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- local t
- local step
- local eHP
- local GinHP
- local Ore2HP
- local Led1HP
- local FAKE1HP
- local TRUE1HP
- local TRUE2HP
- while true do
- t = movie.framecount() + 1
- step = memory.readbyte(0x60A5)
- eHP = memory.readbyte(0x733E) + 256*memory.readbyte(0x733F)
- GinHP = memory.readbyte(0x60AE) + 256*memory.readbyte(0x60AF)
- Ore2HP = eHP - 62975
- Led1HP = eHP - 54783
- FAKE1HP = eHP - 40959
- TRUE1HP = eHP - 35327
- TRUE2HP = eHP - 35327
- if (eHP == 0 ) then
- eHP = ""
- end
- if (Ore2HP <= 0 ) then
- Ore2HP = ""
- end
- if (Led1HP <= 0 ) then
- Led1HP = ""
- end
- if (FAKE1HP <= 0 ) then
- FAKE1HP = ""
- end
- if (TRUE1HP <= 0 ) then
- TRUE1HP = ""
- end
- if (TRUE2HP <= 0 ) then
- TRUE2HP = ""
- end
- --~ if (t >= 80 ) and (t <=400 ) then
- --~ gui.text(150, 45, "NAME(Blank)")
- --~ gui.text(130, 60, "Message Speed: Fast")
- --~ end
- --~ if (t >= 520 ) and (t <=1200 ) then
- --~ gui.text(30, 30, "In the 22th century, human beings built")
- --~ gui.text(30, 40, "a huge oasis at Lagrange Point")
- --~ gui.text(30, 50, "far away from Earth.")
- --~ end
- --~ if (t >= 1700 ) and (t <=2150 ) then
- --~ gui.text(20, 115, "They named three space colonies,")
- --~ gui.text(20, 125, "which are Land 1, Land 2, and Satellite Base,")
- --~ gui.text(20, 135, "\"Isis Cluster.\"")
- --~ end
- --~ if (t >= 2250 ) and (t <=2660 ) then
- --~ gui.text(30, 115, "However, in 0024 in the Isis Era,")
- --~ gui.text(30, 125, "there occurred a biohazard in Land 2 and")
- --~ gui.text(30, 135, "aren't any more information to Earth.")
- --~ end
- --~ if (t >= 2780 ) and (t <=3320 ) then
- --~ gui.text(20, 105, "To make matters worse,")
- --~ gui.text(20, 115, "there has not been any hearing")
- --~ gui.text(20, 125, "from spaceships which was launched for there.")
- --~ gui.text(20, 135, "And the final investigative team ...")
- --~ end
- --~ if (t >= 3450 ) and (t <=4050 ) then
- --~ gui.text(30, 115, "The pilot, Gin, who is entering")
- --~ gui.text(30, 125, "into the port in Land 1,")
- --~ gui.text(30, 135, "has not known his destiny.")
- --~ end
- --~ if (t >= 4200 ) and (t <=4800 ) then
- --~ gui.text(40, 150, "Message speed may be too fast,")
- --~ gui.text(40, 160, "so if you'd like to read them carefully,")
- --~ gui.text(40, 170, "please use a pause,")
- --~ gui.text(40, 180, "or open the source file.")
- --~ end
- --~ if (t >= 6010 ) and (t <=6310 ) then
- --~ gui.text(50, 130, "Oh no, our spaceship was broken.")
- --~ end
- --~ if (t >= 6360 ) and (t <=6750 ) then
- --~ gui.text(35, 30, "Gin, our assignment is")
- --~ gui.text(35, 40, "searching for Dr. Shuttlete.")
- --~ end
- --~ if (t >= 6460 ) and (t <=6750 ) then
- --~ gui.text(35, 50, "I'll give you my Battle Knife.")
- --~ gui.text(35, 60, "Gin, please search for Shuttlete, Shuttlete.")
- --~ end
- --~ if (t >= 6585 ) and (t <=6750 ) then
- --~ gui.text(45, 160, "Obtained a Battle Knife.")
- --~ end
- if (t >= 6840 ) and (t <=7140 ) then
- gui.text(60, 185, "Lagrange Point in 1:03:25.10")
- gui.text(90, 195, "by neo_omegon")
- gui.text(45, 205, "(AKA Thomas A. Scott on Nicovideo)")
- gui.text(75, 215, "Rerecord count: 70633")
- end
- if (t >= 7290 ) and (t <=7590 ) then
- gui.text(40, 205, "This is a tool-assisted recording.")
- gui.text(10, 215, "For more information, visit http://TASVideos.org/")
- end
- --~ if (t >= 7900 ) and (t <=8160 ) then
- --~ gui.text(40, 20, "Hey, Gin. It's me, Denis.")
- --~ gui.text(40, 30, "Survivors of the investigators are")
- --~ gui.text(40, 40, "only you and I, aren't they?")
- --~ end
- --~ if (t >= 8020 ) and (t <=8160 ) then
- --~ gui.text(40, 50, "Huh? Shuttlete? I don't know it at all,")
- --~ gui.text(40, 60, "but can I join you?")
- --~ gui.text(40, 70, "->Yes. No.")
- --~ end
- --~ if (t >= 8185 ) and (t <=8800 ) then
- --~ gui.text(30, 30, "OK, let's go to an asteroid called Vesta.")
- --~ gui.text(30, 40, "It's dangerous from here.")
- --~ end
- --~ if (t >= 8280 ) and (t <=8800 ) then
- --~ gui.text(30, 50, "I'll give my HP kit 1.")
- --~ gui.text(30, 60, "If I am pinched, use it.")
- --~ end
- --~ if (t >= 8390 ) and (t <=8800 ) then
- --~ gui.text(45, 160, "Obtained a HP kit 1.")
- --~ end
- --~ if (t >= 8515 ) and (t <=8800 ) then
- --~ gui.text(45, 170, "Denis joined.")
- --~ end
- if (t >= 7600 ) and (t <=12100 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 9250 ) and (t <=9750 ) then
- --~ gui.text( 20, 140, "There are many random battles on this game.")
- --~ gui.text( 20, 150, "You'll have to fight")
- --~ gui.text( 20, 160, "at least once in every 20 steps.")
- --~ gui.text( 20, 170, "I managed to avoid random battles.")
- --~ end
- --~ if (t >= 10000 ) and (t <=10400 ) then
- --~ gui.text( 20, 140, "There are many cool cutscenes on this game.")
- --~ gui.text( 20, 150, "We have to skip them unfortunately")
- --~ gui.text( 20, 160, "since this is a TAS.")
- --~ end
- --~ if (t >= 12500 ) and (t <=12800 ) then
- --~ gui.text( 30, 140, "You saw a trick, making a door in void.")
- --~ gui.text( 30, 150, "It's funny, isn't it?")
- --~ end
- --~ if (t >= 13220 ) and (t <=13606 ) then
- --~ gui.text( 30, 10, "I am the mayor of Isis City.")
- --~ gui.text( 30, 20, "You are the member of the investigator.")
- --~ gui.text( 30, 30, "I'll give you a Recognition Card.")
- --~ end
- --~ if (t >= 13330 ) and (t <=13606 ) then
- --~ gui.text( 30, 40, "You can use computer with this card.")
- --~ gui.text( 30, 50, "When you return to Land 1,")
- --~ gui.text( 30, 60, "you can also receive garage service")
- --~ gui.text( 30, 70, "and see messages left in information boxes")
- --~ gui.text( 30, 80, "with it.")
- --~ end
- --~ if (t >= 13516 ) and (t <=13606 ) then
- --~ gui.text(45, 160, "Obtained a Recognition Card.")
- --~ end
- --~ if (t >= 13630 ) and (t <=14000 ) then
- --~ gui.text( 20, 30, "Shuttlete is a scientist in Bio Lab in Land 2.")
- --~ gui.text( 20, 40, "After biohazard, he has been disappearing.")
- --~ gui.text( 20, 50, "That's all what I know.")
- --~ end
- if (t >= 15050 ) and (t <=18130 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 16795 ) and (t <=17000 ) then
- --~ gui.text(45, 160, "Your Oxygen Cylinder is now empty.")
- --~ end
- --~ if (t >= 18150 ) and (t <=18500 ) then
- --~ gui.text(50, 120, "This battle is unavoidable")
- --~ gui.text(50, 130, "and you have to be defeated.")
- --~ end
- if (t >= 18210 ) and (t <= 18500 ) then
- gui.text( 85, 160, "HP:"..GinHP.."")
- end
- --~ if (t >= 19135 ) and (t <=19410 ) then
- --~ gui.text( 20, 10, "Pilot-san, are you OK?")
- --~ gui.text( 20, 20, "As soon as you went out,")
- --~ gui.text( 20, 30, "the health of Leader-san became bad and ...")
- --~ end
- --~ if (t >= 19235 ) and (t <=19410 ) then
- --~ gui.text( 20, 40, "It has been dangerous even in this town.")
- --~ gui.text( 20, 50, "Many residents have evacuated.")
- --~ gui.text( 20, 60, "If you have a Recognition Card,")
- --~ end
- --~ if (t >= 19320 ) and (t <=19410 ) then
- --~ gui.text( 20, 70, "you can use information boxes.")
- --~ gui.text( 20, 80, "You'll get some information in it.")
- --~ end
- --~ if (t >= 19420 ) and (t <=19650 ) then
- --~ gui.text( 55, 60, "I'm going to evacuate, too.")
- --~ gui.text( 55, 70, "Take care, Pilot-san.")
- --~ end
- if (t >= 20750 ) and (t <=22835 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 21000 ) and (t <=21400 ) then
- --~ gui.text( 40, 60, "It's a big car because the width of it")
- --~ gui.text( 40, 70, "is about two lanes, isn't it.")
