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- 13:06:12: CLR host plugin strings not found, dynamically loading 4 strings
- 13:06:12: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 13:06:12: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 13:06:12: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 13:06:12: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 13:06:12: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 13:06:12: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 13:06:12: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 13:06:15: Open Broadcaster Software v0.651b - 64bit ( ^ω^)
- 13:06:15: -------------------------------
- 13:06:15: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
- 13:06:15: CPU Speed: 3400MHz
- 13:06:15: Physical Memory: 8043MB Total, 5135MB Free
- 13:06:15: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 13:06:15: monitor 1: pos={0, 0}, size={1920, 1080}
- 13:06:15: monitor 2: pos={1920, 0}, size={1920, 1080}
- 13:06:15: Windows Version: 6.2 Build 9200
- 13:06:15: Aero is Enabled
- 13:06:15: -------------------------------
- 13:06:15: OBS Modules:
- 13:06:15: Base Address Module
- 13:06:15: 00000000495C0000 OBS.exe
- 13:06:15: 0000000012CA0000 OBSApi.dll
- 13:06:15: 0000000015400000 CLRHostPlugin.dll
- 13:06:15: 0000000012AB0000 DShowPlugin.dll
- 13:06:15: 00000000136B0000 GraphicsCapture.dll
- 13:06:15: 0000000012A80000 NoiseGate.dll
- 13:06:15: 0000000012290000 PSVPlugin.dll
- 13:06:15: 0000000012260000 scenesw.dll
- 13:06:15: ------------------------------------------
- 13:06:15: Adapter 1
- 13:06:15: Video Adapter: AMD Radeon R9 200 Series
- 13:06:15: Video Adapter Dedicated Video Memory: 3202506752
- 13:06:15: Video Adapter Shared System Memory: 4026531840
- 13:06:15: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 13:06:15: ------------------------------------------
- 13:06:15: Adapter 2
- 13:06:15: Video Adapter: Intel(R) HD Graphics 4600
- 13:06:15: Video Adapter Dedicated Video Memory: 33554432
- 13:06:15: Video Adapter Shared System Memory: 1845493760
- 13:06:15: Video Adapter Output 1: pos={1920, 0}, size={1920, 1080}, attached=true
- 13:06:15: =====Stream Start: 2015-04-10, 13:06:15===============================================
- 13:06:15: Multithreaded optimizations: On
- 13:06:15: Base resolution: 1920x1080
- 13:06:15: Output resolution: 1920x1080
- 13:06:15: ------------------------------------------
- 13:06:15: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 13:06:15: ------------------------------------------
- 13:06:15: Audio Format: 48000 Hz
- 13:06:15: ------------------------------------------
- 13:06:15: Audio Channels: 2 Ch
- 13:06:15: Playback device Default
- 13:06:15: ------------------------------------------
- 13:06:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 13:06:15: Global Audio time adjust: 0
- 13:06:15: ------------------------------------------
- 13:06:15: Audio Encoding: AAC
- 13:06:15: bitrate: 192
- 13:06:15: Using graphics capture
- 13:06:15: Using Monitor Capture
- 13:06:15: Trying to hook process: csgo.exe
- 13:06:15: Scene buffering time set to 700
- 13:06:15: Found QSV hardware support
- 13:06:15: ------------------------------------------
- 13:06:15: QSV version 1.7 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 13:06:15: Using 13 bitstreams and 13 frame buffers
- 13:06:15: ------------------------------------------
- 13:06:15: Video Encoding: QSV
- 13:06:15: fps: 30
- 13:06:15: width: 1920, height: 1080
- 13:06:15: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 13:06:15: profile: MFX_PROFILE_AVC_MAIN
- 13:06:15: CBR: yes
- 13:06:15: CFR: yes
- 13:06:15: max bitrate: 28000
- 13:06:15: buffer size: 28000
- 13:06:15: rate control: CBR
- 13:06:15: ------------------------------------------
- 13:06:49: Trying to hook process: javaw.exe
- 13:06:49: Capture process csgo.exe exited, terminating capture
- 13:06:52: SharedTexCapture hooked
- 13:08:50: Capture window 0x000F0996 invalid or changing, terminating capture
- 13:09:03: Trying to hook process: csgo.exe
- 13:09:03: SharedTexCapture hooked
- 13:10:16: FlushBufferedVideo: Flushing 22 packets over 700 ms
- 13:10:16: Total frames encoded: 7201, total frames duplicated: 117 (1.62%)
- 13:10:16: Number of frames skipped due to encoder lag: 25 (0.35%)
- 13:10:16: Total frames rendered: 7119, number of late frames: 12 (0.17%) (it's okay for some frames to be late)
- 13:10:16:
- 13:10:16: Profiler time results:
- 13:10:16:
- 13:10:16: ==============================================================
- 13:10:16: video thread frame - [100%] [avg time: 0.962 ms] [children: 7.69%] [unaccounted: 92.3%]
- 13:10:16: | scene->Preprocess - [0.312%] [avg time: 0.003 ms]
- 13:10:16: | GPU download and conversion - [7.38%] [avg time: 0.071 ms] [children: 5.72%] [unaccounted: 1.66%]
- 13:10:16: | | flush - [4.57%] [avg time: 0.044 ms]
- 13:10:16: | | CopyResource - [0.832%] [avg time: 0.008 ms]
- 13:10:16: | | conversion to 4:2:0 - [0.312%] [avg time: 0.003 ms]
- 13:10:16: Convert444Threads - [100%] [avg time: 1.439 ms] [children: 99.7%] [unaccounted: 0.278%]
- 13:10:16: | Convert444toNV12 - [99.7%] [avg time: 1.435 ms]
- 13:10:16: encoder thread frame - [100%] [avg time: 0.461 ms] [children: 91.3%] [unaccounted: 8.68%]
- 13:10:16: | QueueEncodeTask - [24.3%] [avg time: 0.112 ms]
- 13:10:16: | ProcessEncodedFrame - [66.6%] [avg time: 0.307 ms]
- 13:10:16: | sending stuff out - [0.434%] [avg time: 0.002 ms]
- 13:10:16: ==============================================================
- 13:10:16:
- 13:10:16:
- 13:10:16: Profiler CPU results:
- 13:10:16:
- 13:10:16: ==============================================================
- 13:10:16: video thread frame - [cpu time: avg 0.01 ms, total 78.125 ms] [avg calls per frame: 1]
- 13:10:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:10:16: | GPU download and conversion - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
- 13:10:16: | | flush - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
- 13:10:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:10:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:10:16: Convert444Threads - [cpu time: avg 1.414 ms, total 20078.1 ms] [avg calls per frame: 2]
- 13:10:16: | Convert444toNV12 - [cpu time: avg 1.412 ms, total 20046.9 ms] [avg calls per frame: 2]
- 13:10:16: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:10:16: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:10:16: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:10:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:10:16: ==============================================================
- 13:10:16:
- 13:10:16: =====Stream End: 2015-04-10, 13:10:16=================================================
- 13:10:35: =====Stream Start: 2015-04-10, 13:10:35===============================================
- 13:10:35: Multithreaded optimizations: On
- 13:10:35: Base resolution: 1920x1080
- 13:10:35: Output resolution: 1920x1080
- 13:10:35: ------------------------------------------
- 13:10:35: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 13:10:35: ------------------------------------------
- 13:10:35: Audio Format: 48000 Hz
- 13:10:35: ------------------------------------------
- 13:10:35: Audio Channels: 2 Ch
- 13:10:35: Playback device Default
- 13:10:35: ------------------------------------------
- 13:10:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 13:10:35: Global Audio time adjust: 0
- 13:10:35: ------------------------------------------
- 13:10:35: Audio Encoding: AAC
- 13:10:35: bitrate: 192
- 13:10:35: Using graphics capture
- 13:10:35: Scene buffering time set to 700
- 13:10:36: Found QSV hardware support
- 13:10:36: ------------------------------------------
- 13:10:36: QSV version 1.7 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 13:10:36: Using 13 bitstreams and 13 frame buffers
- 13:10:36: ------------------------------------------
- 13:10:36: Video Encoding: QSV
- 13:10:36: fps: 60
- 13:10:36: width: 1920, height: 1080
- 13:10:36: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 13:10:36: profile: MFX_PROFILE_AVC_MAIN
- 13:10:36: CBR: yes
- 13:10:36: CFR: yes
- 13:10:36: max bitrate: 28000
- 13:10:36: buffer size: 28000
- 13:10:36: rate control: CBR
- 13:10:36: ------------------------------------------
- 13:10:39: Trying to hook process: csgo.exe
- 13:10:41: SharedTexCapture hooked
- 13:15:18: GraphicsCaptureSource::NewCapture: eliminating old capture
- 13:15:18: SharedTexCapture hooked
- 13:16:25: FlushBufferedVideo: Flushing 47 packets over 766 ms
- 13:16:26: Total frames encoded: 20977, total frames duplicated: 8879 (42.33%)
- 13:16:26: Number of frames skipped due to encoder lag: 6398 (30.50%)
- 13:16:26: Total frames rendered: 14507, number of late frames: 191 (1.32%) (it's okay for some frames to be late)
- 13:16:26:
- 13:16:26: Profiler time results:
- 13:16:26:
- 13:16:26: ==============================================================
- 13:16:26: video thread frame - [100%] [avg time: 0.972 ms] [children: 43.2%] [unaccounted: 56.8%]
- 13:16:26: | scene->Preprocess - [0.206%] [avg time: 0.002 ms]
- 13:16:26: | GPU download and conversion - [43%] [avg time: 0.418 ms] [children: 34.8%] [unaccounted: 8.23%]
- 13:16:26: | | flush - [11.5%] [avg time: 0.112 ms]
- 13:16:26: | | CopyResource - [22.8%] [avg time: 0.222 ms]
- 13:16:26: | | conversion to 4:2:0 - [0.412%] [avg time: 0.004 ms]
- 13:16:26: Convert444Threads - [100%] [avg time: 1.895 ms] [children: 99.7%] [unaccounted: 0.264%]
- 13:16:26: | Convert444toNV12 - [99.7%] [avg time: 1.89 ms]
- 13:16:26: encoder thread frame - [100%] [avg time: 9.851 ms] [children: 99.7%] [unaccounted: 0.325%]
- 13:16:26: | QueueEncodeTask - [58.6%] [avg time: 5.773 ms]
- 13:16:26: | ProcessEncodedFrame - [39.3%] [avg time: 3.87 ms]
- 13:16:26: | sending stuff out - [1.79%] [avg time: 0.176 ms]
- 13:16:26: ==============================================================
- 13:16:26:
- 13:16:26:
- 13:16:26: Profiler CPU results:
- 13:16:26:
- 13:16:26: ==============================================================
- 13:16:26: video thread frame - [cpu time: avg 0.194 ms, total 2828.13 ms] [avg calls per frame: 1]
- 13:16:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:16:26: | GPU download and conversion - [cpu time: avg 0.045 ms, total 656.25 ms] [avg calls per frame: 1]
- 13:16:26: | | flush - [cpu time: avg 0.025 ms, total 375 ms] [avg calls per frame: 1]
- 13:16:26: | | CopyResource - [cpu time: avg 0.007 ms, total 109.375 ms] [avg calls per frame: 1]
- 13:16:26: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 78.125 ms] [avg calls per frame: 1]
- 13:16:26: Convert444Threads - [cpu time: avg 1.821 ms, total 52671.9 ms] [avg calls per frame: 2]
- 13:16:26: | Convert444toNV12 - [cpu time: avg 1.818 ms, total 52593.8 ms] [avg calls per frame: 2]
- 13:16:26: encoder thread frame - [cpu time: avg 0.206 ms, total 4328.13 ms] [avg calls per frame: 1]
- 13:16:26: | QueueEncodeTask - [cpu time: avg 0.006 ms, total 140.625 ms] [avg calls per frame: 1]
- 13:16:26: | ProcessEncodedFrame - [cpu time: avg 0.067 ms, total 1421.88 ms] [avg calls per frame: 1]
- 13:16:26: | sending stuff out - [cpu time: avg 0.116 ms, total 2437.5 ms] [avg calls per frame: 1]
- 13:16:26: ==============================================================
- 13:16:26:
- 13:16:26: =====Stream End: 2015-04-10, 13:16:26=================================================
- 13:16:27: =====Stream Start: 2015-04-10, 13:16:27===============================================
- 13:16:27: Multithreaded optimizations: On
- 13:16:27: Base resolution: 1920x1080
- 13:16:27: Output resolution: 1920x1080
- 13:16:27: ------------------------------------------
- 13:16:27: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 13:16:27: ------------------------------------------
- 13:16:27: Audio Format: 48000 Hz
- 13:16:27: ------------------------------------------
- 13:16:27: Audio Channels: 2 Ch
- 13:16:27: Playback device Default
- 13:16:27: ------------------------------------------
- 13:16:27: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 13:16:27: Global Audio time adjust: 0
- 13:16:27: ------------------------------------------
- 13:16:27: Audio Encoding: AAC
- 13:16:27: bitrate: 192
- 13:16:27: Using graphics capture
- 13:16:27: Scene buffering time set to 700
