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- 18:04:57: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
- 18:04:57: -------------------------------
- 18:04:57: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
- 18:04:57: CPU Speed: 3392MHz
- 18:04:57: Physical Memory: 16296MB Total, 9251MB Free
- 18:04:57: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 18:04:57: monitor 1: pos={0, 0}, size={1920, 1080}
- 18:04:57: Windows Version: 6.1 Build 7601 (revision 18229)
- 18:04:57: Aero is Enabled
- 18:04:57: -------------------------------
- 18:04:57: OBS Modules:
- 18:04:57: Base Address Module
- 18:04:57: 000000003F240000 OBS.exe
- 18:04:57: 00000000EF940000 OBSApi.dll
- 18:04:57: 00000000F4B60000 DShowPlugin.dll
- 18:04:57: 00000000F62B0000 GraphicsCapture.dll
- 18:04:57: 00000000F55B0000 NoiseGate.dll
- 18:04:57: 00000000F4B30000 PSVPlugin.dll
- 18:04:57: 00000000F4B00000 scenesw.dll
- 18:04:57: ------------------------------------------
- 18:04:57: Adapter 1
- 18:04:57: Video Adapter: NVIDIA GeForce GTX 960
- 18:04:57: Video Adapter Dedicated Video Memory: 4206559232
- 18:04:57: Video Adapter Shared System Memory: 3980738560
- 18:04:57: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 18:04:57: ------------------------------------------
- 18:04:57: Adapter 2
- 18:04:57: Video Adapter: Intel(R) HD Graphics Family
- 18:04:57: Video Adapter Dedicated Video Memory: 67108864
- 18:04:57: Video Adapter Shared System Memory: 1711276032
- 18:04:57: =====Stream Start: 2016-02-11, 18:04:57===============================================
- 18:04:57: Multithreaded optimizations: On
- 18:04:57: Base resolution: 1920x1080
- 18:04:57: Output resolution: 1920x1080
- 18:04:57: ------------------------------------------
- 18:04:57: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 18:04:57: ------------------------------------------
- 18:04:57: Audio Format: 48000 Hz
- 18:04:57: ------------------------------------------
- 18:04:57: Audio Channels: 2 Ch
- 18:04:57: Playback device Default
- 18:04:57: ------------------------------------------
- 18:04:57: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
- 18:04:57: Global Audio time adjust: 0
- 18:04:57: ------------------------------------------
- 18:04:57: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 18:04:57: Mic time offset: 0
- 18:04:57: ------------------------------------------
- 18:04:57: Audio Encoding: AAC
- 18:04:57: bitrate: 128
- 18:04:57: Using graphics capture
- 18:04:57: Trying to hook process: iw3mp.exe
- 18:04:57: Scene buffering time set to 700
- 18:04:57: Successfully loaded ObsNvenc.dll
- 18:04:57: ObsNvenc initialized successfully
- 18:04:57: CUDA loaded successfully
- 18:04:57: 1 CUDA capable devices found
- 18:04:57: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
- 18:04:57: NVENC internal init finished successfully
- 18:04:57: NVENC supports 10 h264 presets
- 18:04:57: ------------------------------------------
- 18:04:57: Video Encoding: NVENC
- 18:04:57: fps: 30
- 18:04:57: width: 1920, height: 1080
- 18:04:57: preset: llhp
- 18:04:57: profile: high
- 18:04:57: level: autoselect
- 18:04:57: keyint: 60
- 18:04:57: CBR: yes
- 18:04:57: CFR: yes
- 18:04:57: max bitrate: 3500
- 18:04:57: avg bitrate: 3500
- 18:04:57: buffer size: 3500
- 18:04:57: ------------------------------------------
- 18:04:58: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 703007359
- 18:04:59: Using RTMP service: Twitch
- 18:04:59: Server selection: rtmp://live-fra.twitch.tv/app
- 18:04:59: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 18:04:59: Completed handshake with rtmp://live-fra.twitch.tv/app in 446 ms.
