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fewer-subtitles-lagrange-point-tas-v2.lua

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Jun 28th, 2010
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  1. local t
  2. local step
  3. local eHP
  4. local GinHP
  5. local Ore2HP
  6. local Led1HP
  7. local FAKE1HP
  8. local TRUE1HP
  9. local TRUE2HP
  10.  
  11. while true do
  12.     t = movie.framecount() + 1
  13.     step = memory.readbyte(0x60A5)
  14.     eHP = memory.readbyte(0x733E) + 256*memory.readbyte(0x733F)
  15.     GinHP = memory.readbyte(0x60AE) + 256*memory.readbyte(0x60AF)
  16.     Ore2HP = eHP - 62975
  17.     Led1HP = eHP - 54783
  18.     FAKE1HP = eHP - 40959
  19.     TRUE1HP = eHP - 35327
  20.     TRUE2HP = eHP - 35327
  21.     if (eHP == 0 ) then
  22.         eHP = ""
  23.     end
  24.     if (Ore2HP <= 0 ) then
  25.         Ore2HP = ""
  26.     end
  27.     if (Led1HP <= 0 ) then
  28.         Led1HP = ""
  29.     end
  30.     if (FAKE1HP  <= 0 ) then
  31.         FAKE1HP  = ""
  32.     end
  33.     if (TRUE1HP <= 0 ) then
  34.         TRUE1HP = ""
  35.     end
  36.     if (TRUE2HP <= 0 ) then
  37.         TRUE2HP = ""
  38.     end
  39. --~     if (t >= 80 ) and (t <=400 ) then
  40. --~         gui.text(150, 45, "NAME(Blank)")
  41. --~         gui.text(130, 60, "Message Speed: Fast")
  42. --~     end
  43. --~     if (t >= 520 ) and (t <=1200 ) then
  44. --~         gui.text(30, 30, "In the 22th century, human beings built")
  45. --~         gui.text(30, 40, "a huge oasis at Lagrange Point")
  46. --~         gui.text(30, 50, "far away from Earth.")
  47. --~     end
  48. --~     if (t >= 1700 ) and (t <=2150 ) then
  49. --~         gui.text(20, 115, "They named three space colonies,")
  50. --~         gui.text(20, 125, "which are Land 1, Land 2, and Satellite Base,")
  51. --~         gui.text(20, 135, "\"Isis Cluster.\"")
  52. --~     end
  53. --~     if (t >= 2250 ) and (t <=2660 ) then
  54. --~         gui.text(30, 115, "However, in 0024 in the Isis Era,")
  55. --~         gui.text(30, 125, "there occurred a biohazard in Land 2 and")
  56. --~         gui.text(30, 135, "aren't any more information to Earth.")
  57. --~     end
  58. --~     if (t >= 2780 ) and (t <=3320 ) then
  59. --~         gui.text(20, 105, "To make matters worse,")
  60. --~         gui.text(20, 115, "there has not been any hearing")
  61. --~         gui.text(20, 125, "from spaceships which was launched for there.")
  62. --~         gui.text(20, 135, "And the final investigative team ...")
  63. --~     end
  64. --~     if (t >= 3450 ) and (t <=4050 ) then
  65. --~         gui.text(30, 115, "The pilot, Gin, who is entering")
  66. --~         gui.text(30, 125, "into the port in Land 1,")
  67. --~         gui.text(30, 135, "has not known his destiny.")
  68. --~     end
  69. --~     if (t >= 4200 ) and (t <=4800 ) then
  70. --~         gui.text(40, 150, "Message speed may be too fast,")
  71. --~         gui.text(40, 160, "so if you'd like to read them carefully,")
  72. --~         gui.text(40, 170, "please use a pause,")
  73. --~         gui.text(40, 180, "or open the source file.")
  74. --~     end
  75. --~     if (t >= 6010 ) and (t <=6310 ) then
  76. --~         gui.text(50, 130, "Oh no, our spaceship was broken.")
  77. --~     end
  78. --~     if (t >= 6360 ) and (t <=6750 ) then
  79. --~         gui.text(35, 30, "Gin, our assignment is")
  80. --~         gui.text(35, 40, "searching for Dr. Shuttlete.")
  81. --~     end
  82. --~     if (t >= 6460 ) and (t <=6750 ) then
  83. --~         gui.text(35, 50, "I'll give you my Battle Knife.")
  84. --~         gui.text(35, 60, "Gin, please search for Shuttlete, Shuttlete.")
  85. --~     end
  86. --~     if (t >= 6585 ) and (t <=6750 ) then
  87. --~         gui.text(45, 160, "Obtained a Battle Knife.")
  88. --~     end
  89.     if (t >= 6840 ) and (t <=7140 ) then
  90.         gui.text(60, 185, "Lagrange Point in 1:03:25.10")
  91.         gui.text(90, 195, "by neo_omegon")
  92.         gui.text(45, 205, "(AKA Thomas A. Scott on Nicovideo)")
  93.         gui.text(75, 215, "Rerecord count: 70633")
  94.     end
  95.     if (t >= 7290 ) and (t <=7590 ) then
  96.         gui.text(40, 205, "This is a tool-assisted recording.")
  97.         gui.text(10, 215, "For more information, visit http://TASVideos.org/")
  98.     end
  99. --~     if (t >= 7900 ) and (t <=8160 ) then
  100. --~         gui.text(40, 20, "Hey, Gin. It's me, Denis.")
  101. --~         gui.text(40, 30, "Survivors of the investigators are")
  102. --~         gui.text(40, 40, "only you and I, aren't they?")
  103. --~     end
  104. --~     if (t >= 8020 ) and (t <=8160 ) then
  105. --~         gui.text(40, 50, "Huh? Shuttlete? I don't know it at all,")
  106. --~         gui.text(40, 60, "but can I join you?")
  107. --~         gui.text(40, 70, "->Yes. No.")
  108. --~     end
  109. --~     if (t >= 8185 ) and (t <=8800 ) then
  110. --~         gui.text(30, 30, "OK, let's go to an asteroid called Vesta.")
  111. --~         gui.text(30, 40, "It's dangerous from here.")
  112. --~     end
  113. --~     if (t >= 8280 ) and (t <=8800 ) then
  114. --~         gui.text(30, 50, "I'll give my HP kit 1.")
  115. --~         gui.text(30, 60, "If I am pinched, use it.")
  116. --~     end
  117. --~     if (t >= 8390 ) and (t <=8800 ) then
  118. --~         gui.text(45, 160, "Obtained a HP kit 1.")
  119. --~     end
  120. --~     if (t >= 8515 ) and (t <=8800 ) then
  121. --~         gui.text(45, 170, "Denis joined.")
  122. --~     end
  123.     if (t >= 7600 ) and (t <=12100 ) then
  124.         gui.text( 200, 215, "step(s):"..step.." ")
  125.     end
  126. --~     if (t >= 9250 ) and (t <=9750 ) then
  127. --~         gui.text( 20, 140, "There are many random battles on this game.")
  128. --~         gui.text( 20, 150, "You'll have to fight")
  129. --~         gui.text( 20, 160, "at least once in every 20 steps.")
  130. --~         gui.text( 20, 170, "I managed to avoid random battles.")
  131. --~     end
  132. --~     if (t >= 10000 ) and (t <=10400 ) then
  133. --~         gui.text( 20, 140, "There are many cool cutscenes on this game.")
  134. --~         gui.text( 20, 150, "We have to skip them unfortunately")
  135. --~         gui.text( 20, 160, "since this is a TAS.")
  136. --~     end
  137. --~     if (t >= 12500 ) and (t <=12800 ) then
  138. --~         gui.text( 30, 140, "You saw a trick, making a door in void.")
  139. --~         gui.text( 30, 150, "It's funny, isn't it?")
  140. --~     end
  141. --~     if (t >= 13220 ) and (t <=13606 ) then
  142. --~         gui.text( 30, 10, "I am the mayor of Isis City.")
  143. --~         gui.text( 30, 20, "You are the member of the investigator.")
  144. --~         gui.text( 30, 30, "I'll give you a Recognition Card.")
  145. --~     end
  146. --~     if (t >= 13330 ) and (t <=13606 ) then
  147. --~         gui.text( 30, 40, "You can use computer with this card.")
  148. --~         gui.text( 30, 50, "When you return to Land 1,")
  149. --~         gui.text( 30, 60, "you can also receive garage service")
  150. --~         gui.text( 30, 70, "and see messages left in information boxes")
  151. --~         gui.text( 30, 80, "with it.")      
  152. --~     end
  153. --~     if (t >= 13516 ) and (t <=13606 ) then
  154. --~         gui.text(45, 160, "Obtained a Recognition Card.")
  155. --~     end
  156. --~     if (t >= 13630 ) and (t <=14000 ) then
  157. --~         gui.text( 20, 30, "Shuttlete is a scientist in Bio Lab in Land 2.")
  158. --~         gui.text( 20, 40, "After biohazard, he has been disappearing.")
  159. --~         gui.text( 20, 50, "That's all what I know.")
  160. --~     end
  161.     if (t >= 15050 ) and (t <=18130 ) then
  162.         gui.text( 200, 215, "step(s):"..step.." ")
  163.     end
  164. --~     if (t >= 16795 ) and (t <=17000 ) then
  165. --~         gui.text(45, 160, "Your Oxygen Cylinder is now empty.")
  166. --~     end
  167. --~     if (t >= 18150 ) and (t <=18500 ) then
  168. --~         gui.text(50, 120, "This battle is unavoidable")
  169. --~         gui.text(50, 130, "and you have to be defeated.")
  170. --~     end
  171.     if (t >= 18210 ) and (t <= 18500 ) then
  172.         gui.text( 85, 160, "HP:"..GinHP.."")
  173.     end
  174. --~     if (t >= 19135 ) and (t <=19410 ) then
  175. --~         gui.text( 20, 10, "Pilot-san, are you OK?")
  176. --~         gui.text( 20, 20, "As soon as you went out,")
  177. --~         gui.text( 20, 30, "the health of Leader-san became bad and ...")
  178. --~     end
  179. --~     if (t >= 19235 ) and (t <=19410 ) then
  180. --~         gui.text( 20, 40, "It has been dangerous even in this town.")
  181. --~         gui.text( 20, 50, "Many residents have evacuated.")
  182. --~         gui.text( 20, 60, "If you have a Recognition Card,")
  183. --~     end
  184. --~     if (t >= 19320 ) and (t <=19410 ) then
  185. --~         gui.text( 20, 70, "you can use information boxes.")
  186. --~         gui.text( 20, 80, "You'll get some information in it.")
  187. --~     end
  188. --~     if (t >= 19420 ) and (t <=19650 ) then
  189. --~         gui.text( 55, 60, "I'm going to evacuate, too.")
  190. --~         gui.text( 55, 70, "Take care, Pilot-san.")
  191. --~     end
  192.     if (t >= 20750 ) and (t <=22835 ) then
  193.         gui.text( 200, 215, "step(s):"..step.." ")
  194.     end
  195. --~     if (t >= 21000 ) and (t <=21400 ) then
  196. --~         gui.text( 40, 60, "It's a big car because the width of it")
  197. --~         gui.text( 40, 70, "is about two lanes, isn't it.")
  198. --~     end
  199. --~     if (t >= 22620 ) and (t <=22850 ) then
  200. --~         gui.text(45, 160, "What's that?")
  201. --~     end
  202.     if (t >= 22990 ) and (t <=23610 ) then
  203.         gui.text(170, 110, "Oregi")
  204.     end
  205. --~     if (t >= 23095 ) and (t <=23610 ) then
  206. --~         gui.text( 40, 130, "You are the survivors of investigator,")
  207. --~         gui.text( 40, 140, "right?")
  208. --~     end
  209. --~     if (t >= 23190 ) and (t <=23610 ) then
  210. --~         gui.text( 40, 150, "I never forgive any person")
  211. --~         gui.text( 40, 160, "who is going to spoil the project")
  212. --~         gui.text( 40, 170, "by our master, Bio Ceaser.")
  213. --~     end
  214. --~     if (t >= 24050 ) and (t <= 24250 ) then
  215. --~         gui.text( 10, 160, "We seems to have been dropped off in a crack.")
  216. --~     end
  217.     if (t >= 24100 ) and (t <=24900 ) then
  218.         gui.text( 200, 215, "step(s):"..step.." ")
  219.     end
  220.     if (t >= 24950 ) and (t <= 25150 ) then
  221.         gui.text( 10, 170, "Remove Denis's all equipments.")
  222.     end
  223. --~     if (t >= 25590 ) and (t <= 25975 ) then
  224. --~         gui.text( 40, 0, "I am Matsushita.")
  225. --~         gui.text( 40, 10, "It seems to have trouble in Isis City.")
  226. --~         gui.text( 40, 20, "My fellow, Morita,")
  227. --~     end
  228. --~     if (t >= 25690 ) and (t <= 25975 ) then
  229. --~         gui.text( 40, 30, "said that he had a good idea and")
  230. --~         gui.text( 40, 40, "went out. I'm afraid of him.")
  231. --~         gui.text( 40, 50, "Take this item, please.")
  232. --~     end
  233. --~     if (t >= 25775 ) and (t <= 25975 ) then
  234. --~         gui.text( 40, 60, "It's a weapon I made.")
  235. --~         gui.text( 40, 70, "It's great, though I say it myself.")
  236. --~     end
  237. --~     if (t >= 25880 ) and (t <=25975 ) then
  238. --~         gui.text(45, 160, "Obtained an Ice Gun.")
  239. --~     end
  240. --~     if (t >= 26000 ) and (t <= 26150 ) then
  241. --~         gui.text( 40, 40, "Brain and Power are necessary")
  242. --~         gui.text( 40, 50, "for you to equip a strong weapon.")
  243. --~         gui.text( 40, 60, "Devote yourself.")
  244. --~     end
  245.     if (t >= 26200 ) and (t <= 26500 ) then
  246.         gui.text( 90, 50, "Sell all items.")
  247.     end
  248.     if (t >= 26550 ) and (t <= 26950 ) then
  249.         gui.text( 90, 50, "The selling price of equipments")
  250.         gui.text( 90, 60, "is high in armor shop.")
  251.         gui.text( 90, 70, "We can't sell them in store.")
  252.     end
  253.     if (t >= 27120 ) and (t <= 27770 ) then
  254.         gui.text( 105, 165, "Buy Shulla Bomb x3")
  255.         gui.text( 105, 175, "You can disorder one enemy.")
  256.     end
  257. --~     if (t >= 28150 ) and (t <= 28600 ) then
  258. --~         gui.text( 40, 10, "So, I'm Morita.")
  259. --~         gui.text( 40, 20, "It's bad for enemies to occupy")
  260. --~         gui.text( 40, 30, "the port in Isis City.")
  261. --~     end
  262. --~     if (t >= 28255 ) and (t <= 28600 ) then
  263. --~         gui.text( 40, 40, "Let's call help in Iron City near here.")
  264. --~         gui.text( 40, 50, "The military force of the city")
  265. --~         gui.text( 40, 60, "will be reliable.")
  266. --~     end
  267. --~     if (t >= 28340 ) and (t <= 28600 ) then
  268. --~         gui.text( 40, 70, "I'll negotiate.")
  269. --~         gui.text( 40, 80, "Let me join you.")
  270. --~     end
  271. --~     if (t >= 28440 ) and (t <= 28600 ) then
  272. --~         gui.text(45, 160, "Morita joined.")
  273. --~     end
  274.     if (t >= 28730 ) and (t <=30580 ) then
  275.         gui.text( 200, 215, "step(s):"..step.." ")
  276.     end
  277. --~     if (t >= 30110 ) and (t <= 30500 ) then
  278. --~         gui.text(20, 115, "There is unavoidable battle at some places.")
  279. --~         gui.text(20, 125, "Gin can learn a special attack after winning,")
  280. --~         gui.text(20, 135, "but running away is the fastest on TAS.")
  281. --~     end
  282. --~     if (t >= 31390 ) and (t <= 31770 ) then
  283. --~         gui.text( 40, 0, "Ohhon, I am General Dan.")
  284. --~         gui.text( 40, 10, "OK, I'll dispatch the force to Isis City,")
  285. --~         gui.text( 40, 20, "but there is a shortage of weapons.")
  286. --~     end
  287. --~     if (t >= 31490 ) and (t <= 31770 ) then
  288. --~         gui.text( 40, 30, "If electricity is powered on,")
  289. --~         gui.text( 40, 40, "the plant does work")
  290. --~         gui.text( 40, 50, "and we'll manage to do it.")
  291. --~     end
  292. --~     if (t >= 31570 ) and (t <= 31770 ) then
  293. --~         gui.text( 40, 60, "Please go to Electric City,")
  294. --~         gui.text( 40, 70, "and power on the electricity.")
  295. --~         gui.text( 40, 80, "I'll give you a Pie Robot 1.")
  296. --~         gui.text( 40, 90, "Here you go.")
  297. --~     end
  298. --~     if (t >= 31680 ) and (t <= 31770 ) then
  299. --~         gui.text(45, 160, "Obtained a Pie Robot 1.")
  300. --~         gui.text(45, 170, "You can drive a Mobile.")
  301. --~     end
  302. --~     if (t >= 31790 ) and (t <= 32015 ) then
  303. --~         gui.text( 40, 15, "Oh, Mr. Morita,")
  304. --~         gui.text( 40, 25, "Please go to Ironworks")
  305. --~         gui.text( 40, 35, "and examine weapons.")
  306. --~     end
  307. --~     if (t >= 31910 ) and (t <= 32015 ) then
  308. --~         gui.text( 30, 165, "Morita went to Ironworks apart from you.")
  309. --~     end
  310. --~     if (t >= 32030 ) and (t <= 32330 ) then
  311. --~         gui.text( 25, 25, "You can perfectly rely on us now and then.")
  312. --~         gui.text( 50, 35, "Hoh-ho-hho-hho.")
  313. --~     end
  314. --~     if (t >= 32430 ) and (t <= 32730 ) then
  315. --~         gui.text( 20, 25, "\"Hoh-ho-hho-hho\" is a cackle.")
  316. --~         gui.text( 20, 35, "It's very important. You should remember it.")
  317. --~     end
  318.     if (t >= 33040 ) and (t <= 33340 ) then
  319.         gui.text( 90, 65, "Bookmarking to return here")
  320.         gui.text( 90, 75, "by death warp.")
  321.     end
  322.     if (t >= 34050 ) and (t <= 39120 ) then
  323.         gui.text( 200, 215, "step(s):"..step.." ")
  324.     end
  325. --~     if (t >= 35290 ) and (t <= 35680 ) then
  326. --~         gui.text( 50, 50, "I'm Tam. Who are you?")
  327. --~         gui.text( 50, 60, "I've been separated from Chris.")
  328. --~     end
  329. --~     if (t >= 35490 ) and (t <= 35680 ) then
  330. --~         gui.text( 40, 160, "Tam joined.")
  331. --~     end
  332. --~     if (t >= 36210 ) and (t <= 36310 ) then
  333. --~         gui.text( 50, 50, "Did you see a boy called Tam?")
  334. --~     end
  335. --~     if (t >= 36330 ) and (t <= 36430 ) then
  336. --~         gui.text( 80, 50, "Oh, is he here?")
  337. --~         gui.text( 80, 60, "Hey, come on.")
  338. --~     end
  339. --~     if (t >= 36440 ) and (t <= 36785 ) then
  340. --~         gui.text( 50, 0, "I've been looking for you.")
  341. --~         gui.text( 50, 10, "I've been afraid of you.")
  342. --~         gui.text( 50, 20, "What would you do, if you should be")
  343. --~         gui.text( 50, 30, "caught by an enemy again?")
  344. --~     end
  345. --~     if (t >= 36540 ) and (t <= 36785 ) then
  346. --~         gui.text( 50, 40, "BTW, who are you?")
  347. --~         gui.text( 50, 50, "I went here to look for Tam")
  348. --~         gui.text( 50, 60, "for Tomtom who is Tam's Grandpa.")
  349. --~     end
  350. --~     if (t >= 36630 ) and (t <= 36785 ) then
  351. --~         gui.text( 50, 70, "I'm a soldier despite my appearance.")
  352. --~         gui.text( 50, 80, "Will you fight with me?")
  353. --~         gui.text( 50, 90, "->Yes. No.")
  354. --~     end
  355. --~     if (t >= 36790 ) and (t <= 37400 ) then
  356. --~         gui.text( 30, 30, "Yes, I'm lucky. In traveling, companionship.")
  357. --~         gui.text( 30, 40, "Tam will also join.")
  358. --~         gui.text( 30, 50, "And carry this luggage for me.")
  359. --~     end
  360. --~     if (t >= 36895) and (t <= 37400 ) then
  361. --~         gui.text( 30, 60, "It's my Reliable kit.")
  362. --~         gui.text( 30, 70, "Ladies first, right?")
  363. --~     end
  364. --~     if (t >= 37085) and (t <= 37400 ) then
  365. --~         gui.text( 40, 160, "Chris joined.")
  366. --~     end
  367. --~     if (t >= 37200 ) and (t <= 37400 ) then
  368. --~         gui.text( 40, 170, "Obtained a Reliable kit.")
  369. --~     end
  370. --~     if (t >= 37580 ) and (t <= 37800 ) then
  371. --~         gui.text(150, 130, "Unavoidable battle.")
  372. --~     end
  373. --~     if (t >= 38330 ) and (t <= 38530 ) then
  374. --~         gui.text(40, 160, "Tam: It's the switch of the electricity.")
  375. --~     end
  376.     if (t >= 39700 ) and (t <= 42250 ) then
  377.         gui.text( 200, 215, "step(s):"..step.." ")
  378.     end
  379.     if (t >= 38715 ) and (t <= 38990 ) then
  380.         gui.text( 85, 160, "HP:"..GinHP.."")
  381.     end
  382. --~     if (t >= 40505) and (t <= 40610 ) then
  383. --~         gui.text( 40, 175, "Forgive me. I was left here.")
  384. --~     end
  385. --~     if (t >= 40625) and (t <= 41150 ) then
  386. --~         gui.text( 30, 30, "It was the order by General Dan")
  387. --~         gui.text( 30, 40, "that preventing you from return")
  388. --~         gui.text( 30, 50, "by breaking the brigde.")
  389. --~     end
  390. --~     if (t >= 40725) and (t <= 41150 ) then
  391. --~         gui.text( 30, 60, "I'll give this to you,")
  392. --~         gui.text( 30, 70, "so please forgive me.")
