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- /*
- Time and Date: 2014-5-11 @ 19:47:32
- Instructions:
- 1- Compile this file using the compiler provided with the sa-mp server package.
- 2- Copy the .amx file to the filterscripts directory.
- 3- Add the filterscripts in the server.cfg file (more info here:
- [url]http://wiki.sa-mp.com/wiki/Server.cfg[/url])
- 4- Run the server!
- Disclaimer:
- Do not remove any credits!!!
- Need scripter? Add: hitmansfcrrpg on skype.
- */
- #include <a_samp>
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Textdraw6;
- new Text:Textdraw7;
- new Text:Textdraw8;
- new Text:Textdraw9;
- public OnFilterScriptInit()
- {
- print("Damage TD v1.0 by HitterHitman a.k.a Kick_Ass loaded.");
- Textdraw0 = TextDrawCreate(2.000000, 3.000000, "~n~");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 0);
- TextDrawLetterSize(Textdraw0, 4.379998, 1.700001);
- TextDrawColor(Textdraw0, -1);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawSetShadow(Textdraw0, 1);
- TextDrawUseBox(Textdraw0, 1);
- TextDrawBoxColor(Textdraw0, -16776961);
- TextDrawTextSize(Textdraw0, 636.000000, 275.000000);
- Textdraw1 = TextDrawCreate(2.000000, 20.000000, "~n~");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 0);
- TextDrawLetterSize(Textdraw1, 4.379998, 1.700001);
- TextDrawColor(Textdraw1, -1);
- TextDrawSetOutline(Textdraw1, 0);
- TextDrawSetProportional(Textdraw1, 1);
- TextDrawSetShadow(Textdraw1, 1);
- TextDrawUseBox(Textdraw1, 1);
- TextDrawBoxColor(Textdraw1, -16777066);
- TextDrawTextSize(Textdraw1, 636.000000, 275.000000);
- Textdraw2 = TextDrawCreate(2.000000, 35.000000, "~n~");
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 0);
- TextDrawLetterSize(Textdraw2, 4.379998, 1.700001);
- TextDrawColor(Textdraw2, -1);
- TextDrawSetOutline(Textdraw2, 0);
- TextDrawSetProportional(Textdraw2, 1);
- TextDrawSetShadow(Textdraw2, 1);
- TextDrawUseBox(Textdraw2, 1);
- TextDrawBoxColor(Textdraw2, -16777116);
- TextDrawTextSize(Textdraw2, 636.000000, 275.000000);
- Textdraw3 = TextDrawCreate(2.000000, 50.000000, "~n~");
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 0);
- TextDrawLetterSize(Textdraw3, 4.379998, 1.700001);
- TextDrawColor(Textdraw3, -1);
- TextDrawSetOutline(Textdraw3, 0);
- TextDrawSetProportional(Textdraw3, 1);
- TextDrawSetShadow(Textdraw3, 1);
- TextDrawUseBox(Textdraw3, 1);
- TextDrawBoxColor(Textdraw3, -16777166);
- TextDrawTextSize(Textdraw3, 636.000000, 275.000000);
- Textdraw4 = TextDrawCreate(2.000000, 65.000000, "~n~");
- TextDrawBackgroundColor(Textdraw4, 255);
- TextDrawFont(Textdraw4, 0);
- TextDrawLetterSize(Textdraw4, 4.379998, 1.700001);
- TextDrawColor(Textdraw4, -1);
- TextDrawSetOutline(Textdraw4, 0);
- TextDrawSetProportional(Textdraw4, 1);
- TextDrawSetShadow(Textdraw4, 1);
- TextDrawUseBox(Textdraw4, 1);
- TextDrawBoxColor(Textdraw4, -16777206);
- TextDrawTextSize(Textdraw4, 636.000000, 275.000000);
- Textdraw5 = TextDrawCreate(2.000000, 430.000000, "~n~");
- TextDrawBackgroundColor(Textdraw5, 255);
- TextDrawFont(Textdraw5, 0);
- TextDrawLetterSize(Textdraw5, 4.379998, 1.700001);
- TextDrawColor(Textdraw5, -1);
- TextDrawSetOutline(Textdraw5, 0);
- TextDrawSetProportional(Textdraw5, 1);
- TextDrawSetShadow(Textdraw5, 1);
- TextDrawUseBox(Textdraw5, 1);
- TextDrawBoxColor(Textdraw5, -16776961);
- TextDrawTextSize(Textdraw5, 636.000000, 275.000000);
- Textdraw6 = TextDrawCreate(2.000000, 414.000000, "~n~");
- TextDrawBackgroundColor(Textdraw6, 255);
- TextDrawFont(Textdraw6, 0);