- 13:16:27: Found QSV hardware support
- 13:16:27: ------------------------------------------
- 13:16:27: QSV version 1.7 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 13:16:27: Using 13 bitstreams and 13 frame buffers
- 13:16:27: ------------------------------------------
- 13:16:27: Video Encoding: QSV
- 13:16:27: fps: 30
- 13:16:27: width: 1920, height: 1080
- 13:16:27: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 13:16:27: profile: MFX_PROFILE_AVC_MAIN
- 13:16:27: CBR: yes
- 13:16:27: CFR: yes
- 13:16:27: max bitrate: 28000
- 13:16:27: buffer size: 28000
- 13:16:27: rate control: CBR
- 13:16:27: ------------------------------------------
- 13:16:46: Trying to hook process: csgo.exe
- Warning -- SharedTexCapture::Init: Could not open file mapping: 2
- 13:16:47: SharedTexCapture hooked
- 13:26:33: Capture window 0x001004DC invalid or changing, terminating capture
- 13:26:50: FlushBufferedVideo: Flushing 25 packets over 800 ms
- 13:26:51: Total frames encoded: 18680, total frames duplicated: 58 (0.31%)
- 13:26:51: Total frames rendered: 18659, number of late frames: 8 (0.04%) (it's okay for some frames to be late)
- 13:26:51:
- 13:26:51: Profiler time results:
- 13:26:51:
- 13:26:51: ==============================================================
- 13:26:51: video thread frame - [100%] [avg time: 0.666 ms] [children: 15%] [unaccounted: 85%]
- 13:26:51: | scene->Preprocess - [0.15%] [avg time: 0.001 ms]
- 13:26:51: | GPU download and conversion - [14.9%] [avg time: 0.099 ms] [children: 13.1%] [unaccounted: 1.8%]
- 13:26:51: | | flush - [7.06%] [avg time: 0.047 ms]
- 13:26:51: | | CopyResource - [5.41%] [avg time: 0.036 ms]
- 13:26:51: | | conversion to 4:2:0 - [0.601%] [avg time: 0.004 ms]
- 13:26:51: Convert444Threads - [100%] [avg time: 1.538 ms] [children: 99.7%] [unaccounted: 0.325%]
- 13:26:51: | Convert444toNV12 - [99.7%] [avg time: 1.533 ms]
- 13:26:51: encoder thread frame - [100%] [avg time: 0.459 ms] [children: 91.9%] [unaccounted: 8.06%]
- 13:26:51: | QueueEncodeTask - [3.05%] [avg time: 0.014 ms]
- 13:26:51: | ProcessEncodedFrame - [35.9%] [avg time: 0.165 ms]
- 13:26:51: | sending stuff out - [52.9%] [avg time: 0.243 ms]
- 13:26:51: ==============================================================
- 13:26:51:
- 13:26:51:
- 13:26:51: Profiler CPU results:
- 13:26:51:
- 13:26:51: ==============================================================
- 13:26:51: video thread frame - [cpu time: avg 0.029 ms, total 546.875 ms] [avg calls per frame: 1]
- 13:26:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:26:51: | GPU download and conversion - [cpu time: avg 0.005 ms, total 109.375 ms] [avg calls per frame: 1]
- 13:26:51: | | flush - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 13:26:51: | | CopyResource - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 13:26:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 13:26:51: Convert444Threads - [cpu time: avg 1.567 ms, total 58406.3 ms] [avg calls per frame: 2]
- 13:26:51: | Convert444toNV12 - [cpu time: avg 1.565 ms, total 58359.4 ms] [avg calls per frame: 2]
- 13:26:51: encoder thread frame - [cpu time: avg 0.026 ms, total 500 ms] [avg calls per frame: 1]
- 13:26:51: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:26:51: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 13:26:51: | sending stuff out - [cpu time: avg 0.024 ms, total 453.125 ms] [avg calls per frame: 1]
- 13:26:51: ==============================================================
- 13:26:51:
- 13:26:51: =====Stream End: 2015-04-10, 13:26:51=================================================
- 13:26:51: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 13:26:52: Terminating 0xfe0
- 13:26:52: Terminating 0xdf8
- Last game capture log:
- 2015-04-10, 13:09:03: we're booting up:
- 13:09:03: CaptureThread: attached to process csgo.exe
- 13:09:03: D3D9 Present
- 13:09:03: (half life scientist) everything.. seems to be in order
- 13:09:03: D3D9EndScene called
- 13:09:03: D3DPRESENT_PARAMETERS {
- 13:09:03: BackBufferWidth: 1920
- 13:09:03: BackBufferHeight: 1080
- 13:09:03: BackBufferFormat: D3DFMT_A8R8G8B8
- 13:09:03: BackBufferCount: 1