  393. --~     end
  394. --~     if (t >= 40830 ) and (t <= 41150 ) then
  395. --~         gui.text( 40, 175, "Obtained an Iron Card.")
  396. --~     end
  397. --~     if (t >= 40945) and (t <= 41150 ) then
  398. --~         gui.text( 40, 185, "Forgive me. I was left here.")
  399. --~     end
  400. --~     if (t >= 41490 ) and (t <= 41750 ) then
  401. --~         gui.text( 40, 160, "Set into the Iron Card.")
  402. --~     end
  403. --~     if (t >= 41780 ) and (t <= 42150 ) then
  404. --~         gui.text( 40, 30, "General Dan was going to betray us")
  405. --~         gui.text( 40, 40, "from the start")
  406. --~     end
  407. --~     if (t >= 41880 ) and (t <= 42150 ) then
  408. --~         gui.text( 40, 50, "He seems to be going to occupy")
  409. --~         gui.text( 40, 60, "the shuttle in Isis City.")
  410. --~         gui.text( 40, 70, "Hurry up.")
  411. --~     end
  412. --~     if (t >= 41980 ) and (t <= 42150 ) then
  413. --~         gui.text( 40, 160, "Morita joined.")
  414. --~     end
  415. --~     if (t >= 42650 ) and (t <= 42950 ) then
  416. --~         gui.text( 40, 130, "Death warp was about 30 frames")
  417. --~         gui.text( 40, 140, "faster than walk.")
  418. --~     end
  419.     if (t >= 42310 ) and (t <= 42575 ) then
  420.         gui.text( 85, 160, "HP:"..GinHP.."")
  421.     end
  422. --~     if (t >= 43040 ) and (t <= 43250 ) then
  423. --~         gui.text( 40, 160, "Set into the Iron Card.")
  424. --~     end
  425. --~     if (t >= 43280 ) and (t <= 43620 ) then
  426. --~         gui.text( 40, 0, "Thank you. I'm Astro.")
  427. --~         gui.text( 40, 10, "I rebelled against General Dan")
  428. --~         gui.text( 40, 20, "and was locked here.")
  429. --~     end
  430. --~     if (t >= 43380 ) and (t <= 43620 ) then
  431. --~         gui.text( 40, 30, "General Dan has been aimed for")
  432. --~         gui.text( 40, 40, "the shuttle in Isis City for a long time.")
  433. --~         gui.text( 40, 50, "because he himself run away.")
  434. --~     end
  435. --~     if (t >= 43465) and (t <= 43620 ) then
  436. --~         gui.text( 40, 60, "What will you do?")
  437. --~         gui.text( 40, 70, "Are you going to chase him?")
  438. --~         gui.text( 40, 80, "->Yes. No.")
  439. --~     end
  440. --~     if (t >= 43635) and (t <= 44190 ) then
  441. --~         gui.text( 40, 20, "I like you, brother.")
  442. --~         gui.text( 40, 30, "I'll follow you.")
  443. --~         gui.text( 40, 40, "I'll give you my Shikkari kit 2.")
  444. --~     end
  445. --~     if (t >= 43735) and (t <= 44190 ) then
  446. --~         gui.text( 40, 50, "Never mind. It's my way of a compliment.")
  447. --~         gui.text( 40, 60, "We don't have any time to waste.")
  448. --~         gui.text( 40, 70, "Let's be hurry up.")
  449. --~     end
  450. --~     if (t >= 43840 ) and (t <= 44190 ) then
  451. --~         gui.text( 40, 160, "Obtained a Shikkari kit 2.")
  452. --~     end
  453. --~     if (t >= 43960 ) and (t <= 44190 ) then
  454. --~         gui.text( 40, 170, "Astro joined.")
  455. --~     end
  456.     if (t >= 44590 ) and (t <= 45260 ) then
  457.         gui.text( 200, 215, "step(s):"..step.." ")
  458.     end
  459. --~     if (t >= 44770 ) and (t <= 45070 ) then
  460. --~         gui.text( 60, 130, "There is a glitche battle soon.")
  461. --~     end
  462.     if (t >= 47470 ) and (t <= 47670 ) then
  463.         gui.text( 155, 90, "WTF? >")
  464.     end
  465. --~     if (t >= 47870 ) and (t <= 49270 ) then
  466. --~         gui.text( 40, 30, "OK, I'll explain a glitch battle.")
  467. --~     end
  468. --~     if (t >= 48170 ) and (t <= 49270 ) then
  469. --~         gui.text( 40, 40, "First you have to disorder the enemy")
  470. --~         gui.text( 40, 50, "which attacks twice in one turn.")
  471. --~     end
  472. --~     if (t >= 48470 ) and (t <= 49270 ) then
  473. --~         gui.text( 40, 60, "Then if the disordered enemy")
  474. --~         gui.text( 40, 70, "attacks another enemy")
  475. --~         gui.text( 40, 80, "and defeat it by the first attack,")
  476. --~         gui.text( 40, 90, "the second attack will hit")
  477. --~         gui.text( 40, 100, "a glitched enemy and will beat it.")
  478. --~     end
  479. --~     if (t >= 49370 ) and (t <= 49970 ) then
  480. --~         gui.text( 20, 30, "The glitched enemy has tremendous")
  481. --~         gui.text( 20, 40, "EXP and Colon(Money)")
  482. --~         gui.text( 20, 50, "and varies according to the monster formations.")
  483. --~     end
  484. --~     if (t >= 49670 ) and (t <= 49970 ) then
  485. --~         gui.text( 20, 60, "I tested a lot and optimized it.")
  486. --~     end
  487. --~     if (t >= 50100 ) and (t <= 50800 ) then
  488. --~         gui.text( 40, 30, "You needn't win the battle in order to")
  489. --~         gui.text( 40, 40, "get EXP and Colon on this game.")
  490. --~         gui.text( 40, 50, "I discovered it and used it.")
  491. --~     end
  492. --~     if (t >= 50400 ) and (t <= 50800 ) then
  493. --~         gui.text( 40, 60, "Glitch battle itself is")
  494. --~         gui.text( 40, 70, "well known to Japanese players.")
  495. --~     end
  496. --~     if (t >= 50900 ) and (t <= 51700 ) then
  497. --~         gui.text( 40, 30, "I manipulated Gin's HP to be the lowest")
  498. --~         gui.text( 40, 40, "in order to do quick death warps.")
  499. --~     end
  500. --~     if (t >= 51200 ) and (t <= 51700 ) then
  501. --~         gui.text( 40, 50, "There isn't any escaping item")
  502. --~         gui.text( 40, 60, "or spell on this game,")
  503. --~         gui.text( 40, 70, "so I have no choice but")
  504. --~         gui.text( 40, 80, "to rely on death warps.")
  505. --~     end
  506. --~     if (t >= 51800 ) and (t <= 52800 ) then
  507. --~         gui.text( 20, 30, "Though Ranking(Leveling) up takes much time,")
  508. --~         gui.text( 20, 40, "it's necessary.")
  509. --~     end
  510. --~     if (t >= 52100 ) and (t <= 52800 ) then
  511. --~         gui.text( 20, 50, "In order to equip a strong weapon on this game,")
  512. --~         gui.text( 20, 60, "character's Rank must be high.")
  513. --~         gui.text( 20, 70, "That's why the glitch battles are inevitable.")
  514. --~     end
  515. --~     if (t >= 52500 ) and (t <= 52800 ) then
  516. --~         gui.text( 20, 80, "Otimization made")
  517. --~         gui.text( 20, 90, "the number of glitch battle three.")
  518. --~     end
  519. --~     if (t >= 52900 ) and (t <= 54100 ) then
  520. --~         gui.text( 20, 30, "There is much time,")
  521. --~         gui.text( 20, 40, "so I'll explain how to luckmanipulate in battle.")
  522. --~     end
  523. --~     if (t >= 53100 ) and (t <= 54100 ) then
  524. --~         gui.text( 20, 50, "The order in a turn and the things")
  525. --~         gui.text( 20, 60, "which action enemies take")
  526. --~         gui.text( 20, 70, "have been determined by the display")
  527. --~         gui.text( 20, 80, "of the first battle message in the turn.")
  528. --~     end
  529. --~     if (t >= 53600 ) and (t <= 54100 ) then
  530. --~         gui.text( 20, 90, "Thus, the timing of the last character's")
  531. --~         gui.text( 20, 100, "command inputs is very important.")
  532. --~     end
  533. --~     if (t >= 54200 ) and (t <= 55200 ) then
  534. --~         gui.text( 20, 30, "You can only manipulate the amount of damage")
  535. --~         gui.text( 20, 40, "and critical by the timing")
  536. --~         gui.text( 20, 50, "of advancing the messages. ")
  537. --~     end
  538. --~     if (t >= 54500 ) and (t <= 55200 ) then
  539. --~         gui.text( 20, 60, "First actor's critical")
  540. --~         gui.text( 20, 70, "or first enemy's effect attack")
  541. --~         gui.text( 20, 80, "can NOT be manipulated")
  542. --~         gui.text( 20, 90, "by the delay of the messages.")
  543. --~         gui.text( 20, 100, "They have to be manipulated")
  544. --~         gui.text( 20, 110, "by the last character's")
  545. --~         gui.text( 20, 120, "command inputs.")
  546. --~     end
  547.     if (t >= 55250 ) and (t <= 55520 ) then
  548.         gui.text( 200, 215, "step(s):"..step.." ")
  549.     end
  550.     if (t >= 56000 ) and (t <= 60200 ) then
  551.         gui.text( 75, 200, "\\(^o^)/")
  552.     end
  553. --~     if (t >= 56400 ) and (t <= 57400 ) then
  554. --~         gui.text( 25, 20, "This is the other effect of the glitch battle.")
  555. --~         gui.text( 25, 30, "You can't stop this in midstream.")
  556. --~     end
  557. --~     if (t >= 56700 ) and (t <= 57400 ) then
  558. --~         gui.text( 25, 40, "It's also long but it's needed.")
  559. --~         gui.text( 25, 50, "In order to composite strong weapons,")
  560. --~         gui.text( 25, 60, "you need a lot of money.")
  561. --~     end
  562. --~     if (t >= 57800 ) and (t <= 58400 ) then
  563. --~         gui.text( 25, 20, "Not only getting Colon but also")
  564. --~         gui.text( 25, 30, "bookmarking to return here by death warp")
  565. --~         gui.text( 25, 40, "was why I entered into this terminal.")
  566. --~     end
  567.     if (t >= 58700 ) and (t <= 60200 ) then
  568.         gui.text( 115, 200, "\\(^o^)/")
  569.     end
  570.     if (t >= 59400 ) and (t <= 60200 ) then
  571.         gui.text( 155, 200, "\\(^o^)/")
  572.     end
  573.         if (t >= 60000 ) and (t <= 60200 ) then
  574.         gui.text( 195, 200, "\\(^o^)/")
  575.     end
  576.     if (t >= 60865) and (t <= 61820 ) then
  577.         gui.text( 25, 145, "Buy Heat Sabre x2 which are hidden")
  578.         gui.text( 25, 155, "and Shulla Bomb x5 NOT 6,")
  579. --~         gui.text( 25, 165, "because I found an item duplication glitch.")
  580. --~         gui.text( 25, 175, "I'll explain it later.")
