Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #VoteRoulette Config
- ##########
- #Settings#
- ##########
- # Whether or not to send a message to a player when they vote
- messagePlayer: true
- # Whether or not to broadcast to the server when a player votes
- broadcastToServer: true
- # Whether or not to log to console when a player votes
- logToConsole: true
- # Whether or not to have the periodic reminder enabled
- # You can change this reminder in the messages.yml file.
- usePeriodicReminder: true
- # How often the reminder is broadcasted (in minutes), if enabled.
- periodicReminderInterval: 60
- #################
- #Rewards Section#
- #################
- ## Rewards List ##
- #
- # Here you can make multiple rewards.
- # Each reward can have:
- # - a list of item IDs. Each item can have amount, dataID, enchants, name, and lore sections to further customize item!
- # - an amount of money (if Vault is installed)
- # - an amount of xp levels that will be given
- # - a list of commands to be run by the console. %player% will be replaced by the players name.
- # - a list of permission groups the reward will be considered for (if Vault is installed)
- # You can leave out any of these options if you do not wish to use them
- # and you can use them in any order
- #
- # REMEMBER: Everything is indented 4 spaces from the next line and you can NOT use tabs
- #
- #Example reward:
- # Awesome Reward: # Name of the reward (Players will see this!)
- # items: # This one gives 5 diamonds, a diamond sword (with sharpness 5 enchant,
- # # a custom name, and a lore message), 16 steak, and 32 green wool!
- # 264:
- # amount: 5
- # 276:
- # amount: 1
- # enchants: sharpness(5), looting(3)
- # name: Wrath of Herobrine
- # lore: Thy Mighty Sword
- # 364:
- # amount: 16
- # 35:
- # dataID: 5
- # amount: 32
- #
- # currency: 100 # Player will receive $100 in-game currency
- # xpLevels: 5 # Player will gain 5 xp levels
- # commands:
- # - gamemode %player% creative # Players gamemode will be set to creative
- # permGroups: Members, Donators # Only players in the Members or Donators permission groups are eligible for the reward
- # message: "&eCongrats %player%! You have received some awesome stuff and got creative mode!" # This message will display to the player instead of the default one.
- # # Dont forget the quotes (" ") for the message section!
- Rewards:
- # Each reward must have a different name
- Ooh Shiny:
- items:
- 264:
- amount: 3
- Lame Reward:
- items:
- 3:
- amount: 64
- Exp Bottles:
- items:
- 384:
- amount: 64
- Spongey!:
- items:
- 19:
- amount: 1
- 276:
- amount: 1
- enchants: sharpness(4), looting(3)
- name: Wrath of Herobrine
- lore: Thy Mighty Sword
- # Set the following to true if you want a reward to be chosen at random
- giveRandomReward: true
- # Use to set the default reward. (Only applies if giveRandomRewards is set to false)
- defaultReward: Ooh Shiny
- # Set the following to true if you only want players to get rewarded after they vote so many times
- # For example, you want them to vote on all your server lists before getting rewarded
- # If this is false, players will receive an award every time they vote
- giveRewardsOnThreshold: false
- # If the above is set to true, this is the number of how many votes till a player will receive a reward
- voteThreshold: 5
- ## Milestones List ##
- #
- # Milestones are special rewards that are given after a player has made so many votes
- # They are created in the config the same way as regular rewards, however you must include
- # a "votes: #" section with how many votes you want the milestone to be! The milestone will otherwise
- # be ignored.
- #
- # You can also include a "recurring: true" section to have the milestone recur upon multiples
- # For example, if the votes is set to 50 and recurring is true, players will receive this reward every 50 votes! (50, 100, 150, etc)
- #
- # If multiple milestones land on the same vote count, you can have one chosen at random (see below) or you can set which milestones have more priority over others using a
- # "priority: #" section. It can be any number but 1 is considered highest priority (Think "first priority") and the number cant be less than 1.
- # If multiple milestones have the same priority levels, the first
- # one will be used. The default priority is 10 if there is none specified.
- #
- #Example milestone:
- # Nickel and Dime: # Name of the milestone (Players will see this!)
- # votes: 15 # The number of votes required to reach this milestone
- # currency: 200 # $200 in-game currency (if vault is installed)
- # xpLevels: 5 # Player will gain 5 xp levels
- # permGroups: VIP # Only players in the VIP permission group are eligible for the milestone
- # recurring: false # This milestone will open happen once, instead of every 15 votes!
- Milestones:
- # Each milestone must have a different name
- # My First Milestone:
- # votes: 25
- # recurring: true
- # currency: 100
- # Set this to true to if you set multiple milestones with the same vote count and you want a random one to be chosen (if false, the one with the highest priority will be given!)
- giveRandomMilestone: false
- # Set the following to false if you want players to get a regular reward on top of a milestone reward when they reach a milestone.
- onlyRewardMilestoneUponCompletion: true
- #####################
- #Blacklisted Players#
- #####################
- # These players will not receive rewards
- blacklistedPlayers:
- - Steve
- - Herobrine
- # Set the following to true to switch the above blacklist to a whitelist, meaning only the players on that list will get rewards
- useBlacklistAsWhitelist: false
- # End of config
- #####################
- # No need to touch this
- configVersion: 1.1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement