Advertisement
MGT

DayZ Epoch Napf additional air trader South Airfield

MGT
Aug 29th, 2014
387
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.86 KB | None | 0 0
  1. Add building parts and trader to mission.sqf in the server files
  2.  
  3. _vehicle_3498 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["HeliHEmpty", [18585.775, 2500.1675, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  7. _vehicle_3498 = _this;
  8. _this setPos [18585.775, 2500.1675, -1.5258789e-005];
  9. };
  10.  
  11. _vehicle_3499 = objNull;
  12. if (true) then
  13. {
  14. _this = createVehicle ["ClutterCutter_EP1", [18564.363, 2520.7004, 0], [], 0, "CAN_COLLIDE"];
  15. _vehicle_3499 = _this;
  16. _this setPos [18564.363, 2520.7004, 0];
  17. };
  18.  
  19. _vehicle_3500 = objNull;
  20. if (true) then
  21. {
  22. _this = createVehicle ["ClutterCutter_EP1", [18554.67, 2512.2207, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  23. _vehicle_3500 = _this;
  24. _this setPos [18554.67, 2512.2207, 3.0517578e-005];
  25. };
  26.  
  27. _vehicle_3501 = objNull;
  28. if (true) then
  29. {
  30. _this = createVehicle ["ClutterCutter_EP1", [18575.453, 2512.5334, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  31. _vehicle_3501 = _this;
  32. _this setPos [18575.453, 2512.5334, -1.5258789e-005];
  33. };
  34.  
  35. _vehicle_3502 = objNull;
  36. if (true) then
  37. {
  38. _this = createVehicle ["ClutterCutter_EP1", [18565.234, 2504.2832, 0], [], 0, "CAN_COLLIDE"];
  39. _vehicle_3502 = _this;
  40. _this setPos [18565.234, 2504.2832, 0];
  41. };
  42.  
  43. _vehicle_3503 = objNull;
  44. if (true) then
  45. {
  46. _this = createVehicle ["ClutterCutter_EP1", [18585.008, 2521.2578, 0], [], 0, "CAN_COLLIDE"];
  47. _vehicle_3503 = _this;
  48. _this setPos [18585.008, 2521.2578, 0];
  49. };
  50.  
  51. _vehicle_3504 = objNull;
  52. if (true) then
  53. {
  54. _this = createVehicle ["ClutterCutter_EP1", [18559.031, 2528.7065, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  55. _vehicle_3504 = _this;
  56. _this setPos [18559.031, 2528.7065, 3.0517578e-005];
  57. };
  58.  
  59. _vehicle_3505 = objNull;
  60. if (true) then
  61. {
  62. _this = createVehicle ["ClutterCutter_EP1", [18595.771, 2513.2996, 0], [], 0, "CAN_COLLIDE"];
  63. _vehicle_3505 = _this;
  64. _this setPos [18595.771, 2513.2996, 0];
  65. };
  66.  
  67. _vehicle_3506 = objNull;
  68. if (true) then
  69. {
  70. _this = createVehicle ["ClutterCutter_EP1", [18609.461, 2502.1914, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  71. _vehicle_3506 = _this;
  72. _this setPos [18609.461, 2502.1914, 3.0517578e-005];
  73. };
  74.  
  75. _vehicle_3507 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Land_Misc_Cargo2E", [18574.035, 2531.8521], [], 0, "CAN_COLLIDE"];
  79. _vehicle_3507 = _this;
  80. _this setDir 69.823097;
  81. _this setPos [18574.035, 2531.8521];
  82. };
  83.  
  84. _vehicle_3508 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Land_CncBlock_Stripes", [18570.289, 2511.0471, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  88. _vehicle_3508 = _this;
  89. _this setDir -50.030136;
  90. _this setPos [18570.289, 2511.0471, -1.5258789e-005];
  91. };
  92.  
  93. _vehicle_3509 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Land_CncBlock_Stripes", [18572.727, 2513.9744, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  97. _vehicle_3509 = _this;
  98. _this setDir -50.030136;
  99. _this setPos [18572.727, 2513.9744, 1.5258789e-005];
  100. };
  101.  
  102. _vehicle_3510 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Land_CncBlock_Stripes", [18575.135, 2516.8093, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  106. _vehicle_3510 = _this;
  107. _this setDir -50.030136;
  108. _this setPos [18575.135, 2516.8093, -6.1035156e-005];
  109. };
  110.  
