";" !"scriptName \"Functions\\misc\\fn_damageActions.sqf\";" !"scriptName \"Functions" !"scriptName \"ui" !"scriptName \"missions_acr" !"scriptName \"MP" !"scriptName \"fn_flies.sqf\";"
  131. 1 selectBestPlaces !"selectbestplaces [_randrefpoint,dayz_animalDistance,_favouritezones" !"selectbestplaces [(getpos _agent),500,_favouritezones,10,5];"
  132. 1 selectNoPlayer
  133. 1 selectPlayer !"selectPlayer _newUnit;" !"selectPlayer dayz_originalPlayer;"
  134. 1 selectWeapon !"if(_currentWpn != \"\") then {_newUnit selectWeapon _currentWpn;};" !"player selectWeapon (_muzzles select 0);" !"player selectWeapon _currentWpn;"
  135. 1 server_hiveReadWrite
  136. 1 serverCommand !"serverCommandAvailable"
  137. 1 setCombatMode !"_agent setCombatMode \"RED\";" !"_agent setCombatMode" !"_agent setCombatMode \"RED\";"
  138. 1 setCurrentTask !"rsetCurrentTaskArrays" !"rsetCurrentTaskcode" !"'setCurrentTask'" !"'setCurrentTask.sqf'" !"rsetCurrentTaskcode={diag_log(\"FACO RE(DEL)rsetCurrentTaskcode args:\"+str(_this));};" !"rsetCurrentTaskcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setCurrentTask.sqf')" !"setCurrentTask\",\"setCurrentTaskArrays\",\"setDate\",\"setDir\",\"setGroupID\",\"setMarkerPosLocal\",\"setObjectTexture\",\"setSimpleTaskDesc" !"rsetCurrentTask = 'setCurrentTask'" !"\"setCurrentTask\"," !"sound\",\"removeAction\",\"removeAllWeapons\",\"setCaptive\",\"setCurrentTask\",\"setCurrentTaskArrays\",\"setDate\",\"setDir\",\"setGroupID\",\"s" !"ionnow\",\"playmove\",\"playmovenow\",\"playMusic\",\"playsound\",\"removeAction\",\"removeAllWeapons\",\"setCaptive\",\"setCurrentTask\",\"setCur"
  139. 1 setFog !"0 setFog _currentFog;" !"timeUntilCompletion setFog _targetWeatherValue;"
  140. 1 setFuel !"local_setFuel" !"dayzSetFuel spawn local_setFuel;" !"local_setFuel = compile preprocessFileLineNumbers \""
  141. 1 setGroupId !"\"setGroupID\"" !"'setGroupID'" !"'setGroupID.sqf'" !"rsetGroupIDcode" !"rsetGroupIDcode={diag_log(\"FACO RE(DEL)rsetGroupIDcode args:\"+str(_this));};"
  142. 1 setHit !"_unit setHit [_selection, _ret];\n_log = format[\"%1. setHit[%2,%3]%4\"" !"_unit setVariable [_SVname, 0, true];\n_unit setHit [_selection, 0];\nif (!isServer) then {\nPVDZ_veh_Save" !"_unit setHit [_selection, _dam];" !"object_setHitServer" !"object_setHit.sqf\"" !"ayer setHit[\"hands\",1];" !"[player,\"legs\", (_fractures select 0)] call object_setHit;" !"t setHit[\"legs\",0];" !"player setHit[\"legs\",1];"
  143. 1 setLightAmbient !"_lightArea setLightAmbient [0.2,0.01,0.01];" !"_li setLightAmbient[0.8, 0.6, 0.2];"
  144. 1 setLightBrightness !"_lightArea setLightBrightness 0.2;" !"_li setLightBrightness 0;"
  145. 1 setMarkerBrush !"setMarkerBrushLocal"
  146. 1 setMarkerBrushLocal !"_markerstr setMarkerBrushLocal \"Border\";"
  147. 1 setMarkerDir !"setMarkerDirLocal"
  148. 1 setMarkerDirLocal
  149. 1 setMarkerPos "\"setMarkerPosLocal\"" !"\"setMarkerPos"
  150. 1 setMarkerText !setMarkerTextLocal