- --~ end
- --~ if (t >= 22620 ) and (t <=22850 ) then
- --~ gui.text(45, 160, "What's that?")
- --~ end
- if (t >= 22990 ) and (t <=23610 ) then
- gui.text(170, 110, "Oregi")
- end
- --~ if (t >= 23095 ) and (t <=23610 ) then
- --~ gui.text( 40, 130, "You are the survivors of investigator,")
- --~ gui.text( 40, 140, "right?")
- --~ end
- --~ if (t >= 23190 ) and (t <=23610 ) then
- --~ gui.text( 40, 150, "I never forgive any person")
- --~ gui.text( 40, 160, "who is going to spoil the project")
- --~ gui.text( 40, 170, "by our master, Bio Ceaser.")
- --~ end
- --~ if (t >= 24050 ) and (t <= 24250 ) then
- --~ gui.text( 10, 160, "We seems to have been dropped off in a crack.")
- --~ end
- if (t >= 24100 ) and (t <=24900 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 24950 ) and (t <= 25150 ) then
- gui.text( 10, 170, "Remove Denis's all equipments.")
- end
- --~ if (t >= 25590 ) and (t <= 25975 ) then
- --~ gui.text( 40, 0, "I am Matsushita.")
- --~ gui.text( 40, 10, "It seems to have trouble in Isis City.")
- --~ gui.text( 40, 20, "My fellow, Morita,")
- --~ end
- --~ if (t >= 25690 ) and (t <= 25975 ) then
- --~ gui.text( 40, 30, "said that he had a good idea and")
- --~ gui.text( 40, 40, "went out. I'm afraid of him.")
- --~ gui.text( 40, 50, "Take this item, please.")
- --~ end
- --~ if (t >= 25775 ) and (t <= 25975 ) then
- --~ gui.text( 40, 60, "It's a weapon I made.")
- --~ gui.text( 40, 70, "It's great, though I say it myself.")
- --~ end
- --~ if (t >= 25880 ) and (t <=25975 ) then
- --~ gui.text(45, 160, "Obtained an Ice Gun.")
- --~ end
- --~ if (t >= 26000 ) and (t <= 26150 ) then
- --~ gui.text( 40, 40, "Brain and Power are necessary")
- --~ gui.text( 40, 50, "for you to equip a strong weapon.")
- --~ gui.text( 40, 60, "Devote yourself.")
- --~ end
- if (t >= 26200 ) and (t <= 26500 ) then
- gui.text( 90, 50, "Sell all items.")
- end
- if (t >= 26550 ) and (t <= 26950 ) then
- gui.text( 90, 50, "The selling price of equipments")
- gui.text( 90, 60, "is high in armor shop.")
- gui.text( 90, 70, "We can't sell them in store.")
- end
- if (t >= 27120 ) and (t <= 27770 ) then
- gui.text( 105, 165, "Buy Shulla Bomb x3")
- gui.text( 105, 175, "You can disorder one enemy.")
- end
- --~ if (t >= 28150 ) and (t <= 28600 ) then
- --~ gui.text( 40, 10, "So, I'm Morita.")
- --~ gui.text( 40, 20, "It's bad for enemies to occupy")
- --~ gui.text( 40, 30, "the port in Isis City.")
- --~ end
- --~ if (t >= 28255 ) and (t <= 28600 ) then
- --~ gui.text( 40, 40, "Let's call help in Iron City near here.")
- --~ gui.text( 40, 50, "The military force of the city")
- --~ gui.text( 40, 60, "will be reliable.")
- --~ end
- --~ if (t >= 28340 ) and (t <= 28600 ) then
- --~ gui.text( 40, 70, "I'll negotiate.")
- --~ gui.text( 40, 80, "Let me join you.")
- --~ end
- --~ if (t >= 28440 ) and (t <= 28600 ) then
- --~ gui.text(45, 160, "Morita joined.")
- --~ end
- if (t >= 28730 ) and (t <=30580 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 30110 ) and (t <= 30500 ) then
- --~ gui.text(20, 115, "There is unavoidable battle at some places.")
- --~ gui.text(20, 125, "Gin can learn a special attack after winning,")
- --~ gui.text(20, 135, "but running away is the fastest on TAS.")
- --~ end
- --~ if (t >= 31390 ) and (t <= 31770 ) then
- --~ gui.text( 40, 0, "Ohhon, I am General Dan.")
- --~ gui.text( 40, 10, "OK, I'll dispatch the force to Isis City,")
- --~ gui.text( 40, 20, "but there is a shortage of weapons.")
- --~ end
- --~ if (t >= 31490 ) and (t <= 31770 ) then
- --~ gui.text( 40, 30, "If electricity is powered on,")
- --~ gui.text( 40, 40, "the plant does work")
- --~ gui.text( 40, 50, "and we'll manage to do it.")
- --~ end
- --~ if (t >= 31570 ) and (t <= 31770 ) then
- --~ gui.text( 40, 60, "Please go to Electric City,")
- --~ gui.text( 40, 70, "and power on the electricity.")
- --~ gui.text( 40, 80, "I'll give you a Pie Robot 1.")
- --~ gui.text( 40, 90, "Here you go.")
- --~ end
- --~ if (t >= 31680 ) and (t <= 31770 ) then
- --~ gui.text(45, 160, "Obtained a Pie Robot 1.")
- --~ gui.text(45, 170, "You can drive a Mobile.")
- --~ end
- --~ if (t >= 31790 ) and (t <= 32015 ) then
- --~ gui.text( 40, 15, "Oh, Mr. Morita,")
- --~ gui.text( 40, 25, "Please go to Ironworks")
- --~ gui.text( 40, 35, "and examine weapons.")
- --~ end
- --~ if (t >= 31910 ) and (t <= 32015 ) then
- --~ gui.text( 30, 165, "Morita went to Ironworks apart from you.")
- --~ end
- --~ if (t >= 32030 ) and (t <= 32330 ) then
- --~ gui.text( 25, 25, "You can perfectly rely on us now and then.")
- --~ gui.text( 50, 35, "Hoh-ho-hho-hho.")
- --~ end
- --~ if (t >= 32430 ) and (t <= 32730 ) then
- --~ gui.text( 20, 25, "\"Hoh-ho-hho-hho\" is a cackle.")
- --~ gui.text( 20, 35, "It's very important. You should remember it.")
- --~ end
- if (t >= 33040 ) and (t <= 33340 ) then
- gui.text( 90, 65, "Bookmarking to return here")
- gui.text( 90, 75, "by death warp.")
- end
- if (t >= 34050 ) and (t <= 39120 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 35290 ) and (t <= 35680 ) then
- --~ gui.text( 50, 50, "I'm Tam. Who are you?")
- --~ gui.text( 50, 60, "I've been separated from Chris.")
- --~ end
- --~ if (t >= 35490 ) and (t <= 35680 ) then
- --~ gui.text( 40, 160, "Tam joined.")
- --~ end
- --~ if (t >= 36210 ) and (t <= 36310 ) then
- --~ gui.text( 50, 50, "Did you see a boy called Tam?")
- --~ end
- --~ if (t >= 36330 ) and (t <= 36430 ) then
- --~ gui.text( 80, 50, "Oh, is he here?")
- --~ gui.text( 80, 60, "Hey, come on.")
- --~ end
- --~ if (t >= 36440 ) and (t <= 36785 ) then
- --~ gui.text( 50, 0, "I've been looking for you.")
- --~ gui.text( 50, 10, "I've been afraid of you.")
- --~ gui.text( 50, 20, "What would you do, if you should be")
- --~ gui.text( 50, 30, "caught by an enemy again?")
- --~ end
- --~ if (t >= 36540 ) and (t <= 36785 ) then
- --~ gui.text( 50, 40, "BTW, who are you?")
- --~ gui.text( 50, 50, "I went here to look for Tam")
- --~ gui.text( 50, 60, "for Tomtom who is Tam's Grandpa.")
- --~ end
- --~ if (t >= 36630 ) and (t <= 36785 ) then
- --~ gui.text( 50, 70, "I'm a soldier despite my appearance.")
- --~ gui.text( 50, 80, "Will you fight with me?")
- --~ gui.text( 50, 90, "->Yes. No.")
- --~ end
- --~ if (t >= 36790 ) and (t <= 37400 ) then
- --~ gui.text( 30, 30, "Yes, I'm lucky. In traveling, companionship.")
- --~ gui.text( 30, 40, "Tam will also join.")
- --~ gui.text( 30, 50, "And carry this luggage for me.")
- --~ end
- --~ if (t >= 36895) and (t <= 37400 ) then
- --~ gui.text( 30, 60, "It's my Reliable kit.")
- --~ gui.text( 30, 70, "Ladies first, right?")
- --~ end
- --~ if (t >= 37085) and (t <= 37400 ) then
- --~ gui.text( 40, 160, "Chris joined.")
- --~ end
- --~ if (t >= 37200 ) and (t <= 37400 ) then
- --~ gui.text( 40, 170, "Obtained a Reliable kit.")
- --~ end
- --~ if (t >= 37580 ) and (t <= 37800 ) then
- --~ gui.text(150, 130, "Unavoidable battle.")
- --~ end
- --~ if (t >= 38330 ) and (t <= 38530 ) then
- --~ gui.text(40, 160, "Tam: It's the switch of the electricity.")
- --~ end
- if (t >= 39700 ) and (t <= 42250 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 38715 ) and (t <= 38990 ) then
- gui.text( 85, 160, "HP:"..GinHP.."")
- end
- --~ if (t >= 40505) and (t <= 40610 ) then
- --~ gui.text( 40, 175, "Forgive me. I was left here.")
- --~ end
- --~ if (t >= 40625) and (t <= 41150 ) then
- --~ gui.text( 30, 30, "It was the order by General Dan")
- --~ gui.text( 30, 40, "that preventing you from return")
- --~ gui.text( 30, 50, "by breaking the brigde.")