- TextDrawLetterSize(Textdraw6, 4.379998, 1.700001);
- TextDrawColor(Textdraw6, -1);
- TextDrawSetOutline(Textdraw6, 0);
- TextDrawSetProportional(Textdraw6, 1);
- TextDrawSetShadow(Textdraw6, 1);
- TextDrawUseBox(Textdraw6, 1);
- TextDrawBoxColor(Textdraw6, -16777066);
- TextDrawTextSize(Textdraw6, 636.000000, 275.000000);
- Textdraw7 = TextDrawCreate(2.000000, 400.000000, "~n~");
- TextDrawBackgroundColor(Textdraw7, 255);
- TextDrawFont(Textdraw7, 0);
- TextDrawLetterSize(Textdraw7, 4.379998, 1.700001);
- TextDrawColor(Textdraw7, -1);
- TextDrawSetOutline(Textdraw7, 0);
- TextDrawSetProportional(Textdraw7, 1);
- TextDrawSetShadow(Textdraw7, 1);
- TextDrawUseBox(Textdraw7, 1);
- TextDrawBoxColor(Textdraw7, -16777116);
- TextDrawTextSize(Textdraw7, 636.000000, 275.000000);
- Textdraw8 = TextDrawCreate(2.000000, 383.000000, "~n~");
- TextDrawBackgroundColor(Textdraw8, 255);
- TextDrawFont(Textdraw8, 0);
- TextDrawLetterSize(Textdraw8, 4.379998, 1.700001);
- TextDrawColor(Textdraw8, -1);
- TextDrawSetOutline(Textdraw8, 0);
- TextDrawSetProportional(Textdraw8, 1);
- TextDrawSetShadow(Textdraw8, 1);
- TextDrawUseBox(Textdraw8, 1);
- TextDrawBoxColor(Textdraw8, -16777166);
- TextDrawTextSize(Textdraw8, 636.000000, 275.000000);
- Textdraw9 = TextDrawCreate(1.000000, 366.000000, "~n~");
- TextDrawBackgroundColor(Textdraw9, 255);
- TextDrawFont(Textdraw9, 0);
- TextDrawLetterSize(Textdraw9, 4.379998, 1.700001);
- TextDrawColor(Textdraw9, -1);
- TextDrawSetOutline(Textdraw9, 0);
- TextDrawSetProportional(Textdraw9, 1);
- TextDrawSetShadow(Textdraw9, 1);
- TextDrawUseBox(Textdraw9, 1);
- TextDrawBoxColor(Textdraw9, -16777206);
- TextDrawTextSize(Textdraw9, 636.000000, 275.000000);
- return 1;
- }
- public OnFilterScriptExit()
- {
- TextDrawHideForAll(Textdraw0);
- TextDrawDestroy(Textdraw0);
- TextDrawHideForAll(Textdraw1);
- TextDrawDestroy(Textdraw1);
- TextDrawHideForAll(Textdraw2);
- TextDrawDestroy(Textdraw2);
- TextDrawHideForAll(Textdraw3);
- TextDrawDestroy(Textdraw3);
- TextDrawHideForAll(Textdraw4);
- TextDrawDestroy(Textdraw4);
- TextDrawHideForAll(Textdraw5);
- TextDrawDestroy(Textdraw5);
- TextDrawHideForAll(Textdraw6);
- TextDrawDestroy(Textdraw6);
- TextDrawHideForAll(Textdraw7);
- TextDrawDestroy(Textdraw7);
- TextDrawHideForAll(Textdraw8);
- TextDrawDestroy(Textdraw8);
- TextDrawHideForAll(Textdraw9);
- TextDrawDestroy(Textdraw9);
- return 1;
- }
- public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- TextDrawShowForPlayer(playerid, Textdraw3);
- TextDrawShowForPlayer(playerid, Textdraw4);
- TextDrawShowForPlayer(playerid, Textdraw5);
- TextDrawShowForPlayer(playerid, Textdraw6);
- TextDrawShowForPlayer(playerid, Textdraw7);
- TextDrawShowForPlayer(playerid, Textdraw8);
- TextDrawShowForPlayer(playerid, Textdraw9);
- SetTimerEx("Hide", 3000, 0, "i", playerid);
- return 1;
- }
- forward Hide(playerid);
- public Hide(playerid)
- {
- TextDrawHideForPlayer(playerid, Textdraw0);
- TextDrawHideForPlayer(playerid, Textdraw1);
- TextDrawHideForPlayer(playerid, Textdraw2);
- TextDrawHideForPlayer(playerid, Textdraw3);
- TextDrawHideForPlayer(playerid, Textdraw4);
- TextDrawHideForPlayer(playerid, Textdraw5);
- TextDrawHideForPlayer(playerid, Textdraw6);
- TextDrawHideForPlayer(playerid, Textdraw7);
- TextDrawHideForPlayer(playerid, Textdraw8);
- TextDrawHideForPlayer(playerid, Textdraw9);
- }
- //----------------------------------------End-----------------------------------//
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