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  1. 22:15:33: Open Broadcaster Software v0.553b - 32bit (´・ω・`)
  2. 22:15:33: -------------------------------
  3. 22:15:33: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  4. 22:15:33: CPU Speed: 3500MHz
  5. 22:15:33: Physical Memory: 4095MB Total, 4095MB Free
  6. 22:15:33: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 22:15:33: monitor 1: pos={0, 0}, size={1600, 900}
  8. 22:15:33: Windows Version: 6.1 Build 7601 S
  9. 22:15:33: Aero is Enabled
  10. 22:15:33: -------------------------------
  11. 22:15:33: OBS Modules:
  12. 22:15:33: Base Address Module
  13. 22:15:33: 00D00000 OBS.exe
  14. 22:15:33: 65A60000 OBSApi.dll
  15. 22:15:33: 6CE00000 DShowPlugin.dll
  16. 22:15:33: 6D2B0000 GraphicsCapture.dll
  17. 22:15:33: 6CDE0000 NoiseGate.dll
  18. 22:15:33: 6CDC0000 PSVPlugin.dll
  19. 22:15:33: ------------------------------------------
  20. 22:15:33: Adapter 1
  21. 22:15:33: Video Adapter: NVIDIA GeForce GTX 780
  22. 22:15:33: Video Adapter Dedicated Video Memory: 3140157440
  23. 22:15:33: Video Adapter Shared System Memory: 1154744320
  24. 22:15:33: =====Stream Start: 2013-09-04, 22:15:33===============================================
  25. 22:15:33: Multithreaded optimizations: On
  26. 22:15:33: Base resolution: 1600x900
  27. 22:15:33: Output resolution: 1600x900
  28. 22:15:33: ------------------------------------------
  29. 22:15:33: Loading up D3D10 on NVIDIA GeForce GTX 780...
  30. 22:15:33: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  31. 22:15:33: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  32. 22:15:33: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
  33. 22:15:33: Playback device Default
  34. 22:15:33: ------------------------------------------
  35. 22:15:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
  36. 22:15:33: ------------------------------------------
  37. 22:15:33: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  38. 22:15:33: ------------------------------------------
  39. 22:15:33: Audio Encoding: AAC
  40. 22:15:33: bitrate: 128
  41. 22:15:33: Using Slide Show
  42. 22:15:33: Using graphics capture
  43. 22:15:33: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  44. 22:15:33: ------------------------------------------
  45. 22:15:33: Video Encoding: x264
  46. 22:15:33: fps: 60
  47. 22:15:33: width: 1600, height: 900
  48. 22:15:33: preset: veryfast
  49. 22:15:33: CBR: yes
  50. 22:15:33: CFR: no
  51. 22:15:33: max bitrate: 3200
  52. 22:15:33: buffer size: 3200
  53. 22:15:33: ------------------------------------------
  54. 22:15:33: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  55. 22:15:33: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
  56. 22:15:33: SharedTexCapture hooked
  57. 22:15:34: Using RTMP service: Twitch / Justin.tv
  58. 22:15:34: Server selection: rtmp://live-ams.justin.tv/app
  59. 22:15:34: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  60. 22:15:36: SO_SNDBUF was at 8192
  61. 22:15:36: SO_SNDBUF is now 65536
  62. 22:15:37: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 4853 / 425984)
  63. 22:15:37: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 1920 / 425984)
  64. 22:15:40: Capture window 0x000C0326 invalid or changing, terminating capture
  65. 22:15:52: Total frames rendered: 1134, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  66. 22:15:52: RTMPPublisher::SocketLoop: Graceful loop exit
  67. 22:15:52: Number of times waited to send: 0, Waited for a total of 0 bytes
  68. 22:15:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  69. 22:15:53:
  70. 22:15:53: Profiler results:
  71. 22:15:53:
  72. 22:15:53: ==============================================================
  73. 22:15:53: frame - [100%] [avg time: 1.565 ms (cpu time: avg 1.361 ms, total 1544.41 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.256%]
  74. 22:15:53: | frame preprocessing and rendering - [18.6%] [avg time: 0.291 ms (cpu time: avg 0.247 ms, total 280.801 ms)] [avg calls per frame: 1] [children: 0.0639%] [unaccounted: 18.5%]
  75. 22:15:53: | | scene->Preprocess - [0.0639%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  76. 22:15:53: | video encoding and uploading - [81.2%] [avg time: 1.27 ms (cpu time: avg 1.1 ms, total 1248.01 ms)] [avg calls per frame: 1] [children: 80.3%] [unaccounted: 0.895%]
  77. 22:15:53: | | flush - [4.54%] [avg time: 0.071 ms (cpu time: avg 0.041 ms, total 46.8 ms)] [avg calls per frame: 1]
  78. 22:15:53: | | CopyResource - [0.639%] [avg time: 0.01 ms (cpu time: avg 0.013 ms, total 15.6 ms)] [avg calls per frame: 0]