- --~ end
- --~ if (t >= 40725) and (t <= 41150 ) then
- --~ gui.text( 30, 60, "I'll give this to you,")
- --~ gui.text( 30, 70, "so please forgive me.")
- --~ end
- --~ if (t >= 40830 ) and (t <= 41150 ) then
- --~ gui.text( 40, 175, "Obtained an Iron Card.")
- --~ end
- --~ if (t >= 40945) and (t <= 41150 ) then
- --~ gui.text( 40, 185, "Forgive me. I was left here.")
- --~ end
- --~ if (t >= 41490 ) and (t <= 41750 ) then
- --~ gui.text( 40, 160, "Set into the Iron Card.")
- --~ end
- --~ if (t >= 41780 ) and (t <= 42150 ) then
- --~ gui.text( 40, 30, "General Dan was going to betray us")
- --~ gui.text( 40, 40, "from the start")
- --~ end
- --~ if (t >= 41880 ) and (t <= 42150 ) then
- --~ gui.text( 40, 50, "He seems to be going to occupy")
- --~ gui.text( 40, 60, "the shuttle in Isis City.")
- --~ gui.text( 40, 70, "Hurry up.")
- --~ end
- --~ if (t >= 41980 ) and (t <= 42150 ) then
- --~ gui.text( 40, 160, "Morita joined.")
- --~ end
- --~ if (t >= 42650 ) and (t <= 42950 ) then
- --~ gui.text( 40, 130, "Death warp was about 30 frames")
- --~ gui.text( 40, 140, "faster than walk.")
- --~ end
- if (t >= 42310 ) and (t <= 42575 ) then
- gui.text( 85, 160, "HP:"..GinHP.."")
- end
- --~ if (t >= 43040 ) and (t <= 43250 ) then
- --~ gui.text( 40, 160, "Set into the Iron Card.")
- --~ end
- --~ if (t >= 43280 ) and (t <= 43620 ) then
- --~ gui.text( 40, 0, "Thank you. I'm Astro.")
- --~ gui.text( 40, 10, "I rebelled against General Dan")
- --~ gui.text( 40, 20, "and was locked here.")
- --~ end
- --~ if (t >= 43380 ) and (t <= 43620 ) then
- --~ gui.text( 40, 30, "General Dan has been aimed for")
- --~ gui.text( 40, 40, "the shuttle in Isis City for a long time.")
- --~ gui.text( 40, 50, "because he himself run away.")
- --~ end
- --~ if (t >= 43465) and (t <= 43620 ) then
- --~ gui.text( 40, 60, "What will you do?")
- --~ gui.text( 40, 70, "Are you going to chase him?")
- --~ gui.text( 40, 80, "->Yes. No.")
- --~ end
- --~ if (t >= 43635) and (t <= 44190 ) then
- --~ gui.text( 40, 20, "I like you, brother.")
- --~ gui.text( 40, 30, "I'll follow you.")
- --~ gui.text( 40, 40, "I'll give you my Shikkari kit 2.")
- --~ end
- --~ if (t >= 43735) and (t <= 44190 ) then
- --~ gui.text( 40, 50, "Never mind. It's my way of a compliment.")
- --~ gui.text( 40, 60, "We don't have any time to waste.")
- --~ gui.text( 40, 70, "Let's be hurry up.")
- --~ end
- --~ if (t >= 43840 ) and (t <= 44190 ) then
- --~ gui.text( 40, 160, "Obtained a Shikkari kit 2.")
- --~ end
- --~ if (t >= 43960 ) and (t <= 44190 ) then
- --~ gui.text( 40, 170, "Astro joined.")
- --~ end
- if (t >= 44590 ) and (t <= 45260 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 44770 ) and (t <= 45070 ) then
- --~ gui.text( 60, 130, "There is a glitche battle soon.")
- --~ end
- if (t >= 47470 ) and (t <= 47670 ) then
- gui.text( 155, 90, "WTF? >")
- end
- --~ if (t >= 47870 ) and (t <= 49270 ) then
- --~ gui.text( 40, 30, "OK, I'll explain a glitch battle.")
- --~ end
- --~ if (t >= 48170 ) and (t <= 49270 ) then
- --~ gui.text( 40, 40, "First you have to disorder the enemy")
- --~ gui.text( 40, 50, "which attacks twice in one turn.")
- --~ end
- --~ if (t >= 48470 ) and (t <= 49270 ) then
- --~ gui.text( 40, 60, "Then if the disordered enemy")
- --~ gui.text( 40, 70, "attacks another enemy")
- --~ gui.text( 40, 80, "and defeat it by the first attack,")
- --~ gui.text( 40, 90, "the second attack will hit")
- --~ gui.text( 40, 100, "a glitched enemy and will beat it.")
- --~ end
- --~ if (t >= 49370 ) and (t <= 49970 ) then
- --~ gui.text( 20, 30, "The glitched enemy has tremendous")
- --~ gui.text( 20, 40, "EXP and Colon(Money)")
- --~ gui.text( 20, 50, "and varies according to the monster formations.")
- --~ end
- --~ if (t >= 49670 ) and (t <= 49970 ) then
- --~ gui.text( 20, 60, "I tested a lot and optimized it.")
- --~ end
- --~ if (t >= 50100 ) and (t <= 50800 ) then
- --~ gui.text( 40, 30, "You needn't win the battle in order to")
- --~ gui.text( 40, 40, "get EXP and Colon on this game.")
- --~ gui.text( 40, 50, "I discovered it and used it.")
- --~ end
- --~ if (t >= 50400 ) and (t <= 50800 ) then
- --~ gui.text( 40, 60, "Glitch battle itself is")
- --~ gui.text( 40, 70, "well known to Japanese players.")
- --~ end
- --~ if (t >= 50900 ) and (t <= 51700 ) then
- --~ gui.text( 40, 30, "I manipulated Gin's HP to be the lowest")
- --~ gui.text( 40, 40, "in order to do quick death warps.")
- --~ end
- --~ if (t >= 51200 ) and (t <= 51700 ) then
- --~ gui.text( 40, 50, "There isn't any escaping item")
- --~ gui.text( 40, 60, "or spell on this game,")
- --~ gui.text( 40, 70, "so I have no choice but")
- --~ gui.text( 40, 80, "to rely on death warps.")
- --~ end
- --~ if (t >= 51800 ) and (t <= 52800 ) then
- --~ gui.text( 20, 30, "Though Ranking(Leveling) up takes much time,")
- --~ gui.text( 20, 40, "it's necessary.")
- --~ end
- --~ if (t >= 52100 ) and (t <= 52800 ) then
- --~ gui.text( 20, 50, "In order to equip a strong weapon on this game,")
- --~ gui.text( 20, 60, "character's Rank must be high.")
- --~ gui.text( 20, 70, "That's why the glitch battles are inevitable.")
- --~ end
- --~ if (t >= 52500 ) and (t <= 52800 ) then
- --~ gui.text( 20, 80, "Otimization made")
- --~ gui.text( 20, 90, "the number of glitch battle three.")
- --~ end
- --~ if (t >= 52900 ) and (t <= 54100 ) then
- --~ gui.text( 20, 30, "There is much time,")
- --~ gui.text( 20, 40, "so I'll explain how to luckmanipulate in battle.")
- --~ end
- --~ if (t >= 53100 ) and (t <= 54100 ) then
- --~ gui.text( 20, 50, "The order in a turn and the things")
- --~ gui.text( 20, 60, "which action enemies take")
- --~ gui.text( 20, 70, "have been determined by the display")
- --~ gui.text( 20, 80, "of the first battle message in the turn.")
- --~ end
- --~ if (t >= 53600 ) and (t <= 54100 ) then
- --~ gui.text( 20, 90, "Thus, the timing of the last character's")
- --~ gui.text( 20, 100, "command inputs is very important.")
- --~ end
- --~ if (t >= 54200 ) and (t <= 55200 ) then
- --~ gui.text( 20, 30, "You can only manipulate the amount of damage")
- --~ gui.text( 20, 40, "and critical by the timing")
- --~ gui.text( 20, 50, "of advancing the messages. ")
- --~ end
- --~ if (t >= 54500 ) and (t <= 55200 ) then
- --~ gui.text( 20, 60, "First actor's critical")
- --~ gui.text( 20, 70, "or first enemy's effect attack")
- --~ gui.text( 20, 80, "can NOT be manipulated")
- --~ gui.text( 20, 90, "by the delay of the messages.")
- --~ gui.text( 20, 100, "They have to be manipulated")
- --~ gui.text( 20, 110, "by the last character's")
- --~ gui.text( 20, 120, "command inputs.")
- --~ end
- if (t >= 55250 ) and (t <= 55520 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 56000 ) and (t <= 60200 ) then
- gui.text( 75, 200, "\\(^o^)/")
- end
- --~ if (t >= 56400 ) and (t <= 57400 ) then
- --~ gui.text( 25, 20, "This is the other effect of the glitch battle.")
- --~ gui.text( 25, 30, "You can't stop this in midstream.")
- --~ end
- --~ if (t >= 56700 ) and (t <= 57400 ) then
- --~ gui.text( 25, 40, "It's also long but it's needed.")
- --~ gui.text( 25, 50, "In order to composite strong weapons,")
- --~ gui.text( 25, 60, "you need a lot of money.")
- --~ end
- --~ if (t >= 57800 ) and (t <= 58400 ) then
- --~ gui.text( 25, 20, "Not only getting Colon but also")
- --~ gui.text( 25, 30, "bookmarking to return here by death warp")
- --~ gui.text( 25, 40, "was why I entered into this terminal.")