  581.     end
  582.     if (t >= 62365) and (t <= 62700 ) then
  583.         gui.text( 200, 215, "step(s):"..step.." ")
  584.     end
  585.     if (t >= 65150 ) and (t <= 65950 ) then
  586.         gui.text( 20, 30, "In this battle I used an item duplication glitch:")
  587.     end
  588. --~     if (t >= 65350 ) and (t <= 65950 ) then
  589. --~         gui.text( 20, 40, "If the character was knocked out")
  590. --~         gui.text( 20, 50, "after used an item in the same turn,")
  591. --~         gui.text( 20, 60, "the item was not consumed.")
  592. --~     end
  593. --~     if (t >= 65650 ) and (t <= 65950 ) then
  594. --~         gui.text( 20, 70, "That's why I bought")
  595. --~         gui.text( 20, 80, "five Shulla Bombs not six ones.")
  596. --~     end
  597. --~     if (t >= 66100 ) and (t <= 66690 ) then
  598. --~         gui.text( 20, 30, "I made Gin knocked out in order to")
  599. --~         gui.text( 20, 40, "skip his command inputs next battle")
  600. --~         gui.text( 20, 50, "and do quick death warp")
  601. --~         gui.text( 20, 60, "at the second next battle.")
  602. --~     end
  603.     if (t >= 66710 ) and (t <= 67000 ) then
  604.         gui.text( 200, 215, "step(s):"..step.." ")
  605.     end
  606. --~     if (t >= 69300 ) and (t <= 70400 ) then
  607. --~         gui.text( 30, 30, "I'll add more information")
  608. --~         gui.text( 30, 40, "how to luckmanipulate in battle.")
  609. --~     end
  610. --~     if (t >= 69500 ) and (t <= 70400 ) then
  611. --~         gui.text( 30, 50, "It is a very difficult problem that")
  612. --~         gui.text( 30, 60, "when and how many frames you delay.")
  613. --~         gui.text( 30, 70, "The results are very different")
  614. --~         gui.text( 30, 80, "when you delay frames.")
  615. --~     end
  616. --~     if (t >= 69900 ) and (t <= 70400 ) then
  617. --~         gui.text( 30, 90, "I rerecorded and rerecorded")
  618. --~         gui.text( 30, 100, "and did my best.")
  619. --~     end
  620.     if (t >= 70435) and (t <= 70700 ) then
  621.         gui.text( 200, 215, "step(s):"..step.." ")
  622.     end
  623. --~     if (t >= 70500 ) and (t <= 70750 ) then
  624. --~         gui.text( 40, 130, "Now the final glitch battle was done.")
  625. --~     end
  626.     if (t >= 71150 ) and (t <= 73640 ) then
  627.         gui.text( 200, 215, "step(s):"..step.." ")
  628.     end
  629. --~     if (t >= 73080 ) and (t <= 73600 ) then
  630. --~         gui.text( 30, 30, "To be mortified, the shuttle was reaved")
  631. --~         gui.text( 30, 40, "by Iron troops.")
  632. --~         gui.text( 30, 50, "I don't know who thou are,")
  633. --~     end
  634. --~     if (t >= 73180 ) and (t <= 73600 ) then
  635. --~         gui.text( 30, 60, "but please bring this Ceramic Card")
  636. --~     end
  637. --~     if (t >= 73265 ) and (t <= 73600 ) then
  638. --~         gui.text( 30, 70, "Ceramic City is located on the western lake.")
  639. --~         gui.text( 30, 80, "I'm wounded badly, so I will die.")
  640. --~         gui.text( 30, 90, "Goodbye.")
  641. --~     end
  642. --~     if (t >= 73370 ) and (t <= 73600 ) then
  643. --~         gui.text( 40, 160, "Obtained a Ceramic Card.")
  644. --~     end
  645.     if (t >= 73705 ) and (t <= 73885 ) then
  646.         gui.text( 85, 160, "HP:"..GinHP.."")
  647.     end
  648. --~     if (t >= 74120 ) and (t <= 74820 ) then
  649. --~         gui.text( 90, 20, "Stay overnight.")
  650. --~     end
  651. --~     if (t >= 74220 ) and (t <= 74820 ) then
  652. --~         gui.text( 40, 30, "This healing is needed, because I used")
  653. --~         gui.text( 40, 40, "special attack in the battle")
  654. --~         gui.text( 40, 50, "against the second Oregi.")
  655. --~         gui.text( 40, 60, "Special attack consumes")
  656. --~         gui.text( 40, 70, "HP of the character who used.")
  657. --~     end
  658.     if (t >= 75010 ) and (t <= 78450 ) then
  659.         gui.text( 200, 215, "step(s):"..step.." ")
  660.     end
  661. --~     if (t >= 78495) and (t <= 78610 ) then
  662. --~         gui.text( 40, 160, "Goody, here is an exit.")
  663. --~     end
  664. --~     if (t >= 79790 ) and (t <= 79970 ) then
  665. --~         gui.text( 40, 170, "...brother, Gin...")
  666. --~     end
  667. --~     if (t >= 80305 ) and (t <= 80640 ) then
  668. --~         gui.text( 50, 170, "Tam was killed.")
  669. --~     end
  670.     if (t >= 81425 ) and (t <=82450 ) then
  671.         gui.text(170, 110, "Oregi")
  672.     end
  673.     if (t >= 81425 ) and (t <=82150 ) then
  674.         gui.text(170, 120, "HP:"..Ore2HP.."")
  675.     end
  676. --~     if (t >= 81495 ) and (t <=81750 ) then
  677. --~         gui.text(60, 130, "Not you again.")
  678. --~     end
  679. --~     if (t >= 81560 ) and (t <=81750 ) then
  680. --~         gui.text(60, 140, "I'll scratch you, too.")
  681. --~     end
  682. --~     if (t >= 82220 ) and (t <=82750 ) then
  683. --~         gui.text( 30, 20, "Mr. Oregi, next mission has been told")
  684. --~         gui.text( 30, 30, "from our master, Bio Ceaser.")
  685. --~     end
  686. --~     if (t >= 82400 ) and (t <=82750 ) then
  687. --~         gui.text( 30, 50, "OK, I'm coming.")
  688. --~         gui.text( 30, 60, "Hey, you are lucky.")
  689. --~         gui.text( 30, 70, "Be prepared for the next time we meet!")
  690. --~     end
  691. --~     if (t >= 82785 ) and (t <=83085 ) then
  692. --~         gui.text( 20, 40, "Rest in peace, Tam.")
  693. --~         gui.text( 20, 50, "Gin has kept the heat of anger in his heart.")
  694. --~     end
  695.     if (t >= 82880 ) and (t <=83270 ) then
  696.         gui.text( 200, 215, "step(s):"..step.." ")
  697.     end
  698. --~     if (t >= 83250 ) and (t <=83700 ) then
  699. --~         gui.text( 20, 130, "Chris's flash was necessary at the last battle,")
  700. --~         gui.text( 20, 140, "because the battle would be continued")
  701. --~         gui.text( 20, 150, "until the end of the turn.")
  702. --~     end
  703. --~     if (t >= 84015 ) and (t <=84125 ) then
  704. --~         gui.text( 15, 160, "Showed a Ceramic Card to Commander Thunder.")
  705. --~     end
  706. --~     if (t >= 84130 ) and (t <=84570 ) then
  707. --~         gui.text( 30, 20, "I am Thunder.")
  708. --~         gui.text( 30, 30, "Oh no, this card is my son's, Pierre!")
  709. --~     end
  710. --~     if (t >= 84230 ) and (t <=84570 ) then
  711. --~         gui.text( 30, 40, "Well, he had done his best until he died.")
  712. --~         gui.text( 30, 50, "Now and then you can use this card.")
  713. --~     end
  714. --~     if (t >= 84315 ) and (t <=84570 ) then
  715. --~         gui.text( 30, 60, "You resemble my son in appearance.")
  716. --~         gui.text( 30, 70, "You can use the shuttle here.")
  717. --~         gui.text( 30, 80, "Break a leg more than my son did.")
  718. --~     end
  719. --~     if (t >= 86040 ) and (t <=86280 ) then
  720. --~         gui.text( 20, 40, "Again did you come here!")
  721. --~         gui.text( 20, 50, "I won't allow you to go through this corridor.")
  722. --~     end
  723.     if (t >= 86420 ) and (t <=87005 ) then
  724.         gui.text(170, 110, "Oregi")
  725.         gui.text(170, 120, "HP:"..eHP.."")
  726.     end
  727. --~     if (t >= 87220 ) and (t <=87700 ) then
  728. --~         gui.text( 35, 10, "Are you surprised to see my true")
  729. --~         gui.text( 35, 20, "appearance, Gin?")
  730. --~         gui.text( 35, 30, "I once was one of the leaders of Isis,")
  731. --~     end
  732. --~     if (t >= 87320 ) and (t <=87700 ) then
  733. --~         gui.text( 35, 40, "called President V.")
  734. --~         gui.text( 35, 50, "We do NOT select the wrong way.")
  735. --~     end
  736. --~     if (t >= 87405 ) and (t <=87700 ) then
  737. --~         gui.text( 35, 60, "It is only our master, Bio Ceaser")
  738. --~         gui.text( 35, 70, "that can save Isis and Earth.")
  739. --~         gui.text( 35, 80, "Best regards to Bio Ceaser.")
  740. --~     end
  741. --~     if (t >= 87515 ) and (t <=87700 ) then
  742. --~         gui.text( 40, 160, "Oregi passed away.")
  743. --~     end
  744.     if (t >= 87905 ) and (t <=88120 ) then
  745.         gui.text( 155, 70, "To Satellite Base.")
  746.     end
  747. --~     if (t >= 88160 ) and (t <=88550 ) then
  748. --~         gui.text( 30, 40, "Morita: I'll go to Lab")
  749. --~         gui.text( 65, 50, "a little earlier than you.")
  750. --~         gui.text( 65, 60, "My space is prepared there.")
  751. --~     end
  752. --~     if (t >= 88260 ) and (t <=88550 ) then
  753. --~         gui.text( 65, 70, "Come to see me later.")
  754. --~         gui.text( 65, 80, "I'm wating for you.")
  755. --~     end
  756. --~     if (t >= 88360 ) and (t <=88550 ) then
  757. --~         gui.text( 40, 160, "Morita left here for Lab.")
  758. --~     end
  759. --~     if (t >= 90005 ) and (t <=90310 ) then
  760. --~         gui.text( 30, 30, "I am Togo, the Chairman of the resistance.")
  761. --~         gui.text( 30, 40, "I hear your great success.")
  762. --~     end
  763. --~     if (t >= 90100 ) and (t <=90310 ) then
  764. --~         gui.text( 30, 50, "I'll give you a License Card.")
  765. --~         gui.text( 30, 60, "You can enter the factory.")
  766. --~     end
  767. --~     if (t >= 90205 ) and (t <=90310 ) then
  768. --~         gui.text( 40, 160, "Obtained a License Card.")
  769. --~     end
  770. --~     if (t >= 90320 ) and (t <=90715 ) then
  771. --~         gui.text( 25, 20, "Let me ask you to get the information")
  772. --~         gui.text( 25, 30, "of Bio Army.")
  773. --~         gui.text( 25, 40, "There are three friendly forces in Land 2.")
  774. --~     end
  775. --~     if (t >= 90415 ) and (t <=90715 ) then
  776. --~         gui.text( 25, 50, "I'd like you to bring three disks")
  777. --~         gui.text( 25, 60, "of which they deprived Bio Army.")
  778. --~     end
  779. --~     if (t >= 90500 ) and (t <=90715 ) then
  780. --~         gui.text( 25, 70, "You'll find where they are")
  781. --~         gui.text( 25, 80, "to use this Map file 2.")
  782. --~     end
  783. --~     if (t >= 90610 ) and (t <=90715 ) then
  784. --~         gui.text( 40, 160, "Obtained a Map File 2.")
  785. --~     end
  786. --~     if (t >= 90725 ) and (t <=91100 ) then
  787. --~         gui.text( 25, 30, "Three forces is Potato Force,")
  788. --~         gui.text( 25, 40, "Orange Camp and Cyborg Force.")
  789. --~     end
  790. --~     if (t >= 90820 ) and (t <=91100 ) then
  791. --~         gui.text( 25, 50, "Potato Force called for a help just before.")
  792. --~         gui.text( 25, 60, "At first you should go to Potato Area.")
  793. --~     end
  794. --~     if (t >= 90910 ) and (t <=91100 ) then
  795. --~         gui.text( 25, 70, "Here you go.")
  796. --~     end
  797. --~     if (t >= 91300 ) and (t <=91400 ) then
  798. --~         gui.text( 140, 140,"<- Mega Man?")
  799. --~     end
  800.     if (t >= 91940 ) and (t <=92500 ) then
  801.         gui.text( 25, 65, "Got Denis, Chris and Astro to take a rest.")
  802.         gui.text( 25, 75, "Otherwise, they will disturb death warps.")
  803.     end
  804.     if (t >= 94000 ) and (t <=96300 ) then
  805.         gui.text( 25, 145, "Buy Heat Sabre x24 which are hidden")
  806.         gui.text( 25, 155, "for compositing strong weapons.")
  807.     end
  808.     if (t >= 96905 ) and (t <=104600 ) then
  809.         gui.text( 20, 0, "Composite strong weapons:")
  810.     end
  811.     if (t >= 96905 ) and (t <=101180 ) then
  812.         gui.text( 150, 0, "Now making rank 4")
  813.         gui.text( 20, 135, "(Heat Sabre + Heat Sabre")
  814.         gui.text( 20, 145, "= Sonic Bazooka) x12")
  815.     end
  816. --~     if (t >= 97150 ) and (t <=97580 ) then
  817. --~         gui.text( 20, 165, "Unfortunately, all of the cool cutscenes")
  818. --~         gui.text( 20, 175, "were skipped since this was a TAS.")
  819. --~     end
  820. --~     if (t >= 98650 ) and (t <=99400 ) then
  821. --~         gui.text( 20, 165, "This is quite long,")
  822. --~         gui.text( 20, 175, "but it's essential to complete this game fast.")
  823. --~     end
  824. --~     if (t >= 100100 ) and (t <=100830 ) then
  825. --~         gui.text( 20, 165, "You can skip by fast-forward.")
  826. --~         gui.text( 20, 175, "to around 104600 frames.")
  827. --~     end
  828.     if (t >= 101200 ) and (t <=103380 ) then
  829.         gui.text( 150, 0, "Now making rank 5")
  830.         gui.text( 20, 135, "(Sonic Bazooka + Sonic Bazooka")
  831.         gui.text( 20, 145, "= Blizzard Cannon) x6")
  832.     end
  833.     if (t >= 103400 ) and (t <=104600 ) then
  834.         gui.text( 150, 0, "Now making rank 6")
  835.         gui.text( 10, 135, "(Blizzard Cannon + Blizzard Cannon")
  836.         gui.text( 10, 145, "= Gravity Cannon) x3")
  837.     end
  838.     if (t >= 105595 ) and (t <=105850 ) then
  839.         gui.text( 160, 70, "To Potato Area.")
  840.     end
  841.     if (t >= 106630 ) and (t <=113500 ) then
  842.         gui.text( 200, 215, "step(s):"..step.." ")
  843.     end
  844. --~     if (t >= 106900 ) and (t <=107600 ) then
  845. --~         gui.text( 15, 140, "Now is in Land 2.")
  846. --~         gui.text( 15, 150, "We'll see repetitive actions for a while.")
  847. --~         gui.text( 15, 160, "Traveling, obtaining a key item and death warp.")
  848. --~         gui.text( 15, 170, "They may look boring.")
  849. --~     end
  850. --~     if (t >= 107810 ) and (t <=108100 ) then
  851. --~         gui.text( 35, 140, "I'll explain random battles on this game")
  852. --~         gui.text( 35, 150, "which is concerned with a death warp.")
  853. --~     end
  854. --~     if (t >= 108200 ) and (t <=108500 ) then
  855. --~         gui.text( 35, 140, "First, monster formations are different")
  856. --~         gui.text( 35, 150, "according to the step counter.")
  857. --~     end
  858. --~     if (t >= 108700 ) and (t <=109000 ) then
  859. --~         gui.text( 10, 140, "Second, the lag when the monsters are appearing")
  860. --~         gui.text( 10, 150, "is different according to the monster formations.")
  861. --~     end
  862. --~     if (t >= 109100 ) and (t <=109400 ) then
  863. --~         gui.text( 50, 140, "All things considered, I achieved")
  864. --~         gui.text( 50, 150, "the fastest death warps.")
  865. --~     end
  866. --~     if (t >= 109500 ) and (t <=109700 ) then
  867. --~         gui.text( 20, 140, "Of course, I encountered in minimum steps.")
  868. --~     end
  869. --~     if (t >= 109800 ) and (t <=110400 ) then
  870. --~         gui.text( 20, 140, "The minimum steps are seven in dungeon")
  871. --~         gui.text( 20, 150, "and ten on field.")
  872. --~     end
  873. --~     if (t >= 110100 ) and (t <=110400 ) then
  874. --~         gui.text( 20, 160, "I checked this by over 20k rerecords")
  875. --~         gui.text( 20, 170, "on another fm2.")
  876. --~     end
  877. --~     if (t >= 110650 ) and (t <=110950 ) then
  878. --~         gui.text( 15, 5, "This reminds us of Chrono Trigger, doesn't it?")
  879. --~     end
  880. --~     if (t >= 113245 ) and (t <=113500 ) then
  881. --~         gui.text( 40, 160, "Obtained a Mu's translator.")
  882. --~     end
  883.     if (t >= 113700 ) and (t <=113800 ) then
  884.         gui.text( 120, 150, "Paralyzed.")
  885.     end
  886.     if (t >= 113915 ) and (t <=114170 ) then
  887.         gui.text( 160, 70, "To Orange Area.")
  888.     end
  889.     if (t >= 114940 ) and (t <=117740 ) then
  890.         gui.text( 200, 215, "step(s):"..step.." ")
  891.     end
  892. --~     if (t >= 118175 ) and (t <=118520 ) then
  893. --~         gui.text( 50, 10, "I am Rita.")
  894. --~         gui.text( 50, 20, "I have heard your coming.")
  895. --~         gui.text( 50, 30, "I'll give you an Orange Disk.")
  896. --~     end
  897. --~     if (t >= 118270 ) and (t <=118520 ) then
  898. --~         gui.text( 50, 40, "All of the enemies' data,")
  899. --~         gui.text( 50, 50, "which we have collected, are in it.")
  900. --~         gui.text( 50, 60, "Please bring it to Chairman, Togo.")
  901. --~     end
  902. --~     if (t >= 118360 ) and (t <=118520 ) then
  903. --~         gui.text( 50, 70, "By the way, have you ever met")
  904. --~         gui.text( 50, 80, "Commander Thunder?")
  905. --~         gui.text( 50, 90, "Yes. ->No.")
  906. --~     end
  907. --~     if (t >= 118530 ) and (t <=118990 ) then
  908. --~         gui.text( 30, 20, "There was a contact from Ceramic City.")
  909. --~         gui.text( 30, 30, "You should help.")
  910. --~         gui.text( 30, 40, "Please leave for there as soon as possible.")
  911. --~     end
  912. --~     if (t >= 118630 ) and (t <=118990 ) then
  913. --~         gui.text( 30, 50, "I have to search for Mues getting lost.")
  914. --~         gui.text( 30, 60, "We'll meet again someday.")
  915. --~     end
  916. --~     if (t >= 118730 ) and (t <=118990 ) then
  917. --~         gui.text( 40, 160, "Obtained an Orange Disk.")
  918. --~     end
  919.     if (t >= 119340 ) and (t <=120320 ) then
  920.         gui.text( 200, 215, "step(s):"..step.." ")
  921.     end
  922.     if (t >= 120370 ) and (t <=120720 ) then
  923.         gui.text( 120, 150, "HP:"..GinHP.."")
  924.     end
  925.     if (t >= 120825 ) and (t <=121040 ) then
  926.         gui.text( 180, 70, "To Land 1.")
  927.     end
  928. --~     if (t >= 122890 ) and (t <=123200 ) then
  929. --~         gui.text( 30, 20, "Oh, I've been waiting for you.")
  930. --~         gui.text( 30, 30, "There hasn't any hearing from Dr. Order,")
  931. --~         gui.text( 30, 40, "who has gone to Ozone City.")
  932. --~     end
  933. --~     if (t >= 122985 ) and (t <=123200 ) then
  934. --~         gui.text( 30, 50, "I'll give you a Pie Robot 2.")
  935. --~         gui.text( 30, 60, "I'd like you to search for Dr. Order.")
  936. --~     end
  937. --~     if (t >= 123090) and (t <=123200 ) then
  938. --~         gui.text( 40, 160, "Obtained a Pie Robot 2.")
  939. --~         gui.text( 40, 170, "You can sail a Cruiser.")
  940. --~     end
  941. --~     if (t >= 123210 ) and (t <=123600 ) then
  942. --~         gui.text( 25, 20, "Ozone City is located on the island")
  943. --~         gui.text( 25, 30, "in the middle of the lake.")
  944. --~     end
  945. --~     if (t >= 123305 ) and (t <=123600 ) then
  946. --~         gui.text( 25, 40, "I'd like you to get the information about it")
  947. --~         gui.text( 25, 50, "from the Knights of this town.")
  948. --~         gui.text( 25, 60, "Anyway, I owe you all. Here you go.")
  949. --~     end
  950.     if (t >= 124180 ) and (t <=129040 ) then
  951.         gui.text( 200, 215, "step(s):"..step.." ")
  952.     end
  953. --~     if (t >= 127510 ) and (t <=128000 ) then
  954. --~         gui.text( 60, 125, "Unavoidable battle and")
  955. --~         gui.text( 60, 135, "running away isn't useless to advance.")
  956. --~     end
  957. --~     if (t >= 128090 ) and (t <=128350 ) then
  958. --~         gui.text( 40, 160, "Gin learned a special attack")
  959. --~         gui.text( 40, 170, "through the battle.")
  960. --~     end
  961. --~     if (t >= 128540 ) and (t <=128675 ) then
  962. --~         gui.text( 40, 160, "Obtained an Oxygen Cylinder.")
  963. --~     end
  964.     if (t >= 129090 ) and (t <=129405 ) then
  965.         gui.text( 120, 150, "HP:"..GinHP.."")
  966.     end
  967.     if (t >= 129540 ) and (t <=129790 ) then
  968.         gui.text( 180, 70, "To Vesta 2.")
  969.     end
  970. --~     if (t >= 129865 ) and (t <=129970 ) then
  971. --~         gui.text( 40, 160, "License Card, please.")
  972. --~     end
  973. --~     if (t >= 129985 ) and (t <=130130 ) then
  974. --~         gui.text( 40, 160, "The door has been unlocked.")
  975. --~     end
  976.     if (t >= 130830 ) and (t <=137700 ) then
  977.         gui.text( 200, 215, "step(s):"..step.." ")
  978.     end
  979. --~     if (t >= 131265 ) and (t <=131565 ) then
  980. --~         gui.text( 25, 140, "In this dungeon, if you are not alone,")
  981. --~         gui.text( 25, 150, "there are cutscenes, which friend get lost.")
  982. --~         gui.text( 25, 160, "I skipped them.")
  983. --~     end
  984. --~     if (t >= 131765 ) and (t <=132165 ) then
  985. --~         gui.text( 50, 140, "By right, this dungeon, Vesta 2,")
  986. --~         gui.text( 50, 150, "is to be explored later,")
  987. --~         gui.text( 50, 160, "but I travelled here earlier.")
  988. --~     end
  989. --~     if (t >= 132365 ) and (t <=133065 ) then
  990. --~         gui.text( 30, 130, "In the end of this dungeon,")
  991. --~         gui.text( 30, 140, "we'll obtain a Hydro-Wing,")
  992. --~         gui.text( 30, 150, "which enables us to warp to several towns.")
  993. --~         gui.text( 30, 160, "It's very useful item.")
  994. --~         gui.text( 30, 170, "That's why we explored here on ahead.")
  995. --~     end
  996. --~     if (t >= 134500 ) and (t <=135200 ) then
  997. --~         gui.text( 25, 130, "This dungeon takes quite long time")
  998. --~         gui.text( 25, 140, "to walkthrough, but it's faster")
  999. --~         gui.text( 25, 150, "because I'll use a Hydro-Wing several times")
  1000. --~         gui.text( 25, 160, "in endgame.")
  1001. --~     end
  1002. --~     if (t >= 136845 ) and (t <=137200 ) then
  1003. --~         gui.text( 40, 160, "Obtained a Hydro-Wing.")
  1004. --~         gui.text( 40, 170, "You can warp to several towns with it.")
  1005. --~         gui.text( 40, 180, "You can't use it indoors.")
  1006. --~     end
  1007.     if (t >= 137775 ) and (t <=138230 ) then
  1008.         gui.text( 120, 150, "HP:"..GinHP.."")
  1009.     end
  1010.     if (t >= 138360 ) and (t <=138580 ) then
  1011.         gui.text( 180, 70, "To Land 1.")
  1012.     end
  1013.     if (t >= 140280 ) and (t <=140450 ) then
  1014.         gui.text( 100, 130, "Warp to Ozone City.")
  1015.         gui.text( 100, 140, "This is a little sequence break.")
  1016.     end
  1017.     if (t >= 140700 ) and (t <=141100 ) then
  1018.         gui.text( 200, 215, "step(s):"..step.." ")
  1019.     end
  1020. --~     if (t >= 140875 ) and (t <=141130 ) then
  1021. --~         gui.text( 20, 40, "You are the ones, who defeated Oregi, right.")
  1022. --~         gui.text( 20, 50, "I am Ledesma. I am stronger than he is.")
  1023. --~         gui.text( 20, 60, "Bring it on!")
  1024. --~     end
  1025.     if (t >= 141250 ) and (t <=141875 ) then
  1026.         gui.text(155, 110, "Ledesma")
  1027.     end
  1028.     if (t >= 141250 ) and (t <=141670 ) then
  1029.         gui.text(155, 120, "HP:"..Led1HP.."")
  1030.     end
  1031.     if (t >= 141713 ) and (t <=141875 ) then
  1032.         gui.text(155, 120, "Flied away.")
  1033.     end
  1034. --~     if (t >= 141970 ) and (t <=142350 ) then
  1035. --~         gui.text( 30, 20, "Good, deprived Ledesma of a Pie Robot 3.")
  1036. --~         gui.text( 30, 30, "You can fly a Hoverplain.")
  1037. --~     end
  1038. --~     if (t >= 142090 ) and (t <=142350 ) then
  1039. --~         gui.text( 50, 50, "I see. You are quite strong.")
  1040. --~         gui.text( 50, 60, "Let's call it a day. Goodbye.")
  1041. --~     end
  1042. --~     if (t >= 142205 ) and (t <=142350 ) then
  1043. --~         gui.text( 50, 70, "Ledesma flied away.")
  1044. --~     end
  1045.     if (t >= 142280 ) and (t <=142560 ) then
  1046.         gui.text( 200, 215, "step(s):"..step.." ")
  1047.     end
  1048.     if (t >= 142625 ) and (t <=143035 ) then
  1049.         gui.text( 120, 150, "HP:"..GinHP.."")
  1050.     end
  1051.     if (t >= 143165 ) and (t <=143430 ) then
  1052.         gui.text( 160, 70, "To Orange Area.")
  1053.     end
  1054.     if (t >= 144190 ) and (t <=150050 ) then
  1055.         gui.text( 200, 215, "step(s):"..step.." ")
  1056.     end
  1057. --~     if (t >= 145040 ) and (t <=145330 ) then
  1058. --~         gui.text( 30, 20, "Hey, here is Iron City 2.")
  1059. --~         gui.text( 30, 30, "Do you have an Iron Card?")
  1060. --~         gui.text( 30, 40, "Ah, you have it.")
  1061. --~     end    
  1062. --~     if (t >= 145135 ) and (t <=145330 ) then
  1063. --~         gui.text( 30, 50, "You are a newcomer. You can go ahead.")
  1064. --~         gui.text( 30, 60, "General Dan is in Purple Town")
  1065. --~         gui.text( 30, 70, "through this passage.")
  1066. --~     end
  1067. --~     if (t >= 149580 ) and (t <=150000 ) then
  1068. --~         gui.text( 15, 20, "I haven't expected you to follow me here.")
  1069. --~         gui.text( 15, 30, "I've never been in such circumstances in my life,")
  1070. --~         gui.text( 15, 40, "but I'll prepare for anything.")
  1071. --~     end
  1072. --~     if (t >= 149674 ) and (t <=150000 ) then
  1073. --~         gui.text( 15, 50, "Damn it all! Suttokodokkoi!")
  1074. --~         gui.text( 15, 60, "I've already done my purpose.")
  1075. --~         gui.text( 15, 70, "Hoh-ho-hho-hho-hho.")
  1076. --~     end
  1077. --~     if (t >= 149780 ) and (t <=150000 ) then
  1078. --~         gui.text( 40, 160, "Arrested General Dan.")
  1079. --~     end
  1080. --~     if (t >= 150010 ) and (t <=150400 ) then
  1081. --~         gui.text( 25, 20, "I had to walk two steps so that")
  1082. --~         gui.text( 25, 30, "I encountered the suitable monster,")
  1083. --~         gui.text( 25, 40, "which helped me with my death warp quickly.")
  1084. --~     end
  1085.     if (t >= 150330 ) and (t <=150400 ) then
  1086.         gui.text( 120, 150, "Disordered.")
  1087.     end
  1088. --~     if (t >= 150495 ) and (t <=151080 ) then
  1089. --~         gui.text( 40, 0, "Thank you for your work.")
  1090. --~         gui.text( 40, 10, "I'll take General Dan to Corn Base.")
  1091. --~         gui.text( 40, 20, "Please come there later.")
  1092. --~     end
  1093. --~     if (t >= 150590 ) and (t <=151080 ) then
  1094. --~         gui.text( 40, 30, "Commander Wolf is glad, too.")
  1095. --~         gui.text( 40, 40, "Since this man foraged the base,")
  1096. --~         gui.text( 40, 50, "Commander Wolf was very angry.")
  1097. --~     end
  1098. --~     if (t >= 150678 ) and (t <=151080 ) then
  1099. --~         gui.text( 40, 60, "Hey, come on quickly.")
  1100. --~         gui.text( 40, 70, "Dan: Ouch, don't pull my mustache.")
  1101. --~     end
  1102. --~     if (t >= 150783 ) and (t <=151080 ) then
  1103. --~         gui.text( 40, 160, "General Dan was taken.")
  1104. --~     end
  1105.     if (t >= 150970 ) and (t <=151250 ) then
  1106.         gui.text( 200, 215, "step(s):"..step.." ")
  1107.     end
  1108.     if (t >= 151320 ) and (t <=151490 ) then
  1109.         gui.text( 120, 150, "HP:"..GinHP.."")
  1110.     end
  1111. --~     if (t >= 151570 ) and (t <=151850 ) then
  1112. --~         gui.text( 30, 130, "Warped to Potato Area. It's convenient.")
  1113. --~     end
  1114.     if (t >= 151950 ) and (t <=156030 ) then
  1115.         gui.text( 200, 215, "step(s):"..step.." ")
  1116.     end
  1117. --~     if (t >= 154140 ) and (t <=154300 ) then
  1118. --~         gui.text(150, 130, "Unavoidable battle.")
  1119. --~     end
  1120. --~     if (t >= 155170 ) and (t <=155555 ) then
  1121. --~         gui.text( 40, 0, "I am Virgil belong to Potato Force.")
  1122. --~         gui.text( 40, 10, "I've heard your reputation from")
  1123. --~         gui.text( 40, 20, "Scott, who is my big brother.")
  1124. --~     end
  1125. --~     if (t >= 155265 ) and (t <=155555 ) then
  1126. --~         gui.text( 40, 30, "Thanks to you, we can open")
  1127. --~         gui.text( 40, 40, "the Store and the Armor Shop")
  1128. --~         gui.text( 40, 50, "in Potato Town.")
  1129. --~         gui.text( 40, 60, "My brother is sure to be delighted.")
  1130. --~     end
  1131. --~     if (t >= 155350 ) and (t <=155555 ) then
  1132. --~         gui.text( 40, 70, "This is the Potato Disk,")
  1133. --~         gui.text( 40, 80, "which is recaptured from the enemy.")
  1134. --~         gui.text( 40, 90, "in Potato Town.")
  1135. --~         gui.text( 40, 100, "We owe you a lot. I'll give you it.")
  1136. --~     end
  1137. --~     if (t >= 155460 ) and (t <=155555 ) then
  1138. --~         gui.text( 40, 160, "Obtained a Potato Disk.")
  1139. --~     end
  1140. --~     if (t >= 155575 ) and (t <=156000 ) then
  1141. --~         gui.text( 20, 40, "You can take weapons in these containers")
  1142. --~         gui.text( 20, 50, "as long as you can hold them.")
  1143. --~     end
  1144. --~     if (t >= 155690 ) and (t <=156000 ) then
  1145. --~         gui.text( 20, 60, "Here is safe because we brothers save here.")
  1146. --~     end
  1147.     if (t >= 156180 ) and (t <=156250 ) then
  1148.         gui.text( 120, 150, "Disordered.")
  1149.     end
  1150.     if (t >= 157165 ) and (t <=157400 ) then
  1151.         gui.text( 170, 70, "To Corn Area.")
  1152.     end
  1153.     if (t >= 158180 ) and (t <=159775 ) then
  1154.         gui.text( 200, 215, "step(s):"..step.." ")
  1155.     end
  1156. --~     if (t >= 159950 ) and (t <=160500) then
  1157. --~         gui.text( 25, 0, "You are the very greatest guy!")
  1158. --~         gui.text( 25, 10, "I'll give you a Corn Disk.")