  79. 22:15:53: | | conversion to 4:2:0 - [1.15%] [avg time: 0.018 ms (cpu time: avg 0.013 ms, total 15.6 ms)] [avg calls per frame: 0]
  80. 22:15:53: | | call to encoder - [73.4%] [avg time: 1.148 ms (cpu time: avg 1.004 ms, total 1138.81 ms)] [avg calls per frame: 0]
  81. 22:15:53: | | sending stuff out - [0.575%] [avg time: 0.009 ms (cpu time: avg 0.013 ms, total 15.6 ms)] [avg calls per frame: 0]
  82. 22:15:53: | Convert444Threads - [2.07e+003%] [avg time: 32.391 ms (cpu time: avg 1.141 ms, total 1294.81 ms)] [avg calls per frame: 1]
  83. 22:15:53: ==============================================================
  84. 22:15:53:
  85. 22:15:53: =====Stream End: 2013-09-04, 22:15:53=================================================
  86. 22:16:23: =====Stream Start: 2013-09-04, 22:16:23===============================================
  87. 22:16:23: Multithreaded optimizations: On
  88. 22:16:23: Base resolution: 1600x900
  89. 22:16:23: Output resolution: 1600x900
  90. 22:16:23: ------------------------------------------
  91. 22:16:23: Loading up D3D10 on NVIDIA GeForce GTX 780...
  92. 22:16:23: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  93. 22:16:23: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  94. 22:16:23: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
  95. 22:16:23: Playback device Default
  96. 22:16:23: ------------------------------------------
  97. 22:16:23: Using desktop audio input: Speakers (Realtek High Definition Audio)
  98. 22:16:23: ------------------------------------------
  99. 22:16:23: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  100. 22:16:23: ------------------------------------------
  101. 22:16:23: Audio Encoding: AAC
  102. 22:16:23: bitrate: 128
  103. 22:16:23: Using graphics capture
  104. 22:16:23: Using Slide Show
  105. 22:16:23: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  106. 22:16:23: ------------------------------------------
  107. 22:16:23: Video Encoding: x264
  108. 22:16:23: fps: 60
  109. 22:16:23: width: 1600, height: 900
  110. 22:16:23: preset: veryfast
  111. 22:16:23: CBR: yes
  112. 22:16:23: CFR: no
  113. 22:16:23: max bitrate: 3200
  114. 22:16:23: buffer size: 3200
  115. 22:16:23: ------------------------------------------
  116. 22:16:23: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  117. 22:16:23: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
  118. 22:16:23: SharedTexCapture hooked
  119. 22:16:28: Total frames rendered: 305, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  120. 22:16:28:
  121. 22:16:28: Profiler results:
  122. 22:16:28:
  123. 22:16:28: ==============================================================
  124. 22:16:28: frame - [100%] [avg time: 1.861 ms (cpu time: avg 1.687 ms, total 514.803 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.215%]
  125. 22:16:28: | frame preprocessing and rendering - [20.8%] [avg time: 0.387 ms (cpu time: avg 0.358 ms, total 109.2 ms)] [avg calls per frame: 1] [children: 0.0537%] [unaccounted: 20.7%]
  126. 22:16:28: | | scene->Preprocess - [0.0537%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  127. 22:16:28: | video encoding and uploading - [79%] [avg time: 1.47 ms (cpu time: avg 1.329 ms, total 405.603 ms)] [avg calls per frame: 1] [children: 78.3%] [unaccounted: 0.699%]
  128. 22:16:28: | | flush - [12%] [avg time: 0.223 ms (cpu time: avg 0.102 ms, total 31.2 ms)] [avg calls per frame: 1]
  129. 22:16:28: | | CopyResource - [0.376%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  130. 22:16:28: | | conversion to 4:2:0 - [0.161%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  131. 22:16:28: | | call to encoder - [65.7%] [avg time: 1.222 ms (cpu time: avg 1.227 ms, total 374.403 ms)] [avg calls per frame: 0]
  132. 22:16:28: | | sending stuff out - [0.107%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  133. 22:16:28: | Convert444Threads - [1.6e+003%] [avg time: 29.83 ms (cpu time: avg 1.176 ms, total 358.802 ms)] [avg calls per frame: 1]
  134. 22:16:28: ==============================================================
  135. 22:16:28:
  136. 22:16:28: =====Stream End: 2013-09-04, 22:16:28=================================================
  137. 22:16:31: =====Stream Start: 2013-09-04, 22:16:31===============================================
  138. 22:16:31: Multithreaded optimizations: On
  139. 22:16:31: Base resolution: 1600x900
  140. 22:16:31: Output resolution: 1600x900
  141. 22:16:31: ------------------------------------------
  142. 22:16:31: Loading up D3D10 on NVIDIA GeForce GTX 780...
