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- 00:44:34: CLR host plugin strings not found, dynamically loading 4 strings
- 00:44:34: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 00:44:34: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 00:44:34: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 00:44:34: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 00:44:35: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 00:44:37: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 00:44:49: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
- 00:44:49: -------------------------------
- 00:44:49: CPU Name: AMD Athlon(tm) II X4 631 Quad-Core Processor
- 00:44:49: CPU Speed: 2600MHz
- 00:44:49: Physical Memory: 8169MB Total, 4926MB Free
- 00:44:49: stepping id: 0, model 1, family 18, type 0, extmodel 8, extfamily 1, HTT 1, logical cores 4, total cores 4
- 00:44:49: monitor 1: pos={1360, 0}, size={1280, 1024}
- 00:44:49: monitor 2: pos={0, 0}, size={1360, 768}
- 00:44:49: Windows Version: 10.0 Build 11099 (revision 1000)
- 00:44:49: Aero is Enabled
- 00:44:49: -------------------------------
- 00:44:49: OBS Modules:
- 00:44:49: Base Address Module
- 00:44:49: 000000007C4E0000 OBS.exe
- 00:44:49: 0000000002830000 OBSApi.dll
- 00:44:49: 000000000A240000 CLRHostPlugin.dll
- 00:44:49: 0000000009D60000 DShowPlugin.dll
- 00:44:49: 000000000A0F0000 GraphicsCapture.dll
- 00:44:49: 00000000086B0000 NoiseGate.dll
- 00:44:49: 0000000000110000 PSVPlugin.dll
- 00:44:49: 0000000000060000 scenesw.dll
- 00:44:49: ------------------------------------------
- 00:44:49: Adapter 1
- 00:44:49: Video Adapter: NVIDIA GeForce GTX 650 Ti
- 00:44:49: Video Adapter Dedicated Video Memory: 2086338560
- 00:44:49: Video Adapter Shared System Memory: 4283195392
- 00:44:49: Video Adapter Output 1: pos={0, 0}, size={1360, 768}, attached=true
- 00:44:49: Video Adapter Output 2: pos={1360, 0}, size={1280, 1024}, attached=true
- 00:44:49: =====Stream Start: 2016-03-28, 00:44:49===============================================
- 00:44:49: Multithreaded optimizations: On
- 00:44:49: Base resolution: 1360x768
- 00:44:49: Output resolution: 1360x768
- 00:44:49: ------------------------------------------
- 00:44:49: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
- 00:44:49: ------------------------------------------
- 00:44:49: Audio Format: 48000 Hz
- 00:44:49: ------------------------------------------
- 00:44:49: Audio Channels: 2 Ch
- 00:44:49: Playback device Default
- 00:44:49: ------------------------------------------
- 00:44:49: Using desktop audio input: Динамики (SB Audigy)
- 00:44:49: Global Audio time adjust: 0
- 00:44:49: ------------------------------------------
- 00:44:49: Using auxilary audio input: Microphone (SB Audigy)
- 00:44:49: Mic time offset: 0
- 00:44:49: ------------------------------------------
- 00:44:49: Audio Encoding: AAC
- 00:44:49: bitrate: 128
- 00:44:49: Using graphics capture
- 00:44:49: Trying to hook process: dota2.exe
- 00:44:49: Scene buffering time set to 700
- 00:44:49: Successfully loaded ObsNvenc.dll
- 00:44:49: ObsNvenc initialized successfully
- 00:44:49: CUDA loaded successfully
- 00:44:50: 1 CUDA capable devices found
- 00:44:50: [ GPU #0 - < GeForce GTX 650 Ti > has Compute SM 3.0, NVENC Available ]
- 00:44:50: NVENC internal init finished successfully
- 00:44:50: NVENC supports 8 h264 presets
- 00:44:50: ------------------------------------------
- 00:44:50: Video Encoding: NVENC
- 00:44:50: fps: 30
- 00:44:50: width: 1360, height: 768
- 00:44:50: preset: llhq
- 00:44:50: profile: main
- 00:44:50: level: autoselect
- 00:44:50: keyint: 60
- 00:44:50: CBR: yes
- 00:44:50: CFR: yes
- 00:44:50: max bitrate: 2000
- 00:44:50: avg bitrate: 2000
- 00:44:50: buffer size: 2000
- 00:44:50: ------------------------------------------
- 00:44:50: SharedTexCapture hooked
- 00:44:53: FlushBufferedVideo: Flushing 21 packets over 667 ms
- 00:44:54: Total frames encoded: 93, total frames duplicated: 2 (2.15%)
- 00:44:54: Total frames rendered: 95, number of late frames: 2 (2.11%) (it's okay for some frames to be late)
- 00:44:54: Encoder closed
- 00:44:54: NVENC deinitialized
- 00:44:54:
- 00:44:54: Profiler time results:
- 00:44:54:
- 00:44:54: ==============================================================
- 00:44:54: video thread frame - [100%] [avg time: 3.599 ms] [children: 16.1%] [unaccounted: 83.9%]
- 00:44:54: | scene->Preprocess - [0.0556%] [avg time: 0.002 ms]
- 00:44:54: | GPU download and conversion - [16.1%] [avg time: 0.579 ms] [children: 16.9%] [unaccounted: -0.861%]
- 00:44:54: | | flush - [10.8%] [avg time: 0.387 ms]
- 00:44:54: | | CopyResource - [0.361%] [avg time: 0.013 ms]
- 00:44:54: | | conversion to 4:2:0 - [5.83%] [avg time: 0.21 ms]
- 00:44:54: Convert444Threads - [100%] [avg time: 1.902 ms] [children: 99.4%] [unaccounted: 0.631%]
- 00:44:54: | Convert444toNV12 - [99.4%] [avg time: 1.89 ms]
- 00:44:54: encoder thread frame - [100%] [avg time: 9.601 ms] [children: 0.156%] [unaccounted: 99.8%]
- 00:44:54: | sending stuff out - [0.156%] [avg time: 0.015 ms]
- 00:44:54: ==============================================================
- 00:44:54:
- 00:44:54:
- 00:44:54: Profiler CPU results:
- 00:44:54:
- 00:44:54: ==============================================================
- 00:44:54: video thread frame - [cpu time: avg 0.657 ms, total 62.5 ms] [avg calls per frame: 1]
- 00:44:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:44:54: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:44:54: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:44:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:44:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:44:54: Convert444Threads - [cpu time: avg 1.627 ms, total 234.375 ms] [avg calls per frame: 2]
- 00:44:54: | Convert444toNV12 - [cpu time: avg 1.519 ms, total 218.75 ms] [avg calls per frame: 2]
- 00:44:54: encoder thread frame - [cpu time: avg 1.085 ms, total 78.125 ms] [avg calls per frame: 1]
- 00:44:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:44:54: ==============================================================
- 00:44:54:
- 00:44:54: =====Stream End: 2016-03-28, 00:44:54=================================================
- 00:44:55: =====Stream Start: 2016-03-28, 00:44:55===============================================
- 00:44:55: Multithreaded optimizations: On
- 00:44:55: Base resolution: 1360x768
- 00:44:55: Output resolution: 1360x768
- 00:44:55: ------------------------------------------
- 00:44:55: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
- 00:44:55: ------------------------------------------
- 00:44:55: Audio Format: 48000 Hz
- 00:44:55: ------------------------------------------
- 00:44:55: Audio Channels: 2 Ch
- 00:44:55: Playback device Default
- 00:44:55: ------------------------------------------
- 00:44:55: Using desktop audio input: Динамики (SB Audigy)
- 00:44:55: Global Audio time adjust: 0
- 00:44:55: ------------------------------------------
- 00:44:55: Using auxilary audio input: Microphone (SB Audigy)
- 00:44:55: Mic time offset: 0
- 00:44:55: ------------------------------------------
- 00:44:55: Audio Encoding: AAC
- 00:44:55: bitrate: 128
- 00:44:55: Using graphics capture
- 00:44:55: Trying to hook process: dota2.exe
- 00:44:55: Scene buffering time set to 700
- 00:44:55: 1 CUDA capable devices found
- 00:44:55: [ GPU #0 - < GeForce GTX 650 Ti > has Compute SM 3.0, NVENC Available ]
- 00:44:55: NVENC internal init finished successfully
- 00:44:55: NVENC supports 8 h264 presets
- 00:44:56: ------------------------------------------
- 00:44:56: Video Encoding: NVENC
- 00:44:56: fps: 30
- 00:44:56: width: 1360, height: 768
- 00:44:56: preset: llhq
- 00:44:56: profile: main
- 00:44:56: level: autoselect
- 00:44:56: keyint: 60
- 00:44:56: CBR: yes
- 00:44:56: CFR: yes
- 00:44:56: max bitrate: 2000
- 00:44:56: avg bitrate: 2000
- 00:44:56: buffer size: 2000
- 00:44:56: ------------------------------------------
- 00:44:56: SharedTexCapture hooked
- 00:44:57: Using RTMP service: Twitch
- 00:44:57: Server selection: rtmp://live-arn.twitch.tv/app
- 00:44:57: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 00:44:58: Completed handshake with rtmp://live-arn.twitch.tv/app in 447 ms.
- 00:44:59: SO_SNDBUF was at 65536
- 00:45:14: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 01:10:47: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4721 ms since last send (buffer: 271016 / 272384)
- 01:10:47: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
- 01:10:47: FlushBufferedVideo: Flushing 23 packets over 733 ms
- 01:10:48: Total frames encoded: 46538, total frames duplicated: 22 (0.05%)
- 01:10:48: Total frames rendered: 46536, number of late frames: 5 (0.01%) (it's okay for some frames to be late)
- 01:10:48: ~RTMPPublisher: Packet flush completed in 127 ms
- 01:10:48: ~RTMPPublisher: Send thread terminated in 2 ms
- 01:10:48: ~RTMPPublisher: Socket thread terminated in 0 ms
- 01:10:48: Average send payload: 5455 bytes, average send interval: 20 ms
- 01:10:48: Number of times waited to send: 2, Waited for a total of 8208 bytes
- 01:10:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 01:10:48: Number of bytes sent: 412086624
- 01:10:48:
- 01:10:48: Profiler time results:
- 01:10:48:
- 01:10:48: ==============================================================
- 01:10:48: video thread frame - [100%] [avg time: 2.172 ms] [children: 35.4%] [unaccounted: 64.6%]
- 01:10:48: | scene->Preprocess - [0.138%] [avg time: 0.003 ms]
- 01:10:48: | GPU download and conversion - [35.2%] [avg time: 0.765 ms] [children: 33.6%] [unaccounted: 1.66%]
- 01:10:48: | | flush - [31.5%] [avg time: 0.685 ms]
- 01:10:48: | | CopyResource - [0.875%] [avg time: 0.019 ms]
- 01:10:48: | | conversion to 4:2:0 - [1.15%] [avg time: 0.025 ms]
- 01:10:48: Convert444Threads - [100%] [avg time: 2.162 ms] [children: 99%] [unaccounted: 0.971%]
- 01:10:48: | Convert444toNV12 - [99%] [avg time: 2.141 ms]
- 01:10:48: encoder thread frame - [100%] [avg time: 8.891 ms] [children: 1.63%] [unaccounted: 98.4%]
- 01:10:48: | sending stuff out - [1.63%] [avg time: 0.145 ms]
- 01:10:48: ==============================================================
- 01:10:48:
- 01:10:48:
- 01:10:48: Profiler CPU results:
- 01:10:48:
- 01:10:48: ==============================================================
- 01:10:48: video thread frame - [cpu time: avg 0.853 ms, total 39718.8 ms] [avg calls per frame: 1]
- 01:10:48: | scene->Preprocess - [cpu time: avg 0.001 ms, total 46.875 ms] [avg calls per frame: 1]
- 01:10:48: | GPU download and conversion - [cpu time: avg 0.182 ms, total 8484.38 ms] [avg calls per frame: 1]
- 01:10:48: | | flush - [cpu time: avg 0.146 ms, total 6812.5 ms] [avg calls per frame: 1]
- 01:10:48: | | CopyResource - [cpu time: avg 0.013 ms, total 640.625 ms] [avg calls per frame: 1]
- 01:10:48: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 515.625 ms] [avg calls per frame: 1]
- 01:10:48: Convert444Threads - [cpu time: avg 1.626 ms, total 151297 ms] [avg calls per frame: 2]
- 01:10:48: | Convert444toNV12 - [cpu time: avg 1.617 ms, total 150438 ms] [avg calls per frame: 2]
- 01:10:48: encoder thread frame - [cpu time: avg 0.709 ms, total 33015.6 ms] [avg calls per frame: 1]
- 01:10:48: | sending stuff out - [cpu time: avg 0.053 ms, total 2468.75 ms] [avg calls per frame: 1]
- 01:10:48: ==============================================================
- 01:10:48:
- 01:10:48: =====Stream End: 2016-03-28, 01:10:48=================================================
- 01:27:48: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 01:27:48: Terminating 0x920
- 01:27:48: Terminating 0x6c0
- Last game capture log:
- 2016-03-28, 00:44:49: we're booting up:
- 00:44:49: CaptureThread: attached to process dota2.exe
- 00:44:49: D3D9 Present
- 00:44:49: (half life scientist) everything.. seems to be in order
- 00:44:49: D3D9EndScene called
- 00:44:49: D3DPRESENT_PARAMETERS {
- 00:44:49: BackBufferWidth: 1360
- 00:44:49: BackBufferHeight: 768
- 00:44:49: BackBufferFormat: D3DFMT_A8R8G8B8
- 00:44:49: BackBufferCount: 1
- 00:44:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:44:49: MultiSampleQuality: 0
- 00:44:49: SwapEffect: D3DSWAPEFFECT_DISCARD
- 00:44:49: hDeviceWindow: 1508298
- 00:44:49: Windowed: false
- 00:44:49: EnableAutoDepthStencil: true
- 00:44:49: AutoDepthStencilFormat: D3DFMT_D24S8
- 00:44:49: Flags: None
- 00:44:49: FullScreen_RefreshRateInHz: 60
- 00:44:49: PresentationInterval: 2147483648
- 00:44:49: };
- 00:44:49: successfully set up d3d9 hooks
- 00:44:49: D3D9PresentEx called
- 00:44:49: DoD3D9GPUHook: success - d3d9ex
- 00:44:50: D3DSURFACE_DESC {
- 00:44:50: Format: D3DFMT_A8R8G8B8
- 00:44:50: Type: D3DRTYPE_SURFACE
- 00:44:50: Usage: D3DUSAGE_RENDERTARGET
- 00:44:50: Pool: D3DPOOL_DEFAULT
- 00:44:50: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:44:50: MultiSampleQuality: 0
- 00:44:50: Width: 1360
- 00:44:50: Height: 768
- 00:44:50: };
- 00:44:50: successfully capturing d3d9 frames via GPU
- 00:44:54: ---------------------- Cleared D3D9 Capture ----------------------
- 00:44:54: D3D9EndScene called
- 00:44:54: D3D9PresentEx called
- 00:44:55: received restart event, capturing
- 00:44:55: DoD3D9GPUHook: success - d3d9ex
- 00:44:56: D3DSURFACE_DESC {
- 00:44:56: Format: D3DFMT_A8R8G8B8
- 00:44:56: Type: D3DRTYPE_SURFACE
- 00:44:56: Usage: D3DUSAGE_RENDERTARGET
- 00:44:56: Pool: D3DPOOL_DEFAULT
- 00:44:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:44:56: MultiSampleQuality: 0
- 00:44:56: Width: 1360
- 00:44:56: Height: 768
- 00:44:56: };
- 00:44:56: successfully capturing d3d9 frames via GPU
- 01:10:48: ---------------------- Cleared D3D9 Capture ----------------------
- 01:10:48: D3D9EndScene called
- 01:10:48: D3D9PresentEx called
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