- --~ end
- if (t >= 58700 ) and (t <= 60200 ) then
- gui.text( 115, 200, "\\(^o^)/")
- end
- if (t >= 59400 ) and (t <= 60200 ) then
- gui.text( 155, 200, "\\(^o^)/")
- end
- if (t >= 60000 ) and (t <= 60200 ) then
- gui.text( 195, 200, "\\(^o^)/")
- end
- if (t >= 60865) and (t <= 61820 ) then
- gui.text( 25, 145, "Buy Heat Sabre x2 which are hidden")
- gui.text( 25, 155, "and Shulla Bomb x5 NOT 6,")
- --~ gui.text( 25, 165, "because I found an item duplication glitch.")
- --~ gui.text( 25, 175, "I'll explain it later.")
- end
- if (t >= 62365) and (t <= 62700 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 65150 ) and (t <= 65950 ) then
- gui.text( 20, 30, "In this battle I used an item duplication glitch:")
- end
- --~ if (t >= 65350 ) and (t <= 65950 ) then
- --~ gui.text( 20, 40, "If the character was knocked out")
- --~ gui.text( 20, 50, "after used an item in the same turn,")
- --~ gui.text( 20, 60, "the item was not consumed.")
- --~ end
- --~ if (t >= 65650 ) and (t <= 65950 ) then
- --~ gui.text( 20, 70, "That's why I bought")
- --~ gui.text( 20, 80, "five Shulla Bombs not six ones.")
- --~ end
- --~ if (t >= 66100 ) and (t <= 66690 ) then
- --~ gui.text( 20, 30, "I made Gin knocked out in order to")
- --~ gui.text( 20, 40, "skip his command inputs next battle")
- --~ gui.text( 20, 50, "and do quick death warp")
- --~ gui.text( 20, 60, "at the second next battle.")
- --~ end
- if (t >= 66710 ) and (t <= 67000 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 69300 ) and (t <= 70400 ) then
- --~ gui.text( 30, 30, "I'll add more information")
- --~ gui.text( 30, 40, "how to luckmanipulate in battle.")
- --~ end
- --~ if (t >= 69500 ) and (t <= 70400 ) then
- --~ gui.text( 30, 50, "It is a very difficult problem that")
- --~ gui.text( 30, 60, "when and how many frames you delay.")
- --~ gui.text( 30, 70, "The results are very different")
- --~ gui.text( 30, 80, "when you delay frames.")
- --~ end
- --~ if (t >= 69900 ) and (t <= 70400 ) then
- --~ gui.text( 30, 90, "I rerecorded and rerecorded")
- --~ gui.text( 30, 100, "and did my best.")
- --~ end
- if (t >= 70435) and (t <= 70700 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 70500 ) and (t <= 70750 ) then
- --~ gui.text( 40, 130, "Now the final glitch battle was done.")
- --~ end
- if (t >= 71150 ) and (t <= 73640 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 73080 ) and (t <= 73600 ) then
- --~ gui.text( 30, 30, "To be mortified, the shuttle was reaved")
- --~ gui.text( 30, 40, "by Iron troops.")
- --~ gui.text( 30, 50, "I don't know who thou are,")
- --~ end
- --~ if (t >= 73180 ) and (t <= 73600 ) then
- --~ gui.text( 30, 60, "but please bring this Ceramic Card")
- --~ end
- --~ if (t >= 73265 ) and (t <= 73600 ) then
- --~ gui.text( 30, 70, "Ceramic City is located on the western lake.")
- --~ gui.text( 30, 80, "I'm wounded badly, so I will die.")
- --~ gui.text( 30, 90, "Goodbye.")
- --~ end
- --~ if (t >= 73370 ) and (t <= 73600 ) then
- --~ gui.text( 40, 160, "Obtained a Ceramic Card.")
- --~ end
- if (t >= 73705 ) and (t <= 73885 ) then
- gui.text( 85, 160, "HP:"..GinHP.."")
- end
- --~ if (t >= 74120 ) and (t <= 74820 ) then
- --~ gui.text( 90, 20, "Stay overnight.")
- --~ end
- --~ if (t >= 74220 ) and (t <= 74820 ) then
- --~ gui.text( 40, 30, "This healing is needed, because I used")
- --~ gui.text( 40, 40, "special attack in the battle")
- --~ gui.text( 40, 50, "against the second Oregi.")
- --~ gui.text( 40, 60, "Special attack consumes")
- --~ gui.text( 40, 70, "HP of the character who used.")
- --~ end
- if (t >= 75010 ) and (t <= 78450 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 78495) and (t <= 78610 ) then
- --~ gui.text( 40, 160, "Goody, here is an exit.")
- --~ end
- --~ if (t >= 79790 ) and (t <= 79970 ) then
- --~ gui.text( 40, 170, "...brother, Gin...")
- --~ end
- --~ if (t >= 80305 ) and (t <= 80640 ) then
- --~ gui.text( 50, 170, "Tam was killed.")
- --~ end
- if (t >= 81425 ) and (t <=82450 ) then
- gui.text(170, 110, "Oregi")
- end
- if (t >= 81425 ) and (t <=82150 ) then
- gui.text(170, 120, "HP:"..Ore2HP.."")
- end
- --~ if (t >= 81495 ) and (t <=81750 ) then
- --~ gui.text(60, 130, "Not you again.")
- --~ end
- --~ if (t >= 81560 ) and (t <=81750 ) then
- --~ gui.text(60, 140, "I'll scratch you, too.")
- --~ end
- --~ if (t >= 82220 ) and (t <=82750 ) then
- --~ gui.text( 30, 20, "Mr. Oregi, next mission has been told")
- --~ gui.text( 30, 30, "from our master, Bio Ceaser.")
- --~ end
- --~ if (t >= 82400 ) and (t <=82750 ) then
- --~ gui.text( 30, 50, "OK, I'm coming.")
- --~ gui.text( 30, 60, "Hey, you are lucky.")
- --~ gui.text( 30, 70, "Be prepared for the next time we meet!")
- --~ end
- --~ if (t >= 82785 ) and (t <=83085 ) then
- --~ gui.text( 20, 40, "Rest in peace, Tam.")
- --~ gui.text( 20, 50, "Gin has kept the heat of anger in his heart.")
- --~ end
- if (t >= 82880 ) and (t <=83270 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 83250 ) and (t <=83700 ) then
- --~ gui.text( 20, 130, "Chris's flash was necessary at the last battle,")
- --~ gui.text( 20, 140, "because the battle would be continued")
- --~ gui.text( 20, 150, "until the end of the turn.")
- --~ end
- --~ if (t >= 84015 ) and (t <=84125 ) then
- --~ gui.text( 15, 160, "Showed a Ceramic Card to Commander Thunder.")
- --~ end
- --~ if (t >= 84130 ) and (t <=84570 ) then
- --~ gui.text( 30, 20, "I am Thunder.")
- --~ gui.text( 30, 30, "Oh no, this card is my son's, Pierre!")
- --~ end
- --~ if (t >= 84230 ) and (t <=84570 ) then
- --~ gui.text( 30, 40, "Well, he had done his best until he died.")
- --~ gui.text( 30, 50, "Now and then you can use this card.")
- --~ end
- --~ if (t >= 84315 ) and (t <=84570 ) then
- --~ gui.text( 30, 60, "You resemble my son in appearance.")
- --~ gui.text( 30, 70, "You can use the shuttle here.")
- --~ gui.text( 30, 80, "Break a leg more than my son did.")
- --~ end
- --~ if (t >= 86040 ) and (t <=86280 ) then
- --~ gui.text( 20, 40, "Again did you come here!")
- --~ gui.text( 20, 50, "I won't allow you to go through this corridor.")
- --~ end
- if (t >= 86420 ) and (t <=87005 ) then
- gui.text(170, 110, "Oregi")
- gui.text(170, 120, "HP:"..eHP.."")
- end
- --~ if (t >= 87220 ) and (t <=87700 ) then
- --~ gui.text( 35, 10, "Are you surprised to see my true")
- --~ gui.text( 35, 20, "appearance, Gin?")
- --~ gui.text( 35, 30, "I once was one of the leaders of Isis,")
- --~ end
- --~ if (t >= 87320 ) and (t <=87700 ) then
- --~ gui.text( 35, 40, "called President V.")
- --~ gui.text( 35, 50, "We do NOT select the wrong way.")
- --~ end
- --~ if (t >= 87405 ) and (t <=87700 ) then
- --~ gui.text( 35, 60, "It is only our master, Bio Ceaser")
- --~ gui.text( 35, 70, "that can save Isis and Earth.")
- --~ gui.text( 35, 80, "Best regards to Bio Ceaser.")
- --~ end
- --~ if (t >= 87515 ) and (t <=87700 ) then
- --~ gui.text( 40, 160, "Oregi passed away.")
- --~ end
- if (t >= 87905 ) and (t <=88120 ) then
- gui.text( 155, 70, "To Satellite Base.")
- end
- --~ if (t >= 88160 ) and (t <=88550 ) then
- --~ gui.text( 30, 40, "Morita: I'll go to Lab")
- --~ gui.text( 65, 50, "a little earlier than you.")
- --~ gui.text( 65, 60, "My space is prepared there.")
- --~ end
- --~ if (t >= 88260 ) and (t <=88550 ) then
- --~ gui.text( 65, 70, "Come to see me later.")
- --~ gui.text( 65, 80, "I'm wating for you.")
- --~ end
- --~ if (t >= 88360 ) and (t <=88550 ) then
- --~ gui.text( 40, 160, "Morita left here for Lab.")
- --~ end
- --~ if (t >= 90005 ) and (t <=90310 ) then
- --~ gui.text( 30, 30, "I am Togo, the Chairman of the resistance.")
- --~ gui.text( 30, 40, "I hear your great success.")
- --~ end
- --~ if (t >= 90100 ) and (t <=90310 ) then
- --~ gui.text( 30, 50, "I'll give you a License Card.")
- --~ gui.text( 30, 60, "You can enter the factory.")
- --~ end
- --~ if (t >= 90205 ) and (t <=90310 ) then
- --~ gui.text( 40, 160, "Obtained a License Card.")
- --~ end
- --~ if (t >= 90320 ) and (t <=90715 ) then
- --~ gui.text( 25, 20, "Let me ask you to get the information")
- --~ gui.text( 25, 30, "of Bio Army.")
- --~ gui.text( 25, 40, "There are three friendly forces in Land 2.")
- --~ end
- --~ if (t >= 90415 ) and (t <=90715 ) then
- --~ gui.text( 25, 50, "I'd like you to bring three disks")
- --~ gui.text( 25, 60, "of which they deprived Bio Army.")
- --~ end
- --~ if (t >= 90500 ) and (t <=90715 ) then
- --~ gui.text( 25, 70, "You'll find where they are")
- --~ gui.text( 25, 80, "to use this Map file 2.")
- --~ end
- --~ if (t >= 90610 ) and (t <=90715 ) then
- --~ gui.text( 40, 160, "Obtained a Map File 2.")
- --~ end
- --~ if (t >= 90725 ) and (t <=91100 ) then
- --~ gui.text( 25, 30, "Three forces is Potato Force,")
- --~ gui.text( 25, 40, "Orange Camp and Cyborg Force.")
- --~ end
- --~ if (t >= 90820 ) and (t <=91100 ) then
- --~ gui.text( 25, 50, "Potato Force called for a help just before.")
- --~ gui.text( 25, 60, "At first you should go to Potato Area.")
- --~ end
- --~ if (t >= 90910 ) and (t <=91100 ) then
- --~ gui.text( 25, 70, "Here you go.")
- --~ end
- --~ if (t >= 91300 ) and (t <=91400 ) then
- --~ gui.text( 140, 140,"<- Mega Man?")
- --~ end
- if (t >= 91940 ) and (t <=92500 ) then
- gui.text( 25, 65, "Got Denis, Chris and Astro to take a rest.")
- gui.text( 25, 75, "Otherwise, they will disturb death warps.")
- end
- if (t >= 94000 ) and (t <=96300 ) then
- gui.text( 25, 145, "Buy Heat Sabre x24 which are hidden")
- gui.text( 25, 155, "for compositing strong weapons.")
- end
- if (t >= 96905 ) and (t <=104600 ) then
- gui.text( 20, 0, "Composite strong weapons:")
- end
- if (t >= 96905 ) and (t <=101180 ) then
- gui.text( 150, 0, "Now making rank 4")
- gui.text( 20, 135, "(Heat Sabre + Heat Sabre")
- gui.text( 20, 145, "= Sonic Bazooka) x12")
- end
- --~ if (t >= 97150 ) and (t <=97580 ) then
- --~ gui.text( 20, 165, "Unfortunately, all of the cool cutscenes")
- --~ gui.text( 20, 175, "were skipped since this was a TAS.")
- --~ end
- --~ if (t >= 98650 ) and (t <=99400 ) then
- --~ gui.text( 20, 165, "This is quite long,")
- --~ gui.text( 20, 175, "but it's essential to complete this game fast.")
- --~ end
- --~ if (t >= 100100 ) and (t <=100830 ) then
- --~ gui.text( 20, 165, "You can skip by fast-forward.")
- --~ gui.text( 20, 175, "to around 104600 frames.")
- --~ end
- if (t >= 101200 ) and (t <=103380 ) then
- gui.text( 150, 0, "Now making rank 5")
- gui.text( 20, 135, "(Sonic Bazooka + Sonic Bazooka")
- gui.text( 20, 145, "= Blizzard Cannon) x6")
- end
- if (t >= 103400 ) and (t <=104600 ) then
- gui.text( 150, 0, "Now making rank 6")
- gui.text( 10, 135, "(Blizzard Cannon + Blizzard Cannon")
- gui.text( 10, 145, "= Gravity Cannon) x3")
- end
- if (t >= 105595 ) and (t <=105850 ) then
- gui.text( 160, 70, "To Potato Area.")
- end
- if (t >= 106630 ) and (t <=113500 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 106900 ) and (t <=107600 ) then
- --~ gui.text( 15, 140, "Now is in Land 2.")
- --~ gui.text( 15, 150, "We'll see repetitive actions for a while.")
- --~ gui.text( 15, 160, "Traveling, obtaining a key item and death warp.")
- --~ gui.text( 15, 170, "They may look boring.")
- --~ end
- --~ if (t >= 107810 ) and (t <=108100 ) then
- --~ gui.text( 35, 140, "I'll explain random battles on this game")
- --~ gui.text( 35, 150, "which is concerned with a death warp.")
- --~ end
- --~ if (t >= 108200 ) and (t <=108500 ) then
- --~ gui.text( 35, 140, "First, monster formations are different")
- --~ gui.text( 35, 150, "according to the step counter.")
- --~ end
- --~ if (t >= 108700 ) and (t <=109000 ) then
- --~ gui.text( 10, 140, "Second, the lag when the monsters are appearing")
- --~ gui.text( 10, 150, "is different according to the monster formations.")
- --~ end
- --~ if (t >= 109100 ) and (t <=109400 ) then
- --~ gui.text( 50, 140, "All things considered, I achieved")
- --~ gui.text( 50, 150, "the fastest death warps.")
- --~ end
- --~ if (t >= 109500 ) and (t <=109700 ) then
- --~ gui.text( 20, 140, "Of course, I encountered in minimum steps.")
- --~ end
- --~ if (t >= 109800 ) and (t <=110400 ) then
- --~ gui.text( 20, 140, "The minimum steps are seven in dungeon")
- --~ gui.text( 20, 150, "and ten on field.")
- --~ end
- --~ if (t >= 110100 ) and (t <=110400 ) then
- --~ gui.text( 20, 160, "I checked this by over 20k rerecords")
- --~ gui.text( 20, 170, "on another fm2.")
- --~ end
- --~ if (t >= 110650 ) and (t <=110950 ) then
- --~ gui.text( 15, 5, "This reminds us of Chrono Trigger, doesn't it?")
- --~ end
- --~ if (t >= 113245 ) and (t <=113500 ) then
- --~ gui.text( 40, 160, "Obtained a Mu's translator.")
- --~ end
- if (t >= 113700 ) and (t <=113800 ) then
- gui.text( 120, 150, "Paralyzed.")
- end
- if (t >= 113915 ) and (t <=114170 ) then
- gui.text( 160, 70, "To Orange Area.")
- end
- if (t >= 114940 ) and (t <=117740 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 118175 ) and (t <=118520 ) then
- --~ gui.text( 50, 10, "I am Rita.")
- --~ gui.text( 50, 20, "I have heard your coming.")
- --~ gui.text( 50, 30, "I'll give you an Orange Disk.")
- --~ end
- --~ if (t >= 118270 ) and (t <=118520 ) then
- --~ gui.text( 50, 40, "All of the enemies' data,")
- --~ gui.text( 50, 50, "which we have collected, are in it.")
- --~ gui.text( 50, 60, "Please bring it to Chairman, Togo.")
- --~ end
- --~ if (t >= 118360 ) and (t <=118520 ) then
- --~ gui.text( 50, 70, "By the way, have you ever met")
- --~ gui.text( 50, 80, "Commander Thunder?")
- --~ gui.text( 50, 90, "Yes. ->No.")
- --~ end
- --~ if (t >= 118530 ) and (t <=118990 ) then
- --~ gui.text( 30, 20, "There was a contact from Ceramic City.")
- --~ gui.text( 30, 30, "You should help.")
- --~ gui.text( 30, 40, "Please leave for there as soon as possible.")
- --~ end
- --~ if (t >= 118630 ) and (t <=118990 ) then
- --~ gui.text( 30, 50, "I have to search for Mues getting lost.")
- --~ gui.text( 30, 60, "We'll meet again someday.")
- --~ end
- --~ if (t >= 118730 ) and (t <=118990 ) then
- --~ gui.text( 40, 160, "Obtained an Orange Disk.")
- --~ end
- if (t >= 119340 ) and (t <=120320 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 120370 ) and (t <=120720 ) then
- gui.text( 120, 150, "HP:"..GinHP.."")
- end
- if (t >= 120825 ) and (t <=121040 ) then
- gui.text( 180, 70, "To Land 1.")
- end
- --~ if (t >= 122890 ) and (t <=123200 ) then
- --~ gui.text( 30, 20, "Oh, I've been waiting for you.")
- --~ gui.text( 30, 30, "There hasn't any hearing from Dr. Order,")
- --~ gui.text( 30, 40, "who has gone to Ozone City.")
- --~ end
- --~ if (t >= 122985 ) and (t <=123200 ) then
- --~ gui.text( 30, 50, "I'll give you a Pie Robot 2.")
- --~ gui.text( 30, 60, "I'd like you to search for Dr. Order.")
- --~ end
- --~ if (t >= 123090) and (t <=123200 ) then
- --~ gui.text( 40, 160, "Obtained a Pie Robot 2.")
- --~ gui.text( 40, 170, "You can sail a Cruiser.")
- --~ end
- --~ if (t >= 123210 ) and (t <=123600 ) then
- --~ gui.text( 25, 20, "Ozone City is located on the island")
- --~ gui.text( 25, 30, "in the middle of the lake.")
- --~ end
- --~ if (t >= 123305 ) and (t <=123600 ) then
- --~ gui.text( 25, 40, "I'd like you to get the information about it")
- --~ gui.text( 25, 50, "from the Knights of this town.")
- --~ gui.text( 25, 60, "Anyway, I owe you all. Here you go.")
- --~ end
- if (t >= 124180 ) and (t <=129040 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 127510 ) and (t <=128000 ) then
- --~ gui.text( 60, 125, "Unavoidable battle and")
- --~ gui.text( 60, 135, "running away isn't useless to advance.")
- --~ end
- --~ if (t >= 128090 ) and (t <=128350 ) then
- --~ gui.text( 40, 160, "Gin learned a special attack")
- --~ gui.text( 40, 170, "through the battle.")
- --~ end
- --~ if (t >= 128540 ) and (t <=128675 ) then
- --~ gui.text( 40, 160, "Obtained an Oxygen Cylinder.")
- --~ end
- if (t >= 129090 ) and (t <=129405 ) then
- gui.text( 120, 150, "HP:"..GinHP.."")
- end
- if (t >= 129540 ) and (t <=129790 ) then
- gui.text( 180, 70, "To Vesta 2.")
- end
- --~ if (t >= 129865 ) and (t <=129970 ) then
- --~ gui.text( 40, 160, "License Card, please.")
- --~ end
- --~ if (t >= 129985 ) and (t <=130130 ) then
- --~ gui.text( 40, 160, "The door has been unlocked.")
- --~ end
- if (t >= 130830 ) and (t <=137700 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 131265 ) and (t <=131565 ) then
- --~ gui.text( 25, 140, "In this dungeon, if you are not alone,")
- --~ gui.text( 25, 150, "there are cutscenes, which friend get lost.")
- --~ gui.text( 25, 160, "I skipped them.")
- --~ end
- --~ if (t >= 131765 ) and (t <=132165 ) then
- --~ gui.text( 50, 140, "By right, this dungeon, Vesta 2,")
- --~ gui.text( 50, 150, "is to be explored later,")
- --~ gui.text( 50, 160, "but I travelled here earlier.")
- --~ end
- --~ if (t >= 132365 ) and (t <=133065 ) then
- --~ gui.text( 30, 130, "In the end of this dungeon,")
- --~ gui.text( 30, 140, "we'll obtain a Hydro-Wing,")
- --~ gui.text( 30, 150, "which enables us to warp to several towns.")
- --~ gui.text( 30, 160, "It's very useful item.")
- --~ gui.text( 30, 170, "That's why we explored here on ahead.")
- --~ end
- --~ if (t >= 134500 ) and (t <=135200 ) then
- --~ gui.text( 25, 130, "This dungeon takes quite long time")
- --~ gui.text( 25, 140, "to walkthrough, but it's faster")
- --~ gui.text( 25, 150, "because I'll use a Hydro-Wing several times")
- --~ gui.text( 25, 160, "in endgame.")
- --~ end
- --~ if (t >= 136845 ) and (t <=137200 ) then
- --~ gui.text( 40, 160, "Obtained a Hydro-Wing.")
- --~ gui.text( 40, 170, "You can warp to several towns with it.")
- --~ gui.text( 40, 180, "You can't use it indoors.")
- --~ end
- if (t >= 137775 ) and (t <=138230 ) then
- gui.text( 120, 150, "HP:"..GinHP.."")
- end
- if (t >= 138360 ) and (t <=138580 ) then
- gui.text( 180, 70, "To Land 1.")
- end
- if (t >= 140280 ) and (t <=140450 ) then
- gui.text( 100, 130, "Warp to Ozone City.")
- gui.text( 100, 140, "This is a little sequence break.")
- end
- if (t >= 140700 ) and (t <=141100 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 140875 ) and (t <=141130 ) then
- --~ gui.text( 20, 40, "You are the ones, who defeated Oregi, right.")
- --~ gui.text( 20, 50, "I am Ledesma. I am stronger than he is.")
- --~ gui.text( 20, 60, "Bring it on!")
- --~ end
- if (t >= 141250 ) and (t <=141875 ) then
- gui.text(155, 110, "Ledesma")
- end
- if (t >= 141250 ) and (t <=141670 ) then
- gui.text(155, 120, "HP:"..Led1HP.."")
- end
- if (t >= 141713 ) and (t <=141875 ) then
- gui.text(155, 120, "Flied away.")
- end
- --~ if (t >= 141970 ) and (t <=142350 ) then
- --~ gui.text( 30, 20, "Good, deprived Ledesma of a Pie Robot 3.")
- --~ gui.text( 30, 30, "You can fly a Hoverplain.")
- --~ end
- --~ if (t >= 142090 ) and (t <=142350 ) then
- --~ gui.text( 50, 50, "I see. You are quite strong.")
- --~ gui.text( 50, 60, "Let's call it a day. Goodbye.")
- --~ end
- --~ if (t >= 142205 ) and (t <=142350 ) then
- --~ gui.text( 50, 70, "Ledesma flied away.")
- --~ end
- if (t >= 142280 ) and (t <=142560 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 142625 ) and (t <=143035 ) then
- gui.text( 120, 150, "HP:"..GinHP.."")
- end
- if (t >= 143165 ) and (t <=143430 ) then
- gui.text( 160, 70, "To Orange Area.")
- end
- if (t >= 144190 ) and (t <=150050 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 145040 ) and (t <=145330 ) then
- --~ gui.text( 30, 20, "Hey, here is Iron City 2.")
- --~ gui.text( 30, 30, "Do you have an Iron Card?")
- --~ gui.text( 30, 40, "Ah, you have it.")
- --~ end
- --~ if (t >= 145135 ) and (t <=145330 ) then
- --~ gui.text( 30, 50, "You are a newcomer. You can go ahead.")
- --~ gui.text( 30, 60, "General Dan is in Purple Town")
- --~ gui.text( 30, 70, "through this passage.")
- --~ end
- --~ if (t >= 149580 ) and (t <=150000 ) then
- --~ gui.text( 15, 20, "I haven't expected you to follow me here.")
- --~ gui.text( 15, 30, "I've never been in such circumstances in my life,")
- --~ gui.text( 15, 40, "but I'll prepare for anything.")
- --~ end
- --~ if (t >= 149674 ) and (t <=150000 ) then
- --~ gui.text( 15, 50, "Damn it all! Suttokodokkoi!")
- --~ gui.text( 15, 60, "I've already done my purpose.")
- --~ gui.text( 15, 70, "Hoh-ho-hho-hho-hho.")
- --~ end
- --~ if (t >= 149780 ) and (t <=150000 ) then
- --~ gui.text( 40, 160, "Arrested General Dan.")
- --~ end
- --~ if (t >= 150010 ) and (t <=150400 ) then
- --~ gui.text( 25, 20, "I had to walk two steps so that")
- --~ gui.text( 25, 30, "I encountered the suitable monster,")
- --~ gui.text( 25, 40, "which helped me with my death warp quickly.")
- --~ end
- if (t >= 150330 ) and (t <=150400 ) then
- gui.text( 120, 150, "Disordered.")
- end
- --~ if (t >= 150495 ) and (t <=151080 ) then
- --~ gui.text( 40, 0, "Thank you for your work.")
- --~ gui.text( 40, 10, "I'll take General Dan to Corn Base.")
- --~ gui.text( 40, 20, "Please come there later.")
- --~ end
- --~ if (t >= 150590 ) and (t <=151080 ) then
- --~ gui.text( 40, 30, "Commander Wolf is glad, too.")
- --~ gui.text( 40, 40, "Since this man foraged the base,")
- --~ gui.text( 40, 50, "Commander Wolf was very angry.")
- --~ end
- --~ if (t >= 150678 ) and (t <=151080 ) then
- --~ gui.text( 40, 60, "Hey, come on quickly.")
- --~ gui.text( 40, 70, "Dan: Ouch, don't pull my mustache.")
- --~ end
- --~ if (t >= 150783 ) and (t <=151080 ) then
- --~ gui.text( 40, 160, "General Dan was taken.")
- --~ end
- if (t >= 150970 ) and (t <=151250 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 151320 ) and (t <=151490 ) then
- gui.text( 120, 150, "HP:"..GinHP.."")
- end
- --~ if (t >= 151570 ) and (t <=151850 ) then
- --~ gui.text( 30, 130, "Warped to Potato Area. It's convenient.")
- --~ end
- if (t >= 151950 ) and (t <=156030 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 154140 ) and (t <=154300 ) then
- --~ gui.text(150, 130, "Unavoidable battle.")
- --~ end
- --~ if (t >= 155170 ) and (t <=155555 ) then
- --~ gui.text( 40, 0, "I am Virgil belong to Potato Force.")
- --~ gui.text( 40, 10, "I've heard your reputation from")
- --~ gui.text( 40, 20, "Scott, who is my big brother.")
- --~ end
- --~ if (t >= 155265 ) and (t <=155555 ) then
- --~ gui.text( 40, 30, "Thanks to you, we can open")
- --~ gui.text( 40, 40, "the Store and the Armor Shop")
- --~ gui.text( 40, 50, "in Potato Town.")
- --~ gui.text( 40, 60, "My brother is sure to be delighted.")
- --~ end
- --~ if (t >= 155350 ) and (t <=155555 ) then
- --~ gui.text( 40, 70, "This is the Potato Disk,")
- --~ gui.text( 40, 80, "which is recaptured from the enemy.")
- --~ gui.text( 40, 90, "in Potato Town.")
- --~ gui.text( 40, 100, "We owe you a lot. I'll give you it.")
- --~ end
- --~ if (t >= 155460 ) and (t <=155555 ) then
- --~ gui.text( 40, 160, "Obtained a Potato Disk.")
- --~ end
- --~ if (t >= 155575 ) and (t <=156000 ) then
- --~ gui.text( 20, 40, "You can take weapons in these containers")
- --~ gui.text( 20, 50, "as long as you can hold them.")
- --~ end
- --~ if (t >= 155690 ) and (t <=156000 ) then
- --~ gui.text( 20, 60, "Here is safe because we brothers save here.")
