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- //PIXELBOY BY @WTFMIG EAT A BUTT WORLD BAHAHAHAHA POOP MY PANTS
- // - edited by @Nothke to use screen height for #LOWREZJAM
- using UnityEngine;
- using System.Collections;
- [ExecuteInEditMode]
- [AddComponentMenu("Image Effects/PixelBoy")]
- public class PixelBoy : MonoBehaviour
- {
- public int h = 64;
- int w;
- protected void Start()
- {
- if (!SystemInfo.supportsImageEffects)
- {
- enabled = false;
- return;
- }
- }
- void Update()
- {
- float ratio = ((float)Camera.main.pixelWidth) / (float)Camera.main.pixelHeight;
- w = Mathf.RoundToInt(h * ratio);
- }
- void OnRenderImage(RenderTexture source, RenderTexture destination)
- {
- source.filterMode = FilterMode.Point;
- RenderTexture buffer = RenderTexture.GetTemporary(w, h, -1);
- buffer.filterMode = FilterMode.Point;
- Graphics.Blit(source, buffer);
- Graphics.Blit(buffer, destination);
- RenderTexture.ReleaseTemporary(buffer);
- }
- }
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