  111. _vehicle_3511 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Land_CncBlock_Stripes", [18567.809, 2507.9617], [], 0, "CAN_COLLIDE"];
  115. _vehicle_3511 = _this;
  116. _this setDir -50.030136;
  117. _this setPos [18567.809, 2507.9617];
  118. };
  119.  
  120. _vehicle_3512 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["Land_HBarrier_large", [18561.184, 2508.3552, 0.00016784668], [], 0, "CAN_COLLIDE"];
  124. _vehicle_3512 = _this;
  125. _this setDir 38.297642;
  126. _this setPos [18561.184, 2508.3552, 0.00016784668];
  127. };
  128.  
  129. _vehicle_3513 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["Land_HBarrier_large", [18553.951, 2513.4651, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  133. _vehicle_3513 = _this;
  134. _this setDir 38.297642;
  135. _this setPos [18553.951, 2513.4651, -6.1035156e-005];
  136. };
  137.  
  138. _vehicle_3514 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["Land_HBarrier_large", [18554.676, 2519.8525], [], 0, "CAN_COLLIDE"];
  142. _vehicle_3514 = _this;
  143. _this setDir 127.71544;
  144. _this setPos [18554.676, 2519.8525];
  145. };
  146.  
  147. _vehicle_3515 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["Land_HBarrier_large", [18559.826, 2527.0488, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  151. _vehicle_3515 = _this;
  152. _this setDir -51.403385;
  153. _this setPos [18559.826, 2527.0488, 7.6293945e-005];
  154. };
  155.  
  156. _vehicle_3516 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["Land_Fort_Watchtower", [18565.439, 2516.5481, 0.16383094], [], 0, "CAN_COLLIDE"];
  160. _vehicle_3516 = _this;
  161. _this setDir 38.610859;
  162. _this setPos [18565.439, 2516.5481, 0.16383094];
  163. };
  164.  
  165. _vehicle_3517 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["FireBarrel_DZ", [18561.393, 2513.2092, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  169. _vehicle_3517 = _this;
  170. _this setPos [18561.393, 2513.2092, 1.5258789e-005];
  171. };
  172.  
  173. _vehicle_3518 = objNull;
  174. if (true) then
  175. {
  176. _this = createVehicle ["Info_Board_EP1", [18567.297, 2512.8066, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  177. _vehicle_3518 = _this;
  178. _this setDir -50.865597;
  179. _this setPos [18567.297, 2512.8066, 4.5776367e-005];
  180. };
  181.  
  182. _vehicle_3519 = objNull;
  183. if (true) then
  184. {
  185. _this = createVehicle ["ASC_EU_LHSSidl3", [18564.244, 2509.9231, 0.42806673], [], 0, "CAN_COLLIDE"];
  186. _vehicle_3519 = _this;
  187. _this setPos [18564.244, 2509.9231, 0.42806673];
  188. };
  189.  
  190. _vehicle_3520 = objNull;
  191. if (true) then
  192. {
  193. _this = createVehicle ["Land_HBarrier_large", [18572.818, 2523.6418, -0.00019836426], [], 0, "CAN_COLLIDE"];
  194. _vehicle_3520 = _this;
  195. _this setDir 43.235504;
  196. _this setPos [18572.818, 2523.6418, -0.00019836426];
  197. };
  198.  
  199. _vehicle_3521 = objNull;
  200. if (true) then
  201. {
  202. _this = createVehicle ["Land_HBarrier_large", [18565.904, 2529.3606, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  203. _vehicle_3521 = _this;
  204. _this setDir 40.48407;
  205. _this setPos [18565.904, 2529.3606, 1.5258789e-005];
  206. };
  207.  
  208. _unit_3522 = objNull;
  209. if (true) then
  210. {
  211. _this = createAgent ["Drake_Light", [18564.844, 2515.7451, 0.001], [], 0, "CAN_COLLIDE"];
  212. _unit_3522 = _this;
  213. _this setDir 37.149963;
  214. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
  215. _this setUnitAbility 0.60000002;
  216. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  217.  
  218. ************************************************************************************************************************
  219. Add marker to mission.sqm in mission file
  220.  
  221. class Item23
  222. {
  223. position[]={18564.844,0.001,2515.7451};
  224. name="rapidair";
  225. text="Rapids Air";
  226. type="mil_dot";
  227. colorName="ColorBlack";
  228. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement