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- 20:04:09: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
- 20:04:09: -------------------------------
- 20:04:09: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
- 20:04:09: CPU Speed: 3518MHz
- 20:04:09: Physical Memory: 4095MB Total, 4095MB Free
- 20:04:09: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 20:04:09: monitor 1: pos={0, 0}, size={1920, 1080}
- 20:04:09: monitor 2: pos={-1920, 0}, size={1920, 1080}
- 20:04:09: Windows Version: 6.1 Build 7601 S
- 20:04:09: Aero is Disabled
- 20:04:09: -------------------------------
- 20:04:09: OBS Modules:
- 20:04:09: Base Address Module
- 20:04:09: 00290000 OBS.exe
- 20:04:09: 60500000 OBSApi.dll
- 20:04:09: 602C0000 DShowPlugin.dll
- 20:04:09: 62A40000 GraphicsCapture.dll
- 20:04:09: 602A0000 NoiseGate.dll
- 20:04:09: 60280000 PSVPlugin.dll
- 20:04:09: ------------------------------------------
- 20:04:09: Adapter 1
- 20:04:09: Video Adapter: NVIDIA GeForce GTX 670
- 20:04:09: Video Adapter Dedicated Video Memory: 2087387136
- 20:04:09: Video Adapter Shared System Memory: 2147807232
- 20:04:09: =====Stream Start: 2013-09-02, 20:04:09===============================================
- 20:04:09: Multithreaded optimizations: On
- 20:04:09: Base resolution: 1920x1080
- 20:04:09: Output resolution: 1280x720
- 20:04:09: ------------------------------------------
- 20:04:09: Loading up D3D10 on NVIDIA GeForce GTX 670...
- 20:04:09: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 20:04:09: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 20:04:09: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 20:04:09: Playback device {0.0.0.00000000}.{61ae0889-e4e5-4cc4-8f83-ee28de647e31}
- 20:04:09: ------------------------------------------
- 20:04:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:04:09: ------------------------------------------
- 20:04:09: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 20:04:09: ------------------------------------------
- 20:04:09: Audio Encoding: AAC
- 20:04:09: bitrate: 128
- 20:04:09: Using graphics capture
- 20:04:09: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
- 20:04:09: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
- 20:04:09: Using Monitor Capture
- 20:04:09: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 20:04:09: ------------------------------------------
- 20:04:09: Video Encoding: x264
- 20:04:09: fps: 30
- 20:04:09: width: 1280, height: 720
- 20:04:09: preset: veryfast
- 20:04:09: CBR: yes
- 20:04:09: CFR: yes
- 20:04:09: max bitrate: 2500
- 20:04:09: buffer size: 2500
- 20:04:09: ------------------------------------------
- 20:04:09: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 768000, samples per sec is 96000
- 20:04:09: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 20:04:09: SharedTexCapture hooked
- 20:04:11: Using RTMP service: Twitch / Justin.tv
- 20:04:11: Server selection: rtmp://live-ord.justin.tv/app
- 20:04:11: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
- 20:04:12: SO_SNDBUF was at 8192
- 20:04:12: SO_SNDBUF is now 65536
- 20:04:13: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
- 20:04:15: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 20:06:04: Total frames rendered: 3459, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 20:06:04: Total duplicated frames to ensure constant framerate: 0 (0.00%)
- 20:06:04: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:06:05: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:06:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:06:05:
- 20:06:05: Profiler results:
- 20:06:05:
- 20:06:05: ==============================================================
- 20:06:05: frame - [100%] [avg time: 4.634 ms (cpu time: avg 2.742 ms, total 9484.86 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0863%]
- 20:06:05: | frame preprocessing and rendering - [77.1%] [avg time: 3.571 ms (cpu time: avg 1.772 ms, total 6130.84 ms)] [avg calls per frame: 1] [children: 72.9%] [unaccounted: 4.16%]
- 20:06:05: | | scene->Preprocess - [72.9%] [avg time: 3.378 ms (cpu time: avg 1.605 ms, total 5553.63 ms)] [avg calls per frame: 1]
- 20:06:05: | video encoding and uploading - [22.9%] [avg time: 1.059 ms (cpu time: avg 0.969 ms, total 3354.02 ms)] [avg calls per frame: 1] [children: 22.6%] [unaccounted: 0.281%]
- 20:06:05: | | flush - [1.86%] [avg time: 0.086 ms (cpu time: avg 0.081 ms, total 280.801 ms)] [avg calls per frame: 1]
- 20:06:05: | | CopyResource - [0.194%] [avg time: 0.009 ms (cpu time: avg 0.022 ms, total 78.002 ms)] [avg calls per frame: 0]
- 20:06:05: | | conversion to 4:2:0 - [0.151%] [avg time: 0.007 ms (cpu time: avg 0.013 ms, total 46.8 ms)] [avg calls per frame: 0]
- 20:06:05: | | call to encoder - [20%] [avg time: 0.925 ms (cpu time: avg 0.825 ms, total 2854.82 ms)] [avg calls per frame: 0]
- 20:06:05: | | sending stuff out - [0.41%] [avg time: 0.019 ms (cpu time: avg 0.022 ms, total 78 ms)] [avg calls per frame: 0]
- 20:06:05: | Convert444Threads - [1.43e+003%] [avg time: 66.336 ms (cpu time: avg 1.005 ms, total 3478.82 ms)] [avg calls per frame: 1]
- 20:06:05: ==============================================================
- 20:06:05:
- 20:06:05: =====Stream End: 2013-09-02, 20:06:05=================================================
- 20:06:10: =====Stream Start: 2013-09-02, 20:06:10===============================================
- 20:06:10: Multithreaded optimizations: On
- 20:06:10: Base resolution: 1920x1080
- 20:06:10: Output resolution: 1280x720
- 20:06:10: ------------------------------------------
- 20:06:10: Loading up D3D10 on NVIDIA GeForce GTX 670...
- 20:06:10: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 20:06:10: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 20:06:10: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 20:06:10: Playback device {0.0.0.00000000}.{61ae0889-e4e5-4cc4-8f83-ee28de647e31}
- 20:06:10: ------------------------------------------
- 20:06:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:06:10: ------------------------------------------
- 20:06:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 20:06:10: ------------------------------------------
- 20:06:10: Audio Encoding: AAC
- 20:06:10: bitrate: 128
- 20:06:10: Using graphics capture
- 20:06:10: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
- 20:06:10: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
- 20:06:10: Using Monitor Capture
- 20:06:10: C:/Users/Freeway/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 20:06:10: ------------------------------------------
- 20:06:10: Video Encoding: x264
- 20:06:10: fps: 30
- 20:06:10: width: 1280, height: 720
- 20:06:10: preset: veryfast
- 20:06:10: CBR: yes
- 20:06:10: CFR: yes
- 20:06:10: max bitrate: 2500
- 20:06:10: buffer size: 2500
- 20:06:10: ------------------------------------------
- 20:06:10: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 768000, samples per sec is 96000
- 20:06:10: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 20:06:10: SharedTexCapture hooked
- 20:06:12: Using RTMP service: Twitch / Justin.tv
- 20:06:12: Server selection: rtmp://live-ord.justin.tv/app
- 20:06:12: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
- 20:06:13: SO_SNDBUF was at 8192
- 20:06:13: SO_SNDBUF is now 65536
- 20:06:14: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
- 20:06:16: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 15 / 335872)
- 20:06:18: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 21:05:30: Total frames rendered: 106791, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 21:05:30: Total duplicated frames to ensure constant framerate: 6 (0.01%)
- 21:05:30: RTMPPublisher::SocketLoop: Graceful loop exit
- 21:05:30: Number of times waited to send: 0, Waited for a total of 0 bytes
- 21:05:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 21:05:30:
