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Aug 22nd, 2014
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  1. function event_say(e)
  2.     if(e.other:Class() == "Warrior") then
  3.         if(e.message:findi("hail")) then
  4.             e.self:say("Well now, aren't you a meager one? Da name is Korbuk Brimblade. Have you felt anything strange lately?");
  5.         elseif(e.message:findi("strange")) then
  6.             e.self:Say("Aha, you have sensed it as well. For a while, I believed it was just me dat noticed it. Now dat you've confirmed my suspicions, I'm sure I can move forward with my [work].");
  7.         elseif(e.message:findi("work")) then
  8.                 if(e.other:HasItem(66175)) then  -- Has Jagged Blade of War, start Epic 1.5
  9.                 e.self:Say("Yeah, ok. You look like da respectable type. I wish it was an easy story to tell, but me thinks it's not so easy. I'm uncertain if you know da story of da red scabbard. I was named after my ancestor by da same name. In a great war, Rallos Zek bestowed to my ancestor da fabled red scabbard after Suteng was slain. It had been his charge and dat of my family to hold da scabbard until a [true warrior] would step forward to claim it as theirs once more.");
  10.                 elseif(e.other:HasItem(60293)) then  -- Korbuk's Blade of Mastery, start Epic 1.5
  11.                 e.self:Say("Yeah, ok. You look like da respectable type. I wish it was an easy story to tell, but me thinks it's not so easy. I'm uncertain if you know da story of da red scabbard. I was named after my ancestor by da same name. In a great war, Rallos Zek bestowed to my ancestor da fabled red scabbard after Suteng was slain. It had been his charge and dat of my family to hold da scabbard until a [true warrior] would step forward to claim it as theirs once more.");
  12.                 else  -- Has no epics, start 1.5 pre-quest
  13.                     e.self:say("Hmm, I'm not sure if I should go into any more detail. After all, we've just met and I don't know how trustworthy you really are. Listen, if you really want to know what work I'm involved with, I'll need you to run a couple [errands] for me first, just so I know you're da real deal.");
  14.         elseif(e.message:findi("errands")) then
  15.             e.self:Say("You see, I had some things taken from me. I want to get dem back. I'm very partial to my weapons, and had some great [plans] to make a sword dat would be unmatched by any other. I thought it would be nice to start da plans with my brethren by talking to some of dem about da tactics involved in creating a sword.");
  16.         elseif(e.message:findi("plans")) then
  17.             e.self:say("Da sword was going to be made of da finest metal with a hilt dat's handcrafted by someone I'm very close to. It was going to have my family seal engraved into da base of da blade and was to be my finest sword ever. But da plans were stolen by someone -- no doubt someone who oversees everything where I was working -- and I have yet to get them back. You look more than capable of recovering da plans for me. Hurry back when you've found dem.");
  18.         elseif(e.message:findi("shank")) then
  19.             e.self:say("I found dis shank during a battle dat raged on for many weeks. It was solid and strong, perfectly balanced and had an aura of cunning like I'd never seen before. I took it and stored it away in my vault at home. One night while I was away, a gang of pirates aboard da Hate's Fury plundered my home city and took da shank. I've heard dat it is in da hold of an undead pirate, long forgotten to da ages, so I need you to go recover it for me.");
  20.         elseif(e.message:findi("job")) then
  21.             e.self:say("I need the hilt, the blade and the plans taken to an ornery dwarf in the frozen tundra to the south. He hides among the coldain, mostly to keep himself drunk as much as possible. Unfortunately, he's the best person to combine the blade and the hilt into something I can use, so you need to find him and give him the three pieces. His name is Dardek.");
  22.             end
  23.         end
  24.     end
  25. end
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