- --~ end
- if (t >= 156180 ) and (t <=156250 ) then
- gui.text( 120, 150, "Disordered.")
- end
- if (t >= 157165 ) and (t <=157400 ) then
- gui.text( 170, 70, "To Corn Area.")
- end
- if (t >= 158180 ) and (t <=159775 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 159950 ) and (t <=160500) then
- --~ gui.text( 25, 0, "You are the very greatest guy!")
- --~ gui.text( 25, 10, "I'll give you a Corn Disk.")
- --~ gui.text( 25, 20, "If you have a Hydro-Wing,")
- --~ end
- --~ if (t >= 160045 ) and (t <=160500 ) then
- --~ gui.text( 25, 30, "you can come here anytime.")
- --~ gui.text( 25, 40, "BTW, we let General Dan go free")
- --~ gui.text( 25, 50, "without anything.")
- --~ end
- --~ if (t >= 160130 ) and (t <=160500 ) then
- --~ gui.text( 25, 60, "He will have been eaten by mutant by now.")
- --~ gui.text( 25, 70, "It's a great punishment, isn't it?")
- --~ end
- --~ if (t >= 160235 ) and (t <=160500 ) then
- --~ gui.text( 40, 160, "Obtained a Corn Disk.")
- --~ end
- if (t >= 160720 ) and (t <=161000 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 161050 ) and (t <=161720 ) then
- --~ gui.text( 5, 35, "Of course, minimum steps for encountering are 10,")
- --~ gui.text( 5, 45, "but this is the most suitable monster formation")
- --~ gui.text( 5, 55, "for us to death warp.")
- --~ end
- if (t >= 161070 ) and (t <=161720 ) then
- gui.text( 120, 150, "HP:"..GinHP.."")
- end
- if (t >= 161850 ) and (t <=162070 ) then
- gui.text( 155, 70, "To Satellite Base.")
- end
- --~ if (t >= 162100 ) and (t <=162700 ) then
- --~ gui.text( 30, 140, "Now that the final death warp was done,")
- --~ gui.text( 30, 150, "we only have to gather members,")
- --~ gui.text( 30, 160, "prepare for the chain of boss battles,")
- --~ gui.text( 30, 170, "and beat them.")
- --~ end
- --~ if (t >= 163620 ) and (t <=163920 ) then
- --~ gui.text( 50, 40, "I've been waiting for you.")
- --~ gui.text( 50, 50, "Let's analyze the disks readily.")
- --~ gui.text( 50, 60, "You are the soldier of the soldier.")
- --~ end
- --~ if (t >= 163715 ) and (t <=163920 ) then
- --~ gui.text( 50, 70, "You are worth the soldier of Gaia.")
- --~ end
- --~ if (t >= 163820 ) and (t <=163920 ) then
- --~ gui.text( 40, 160, "Obtained a Gaia Card.")
- --~ end
- --~ if (t >= 164425 ) and (t <=165000 ) then
- --~ gui.text( 20, 5, "We've get the way to unlock the door-system")
- --~ gui.text( 20, 15, "by analyzing the disks.")
- --~ end
- --~ if (t >= 164520 ) and (t <=165000 ) then
- --~ gui.text( 20, 25, "It is by this Bio Disk that")
- --~ gui.text( 20, 35, "you can enter the passage")
- --~ gui.text( 20, 45, "to the capital of the enemy")
- --~ gui.text( 20, 55, "somewhere in Land 2.")
- --~ end
- --~ if (t >= 164605 ) and (t <=165000 ) then
- --~ gui.text( 20, 65, "I cannot owe anyone but you.")
- --~ gui.text( 20, 75, "Please gather members, upgrade your")
- --~ gui.text( 20, 85, "equipments and then leave for Land 2.")
- --~ end
- --~ if (t >= 164712 ) and (t <=165000 ) then
- --~ gui.text( 25, 175, "Gin was given to by Chairman Togo a Bio Disk.")
- --~ end
- --~ if (t >= 165135 ) and (t <=165235 ) then
- --~ gui.text( 140, 140,"<- Mega Man, again?")
- --~ end
- if (t >= 165760 ) and (t <=166380 ) then
- gui.text( 20, 55, "Got Chris, Astro and Denis to join.")
- gui.text( 20, 65, "The order is very important for us to make")
- gui.text( 20, 75, "the number of cursor movements smallest.")
- end
- if (t >= 167390 ) and (t <=167650 ) then
- gui.text( 170, 70, "To Corn Area.")
- gui.text( 45, 80, "Anywhere is OK as long as it's in Land 2.")
- end
- if (t >= 168585 ) and (t <=168880 ) then
- gui.text( 140, 140, "Warp to Potato Town.")
- end
- if (t >= 169280 ) and (t <=169960 ) then
- gui.text( 5, 155, "Buy B(attery) Tank 9000 for Denis, Astro and Gin.")
- end
- if (t >= 170240 ) and (t <=170900 ) then
- gui.text( 115, 160, "Buy Super-Calory x5")
- gui.text( 115, 170, "You can recover HP fully.")
- end
- if (t >= 171620 ) and (t <=171800 ) then
- gui.text( 140, 140, "Warp to Corn Base.")
- end
- if (t >= 171910 ) and (t <=181010 ) then --190000?
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 172720 ) and (t <=172980 ) then
- --~ gui.text( 60, 40, "This is...")
- --~ gui.text( 60, 50, "DoorLock SystemCenter 810.")
- --~ gui.text( 60, 60, "Please set into a Bio Disk.")
- --~ end
- --~ if (t >= 172835 ) and (t <=172980 ) then
- --~ gui.text( 40, 160, "The door has been unlocked.")
- --~ end
- if (t >= 174330 ) and (t <=174590 ) then
- gui.text( 10, 150, "This cutscene is unskippable, but it's cool, isn't it?")
- end
- --~ if (t >= 175590 ) and (t <=176150 ) then
- --~ gui.text( 30, 0, "Do you think that General Dan")
- --~ gui.text( 30, 10, "is dead now?")
- --~ gui.text( 30, 20, "You can't guess")
- --~ gui.text( 30, 30, "where I get through this door?")
- --~ end
- --~ if (t >= 175690 ) and (t <=176150 ) then
- --~ gui.text( 30, 40, "That's the Palace of Dear Bio Ceaser.")
- --~ gui.text( 30, 50, "Are you going to go to Center City?")
- --~ gui.text( 30, 60, "The way there is limited only one and")
- --~ end
- --~ if (t >= 175775 ) and (t <=176150 ) then
- --~ gui.text( 30, 70, "the hardest way.")
- --~ gui.text( 30, 80, "Hoh-ho-hho-hho.")
- --~ gui.text( 30, 90, "Hoh-ho-hho-hho. I'm showing my heals.")
- --~ end
- if (t >= 176880 ) and (t <=177155 ) then
- gui.text( 30, 150, "The cool and unskippable cutscene is again.")
- end
- if (t >= 181170 ) and (t <=181920 ) then
- gui.text(185, 110, "Ash")
- gui.text(185, 120, "HP:"..eHP.."")
- end
- --~ if (t >= 182065 ) and (t <=182195 ) then
- --~ gui.text( 40, 160, "Gin learned a special attack")
- --~ gui.text( 40, 170, "through the battle.")
- --~ end
- --~ if (t >= 182265 ) and (t <=182430 ) then
- --~ gui.text( 40, 160, "Turned on the switch,")
- --~ gui.text( 40, 170, "which controlled the sewer flow.")
- --~ end
- if (t >= 182150 ) and (t <=184395 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 184670 ) and (t <=184905 ) then
- --~ gui.text( 30, 50, "The spaceship will be completed soon")
- --~ gui.text( 30, 60, "in the huge factory at the basement.")
- --~ gui.text( 30, 70, "I won't let you disturb this. Bring it on!")
- --~ end
- if (t >= 185065 ) and (t <=186250 ) then
- gui.text(155, 110, "Ledesma")
- gui.text(155, 120, "HP:"..eHP.."")
- end
- --~ if (t >= 186410 ) and (t <=187000 ) then
- --~ gui.text( 20, 10, "This is my true appearance,")
- --~ gui.text( 20, 20, "once was the member of President V.")
- --~ gui.text( 20, 30, "Listen.")
- --~ end
- --~ if (t >= 186505 ) and (t <=187000 ) then
- --~ gui.text( 20, 40, "Our objective is Earth.")
- --~ gui.text( 20, 50, "As long as environmental pollution continues,")
- --~ gui.text( 20, 60, "It is the person like our master, Bio Ceaser")
- --~ end
- --~ if (t >= 186590 ) and (t <=187000 ) then
- --~ gui.text( 20, 70, "that save Earth. This should be true,")
- --~ gui.text( 20, 80, "if you should not be appeared.")
- --~ end
- --~ if (t >= 186700 ) and (t <=187000 ) then
- --~ gui.text( 40, 160, "Best regards to Bio Ceaser.")
- --~ end
- --~ if (t >= 186815 ) and (t <=187000 ) then
- --~ gui.text( 40, 170, "Ledesma passed away.")
- --~ end
- --~ if (t >= 187090 ) and (t <=187385 ) then
- --~ gui.text( 60, 40, "This is...")
- --~ gui.text( 60, 50, "DoorLock SystemCenter 810.")
- --~ gui.text( 60, 60, "Please set into a Bio Disk.")
- --~ end
- --~ if (t >= 187210 ) and (t <=187385 ) then
- --~ gui.text( 40, 160, "The door has been unlocked.")
- --~ end
- if (t >= 188310 ) and (t <= 194300 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 193610 ) and (t <= 194150 ) then
- gui.text( 20, 10, "Made Chris and Astro not to take a damage")
- gui.text( 20, 20, "so that they could use their special attack.")
- end
- if (t >= 194450 ) and (t <= 195490 ) then
- gui.text(180, 110, "Metal Roboss")
- gui.text(180, 120, "HP:"..eHP.."")