  151. 1 setMarkerTypeLocal
  152. 1 setOvercast !"0 setOvercast _currentOvercast;"
  153. 1 setOwner
  154. 1 setParticleCircle !"_wave setparticlecircle [2,[0,16,0]];\n_wave setDropInterval 0.0015;"
  155. 1 setParticleParams !"then{_smoke=\"#particlesource\"createVehicleLocal _pos;_smoke attachto[_v,[0,0,0],\"destructionEffect1\"];_smoke setParticleParams[[" !"_smoke setParticleParams" !"cleRandom[0.3,[1,1,0],[0,0,0],0,0.3,[0,0,0,0],0,0];_fl setParticleParams[[\"" !"_fl setParticleParams" !"_source setParticleParams" !"_smoke setParticleParams [[\""
  156. 1 setPlayable !"setPlayable _newUnit;" !"setPlayable dayz_originalPlayer;"
  157. 1 setPos !"_item setPosATL _pos;\n};\n_item addMagazineCargoGlobal [_itemtodrop,1];" !"_obj setPosATL(_new);\n};" !"_object setPos [_position select 0,_position select 1,0];" !"_flare setPos (getPos _flare);" !"player setPosATL (getPosATL player);" !="_agent setpos _Pos;" !"_unit setPosATL (getPosATL _unit);" !"setPosition" !"_oldUnit setPosATL [_createSafePos select 0, _createSafePos select 1, 0];" !="player setPosATL _mylastPos" !"_agent setPosATL _position" !="_item setPosATL _iPos" !"(vehicle player) setpos _lastpos" !"BIS_fnc_sceneSetPosFormation" !"_bolt setPosATL _endPos" !"player setPosATL dayz_spawnPos;" !"_setPos = _worldspace select 1;" !"_test = (_this select 0) setPos (position (_this select 0)); if (isnil \"_test\") then {_test" !"t 0,_pos select 1,0];_Crater setdir(_dir+(180 * _i));_Crater setpos[_pos select 0,_pos select 1,0];_Crater setPos[_pos select 0," !"_object setPos _position;" !"preloadCamera _setPos" !"etPosATL _setPos;" !"_Crater setPos [_pos sele"
  158. 1 setPosition !="ctrlSetPosition"
  159. 1 setRain !"0 setRain drn_var_DynamicWeather_Rain;"
  160. 1 setRepairCargo
  161. 1 setSize
  162. 1 setSkill !"_agent setSkill 0;"
  163. 1 setSpeedMode !"_animal setspeedmode \"FULL\";" !"_animal setspeedmode \"LIMITED\";" !"_agent setSpeedMode \"LIMITED\";"
  164. 1 setText !_setText !ctrlSetText
  165. 1 setUnitPos !"_agent setUnitPos "Middle";" !"_agent setUnitPos \"Middle\";"
  166. 1 setVehicleInit
  167. 1 setVelocity !"if (_velz>1) then {_v setvelocity [velocity _v select 0,velocity _v select 1,0]};" !"if (_velz>1) then {_v setvelocity [_xv/1.3,_yv/1.3,0]}" !"_item setvelocity [0,0,1];" !"player setVelocity [-(_vel select 0), -(_vel select 1), 0];" !"_agent setvelocity [0, 0, 1];" !"player setVelocity [(velocity player select 0) + 1.5 * sin direction player," !"player setVelocity [(velocity player select 0) + 1.5 * sin direction player, ("
  168. 1 setWaypointType
  169. 1 setWaypointVisible
  170. 1 setWeaponReloadingTime
  171. 1 setWeaponState
  172. 1 setWind !"setWind [_currentWindX, _currentWindZ, true];"
  173. 1 skipTime !"\"skiptime\"" !"rskiptime = 'skiptime'" !"rskiptimecode={diag_log(\"WARNING illegal RE rskiptimecode with args:\"+str(_this));};" !"rskiptimecode={diag_log(\"FACO RE(DEL)rskiptimecode args:\"+str(_this));};" !"rskiptimecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'skiptime.sqf')"