  143. 22:16:31: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  144. 22:16:31: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  145. 22:16:31: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
  146. 22:16:31: Playback device Default
  147. 22:16:31: ------------------------------------------
  148. 22:16:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
  149. 22:16:32: ------------------------------------------
  150. 22:16:32: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  151. 22:16:32: ------------------------------------------
  152. 22:16:32: Audio Encoding: AAC
  153. 22:16:32: bitrate: 128
  154. 22:16:32: Using graphics capture
  155. 22:16:32: Using Slide Show
  156. 22:16:32: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  157. 22:16:32: ------------------------------------------
  158. 22:16:32: Video Encoding: x264
  159. 22:16:32: fps: 60
  160. 22:16:32: width: 1600, height: 900
  161. 22:16:32: preset: veryfast
  162. 22:16:32: CBR: yes
  163. 22:16:32: CFR: no
  164. 22:16:32: max bitrate: 3200
  165. 22:16:32: buffer size: 3200
  166. 22:16:32: ------------------------------------------
  167. 22:16:32: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  168. 22:16:32: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
  169. 22:16:32: SharedTexCapture hooked
  170. 22:16:33: Using Slide Show
  171. 22:16:36: Using Slide Show
  172. 22:16:39: Total frames rendered: 434, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  173. 22:16:39:
  174. 22:16:39: Profiler results:
  175. 22:16:39:
  176. 22:16:39: ==============================================================
  177. 22:16:39: frame - [100%] [avg time: 1.647 ms (cpu time: avg 1.437 ms, total 624.005 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.243%]
  178. 22:16:39: | frame preprocessing and rendering - [21.1%] [avg time: 0.348 ms (cpu time: avg 0.251 ms, total 109.2 ms)] [avg calls per frame: 1] [children: 0.0607%] [unaccounted: 21.1%]
  179. 22:16:39: | | scene->Preprocess - [0.0607%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  180. 22:16:39: | video encoding and uploading - [78.6%] [avg time: 1.295 ms (cpu time: avg 1.186 ms, total 514.805 ms)] [avg calls per frame: 1] [children: 77.8%] [unaccounted: 0.85%]
  181. 22:16:39: | | flush - [3.64%] [avg time: 0.06 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  182. 22:16:39: | | CopyResource - [0.425%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  183. 22:16:39: | | conversion to 4:2:0 - [0.243%] [avg time: 0.004 ms (cpu time: avg 0.035 ms, total 15.6 ms)] [avg calls per frame: 0]
  184. 22:16:39: | | call to encoder - [73.5%] [avg time: 1.21 ms (cpu time: avg 1.15 ms, total 499.205 ms)] [avg calls per frame: 0]
  185. 22:16:39: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  186. 22:16:39: | Convert444Threads - [1.87e+003%] [avg time: 30.872 ms (cpu time: avg 1.078 ms, total 468.002 ms)] [avg calls per frame: 1]
  187. 22:16:39: ==============================================================
  188. 22:16:39:
  189. 22:16:39: =====Stream End: 2013-09-04, 22:16:39=================================================
  190. 22:16:40: =====Stream Start: 2013-09-04, 22:16:40===============================================
  191. 22:16:40: Multithreaded optimizations: On
  192. 22:16:40: Base resolution: 1600x900
  193. 22:16:40: Output resolution: 1600x900
  194. 22:16:40: ------------------------------------------
  195. 22:16:40: Loading up D3D10 on NVIDIA GeForce GTX 780...