- 18:05:00: SO_SNDBUF was at 8192
- 18:05:00: SO_SNDBUF is now 65536
- 18:05:01: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
- 18:05:01: SharedTexCapture hooked
- 18:05:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 463872)
- 18:05:39: FlushBufferedVideo: Flushing 29 packets over 934 ms
- 18:05:40: Total frames encoded: 1265, total frames duplicated: 21 (1.66%)
- 18:05:40: Total frames rendered: 1246, number of late frames: 3 (0.24%) (it's okay for some frames to be late)
- 18:05:40: Encoder closed
- 18:05:40: NVENC deinitialized
- 18:05:40:
- 18:05:40: Profiler time results:
- 18:05:40:
- 18:05:40: ==============================================================
- 18:05:40: video thread frame - [100%] [avg time: 1.246 ms] [children: 18.5%] [unaccounted: 81.5%]
- 18:05:40: | scene->Preprocess - [0.0803%] [avg time: 0.001 ms]
- 18:05:40: | GPU download and conversion - [18.4%] [avg time: 0.229 ms] [children: 11.4%] [unaccounted: 6.98%]
- 18:05:40: | | flush - [10.6%] [avg time: 0.132 ms]
- 18:05:40: | | CopyResource - [0.321%] [avg time: 0.004 ms]
- 18:05:40: | | conversion to 4:2:0 - [0.482%] [avg time: 0.006 ms]
- 18:05:40: Convert444Threads - [100%] [avg time: 1.235 ms] [children: 99.5%] [unaccounted: 0.486%]
- 18:05:40: | Convert444toNV12 - [99.5%] [avg time: 1.229 ms]
- 18:05:40: encoder thread frame - [100%] [avg time: 4.664 ms] [children: 0.515%] [unaccounted: 99.5%]
- 18:05:40: | sending stuff out - [0.515%] [avg time: 0.024 ms]
- 18:05:40: ==============================================================
- 18:05:40:
- 18:05:40:
- 18:05:40: Profiler CPU results:
- 18:05:40:
- 18:05:40: ==============================================================
- 18:05:40: video thread frame - [cpu time: avg 0.075 ms, total 93.6 ms] [avg calls per frame: 1]
- 18:05:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:05:40: | GPU download and conversion - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:05:40: | | flush - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:05:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:05:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:05:40: Convert444Threads - [cpu time: avg 1.046 ms, total 2558.42 ms] [avg calls per frame: 2]
- 18:05:40: | Convert444toNV12 - [cpu time: avg 1.046 ms, total 2558.42 ms] [avg calls per frame: 2]
- 18:05:40: encoder thread frame - [cpu time: avg 0.075 ms, total 93.6 ms] [avg calls per frame: 1]
- 18:05:40: | sending stuff out - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:05:40: ==============================================================
- 18:05:40:
- 18:05:40: =====Stream End: 2016-02-11, 18:05:40=================================================
- 18:05:40: ~RTMPPublisher: Packet flush completed in 134 ms
- 18:05:40: ~RTMPPublisher: Send thread terminated in 0 ms
- 18:05:40: RTMPPublisher::SocketLoop: Graceful loop exit
- 18:05:40: ~RTMPPublisher: Socket thread terminated in 2 ms
- 18:05:45: ~RTMPPublisher: Final socket shutdown completed in 5076 ms
- 18:05:45: Average send payload: 10747 bytes, average send interval: 23 ms
- 18:05:45: Number of times waited to send: 0, Waited for a total of 0 bytes
- 18:05:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 18:05:45: Number of bytes sent: 18119816
- 18:06:07: Terminating 0x4f80
- Last game capture log:
- 2016-02-11, 17:33:58: we're booting up:
- 17:33:58: CaptureThread: attached to process iw3mp.exe
- 17:33:58: D3D9 Present
- 17:33:58: DirectDraw Present
- 17:33:58: (half life scientist) everything.. seems to be in order