  174. 1 speedMode !"speed"
  175. 1 teamMember !"r(group(vehicle _klr));};if((!(isPlayer _klr))AND{(isAgent teamMember _klr)})then{_klr=agent(teamMember _klr);};};if((isPlayer _"
  176. 1 terrainIntersect !"terrainIntersectASL"
  177. 1 terrainIntersectASL !"(!(terrainIntersectASL [_zPos, _eye])" !"_cantSee = terrainIntersectASL [_tPos, _zPos];"
  178. 1 titleCut !"rtitleCut = 'titleCut'" !"rtitleCutcode" !"\"titleCut\""
  179. 1 unassignVehicle
  180. 1 unitBackpack !"_backpack = unitBackpack player;" !"dayz_myBackpack = unitBackpack player" !"_backpackWpn = getWeaponCargo unitBackpack player;" !"rgo unitBackpack _newUnit);" !"_bag = unitBackpack player;" !"dayz_myBackpack = unitBackpack player;" !"iag_log str(getMagazineCargo unitBackpack _newUnit);" !"pn = getWeaponCargo unitBackpack player;"
  181. 1 unitPos !"setUnitPos"
  182. 1 viewDistance
  183. 1 visibleMap
  184. 1 visiblePositionASL
  185. 1 waypoint
  186. 1 weaponDirection !"_turretDir = _firer weaponDirection _weapon" !"_turretDir = _firer weaponDirection _weapon;"
  187. 1 weaponsTurret !"_weapons = _vehicle weaponsTurret _turret;"
  188. 1 worldToModel !"if (_isPond) then {\n_pondPos = (_x worldToModel _playerPos) select 2;" !"_x = _pos worldToModel _new;\n_dir = _dir + (if ((_x select 1)==0) then { 0 } els" !"_relPos = _building worldToModel _point;" !"_relPos = _building worldToModel (getPosATL _unit1);"
  189. /////////////////// Other suspicious patterns:
  190. 5 "Admin Fucker"
  191. 5 BigFuckinBullets
  192. 5 ZombieShield
  193. 5 antiAggro_zeds
  194. 5 zeus_star
  195. 5 Metallica
  196. 5 infiSTAR
  197. 1 "_countr =" !"if (speed _agent < 0.1) then {_countr = _countr + 1} else {_countr = 0};" !"_countr = 0"// #124
  198. 1 _dummyveh
  199. 1 "_lpajd addaction spawnveh1"
  200. 1 _minimap
  201. 1 "{_unt1 addweapon _x} forEach _w2p3n4;"
  202. 1 "\"You\""
  203. 1 actualunit
  204. 1 aList
  205. 1 "crashList = allmissionobject"
  206. 1 "Entities \"Air\""
  207. 1 "ers...\""
  208. 1 expression
  209. 1 exstr
  210. 1 Flare1
  211. 1 "foreach tent"
  212. 1 Hack-Men
  213. 1 HaxSmokeOn
  214. 1 "if (alive player) then { player SetDamage 1;};"
  215. 1 "Infinite Ammo ON!"
  216. 1 mapm
  217. 1 mapopt
  218. 1 mapscanrad
  219. 1 mark_player
  220. 1 marker_mapesp
  221. 1 maut
  222. 1 morphto
  223. 1 musekeys
  224. 1 Myscripts
  225. 1 pathtoscrdir
  226. 1 "player addWeapon \"NVGoggles\";)"
  227. 1 "player distance nukepos"
  228. 1 "player execVM"
  229. 1 "publicVariable \"gprim\";"
  230. 1 "publicVariable \"norrnRalie\""
  231. 1 "reprflcrst"
  232. 1 "RscConfigEditor_Main"
  233. 1 "setMarkerTextLocal"
  234. 1 setMarkerTypeLocal !"rsetMarkerPosLocalcode"
  235. 1 Smokeshellpurple
  236. 1 "switch (_topic) do"
  237. 1 "tentList = allmissionobjects \"Land_A_tent\""
  238. 1 "veh = \"AmmoBoxBig\" createVehicle"
  239. 1 "vet@start.sqf"
  240. 1 "wuat"
  241. 1 "YourScript"