- 21:05:30: Profiler results:
- 21:05:30:
- 21:05:30: ==============================================================
- 21:05:30: frame - [100%] [avg time: 5.326 ms (cpu time: avg 2.961 ms, total 316276 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.113%]
- 21:05:30: | frame preprocessing and rendering - [78.1%] [avg time: 4.162 ms (cpu time: avg 1.887 ms, total 201585 ms)] [avg calls per frame: 1] [children: 75.3%] [unaccounted: 2.84%]
- 21:05:30: | | scene->Preprocess - [75.3%] [avg time: 4.011 ms (cpu time: avg 1.729 ms, total 184690 ms)] [avg calls per frame: 1]
- 21:05:30: | video encoding and uploading - [21.7%] [avg time: 1.158 ms (cpu time: avg 1.071 ms, total 114427 ms)] [avg calls per frame: 1] [children: 21.5%] [unaccounted: 0.244%]
- 21:05:30: | | flush - [1.88%] [avg time: 0.1 ms (cpu time: avg 0.081 ms, total 8704.86 ms)] [avg calls per frame: 1]
- 21:05:30: | | CopyResource - [0.169%] [avg time: 0.009 ms (cpu time: avg 0.009 ms, total 998.408 ms)] [avg calls per frame: 0]
- 21:05:30: | | conversion to 4:2:0 - [0.244%] [avg time: 0.013 ms (cpu time: avg 0.003 ms, total 390.002 ms)] [avg calls per frame: 0]
- 21:05:30: | | call to encoder - [18.8%] [avg time: 1.003 ms (cpu time: avg 0.957 ms, total 102227 ms)] [avg calls per frame: 0]
- 21:05:30: | | sending stuff out - [0.376%] [avg time: 0.02 ms (cpu time: avg 0.012 ms, total 1294.81 ms)] [avg calls per frame: 0]
- 21:05:30: | Convert444Threads - [1.25e+003%] [avg time: 66.658 ms (cpu time: avg 1.1 ms, total 117547 ms)] [avg calls per frame: 1]
- 21:05:30: ==============================================================
- 21:05:30:
- 21:05:30: =====Stream End: 2013-09-02, 21:05:30=================================================
- Last game capture log:
- 2013-09-02, 20:04:09: we're booting up:
- 20:04:09: D3D9 Present
- 20:04:09: D3D9EndScene called
- 20:04:09: D3DPRESENT_PARAMETERS {
- 20:04:09: BackBufferWidth: 1920
- 20:04:09: BackBufferHeight: 1080
- 20:04:09: BackBufferFormat: D3DFMT_A8R8G8B8
- 20:04:09: BackBufferCount: 1
- 20:04:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:04:09: MultiSampleQuality: 0
- 20:04:09: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:04:09: hDeviceWindow: 5900744
- 20:04:09: Windowed: true
- 20:04:09: EnableAutoDepthStencil: true
- 20:04:09: AutoDepthStencilFormat: D3DFMT_D24S8
- 20:04:09: Flags: None
- 20:04:09: FullScreen_RefreshRateInHz: 0
- 20:04:09: PresentationInterval: 2147483648
- 20:04:09: };
- 20:04:09: successfully set up d3d9 hooks
- 20:04:09: D3D9Present called
- 20:04:09: DoD3D9GPUHook: success
- 20:04:09: D3DSURFACE_DESC {
- 20:04:09: Format: D3DFMT_A8R8G8B8
- 20:04:09: Type: D3DRTYPE_SURFACE
- 20:04:09: Usage: D3DUSAGE_RENDERTARGET
- 20:04:09: Pool: D3DPOOL_DEFAULT
- 20:04:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:04:09: MultiSampleQuality: 0
- 20:04:09: Width: 1920
- 20:04:09: Height: 1080
- 20:04:09: };
- 20:04:09: successfully capturing d3d9 frames via GPU
- 20:04:09: NV Capture available
- 20:04:09: FBO available
- 20:04:09: GL Present
- 20:04:09: (half life scientist) everything.. seems to be in order
- 20:06:04: ---------------------- Cleared D3D9 Capture ----------------------
- 20:06:04: D3D9EndScene called
- 20:06:04: D3D9Present called
- 20:06:10: received restart event, capturing
- 20:06:10: DoD3D9GPUHook: success
- 20:06:10: D3DSURFACE_DESC {
- 20:06:10: Format: D3DFMT_A8R8G8B8
- 20:06:10: Type: D3DRTYPE_SURFACE
- 20:06:10: Usage: D3DUSAGE_RENDERTARGET
- 20:06:10: Pool: D3DPOOL_DEFAULT
- 20:06:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:06:10: MultiSampleQuality: 0
- 20:06:10: Width: 1920
- 20:06:10: Height: 1080
- 20:06:10: };
- 20:06:10: successfully capturing d3d9 frames via GPU
- 21:05:30: ---------------------- Cleared D3D9 Capture ----------------------
- 21:05:30: D3D9EndScene called
- 21:05:30: D3D9Present called
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