- 17:33:59: D3D9EndScene called
- 17:33:59: D3DPRESENT_PARAMETERS {
- 17:33:59: BackBufferWidth: 1920
- 17:33:59: BackBufferHeight: 1080
- 17:33:59: BackBufferFormat: D3DFMT_A8R8G8B8
- 17:33:59: BackBufferCount: 1
- 17:33:59: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:33:59: MultiSampleQuality: 0
- 17:33:59: SwapEffect: D3DSWAPEFFECT_DISCARD
- 17:33:59: hDeviceWindow: 61867416
- 17:33:59: Windowed: false
- 17:33:59: EnableAutoDepthStencil: false
- 17:33:59: AutoDepthStencilFormat: D3DFMT_D24S8
- 17:33:59: Flags: None
- 17:33:59: FullScreen_RefreshRateInHz: 60
- 17:33:59: PresentationInterval: 2147483648
- 17:33:59: };
- 17:33:59: successfully set up d3d9 hooks
- 17:33:59: D3D9SwapPresent called
- 17:33:59: DoD3D9GPUHook: success
- 17:33:59: D3DSURFACE_DESC {
- 17:33:59: Format: D3DFMT_A8R8G8B8
- 17:33:59: Type: D3DRTYPE_SURFACE
- 17:33:59: Usage: D3DUSAGE_RENDERTARGET
- 17:33:59: Pool: D3DPOOL_DEFAULT
- 17:33:59: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:33:59: MultiSampleQuality: 0
- 17:33:59: Width: 1920
- 17:33:59: Height: 1080
- 17:33:59: };
- 17:33:59: successfully capturing d3d9 frames via GPU
- 17:34:53: D3D9Reset called
- 17:34:53: ---------------------- Cleared D3D9 Capture ----------------------
- 17:34:53: successfully set up d3d9 hooks
- 17:34:54: D3D9EndScene called
- 17:34:54: D3D9SwapPresent called
- 17:34:54: DoD3D9GPUHook: success
- 17:34:54: D3DSURFACE_DESC {
- 17:34:54: Format: D3DFMT_A8R8G8B8
- 17:34:54: Type: D3DRTYPE_SURFACE
- 17:34:54: Usage: D3DUSAGE_RENDERTARGET
- 17:34:54: Pool: D3DPOOL_DEFAULT
- 17:34:54: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:34:54: MultiSampleQuality: 0
- 17:34:54: Width: 1920
- 17:34:54: Height: 1080
- 17:34:54: };
- 17:34:54: successfully capturing d3d9 frames via GPU
- 17:35:57: D3D9Reset called
- 17:35:57: ---------------------- Cleared D3D9 Capture ----------------------
- 17:35:58: successfully set up d3d9 hooks
- 17:35:58: D3D9EndScene called
- 17:35:58: D3D9SwapPresent called
- 17:35:58: DoD3D9GPUHook: success
- 17:35:58: D3DSURFACE_DESC {
- 17:35:58: Format: D3DFMT_A8R8G8B8
- 17:35:58: Type: D3DRTYPE_SURFACE
- 17:35:58: Usage: D3DUSAGE_RENDERTARGET
- 17:35:58: Pool: D3DPOOL_DEFAULT
- 17:35:58: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:35:58: MultiSampleQuality: 0
- 17:35:58: Width: 1920
- 17:35:58: Height: 1080
- 17:35:58: };
- 17:35:58: successfully capturing d3d9 frames via GPU
- 17:36:48: D3D9Reset called
- 17:36:48: ---------------------- Cleared D3D9 Capture ----------------------
- 17:36:48: successfully set up d3d9 hooks
- 17:36:49: D3D9EndScene called
- 17:36:49: D3D9SwapPresent called
- 17:36:49: DoD3D9GPUHook: success
- 17:36:49: D3DSURFACE_DESC {
- 17:36:49: Format: D3DFMT_A8R8G8B8
- 17:36:49: Type: D3DRTYPE_SURFACE
- 17:36:49: Usage: D3DUSAGE_RENDERTARGET
- 17:36:49: Pool: D3DPOOL_DEFAULT
- 17:36:49: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:36:49: MultiSampleQuality: 0
- 17:36:49: Width: 1920
- 17:36:49: Height: 1080
- 17:36:49: };
- 17:36:49: successfully capturing d3d9 frames via GPU
- 17:37:52: D3D9Reset called
- 17:37:52: ---------------------- Cleared D3D9 Capture ----------------------
- 17:37:52: successfully set up d3d9 hooks
- 17:37:52: D3D9EndScene called
- 17:37:53: D3D9SwapPresent called
- 17:37:53: DoD3D9GPUHook: success
- 17:37:53: D3DSURFACE_DESC {
- 17:37:53: Format: D3DFMT_A8R8G8B8
- 17:37:53: Type: D3DRTYPE_SURFACE
- 17:37:53: Usage: D3DUSAGE_RENDERTARGET
- 17:37:53: Pool: D3DPOOL_DEFAULT
- 17:37:53: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:37:53: MultiSampleQuality: 0
- 17:37:53: Width: 1920
- 17:37:53: Height: 1080
- 17:37:53: };
- 17:37:53: successfully capturing d3d9 frames via GPU
- 17:38:53: D3D9Reset called
- 17:38:53: ---------------------- Cleared D3D9 Capture ----------------------
- 17:38:54: successfully set up d3d9 hooks
- 17:38:54: D3D9EndScene called
- 17:38:54: D3D9SwapPresent called
- 17:38:54: DoD3D9GPUHook: success
- 17:38:54: D3DSURFACE_DESC {
- 17:38:54: Format: D3DFMT_A8R8G8B8
- 17:38:54: Type: D3DRTYPE_SURFACE
- 17:38:54: Usage: D3DUSAGE_RENDERTARGET
- 17:38:54: Pool: D3DPOOL_DEFAULT
- 17:38:54: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:38:54: MultiSampleQuality: 0
- 17:38:54: Width: 1920
- 17:38:54: Height: 1080
- 17:38:54: };
- 17:38:54: successfully capturing d3d9 frames via GPU
- 17:39:22: D3D9Reset called
- 17:39:22: ---------------------- Cleared D3D9 Capture ----------------------
- 17:39:23: successfully set up d3d9 hooks
- 17:39:23: D3D9EndScene called
- 17:39:23: D3D9SwapPresent called
- 17:39:23: DoD3D9GPUHook: success
- 17:39:24: D3DSURFACE_DESC {
- 17:39:24: Format: D3DFMT_A8R8G8B8
- 17:39:24: Type: D3DRTYPE_SURFACE
- 17:39:24: Usage: D3DUSAGE_RENDERTARGET
- 17:39:24: Pool: D3DPOOL_DEFAULT
- 17:39:24: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:39:24: MultiSampleQuality: 0
- 17:39:24: Width: 1920
- 17:39:24: Height: 1080
- 17:39:24: };
- 17:39:24: successfully capturing d3d9 frames via GPU
- 17:40:01: D3D9Reset called
- 17:40:01: ---------------------- Cleared D3D9 Capture ----------------------
- 17:40:01: successfully set up d3d9 hooks
- 17:40:02: D3D9EndScene called
- 17:40:02: D3D9SwapPresent called
- 17:40:02: DoD3D9GPUHook: success
- 17:40:02: D3DSURFACE_DESC {
- 17:40:02: Format: D3DFMT_A8R8G8B8
- 17:40:02: Type: D3DRTYPE_SURFACE
- 17:40:02: Usage: D3DUSAGE_RENDERTARGET
- 17:40:02: Pool: D3DPOOL_DEFAULT
- 17:40:02: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:40:02: MultiSampleQuality: 0
- 17:40:02: Width: 1920
- 17:40:02: Height: 1080
- 17:40:02: };
- 17:40:02: successfully capturing d3d9 frames via GPU
- 17:41:27: D3D9Reset called
- 17:41:27: ---------------------- Cleared D3D9 Capture ----------------------
- 17:41:27: successfully set up d3d9 hooks
- 17:41:28: D3D9EndScene called
- 17:41:28: D3D9SwapPresent called
- 17:41:28: ---------------------- Cleared D3D9 Capture ----------------------
- 17:41:28: received restart event, capturing
- 17:41:28: DoD3D9GPUHook: success
- 17:41:28: D3D9EndScene called
- 17:41:28: D3D9SwapPresent called
- 17:41:28: D3DSURFACE_DESC {
- 17:41:28: Format: D3DFMT_A8R8G8B8
- 17:41:28: Type: D3DRTYPE_SURFACE
- 17:41:28: Usage: D3DUSAGE_RENDERTARGET
- 17:41:28: Pool: D3DPOOL_DEFAULT
- 17:41:28: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:41:28: MultiSampleQuality: 0
- 17:41:28: Width: 1920
- 17:41:28: Height: 1080
- 17:41:28: };
- 17:41:28: successfully capturing d3d9 frames via GPU
- 17:43:17: D3D9Reset called
- 17:43:17: ---------------------- Cleared D3D9 Capture ----------------------
- 17:43:18: successfully set up d3d9 hooks
- 17:43:18: D3D9EndScene called
- 17:43:18: D3D9SwapPresent called
- 17:43:18: ---------------------- Cleared D3D9 Capture ----------------------
- 17:43:18: received restart event, capturing
- 17:43:18: DoD3D9GPUHook: success
- 17:43:18: D3D9EndScene called
- 17:43:18: D3D9SwapPresent called
- 17:43:18: D3DSURFACE_DESC {
- 17:43:18: Format: D3DFMT_A8R8G8B8