  242. 1 "zombieshield"
  243. //1 "dayz_" !dayz_spaceInterrupt !"dayZ_everyonesTents" !"dayZ_lastPlayerUpdate" !"dayz_baseTypes" !"dayz_temperaturnormal" !"dayz_playerName" !"dayz_heartBeat" !"dayz_monitorPeriod" !"dayzClickTime" !"dayz_spawnDelay" !"dayz_lootDelay" !"dayz_lootWait" !"dayz_maxCurrentZeds" !"dayz_inVehicle" !"dayz_statusArray" !"dayzGearSave" !"dayz_ZombieBuildings" !"dayz_LootBuildings" !"dayz_losChance" !"dayz_authed" !"dayz_clientPreload" !"dayz_loadScreenMsg" !"dayz_preloadFinished" !"dayz_localswarmSpawned" !"dayz_swarmSpawnZombies" !"dayz_Locations" !"dayz_locationsActive" !"dayz_Trash" !"dayz_lastSave" !"dayz_damageCounter" !"dayz_lowHumanity" !"dayz_canDisconnect" !"dayz_heartBeat" !"dayz_lastCheckBit" !"dayz_CLChances" !"dayz_CLBase" !"dayz_currentDay" !"dayz_panicCooldown" !"dayz_losCheck_attack" !"dayz_losCheck" !"dayz_monitorPeriod" !"DAYZ_woundHit_ok" !"dayz_surfaceNoise" !"DAYZ_woundHit" !"dayz_areaAffect" !"dayz_futurePos" !"Dayz_GUI_R" !"Dayz_GUI_G" !"Dayz_GUI_B" !"dayz_myBackpack" !"dayz_spawnWait" !"dayz_guiHumanity" !"dayz_lastHumanity" !"deathHandled" !"dayz_noPenalty" !"dayz_heavenCooldown" !"dayz_maxMaxWeaponHolders" !"dayz_forceSave" !"dayz_lastCheckSave" !"dayz_resetSelfActions" !"dayz_unsaved" !"dayz_combat" !"dayz_spawnCheck" !"dayz_DeathActioned" !"dayz_track_death_1" !"dayz_locationCheck" !"dayz_firstGroup" !"dayz_gui" !"dayz_medicalH" !"dayz_originalPlayer" !"dayz_disableRespawn" !"dayz_monitor1" !"dayz_animalCheck" !"dayz_slowCheck" !"dayz_musicH" !"dayz_myMagazines" !"dayz_myItems" !"dayz_myWeapons" !"DAYZ_disVisual" !"dayz_myBackpackMags" !"dayz_myBackpackWpns" !"DayZ_loadingScreen" !"DAYZ_disAudial" !"dayz_firedCooldown" !"dayz_versionNo" !"DAYZ: CLIENT IS RUNNING DAYZ_CODE" !"dayz_scaleLight" !"dayz_bodyMonitor" !"dayz_maxAnimals" !"dayz_animalDistance" !"DAYZ_GUI_waiting" !"Dayz_freefall" !"dayz_temperaturmin" !"dayz_inside" !"dayz_sourceBleeding" !"dayz_selectGender" !"dayz_mylastPos" !"'dayz_anim'" !"You are running an incorrect version of DAYZ_CODE, please" !"dayz_canDelete" !"dayz_myLoad" !"dayz_flyMonitor" !"dayz_sunRise" !"DayZ_NewZeds" !"dayz_CurrentZombies" !"dayz_maxLocalZombies" !"dayz_spawnZombies" !"dayz_myPosition" !"dayz_maxGlobalZombies" !"\"dayz_anim\""!"dayz_HintMontior" !"dayz_fpsmonitor" !"dayz_buildingMonitor" !"dayz_cantseefov" !"dayz_safeDistPlr" !"dayz_cantseeDist" !"dayz_CBLBase" !"dayz_maxMaxModels" !"dayz_spawnArea" !"dayz_CBLChances" !"dayz_lootSpawnBias" !"dayz_myCursorTarget" !"dayz_playerUID" !"dayz_temperaturmax" !"dayz_temperatur" !"dayz_hunger" !"dayz_lastMeal" !"DAYZ_GUI_display" !"dayz_thirst" !"dayz_lastDrink" !"dayz_surfaceType" !"dayz_meleeMagazineCheck" !"dayz_Magazines" !"Dayz_logonTown" !"Dayz_logonTime" !"Dayz_logonDate" !"dayz_Survived" !"dayz_zombieMusic" !"dayz_zombieSpeak" !"dayz_isSwimming" !"dayz_characterID" !"dayz_hasFire" !"dayz_hasLight" !"z\\addons\\dayz_"
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