  196. 22:16:40: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  197. 22:16:40: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  198. 22:16:40: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
  199. 22:16:40: Playback device Default
  200. 22:16:40: ------------------------------------------
  201. 22:16:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
  202. 22:16:40: ------------------------------------------
  203. 22:16:40: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  204. 22:16:40: ------------------------------------------
  205. 22:16:40: Audio Encoding: AAC
  206. 22:16:40: bitrate: 128
  207. 22:16:40: Using graphics capture
  208. 22:16:40: Using Slide Show
  209. 22:16:40: C:/Users/Ryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  210. 22:16:40: ------------------------------------------
  211. 22:16:40: Video Encoding: x264
  212. 22:16:40: fps: 60
  213. 22:16:40: width: 1600, height: 900
  214. 22:16:40: preset: veryfast
  215. 22:16:40: CBR: yes
  216. 22:16:40: CFR: no
  217. 22:16:40: max bitrate: 3200
  218. 22:16:40: buffer size: 3200
  219. 22:16:40: ------------------------------------------
  220. 22:16:40: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  221. 22:16:40: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
  222. 22:16:40: SharedTexCapture hooked
  223. 22:16:41: Using RTMP service: Twitch / Justin.tv
  224. 22:16:41: Server selection: rtmp://live-ams.justin.tv/app
  225. 22:16:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  226. 22:16:43: SO_SNDBUF was at 8192
  227. 22:16:43: SO_SNDBUF is now 65536
  228. 22:16:44: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 22538 / 425984)
  229. 22:16:44: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 8202 / 425984)
  230. 22:16:56: Capture window 0x000702CC invalid or changing, terminating capture
  231. 22:16:57: Total frames rendered: 1003, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  232. 22:16:57: RTMPPublisher::SocketLoop: Graceful loop exit
  233. 22:16:57: Number of times waited to send: 0, Waited for a total of 0 bytes
  234. 22:16:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  235. 22:16:57:
  236. 22:16:57: Profiler results:
  237. 22:16:57:
  238. 22:16:57: ==============================================================
  239. 22:16:57: frame - [100%] [avg time: 1.579 ms (cpu time: avg 1.462 ms, total 1466.41 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.19%]
  240. 22:16:57: | frame preprocessing and rendering - [20.8%] [avg time: 0.328 ms (cpu time: avg 0.264 ms, total 265.201 ms)] [avg calls per frame: 1] [children: 0.0633%] [unaccounted: 20.7%]
  241. 22:16:57: | | scene->Preprocess - [0.0633%] [avg time: 0.001 ms (cpu time: avg 0.015 ms, total 15.6 ms)] [avg calls per frame: 1]
  242. 22:16:57: | video encoding and uploading - [79%] [avg time: 1.248 ms (cpu time: avg 1.197 ms, total 1201.2 ms)] [avg calls per frame: 1] [children: 77.8%] [unaccounted: 1.2%]
  243. 22:16:57: | | flush - [4.37%] [avg time: 0.069 ms (cpu time: avg 0.031 ms, total 31.2 ms)] [avg calls per frame: 1]
  244. 22:16:57: | | CopyResource - [0.443%] [avg time: 0.007 ms (cpu time: avg 0.015 ms, total 15.6 ms)] [avg calls per frame: 0]
  245. 22:16:57: | | conversion to 4:2:0 - [0.253%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  246. 22:16:57: | | call to encoder - [72.1%] [avg time: 1.139 ms (cpu time: avg 1.119 ms, total 1123.2 ms)] [avg calls per frame: 0]
  247. 22:16:57: | | sending stuff out - [0.633%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  248. 22:16:57: | Convert444Threads - [2.04e+003%] [avg time: 32.268 ms (cpu time: avg 1.213 ms, total 1216.81 ms)] [avg calls per frame: 1]
  249. 22:16:57: ==============================================================
  250. 22:16:57:
  251. 22:16:57: =====Stream End: 2013-09-04, 22:16:57=================================================
  252.  
  253.  
  254. Last game capture log:
  255. 2013-09-04, 22:16:23: we're booting up:
  256. 22:16:23: D3D9 Present
  257. 22:16:23: DXGI Present
  258. 22:16:23: (half life scientist) everything.. seems to be in order
  259. 22:16:23: DXGI: Found D3D 11
  260. 22:16:23: setting up d3d11 data
  261. 22:16:23: ---------------------- Cleared D3D11 Capture ----------------------
  262. 22:16:23: found dxgi format (dx11) of: 28, size: {1600, 900}, multisampled: true
  263. 22:16:23: DoD3D11Hook: success
  264. 22:16:23: successfully capturing d3d11 frames via GPU
  265. 22:16:28: stop requested, terminating d3d11 capture
  266. 22:16:28: ---------------------- Cleared D3D11 Capture ----------------------
  267. 22:16:32: DoD3D11Hook: success
  268. 22:16:32: successfully capturing d3d11 frames via GPU
  269. 22:16:39: stop requested, terminating d3d11 capture
  270. 22:16:39: ---------------------- Cleared D3D11 Capture ----------------------
  271. 22:16:40: DoD3D11Hook: success
  272. 22:16:40: successfully capturing d3d11 frames via GPU
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