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game.h

Feb 10th, 2013
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Diff 0.37 KB | None | 0 0
  1. 646,6646,8
  2.         std::map<Item*, int32_t> grounds;
  3. #endif
  4.  
  5. +        void parsePlayerExtendedOpcode(uint32_t playerId, uint8_t opcode, const std::string& buffer);
  6. +
  7.     protected:
  8.         bool playerWhisper(Player* player, const std::string& text, uint32_t statementId);
  9.         bool playerYell(Player* player, const std::string& text, uint32_t statementId);
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