  1159. --~         gui.text( 25, 20, "If you have a Hydro-Wing,")
  1160. --~     end
  1161. --~     if (t >= 160045 ) and (t <=160500 ) then
  1162. --~         gui.text( 25, 30, "you can come here anytime.")
  1163. --~         gui.text( 25, 40, "BTW, we let General Dan go free")
  1164. --~         gui.text( 25, 50, "without anything.")
  1165. --~     end
  1166. --~     if (t >= 160130 ) and (t <=160500 ) then
  1167. --~         gui.text( 25, 60, "He will have been eaten by mutant by now.")
  1168. --~         gui.text( 25, 70, "It's a great punishment, isn't it?")
  1169. --~     end
  1170. --~     if (t >= 160235 ) and (t <=160500 ) then
  1171. --~         gui.text( 40, 160, "Obtained a Corn Disk.")
  1172. --~     end
  1173.     if (t >= 160720 ) and (t <=161000 ) then
  1174.         gui.text( 200, 215, "step(s):"..step.." ")
  1175.     end
  1176. --~     if (t >= 161050 ) and (t <=161720 ) then
  1177. --~         gui.text( 5, 35, "Of course, minimum steps for encountering are 10,")
  1178. --~         gui.text( 5, 45, "but this is the most suitable monster formation")
  1179. --~         gui.text( 5, 55, "for us to death warp.")
  1180. --~     end
  1181.     if (t >= 161070 ) and (t <=161720 ) then
  1182.         gui.text( 120, 150, "HP:"..GinHP.."")
  1183.     end
  1184.     if (t >= 161850 ) and (t <=162070 ) then
  1185.         gui.text( 155, 70, "To Satellite Base.")
  1186.     end
  1187. --~     if (t >= 162100 ) and (t <=162700 ) then
  1188. --~         gui.text( 30, 140, "Now that the final death warp was done,")
  1189. --~         gui.text( 30, 150, "we only have to gather members,")
  1190. --~         gui.text( 30, 160, "prepare for the chain of boss battles,")
  1191. --~         gui.text( 30, 170, "and beat them.")
  1192. --~     end
  1193. --~     if (t >= 163620 ) and (t <=163920 ) then
  1194. --~         gui.text( 50, 40, "I've been waiting for you.")
  1195. --~         gui.text( 50, 50, "Let's analyze the disks readily.")
  1196. --~         gui.text( 50, 60, "You are the soldier of the soldier.")
  1197. --~     end
  1198. --~     if (t >= 163715 ) and (t <=163920 ) then
  1199. --~         gui.text( 50, 70, "You are worth the soldier of Gaia.")
  1200. --~     end
  1201. --~     if (t >= 163820 ) and (t <=163920 ) then
  1202. --~         gui.text( 40, 160, "Obtained a Gaia Card.")
  1203. --~     end
  1204. --~     if (t >= 164425 ) and (t <=165000 ) then
  1205. --~         gui.text( 20, 5, "We've get the way to unlock the door-system")
  1206. --~         gui.text( 20, 15, "by analyzing the disks.")
  1207. --~     end
  1208. --~     if (t >= 164520 ) and (t <=165000 ) then
  1209. --~         gui.text( 20, 25, "It is by this Bio Disk that")
  1210. --~         gui.text( 20, 35, "you can enter the passage")
  1211. --~         gui.text( 20, 45, "to the capital of the enemy")
  1212. --~         gui.text( 20, 55, "somewhere in Land 2.")
  1213. --~     end
  1214. --~     if (t >= 164605 ) and (t <=165000 ) then
  1215. --~         gui.text( 20, 65, "I cannot owe anyone but you.")
  1216. --~         gui.text( 20, 75, "Please gather members, upgrade your")
  1217. --~         gui.text( 20, 85, "equipments and then leave for Land 2.")
  1218. --~     end
  1219. --~     if (t >= 164712 ) and (t <=165000 ) then
  1220. --~         gui.text( 25, 175, "Gin was given to by Chairman Togo a Bio Disk.")
  1221. --~     end
  1222. --~     if (t >= 165135 ) and (t <=165235 ) then
  1223. --~         gui.text( 140, 140,"<- Mega Man, again?")
  1224. --~     end
  1225.     if (t >= 165760 ) and (t <=166380 ) then
  1226.         gui.text( 20, 55, "Got Chris, Astro and Denis to join.")
  1227.         gui.text( 20, 65, "The order is very important for us to make")
  1228.         gui.text( 20, 75, "the number of cursor movements smallest.")
  1229.     end
  1230.     if (t >= 167390 ) and (t <=167650 ) then
  1231.         gui.text( 170, 70, "To Corn Area.")
  1232.         gui.text( 45, 80, "Anywhere is OK as long as it's in Land 2.")
  1233.     end
  1234.     if (t >= 168585 ) and (t <=168880 ) then
  1235.         gui.text( 140, 140, "Warp to Potato Town.")
  1236.     end
  1237.     if (t >= 169280 ) and (t <=169960 ) then
  1238.         gui.text( 5, 155, "Buy B(attery) Tank 9000 for Denis, Astro and Gin.")
  1239.     end
  1240.     if (t >= 170240 ) and (t <=170900 ) then
  1241.         gui.text( 115, 160, "Buy Super-Calory x5")
  1242.         gui.text( 115, 170, "You can recover HP fully.")
  1243.     end
  1244.     if (t >= 171620 ) and (t <=171800 ) then
  1245.         gui.text( 140, 140, "Warp to Corn Base.")
  1246.     end
  1247.     if (t >= 171910 ) and (t <=181010 ) then --190000?
  1248.         gui.text( 200, 215, "step(s):"..step.." ")
  1249.     end
  1250. --~     if (t >= 172720 ) and (t <=172980 ) then
  1251. --~         gui.text( 60, 40, "This is...")
  1252. --~         gui.text( 60, 50, "DoorLock SystemCenter 810.")
  1253. --~         gui.text( 60, 60, "Please set into a Bio Disk.")
  1254. --~     end
  1255. --~     if (t >= 172835 ) and (t <=172980 ) then
  1256. --~         gui.text( 40, 160, "The door has been unlocked.")
  1257. --~     end
  1258.     if (t >= 174330 ) and (t <=174590 ) then
  1259.         gui.text( 10, 150, "This cutscene is unskippable, but it's cool, isn't it?")
  1260.     end
  1261. --~     if (t >= 175590 ) and (t <=176150 ) then
  1262. --~         gui.text( 30, 0, "Do you think that General Dan")
  1263. --~         gui.text( 30, 10, "is dead now?")
  1264. --~         gui.text( 30, 20, "You can't guess")
  1265. --~         gui.text( 30, 30, "where I get through this door?")
  1266. --~     end
  1267. --~     if (t >= 175690 ) and (t <=176150 ) then
  1268. --~         gui.text( 30, 40, "That's the Palace of Dear Bio Ceaser.")
  1269. --~         gui.text( 30, 50, "Are you going to go to Center City?")
  1270. --~         gui.text( 30, 60, "The way there is limited only one and")
  1271. --~     end
  1272. --~     if (t >= 175775 ) and (t <=176150 ) then
  1273. --~         gui.text( 30, 70, "the hardest way.")
  1274. --~         gui.text( 30, 80, "Hoh-ho-hho-hho.")
  1275. --~         gui.text( 30, 90, "Hoh-ho-hho-hho. I'm showing my heals.")
  1276. --~     end
  1277.     if (t >= 176880 ) and (t <=177155 ) then
  1278.         gui.text( 30, 150, "The cool and unskippable cutscene is again.")
  1279.     end
  1280.     if (t >= 181170 ) and (t <=181920 ) then
  1281.         gui.text(185, 110, "Ash")
  1282.         gui.text(185, 120, "HP:"..eHP.."")
  1283.     end
  1284. --~     if (t >= 182065 ) and (t <=182195 ) then
  1285. --~         gui.text( 40, 160, "Gin learned a special attack")
  1286. --~         gui.text( 40, 170, "through the battle.")
  1287. --~     end
  1288. --~     if (t >= 182265 ) and (t <=182430 ) then
  1289. --~         gui.text( 40, 160, "Turned on the switch,")
  1290. --~         gui.text( 40, 170, "which controlled the sewer flow.")
  1291. --~     end
  1292.     if (t >= 182150 ) and (t <=184395 ) then
  1293.         gui.text( 200, 215, "step(s):"..step.." ")
  1294.     end
  1295. --~     if (t >= 184670 ) and (t <=184905 ) then
  1296. --~         gui.text( 30, 50, "The spaceship will be completed soon")
  1297. --~         gui.text( 30, 60, "in the huge factory at the basement.")
  1298. --~         gui.text( 30, 70, "I won't let you disturb this. Bring it on!")
  1299. --~     end
  1300.     if (t >= 185065 ) and (t <=186250 ) then
  1301.         gui.text(155, 110, "Ledesma")
  1302.         gui.text(155, 120, "HP:"..eHP.."")
  1303.     end
  1304. --~     if (t >= 186410 ) and (t <=187000 ) then
  1305. --~         gui.text( 20, 10, "This is my true appearance,")
  1306. --~         gui.text( 20, 20, "once was the member of President V.")
  1307. --~         gui.text( 20, 30, "Listen.")
  1308. --~     end
  1309. --~     if (t >= 186505 ) and (t <=187000 ) then
  1310. --~         gui.text( 20, 40, "Our objective is Earth.")
  1311. --~         gui.text( 20, 50, "As long as environmental pollution continues,")
  1312. --~         gui.text( 20, 60, "It is the person like our master, Bio Ceaser")
  1313. --~     end
  1314. --~     if (t >= 186590 ) and (t <=187000 ) then
  1315. --~         gui.text( 20, 70, "that save Earth. This should be true,")
  1316. --~         gui.text( 20, 80, "if you should not be appeared.")
  1317. --~     end
  1318. --~     if (t >= 186700 ) and (t <=187000 ) then
  1319. --~         gui.text( 40, 160, "Best regards to Bio Ceaser.")
  1320. --~     end
  1321. --~     if (t >= 186815 ) and (t <=187000 ) then
  1322. --~         gui.text( 40, 170, "Ledesma passed away.")
  1323. --~     end
  1324. --~     if (t >= 187090 ) and (t <=187385 ) then
  1325. --~         gui.text( 60, 40, "This is...")
  1326. --~         gui.text( 60, 50, "DoorLock SystemCenter 810.")
  1327. --~         gui.text( 60, 60, "Please set into a Bio Disk.")
  1328. --~     end
  1329. --~     if (t >= 187210 ) and (t <=187385 ) then
  1330. --~         gui.text( 40, 160, "The door has been unlocked.")
  1331. --~     end
  1332.     if (t >= 188310 ) and (t <= 194300 ) then
  1333.         gui.text( 200, 215, "step(s):"..step.." ")
  1334.     end
  1335.     if (t >= 193610 ) and (t <= 194150 ) then
  1336.         gui.text( 20, 10, "Made Chris and Astro not to take a damage")
  1337.         gui.text( 20, 20, "so that they could use their special attack.")
  1338.     end
  1339.     if (t >= 194450 ) and (t <= 195490 ) then
  1340.         gui.text(180, 110, "Metal Roboss")
  1341.         gui.text(180, 120, "HP:"..eHP.."")
  1342.         gui.text( 0, 0, "The name of this boss means Metal + Robot + Boss.")
  1343.     end
  1344.     if (t >= 195000 ) and (t <= 195490 ) then
  1345.         gui.text( 10, 10, "Auto was a little faster at the second turn.")
  1346.     end
  1347. --~     if (t >= 195740 ) and (t <= 195870 ) then
  1348. --~         gui.text( 40, 160, "Gin learned a special attack")
  1349. --~         gui.text( 40, 170, "through the battle.")
  1350. --~     end
  1351.     if (t >= 195820 ) and (t <= 202000 ) then
  1352.         gui.text( 200, 215, "step(s):"..step.." ")
  1353.     end
  1354. --~     if (t >= 196035 ) and (t <= 196500 ) then
  1355. --~         gui.text( 20, 10, "Now and then Denis is the character,")
  1356. --~         gui.text( 20, 20, "whom you control,")
  1357. --~         gui.text( 20, 30, "since I chose him as a leader in auto battle.")
  1358. --~     end
  1359. --~     if (t >= 201770 ) and (t <= 202000 ) then
  1360. --~         gui.text( 40, 40, "I praise you for your coming here.")
  1361. --~         gui.text( 40, 50, "But I, Waiver, will never allow you to")
  1362. --~         gui.text( 40, 60, "to go through this corridor.")
  1363. --~     end
  1364.     if (t >= 202165 ) and (t <= 203625 ) then
  1365.         gui.text(180, 110, "Waiver")
  1366.         gui.text(180, 120, "HP:"..eHP.."")
  1367.     end
  1368. --~     if (t >= 203790 ) and (t <= 204590 ) then
  1369. --~         gui.text( 20, 0, "You impressed me.")
  1370. --~         gui.text( 20, 10, "This is my true appearance.")
  1371. --~         gui.text( 20, 20, "Listen.")
  1372. --~     end
  1373. --~     if (t >= 203910 ) and (t <= 204590 ) then
  1374. --~         gui.text( 20, 30, "We chose Isis as a room for the experiment")
  1375. --~         gui.text( 20, 40, "to study mutant.")
  1376. --~         gui.text( 20, 50, "Soon the world on Earth will become like here.")
  1377. --~     end
  1378. --~     if (t >= 204090 ) and (t <= 204590 ) then
  1379. --~         gui.text( 20, 60, "It will be only mutants that")
  1380. --~         gui.text( 20, 70, "can be alive at that moment.")
  1381. --~         gui.text( 20, 80, "Best regards to Bio Ceaser.")
  1382. --~     end
  1383. --~     if (t >= 204195 ) and (t <=204590 ) then
  1384. --~         gui.text( 40, 160, "Waiver passed away.")
  1385. --~     end
  1386.     if (t >= 204270 ) and (t <=213670 ) then
  1387.         gui.text( 200, 215, "step(s):"..step.." ")
  1388.     end
  1389. --~     if (t >= 206200 ) and (t <=206500 ) then
  1390. --~         gui.text( 40, 175, "Hydro-Wing memorized this place.")
  1391. --~         gui.text( 40, 185, "You can get back here by using it.")
  1392. --~     end
  1393. --~     if (t >= 208700 ) and (t <=209300 ) then
  1394. --~         gui.text( 60, 30, "Random battles")
  1395. --~         gui.text( 60, 40, "from this floor to the top floor")
  1396. --~         gui.text( 60, 50, "are taken place on boss music.")
  1397. --~         gui.text( 60, 60, "Unfortunately, this was a TAS,")
  1398. --~         gui.text( 60, 70, "we had to avoid them.")
  1399. --~     end
  1400. --~     if (t >= 213400 ) and (t <=213670 ) then
  1401. --~         gui.text( 55, 30, "You are stubborn as enemies.")
  1402. --~         gui.text( 55, 40, "I'm Bio Ceaser. I'll fight you.")
  1403. --~         gui.text( 55, 50, "Bring it on! Hoh-ho-hho-hho-hho.")
  1404. --~     end
  1405.     if (t >= 213930 ) and (t <=217200 ) then
  1406.         gui.text(185, 110, "Bio Ceaser")
  1407.     end
  1408.     if (t >= 213930 ) and (t <=214845 ) then
  1409.         gui.text(185, 120, "HP:"..FAKE1HP.."")
  1410.     end
  1411.     if (t >= 214849 ) and (t <=215424 ) then
  1412.         if (t%2 ==1) then
  1413.             gui.text( 70, 100, "B")
  1414. --~         end
  1415. --~         if (t >= 214950 ) and (t <=215250 ) then
  1416. --~             gui.text( 5, 120, "Like an evolution cancel on Pokemon")
  1417. --~             gui.text( 5, 130, "just for an entertainment.")
  1418.         else
  1419.             gui.text(0,0,"")
  1420.         end
  1421.     end
  1422.     if (t >= 215425 ) and (t <=217200 ) then
  1423.         gui.text(185, 120, "HP:"..eHP.."")
  1424.     end
  1425. --~     if (t >= 217595 ) and (t <=217900 ) then
  1426. --~         gui.text( 75, 70, "He is the fake one.")
  1427. --~         gui.text( 75, 80, "He was General Dan.")
  1428. --~     end
  1429.     if (t >= 217680 ) and (t <=219330 ) then
  1430.         gui.text( 200, 215, "step(s):"..step.." ")
  1431.     end
  1432.     if (t >= 219030 ) and (t <=219330 ) then
  1433.         gui.text( 40, 20, "If you return, the cracks are fixed.")
  1434.         gui.text( 40, 30, "It's weird.")
  1435.     end
  1436. --~     if (t >= 219580 ) and (t <=219900 ) then
  1437. --~         gui.text( 30, 20, "You can't return from here,")
  1438. --~         gui.text( 30, 30, "unless you are defeated by the final boss.")
  1439. --~     end
  1440. --~     if (t >= 221000 ) and (t <=221230 ) then
  1441. --~         gui.text( 45, 60, "Finally, you have come here.")
  1442. --~         gui.text( 45, 70, "I am Bio Ceaser, who was Shuttlete.")
  1443. --~         gui.text( 45, 80, "Bring it on!")
  1444. --~     end
  1445.     if (t >= 221470 ) and (t <=223272 ) then
  1446.         gui.text(200, 110, "Bio Ceaser")
  1447.     end
  1448.     if (t >= 221470 ) and (t <=222283 ) then
  1449.         gui.text(200, 120, "HP:"..TRUE1HP.."")
  1450.     end
  1451.     if (t >= 222285 ) and (t <=223272 ) then
  1452.         if (t%2 ==1) then
  1453.             gui.text( 50, 110, "B")
  1454.         else
  1455.             gui.text(0,0,"")
  1456.         end
  1457.     end
  1458.     if (t >= 223375 ) and (t <=226140 ) then
  1459.         gui.text(190, 110, "Bio Ceaser")
  1460.     end
  1461.     if (t >= 223375 ) and (t <=224160 ) then
  1462.         gui.text(190, 120, "HP:"..TRUE2HP.."")
  1463.     end
  1464.     if (t >= 224160 ) and (t <=224853 ) then
  1465.         if (t%2 ==1) then
  1466.             gui.text( 70, 50, "B")
  1467.         else
  1468.             gui.text(0,0,"")
  1469.         end
  1470.     end
  1471.     if (t >= 224855 ) and (t <=226140 ) then
  1472.         gui.text(190, 120, "HP:"..eHP.."")
  1473.     end
  1474. --~     if (t >= 226265 ) and (t <=226600 ) then
  1475. --~         gui.text( 45, 60, "There is silence covered with there.")
  1476. --~         gui.text( 45, 70, "There is not any shadow moving there.")
  1477. --~         gui.text( 45, 80, "We did it! We did it!")
  1478. --~     end
  1479. --~     if (t >= 226385 ) and (t <=226600 ) then
  1480. --~         gui.text( 40, 160, "Finally, we beated Bio Ceaser!")
  1481. --~     end
  1482. --~     if (t >= 226920 ) and (t <=227220 ) then
  1483. --~         gui.text( 75, 110, "Unskippable cutscene.")
  1484. --~     end
  1485. --~     if (t >= 229470 ) and (t <= 229800 ) then
  1486. --~         gui.text( 65, 20, "Hey. You are awesome.")
  1487. --~         gui.text( 65, 30, "Finally you did.")
  1488. --~         gui.text( 65, 40, "I was sure that you did.")
  1489. --~     end
  1490. --~     if (t >= 230765 ) and (t <= 231150 ) then
  1491. --~         gui.text( 65, 40, "Thank you, Gin.")
  1492. --~         gui.text( 65, 50, "Now that there are not Bio Ceaser,")
  1493. --~         gui.text( 65, 60, "mutants are sure to become docile.")
  1494. --~     end
  1495. --~     if (t >= 231875 ) and (t <= 232200 ) then
  1496. --~         gui.text( 65, 50, "Let's wrap this up.")
  1497. --~         gui.text( 65, 60, "What are you going to do, governor?")
  1498. --~     end
  1499. --~     if (t >= 232840 ) and (t <= 233200 ) then
  1500. --~         gui.text( 65, 50, "I'm going to go Earth with cyborgs.")
  1501. --~         gui.text( 65, 60, "It's a pretty place, isn't it?")
  1502. --~     end
  1503. --~     if (t >= 234065 ) and (t <= 234420 ) then
  1504. --~         gui.text( 35, 10, "I'm going to go Earth, too.")
  1505. --~         gui.text( 35, 20, "As long as the person like Dan exists,")
  1506. --~         gui.text( 35, 30, "I'm even afraid of the future of Earth.")
  1507. --~     end
  1508. --~     if (t >= 235175 ) and (t <= 235520 ) then
  1509. --~         gui.text( 65, 10, "Science exists for human beings.")
  1510. --~         gui.text( 65, 20, "We, robots, are the same.")
  1511. --~         gui.text( 65, 30, "It's only up to you.")
  1512. --~     end
  1513. --~     if (t >= 236310 ) and (t <= 236640 ) then
  1514. --~         gui.text( 30, 50, "We, Cyborg Forces, is going to go Earth.")
  1515. --~         gui.text( 30, 60, "We are even afraid of the future of Earth.")
  1516. --~     end
  1517. --~     if (t >= 237385 ) and (t <= 237750 ) then
  1518. --~         gui.text( 65, 30, "Bro, what are you waiting for?")
  1519. --~         gui.text( 65, 40, "Everyone is waiting for you.")
  1520. --~     end
  1521. --~     if (t >= 238580 ) and (t <= 238935 ) then
  1522. --~         gui.text( 65, 20, "YOU ISIS SAVED.")
  1523. --~         gui.text( 65, 30, "YOU EARTH SAVED.")
  1524. --~         gui.text( 65, 40, "EVERYONE YOU WAITING.")
  1525. --~     end
  1526.     if (t >= 241200 ) and (t <= 241400 ) then
  1527.         gui.text( 60, 10, "Thank you for your watching.")
  1528. --~     end
  1529. --~     if (t >= 241500 ) and (t <= 242000 ) then
  1530. --~         gui.text( 15, 10, "If you wait for about thirty minutes")
  1531. --~         gui.text( 15, 20, "after you show the \"Fin\" message,")
  1532. --~         gui.text( 15, 30, "you will show the secret message from KONAMI.")
  1533.     else
  1534.         gui.text(0,0,"")
  1535.     end
  1536. FCEU.frameadvance()
  1537. end
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