- gui.text( 0, 0, "The name of this boss means Metal + Robot + Boss.")
- end
- if (t >= 195000 ) and (t <= 195490 ) then
- gui.text( 10, 10, "Auto was a little faster at the second turn.")
- end
- --~ if (t >= 195740 ) and (t <= 195870 ) then
- --~ gui.text( 40, 160, "Gin learned a special attack")
- --~ gui.text( 40, 170, "through the battle.")
- --~ end
- if (t >= 195820 ) and (t <= 202000 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 196035 ) and (t <= 196500 ) then
- --~ gui.text( 20, 10, "Now and then Denis is the character,")
- --~ gui.text( 20, 20, "whom you control,")
- --~ gui.text( 20, 30, "since I chose him as a leader in auto battle.")
- --~ end
- --~ if (t >= 201770 ) and (t <= 202000 ) then
- --~ gui.text( 40, 40, "I praise you for your coming here.")
- --~ gui.text( 40, 50, "But I, Waiver, will never allow you to")
- --~ gui.text( 40, 60, "to go through this corridor.")
- --~ end
- if (t >= 202165 ) and (t <= 203625 ) then
- gui.text(180, 110, "Waiver")
- gui.text(180, 120, "HP:"..eHP.."")
- end
- --~ if (t >= 203790 ) and (t <= 204590 ) then
- --~ gui.text( 20, 0, "You impressed me.")
- --~ gui.text( 20, 10, "This is my true appearance.")
- --~ gui.text( 20, 20, "Listen.")
- --~ end
- --~ if (t >= 203910 ) and (t <= 204590 ) then
- --~ gui.text( 20, 30, "We chose Isis as a room for the experiment")
- --~ gui.text( 20, 40, "to study mutant.")
- --~ gui.text( 20, 50, "Soon the world on Earth will become like here.")
- --~ end
- --~ if (t >= 204090 ) and (t <= 204590 ) then
- --~ gui.text( 20, 60, "It will be only mutants that")
- --~ gui.text( 20, 70, "can be alive at that moment.")
- --~ gui.text( 20, 80, "Best regards to Bio Ceaser.")
- --~ end
- --~ if (t >= 204195 ) and (t <=204590 ) then
- --~ gui.text( 40, 160, "Waiver passed away.")
- --~ end
- if (t >= 204270 ) and (t <=213670 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- --~ if (t >= 206200 ) and (t <=206500 ) then
- --~ gui.text( 40, 175, "Hydro-Wing memorized this place.")
- --~ gui.text( 40, 185, "You can get back here by using it.")
- --~ end
- --~ if (t >= 208700 ) and (t <=209300 ) then
- --~ gui.text( 60, 30, "Random battles")
- --~ gui.text( 60, 40, "from this floor to the top floor")
- --~ gui.text( 60, 50, "are taken place on boss music.")
- --~ gui.text( 60, 60, "Unfortunately, this was a TAS,")
- --~ gui.text( 60, 70, "we had to avoid them.")
- --~ end
- --~ if (t >= 213400 ) and (t <=213670 ) then
- --~ gui.text( 55, 30, "You are stubborn as enemies.")
- --~ gui.text( 55, 40, "I'm Bio Ceaser. I'll fight you.")
- --~ gui.text( 55, 50, "Bring it on! Hoh-ho-hho-hho-hho.")
- --~ end
- if (t >= 213930 ) and (t <=217200 ) then
- gui.text(185, 110, "Bio Ceaser")
- end
- if (t >= 213930 ) and (t <=214845 ) then
- gui.text(185, 120, "HP:"..FAKE1HP.."")
- end
- if (t >= 214849 ) and (t <=215424 ) then
- if (t%2 ==1) then
- gui.text( 70, 100, "B")
- --~ end
- --~ if (t >= 214950 ) and (t <=215250 ) then
- --~ gui.text( 5, 120, "Like an evolution cancel on Pokemon")
- --~ gui.text( 5, 130, "just for an entertainment.")
- else
- gui.text(0,0,"")
- end
- end
- if (t >= 215425 ) and (t <=217200 ) then
- gui.text(185, 120, "HP:"..eHP.."")
- end
- --~ if (t >= 217595 ) and (t <=217900 ) then
- --~ gui.text( 75, 70, "He is the fake one.")
- --~ gui.text( 75, 80, "He was General Dan.")
- --~ end
- if (t >= 217680 ) and (t <=219330 ) then
- gui.text( 200, 215, "step(s):"..step.." ")
- end
- if (t >= 219030 ) and (t <=219330 ) then
- gui.text( 40, 20, "If you return, the cracks are fixed.")
- gui.text( 40, 30, "It's weird.")
- end
- --~ if (t >= 219580 ) and (t <=219900 ) then
- --~ gui.text( 30, 20, "You can't return from here,")
- --~ gui.text( 30, 30, "unless you are defeated by the final boss.")
- --~ end
- --~ if (t >= 221000 ) and (t <=221230 ) then
- --~ gui.text( 45, 60, "Finally, you have come here.")
- --~ gui.text( 45, 70, "I am Bio Ceaser, who was Shuttlete.")
- --~ gui.text( 45, 80, "Bring it on!")
- --~ end
- if (t >= 221470 ) and (t <=223272 ) then
- gui.text(200, 110, "Bio Ceaser")
- end
- if (t >= 221470 ) and (t <=222283 ) then
- gui.text(200, 120, "HP:"..TRUE1HP.."")
- end
- if (t >= 222285 ) and (t <=223272 ) then
- if (t%2 ==1) then
- gui.text( 50, 110, "B")
- else
- gui.text(0,0,"")
- end
- end
- if (t >= 223375 ) and (t <=226140 ) then
- gui.text(190, 110, "Bio Ceaser")
- end
- if (t >= 223375 ) and (t <=224160 ) then
- gui.text(190, 120, "HP:"..TRUE2HP.."")
- end
- if (t >= 224160 ) and (t <=224853 ) then
- if (t%2 ==1) then
- gui.text( 70, 50, "B")
- else
- gui.text(0,0,"")
- end
- end
- if (t >= 224855 ) and (t <=226140 ) then
- gui.text(190, 120, "HP:"..eHP.."")
- end
- --~ if (t >= 226265 ) and (t <=226600 ) then
- --~ gui.text( 45, 60, "There is silence covered with there.")
- --~ gui.text( 45, 70, "There is not any shadow moving there.")
- --~ gui.text( 45, 80, "We did it! We did it!")
- --~ end
- --~ if (t >= 226385 ) and (t <=226600 ) then
- --~ gui.text( 40, 160, "Finally, we beated Bio Ceaser!")
- --~ end
- --~ if (t >= 226920 ) and (t <=227220 ) then
- --~ gui.text( 75, 110, "Unskippable cutscene.")
- --~ end
- --~ if (t >= 229470 ) and (t <= 229800 ) then
- --~ gui.text( 65, 20, "Hey. You are awesome.")
- --~ gui.text( 65, 30, "Finally you did.")
- --~ gui.text( 65, 40, "I was sure that you did.")
- --~ end
- --~ if (t >= 230765 ) and (t <= 231150 ) then
- --~ gui.text( 65, 40, "Thank you, Gin.")
- --~ gui.text( 65, 50, "Now that there are not Bio Ceaser,")
- --~ gui.text( 65, 60, "mutants are sure to become docile.")
- --~ end
- --~ if (t >= 231875 ) and (t <= 232200 ) then
- --~ gui.text( 65, 50, "Let's wrap this up.")
- --~ gui.text( 65, 60, "What are you going to do, governor?")
- --~ end
- --~ if (t >= 232840 ) and (t <= 233200 ) then
- --~ gui.text( 65, 50, "I'm going to go Earth with cyborgs.")
- --~ gui.text( 65, 60, "It's a pretty place, isn't it?")
- --~ end
- --~ if (t >= 234065 ) and (t <= 234420 ) then
- --~ gui.text( 35, 10, "I'm going to go Earth, too.")
- --~ gui.text( 35, 20, "As long as the person like Dan exists,")
- --~ gui.text( 35, 30, "I'm even afraid of the future of Earth.")
- --~ end
- --~ if (t >= 235175 ) and (t <= 235520 ) then
- --~ gui.text( 65, 10, "Science exists for human beings.")
- --~ gui.text( 65, 20, "We, robots, are the same.")
- --~ gui.text( 65, 30, "It's only up to you.")
- --~ end
- --~ if (t >= 236310 ) and (t <= 236640 ) then
- --~ gui.text( 30, 50, "We, Cyborg Forces, is going to go Earth.")
- --~ gui.text( 30, 60, "We are even afraid of the future of Earth.")
- --~ end
- --~ if (t >= 237385 ) and (t <= 237750 ) then
- --~ gui.text( 65, 30, "Bro, what are you waiting for?")
- --~ gui.text( 65, 40, "Everyone is waiting for you.")
- --~ end
- --~ if (t >= 238580 ) and (t <= 238935 ) then
- --~ gui.text( 65, 20, "YOU ISIS SAVED.")
- --~ gui.text( 65, 30, "YOU EARTH SAVED.")
- --~ gui.text( 65, 40, "EVERYONE YOU WAITING.")
- --~ end
- if (t >= 241200 ) and (t <= 241400 ) then
- gui.text( 60, 10, "Thank you for your watching.")
- --~ end
- --~ if (t >= 241500 ) and (t <= 242000 ) then
- --~ gui.text( 15, 10, "If you wait for about thirty minutes")
- --~ gui.text( 15, 20, "after you show the \"Fin\" message,")
- --~ gui.text( 15, 30, "you will show the secret message from KONAMI.")
- else
- gui.text(0,0,"")
- end
- FCEU.frameadvance()
- end
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