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expired6978

000D3AC3 (Thieves Guild Armor).xml

Apr 11th, 2015
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  1. <tintmasks>
  2.     <object path="Armor\ThievesGuild\F\Torso_1.nif">
  3.         <geometry name="Armor" diffuse="textures\armor\thievesguild\f\ThievesGuildArmorClothesF.dds" width="1024" height="1024">
  4.             <mask path="textures\tintmasks\default.dds" color="797979" alpha="1.0"/>
  5.         </geometry>
  6.         <geometry name="Leggings" diffuse="textures\armor\thievesguild\f\ThievesGuildArmorClothesF.dds" width="1024" height="1024">
  7.             <mask path="textures\tintmasks\default.dds" color="797979" alpha="1.0"/>
  8.         </geometry>
  9.         <geometry name="Skirt" diffuse="textures\armor\thievesguild\f\ThievesGuildArmorClothesF.dds" width="1024" height="1024">
  10.             <mask path="textures\tintmasks\default.dds" color="797979" alpha="1.0"/>
  11.         </geometry>
  12.         <geometry name="Panty" diffuse="textures\armor\mak\panty\panty01.dds" width="512" height="512">
  13.             <mask path="textures\tintmasks\default.dds" color="797979" alpha="1.0"/>
  14.         </geometry>
  15.     </object>
  16.     <object path="Armor\ThievesGuild\M\Torso_1.nif">
  17.         <geometry diffuse="textures\armor\thievesguild\m\ThievesGuildArmorTorsoM.dds" width="1024" height="1024">
  18.             <mask path="textures\tintmasks\default.dds" color="797979" alpha="1.0"/>
  19.         </geometry>
  20.     </object>
  21.     <object path="Armor\ThievesGuild\F\1stPersonTorso_1.nif">
  22.         <geometry diffuse="textures\armor\thievesguild\f\ThievesGuildArmorClothesF.dds" width="1024" height="1024">
  23.             <mask path="textures\tintmasks\default.dds" color="797979" alpha="1.0"/>
  24.         </geometry>
  25.     </object>
  26.     <object path="Armor\ThievesGuild\M\1stPersonTorso_1.nif">
  27.         <geometry diffuse="textures\armor\thievesguild\m\ThievesGuildArmorTorsoM.dds" width="1024" height="1024">
  28.             <mask path="textures\tintmasks\default.dds" color="797979" alpha="1.0"/>
  29.         </geometry>
  30.     </object>
  31. </tintmasks>
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