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Unreal Engine Editor Log for Messed Up Import

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Jul 20th, 2016
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  1. [2016.07.20-09.49.59:165][580]LogEditorFactories: Performing atomic reimport of [/mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx]
  2. [2016.07.20-09.49.59:190][580]LogFbx: Loading FBX Scene from /mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx
  3. [2016.07.20-09.50.00:112][580]LogFbx: FBX Scene Loaded Succesfully
  4. [2016.07.20-09.50.00:156][580]LogFbx: =================================================
  5. [2016.07.20-09.50.00:156][580]LogFbx: Dumping Node START [WireframeGuy]
  6. [2016.07.20-09.50.00:156][580]LogFbx: Total Deformer Count 2049521088.
  7. [2016.07.20-09.50.00:156][580]LogFbx: [Node 1] rig (Type Skin).
  8. [2016.07.20-09.50.00:156][580]LogFbx: =================================================
  9. [2016.07.20-09.50.00:156][580]LogFbx: Attribute (Mesh.001) Type (4).
  10. [2016.07.20-09.50.00:156][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  11. [2016.07.20-09.50.00:156][580]LogFbx: Dumping Node END [WireframeGuy]
  12. [2016.07.20-09.50.00:160][580]LogFbx: =================================================
  13. [2016.07.20-09.50.00:160][580]LogFbx: Dumping Node START [WireframeGuy]
  14. [2016.07.20-09.50.00:160][580]LogFbx: Total Deformer Count 2049521088.
  15. [2016.07.20-09.50.00:160][580]LogFbx: [Node 1] rig (Type Skin).
  16. [2016.07.20-09.50.00:160][580]LogFbx: =================================================
  17. [2016.07.20-09.50.00:160][580]LogFbx: Attribute (Mesh.001) Type (4).
  18. [2016.07.20-09.50.00:160][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  19. [2016.07.20-09.50.00:160][580]LogFbx: Dumping Node END [WireframeGuy]
  20. [2016.07.20-09.50.00:177][580]LogFbx: Parsing AnimStack rig|Dead
  21. [2016.07.20-09.50.00:376][580]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Test/stickman-rigify_Anim_rig_Dead.stickman-rigify_Anim_rig_Dead
  22. [2016.07.20-09.50.01:215][580]LogEditorFactories: -- imported successfully
  23. [2016.07.20-09.50.01:288][580]LogEditorFactories: Performing atomic reimport of [/mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx]
  24. [2016.07.20-09.50.01:310][580]LogFbx: Loading FBX Scene from /mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx
  25. [2016.07.20-09.50.02:099][580]LogFbx: FBX Scene Loaded Succesfully
  26. [2016.07.20-09.50.02:153][580]LogFbx: =================================================
  27. [2016.07.20-09.50.02:153][580]LogFbx: Dumping Node START [WireframeGuy]
  28. [2016.07.20-09.50.02:153][580]LogFbx: Total Deformer Count 2023182432.
  29. [2016.07.20-09.50.02:153][580]LogFbx: [Node 1] rig (Type Skin).
  30. [2016.07.20-09.50.02:153][580]LogFbx: =================================================
  31. [2016.07.20-09.50.02:153][580]LogFbx: Attribute (Mesh.001) Type (4).
  32. [2016.07.20-09.50.02:153][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  33. [2016.07.20-09.50.02:153][580]LogFbx: Dumping Node END [WireframeGuy]
  34. [2016.07.20-09.50.02:158][580]LogFbx: =================================================
  35. [2016.07.20-09.50.02:158][580]LogFbx: Dumping Node START [WireframeGuy]
  36. [2016.07.20-09.50.02:158][580]LogFbx: Total Deformer Count 2023182432.
  37. [2016.07.20-09.50.02:158][580]LogFbx: [Node 1] rig (Type Skin).
  38. [2016.07.20-09.50.02:158][580]LogFbx: =================================================
  39. [2016.07.20-09.50.02:158][580]LogFbx: Attribute (Mesh.001) Type (4).
  40. [2016.07.20-09.50.02:158][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  41. [2016.07.20-09.50.02:158][580]LogFbx: Dumping Node END [WireframeGuy]
  42. [2016.07.20-09.50.02:178][580]LogFbx: Parsing AnimStack rig|Dead
  43. [2016.07.20-09.50.02:398][580]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Test/stickman-rigify_Anim_rig_Jump.stickman-rigify_Anim_rig_Jump
  44. [2016.07.20-09.50.03:240][580]LogEditorFactories: -- imported successfully
  45. [2016.07.20-09.50.03:313][580]LogEditorFactories: Performing atomic reimport of [/mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx]
  46. [2016.07.20-09.50.03:333][580]LogFbx: Loading FBX Scene from /mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx
  47. [2016.07.20-09.50.04:198][580]LogFbx: FBX Scene Loaded Succesfully
  48. [2016.07.20-09.50.04:241][580]LogFbx: =================================================
  49. [2016.07.20-09.50.04:241][580]LogFbx: Dumping Node START [WireframeGuy]
  50. [2016.07.20-09.50.04:241][580]LogFbx: Total Deformer Count 2049186400.
  51. [2016.07.20-09.50.04:241][580]LogFbx: [Node 1] rig (Type Skin).
  52. [2016.07.20-09.50.04:241][580]LogFbx: =================================================
  53. [2016.07.20-09.50.04:241][580]LogFbx: Attribute (Mesh.001) Type (4).
  54. [2016.07.20-09.50.04:242][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  55. [2016.07.20-09.50.04:242][580]LogFbx: Dumping Node END [WireframeGuy]
  56. [2016.07.20-09.50.04:246][580]LogFbx: =================================================
  57. [2016.07.20-09.50.04:246][580]LogFbx: Dumping Node START [WireframeGuy]
  58. [2016.07.20-09.50.04:246][580]LogFbx: Total Deformer Count 2049186400.
  59. [2016.07.20-09.50.04:246][580]LogFbx: [Node 1] rig (Type Skin).
  60. [2016.07.20-09.50.04:246][580]LogFbx: =================================================
  61. [2016.07.20-09.50.04:246][580]LogFbx: Attribute (Mesh.001) Type (4).
  62. [2016.07.20-09.50.04:246][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  63. [2016.07.20-09.50.04:246][580]LogFbx: Dumping Node END [WireframeGuy]
  64. [2016.07.20-09.50.04:263][580]LogFbx: Parsing AnimStack rig|Dead
  65. [2016.07.20-09.50.04:498][580]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Test/stickman-rigify_Anim_rig_SillyWalk.stickman-rigify_Anim_rig_SillyWalk
  66. [2016.07.20-09.50.05:338][580]LogEditorFactories: -- imported successfully
  67. [2016.07.20-09.50.05:401][580]LogEditorFactories: Performing atomic reimport of [/mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx]
  68. [2016.07.20-09.50.05:420][580]LogFbx: Loading FBX Scene from /mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx
  69. [2016.07.20-09.50.06:170][580]LogFbx: FBX Scene Loaded Succesfully
  70. [2016.07.20-09.50.06:213][580]LogFbx: =================================================
  71. [2016.07.20-09.50.06:214][580]LogFbx: Dumping Node START [WireframeGuy]
  72. [2016.07.20-09.50.06:214][580]LogFbx: Total Deformer Count 1743758784.
  73. [2016.07.20-09.50.06:214][580]LogFbx: [Node 1] rig (Type Skin).
  74. [2016.07.20-09.50.06:214][580]LogFbx: =================================================
  75. [2016.07.20-09.50.06:214][580]LogFbx: Attribute (Mesh.001) Type (4).
  76. [2016.07.20-09.50.06:214][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  77. [2016.07.20-09.50.06:214][580]LogFbx: Dumping Node END [WireframeGuy]
  78. [2016.07.20-09.50.06:218][580]LogFbx: =================================================
  79. [2016.07.20-09.50.06:218][580]LogFbx: Dumping Node START [WireframeGuy]
  80. [2016.07.20-09.50.06:218][580]LogFbx: Total Deformer Count 1743758784.
  81. [2016.07.20-09.50.06:218][580]LogFbx: [Node 1] rig (Type Skin).
  82. [2016.07.20-09.50.06:218][580]LogFbx: =================================================
  83. [2016.07.20-09.50.06:218][580]LogFbx: Attribute (Mesh.001) Type (4).
  84. [2016.07.20-09.50.06:218][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  85. [2016.07.20-09.50.06:218][580]LogFbx: Dumping Node END [WireframeGuy]
  86. [2016.07.20-09.50.06:234][580]LogFbx: Parsing AnimStack rig|Dead
  87. [2016.07.20-09.50.06:452][580]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Test/stickman-rigify_Anim_rig_Sprint.stickman-rigify_Anim_rig_Sprint
  88. [2016.07.20-09.50.07:288][580]LogEditorFactories: -- imported successfully
  89. [2016.07.20-09.50.07:345][580]LogEditorFactories: Performing atomic reimport of [/mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx]
  90. [2016.07.20-09.50.07:365][580]LogFbx: Loading FBX Scene from /mnt/devel/GameDev/UE4/BugrEpro/Content/Test/stickman-rigify.fbx
  91. [2016.07.20-09.50.08:116][580]LogFbx: FBX Scene Loaded Succesfully
  92. [2016.07.20-09.50.08:159][580]LogFbx: =================================================
  93. [2016.07.20-09.50.08:159][580]LogFbx: Dumping Node START [WireframeGuy]
  94. [2016.07.20-09.50.08:160][580]LogFbx: Total Deformer Count -2081951648.
  95. [2016.07.20-09.50.08:160][580]LogFbx: [Node 1] rig (Type Skin).
  96. [2016.07.20-09.50.08:160][580]LogFbx: =================================================
  97. [2016.07.20-09.50.08:160][580]LogFbx: Attribute (Mesh.001) Type (4).
  98. [2016.07.20-09.50.08:160][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  99. [2016.07.20-09.50.08:160][580]LogFbx: Dumping Node END [WireframeGuy]
  100. [2016.07.20-09.50.08:164][580]LogFbx: =================================================
  101. [2016.07.20-09.50.08:164][580]LogFbx: Dumping Node START [WireframeGuy]
  102. [2016.07.20-09.50.08:164][580]LogFbx: Total Deformer Count -2081951648.
  103. [2016.07.20-09.50.08:164][580]LogFbx: [Node 1] rig (Type Skin).
  104. [2016.07.20-09.50.08:164][580]LogFbx: =================================================
  105. [2016.07.20-09.50.08:164][580]LogFbx: Attribute (Mesh.001) Type (4).
  106. [2016.07.20-09.50.08:164][580]LogFbx: [Node Attribute Child 1] WireframeGuy (Type Mesh).
  107. [2016.07.20-09.50.08:164][580]LogFbx: Dumping Node END [WireframeGuy]
  108. [2016.07.20-09.50.08:180][580]LogFbx: Parsing AnimStack rig|Dead
  109. [2016.07.20-09.50.08:417][580]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Test/stickman-rigify_Anim_rig_Walk.stickman-rigify_Anim_rig_Walk
  110. [2016.07.20-09.50.09:254][580]LogEditorFactories: -- imported successfully
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