- 13:09:03: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:09:03: MultiSampleQuality: 0
- 13:09:03: SwapEffect: D3DSWAPEFFECT_DISCARD
- 13:09:03: hDeviceWindow: 1049820
- 13:09:03: Windowed: false
- 13:09:03: EnableAutoDepthStencil: true
- 13:09:03: AutoDepthStencilFormat: D3DFMT_D24S8
- 13:09:03: Flags: None
- 13:09:03: FullScreen_RefreshRateInHz: 59
- 13:09:03: PresentationInterval: 2147483648
- 13:09:03: };
- 13:09:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:09:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:09:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:09:03: successfully set up d3d9 hooks
- 13:09:03: D3D9Present called
- 13:09:03: DoD3D9GPUHook: success
- 13:09:03: D3DSURFACE_DESC {
- 13:09:03: Format: D3DFMT_A8R8G8B8
- 13:09:03: Type: D3DRTYPE_SURFACE
- 13:09:03: Usage: D3DUSAGE_RENDERTARGET
- 13:09:03: Pool: D3DPOOL_DEFAULT
- 13:09:03: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:09:03: MultiSampleQuality: 0
- 13:09:03: Width: 1920
- 13:09:03: Height: 1080
- 13:09:03: };
- 13:09:03: successfully capturing d3d9 frames via GPU
- 13:10:37: ---------------------- Cleared D3D9 Capture ----------------------
- 13:10:37: D3D9Reset called
- 13:10:37: ---------------------- Cleared D3D9 Capture ----------------------
- 13:10:38: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:38: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:38: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:38: successfully set up d3d9 hooks
- 13:10:41: D3D9EndScene called
- 13:10:41: D3D9Present called
- 13:10:41: received restart event, capturing
- 13:10:41: DoD3D9GPUHook: success
- 13:10:41: D3DSURFACE_DESC {
- 13:10:41: Format: D3DFMT_A8R8G8B8
- 13:10:41: Type: D3DRTYPE_SURFACE
- 13:10:41: Usage: D3DUSAGE_RENDERTARGET
- 13:10:41: Pool: D3DPOOL_DEFAULT
- 13:10:41: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:10:41: MultiSampleQuality: 0
- 13:10:41: Width: 1920
- 13:10:41: Height: 1080
- 13:10:41: };
- 13:10:41: successfully capturing d3d9 frames via GPU
- 13:15:15: D3D9Reset called
- 13:15:15: ---------------------- Cleared D3D9 Capture ----------------------
- 13:15:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:15:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:15:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:15:16: successfully set up d3d9 hooks
- 13:15:18: D3D9EndScene called
- 13:15:18: D3D9Present called
- 13:15:18: DoD3D9GPUHook: success
- 13:15:18: D3DSURFACE_DESC {
- 13:15:18: Format: D3DFMT_A8R8G8B8
- 13:15:18: Type: D3DRTYPE_SURFACE
- 13:15:18: Usage: D3DUSAGE_RENDERTARGET
- 13:15:18: Pool: D3DPOOL_DEFAULT
- 13:15:18: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:15:18: MultiSampleQuality: 0
- 13:15:18: Width: 1920
- 13:15:18: Height: 1080
- 13:15:18: };
- 13:15:18: successfully capturing d3d9 frames via GPU
- 13:16:30: D3D9Reset called
- 13:16:30: ---------------------- Cleared D3D9 Capture ----------------------
- 13:16:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:16:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:16:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:16:31: successfully set up d3d9 hooks
- 13:16:33: D3D9EndScene called
- 13:16:33: D3D9Present called
- 13:16:33: DoD3D9GPUHook: success
- 13:16:44: D3D9Reset called
- 13:16:44: ---------------------- Cleared D3D9 Capture ----------------------
- 13:16:45: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:16:45: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:16:45: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:16:45: successfully set up d3d9 hooks
- 13:16:47: D3D9EndScene called
- 13:16:47: D3D9Present called
- 13:16:47: DoD3D9GPUHook: success
- 13:16:47: D3DSURFACE_DESC {
- 13:16:47: Format: D3DFMT_A8R8G8B8
- 13:16:47: Type: D3DRTYPE_SURFACE
- 13:16:47: Usage: D3DUSAGE_RENDERTARGET
- 13:16:47: Pool: D3DPOOL_DEFAULT
- 13:16:47: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:16:47: MultiSampleQuality: 0
- 13:16:47: Width: 1920
- 13:16:47: Height: 1080
- 13:16:47: };
- 13:16:47: successfully capturing d3d9 frames via GPU
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