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- internal enum Client : uint {
- StaticClientConnection = 0xC79CE0,
- ObjectManagerOffset = 0x2ED0,
- FirstObjectOffset = 0xAC,
- LocalGUIDOffset = 0xC0,
- NextObjectOffset = 0x3C,
- LocalPlayerGUID = 0xBD07A8,
- LocalTargetGUID = 0xBD07B0,
- CurrentContinent = 0x00ACCF04
- }
- internal enum ObjectOffsets : uint {
- Type = 0x14,
- XPos = 0x79C,
- YPos = 0x798,
- ZPos = 0x7A0,
- Rotation = 0x7A8,
- GUID = 0x30,
- UnitFields = 0x8,
- Node_PosX = 0xEC,
- Node_PosY = 0xE8,
- Node_PosZ = 0xF0
- }
- internal enum ObjectTypes : short {
- Item = 1,
- Container = 2,
- NPC = 3,
- Player = 4,
- GameObject = 5,
- DynamicObject = 6,
- Corpse = 7
- }
- internal enum UnitOffsets : uint {
- Health = 0x18 * 4,
- Energy = 0x19 * 4,
- MaxHealth = 0x20 * 4,
- MaxEnergy = 0x21 * 4,
- Level = 0x36 * 4,
- SummonedBy = 0xE * 4
- }
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