- 17:43:18: Type: D3DRTYPE_SURFACE
- 17:43:18: Usage: D3DUSAGE_RENDERTARGET
- 17:43:18: Pool: D3DPOOL_DEFAULT
- 17:43:18: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:43:18: MultiSampleQuality: 0
- 17:43:18: Width: 1920
- 17:43:18: Height: 1080
- 17:43:18: };
- 17:43:18: successfully capturing d3d9 frames via GPU
- 17:44:34: D3D9Reset called
- 17:44:34: ---------------------- Cleared D3D9 Capture ----------------------
- 17:44:34: successfully set up d3d9 hooks
- 17:44:35: D3D9EndScene called
- 17:44:35: D3D9SwapPresent called
- 17:44:35: DoD3D9GPUHook: success
- 17:44:35: D3DSURFACE_DESC {
- 17:44:35: Format: D3DFMT_A8R8G8B8
- 17:44:35: Type: D3DRTYPE_SURFACE
- 17:44:35: Usage: D3DUSAGE_RENDERTARGET
- 17:44:35: Pool: D3DPOOL_DEFAULT
- 17:44:35: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:44:35: MultiSampleQuality: 0
- 17:44:35: Width: 1920
- 17:44:35: Height: 1080
- 17:44:35: };
- 17:44:35: successfully capturing d3d9 frames via GPU
- 17:58:48: D3D9Reset called
- 17:58:48: ---------------------- Cleared D3D9 Capture ----------------------
- 17:58:49: successfully set up d3d9 hooks
- 17:58:49: D3D9EndScene called
- 17:58:49: D3D9SwapPresent called
- 17:58:49: ---------------------- Cleared D3D9 Capture ----------------------
- 17:58:49: received restart event, capturing
- 17:58:49: DoD3D9GPUHook: success
- 17:58:49: D3D9EndScene called
- 17:58:49: D3D9SwapPresent called
- 17:58:49: D3DSURFACE_DESC {
- 17:58:49: Format: D3DFMT_A8R8G8B8
- 17:58:49: Type: D3DRTYPE_SURFACE
- 17:58:49: Usage: D3DUSAGE_RENDERTARGET
- 17:58:49: Pool: D3DPOOL_DEFAULT
- 17:58:49: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:58:49: MultiSampleQuality: 0
- 17:58:49: Width: 1920
- 17:58:49: Height: 1080
- 17:58:49: };
- 17:58:49: successfully capturing d3d9 frames via GPU
- 18:03:13: D3D9Reset called
- 18:03:13: ---------------------- Cleared D3D9 Capture ----------------------
- 18:03:14: successfully set up d3d9 hooks
- 18:03:14: D3D9EndScene called
- 18:03:14: D3D9SwapPresent called
- 18:03:14: ---------------------- Cleared D3D9 Capture ----------------------
- 18:03:14: received restart event, capturing
- 18:03:14: DoD3D9GPUHook: success
- 18:03:14: D3D9EndScene called
- 18:03:14: D3D9SwapPresent called
- 18:03:14: D3DSURFACE_DESC {
- 18:03:14: Format: D3DFMT_A8R8G8B8
- 18:03:14: Type: D3DRTYPE_SURFACE
- 18:03:14: Usage: D3DUSAGE_RENDERTARGET
- 18:03:14: Pool: D3DPOOL_DEFAULT
- 18:03:14: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 18:03:14: MultiSampleQuality: 0
- 18:03:14: Width: 1920
- 18:03:14: Height: 1080
- 18:03:14: };
- 18:03:14: successfully capturing d3d9 frames via GPU
- 18:05:00: D3D9Reset called
- 18:05:00: ---------------------- Cleared D3D9 Capture ----------------------
- 18:05:00: successfully set up d3d9 hooks
- 18:05:01: D3D9EndScene called
- 18:05:01: D3D9SwapPresent called
- 18:05:01: ---------------------- Cleared D3D9 Capture ----------------------
- 18:05:01: received restart event, capturing
- 18:05:01: DoD3D9GPUHook: success
- 18:05:01: D3D9EndScene called
- 18:05:01: D3D9SwapPresent called
- 18:05:01: D3DSURFACE_DESC {
- 18:05:01: Format: D3DFMT_A8R8G8B8
- 18:05:01: Type: D3DRTYPE_SURFACE
- 18:05:01: Usage: D3DUSAGE_RENDERTARGET
- 18:05:01: Pool: D3DPOOL_DEFAULT
- 18:05:01: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 18:05:01: MultiSampleQuality: 0
- 18:05:01: Width: 1920
- 18:05:01: Height: 1080
- 18:05:01: };
- 18:05:01: successfully capturing d3d9 frames via GPU
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