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  1. 13:07:30: CUDA loaded successfully
  2. 13:07:30: 1 CUDA capable devices found
  3. 13:07:30: [ GPU #0 - < GeForce GT 755M > has Compute SM 3.0, NVENC Available ]
  4. 13:10:58: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  5. 13:10:58: -------------------------------
  6. 13:10:58: CPU Name: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
  7. 13:10:58: CPU Speed: 2394MHz
  8. 13:10:58: Physical Memory: 4095MB Total, 4095MB Free
  9. 13:10:58: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  10. 13:10:58: monitor 1: pos={0, 0}, size={1920, 1080}
  11. 13:10:58: Windows Version: 10.0 Build 10586 (revision 0)
  12. 13:10:58: Aero is Enabled
  13. 13:10:58: -------------------------------
  14. 13:10:58: OBS Modules:
  15. 13:10:58: Base Address Module
  16. 13:10:58: 00E50000 OBS.exe
  17. 13:10:58: 5E5C0000 OBSApi.dll
  18. 13:10:58: 5EA70000 DShowPlugin.dll
  19. 13:10:58: 5EA40000 GraphicsCapture.dll
  20. 13:10:58: 5E3D0000 NoiseGate.dll
  21. 13:10:58: 5EA20000 PSVPlugin.dll
  22. 13:10:58: 5E3B0000 scenesw.dll
  23. 13:10:58: ------------------------------------------
  24. 13:10:58: Adapter 1
  25. 13:10:58: Video Adapter: NVIDIA GeForce GT 755M
  26. 13:10:58: Video Adapter Dedicated Video Memory: 2089680896
  27. 13:10:58: Video Adapter Shared System Memory: 2205220864
  28. 13:10:58: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  29. 13:10:58: ------------------------------------------
  30. 13:10:58: Adapter 2
  31. 13:10:58: Video Adapter: Intel(R) HD Graphics 4600
  32. 13:10:58: Video Adapter Dedicated Video Memory: 117964800
  33. 13:10:58: Video Adapter Shared System Memory: 4176936960
  34. 13:10:58: =====Stream Start: 2015-12-26, 13:10:58===============================================
  35. 13:10:58: Multithreaded optimizations: On
  36. 13:10:58: Base resolution: 1920x1080
  37. 13:10:58: Output resolution: 1280x720
  38. 13:10:58: ------------------------------------------
  39. 13:10:58: Loading up D3D10 on NVIDIA GeForce GT 755M (Adapter 1)...
  40. 13:10:58: ------------------------------------------
  41. 13:10:58: Audio Format: 48000 Hz
  42. 13:10:58: ------------------------------------------
  43. 13:10:58: Audio Channels: 2 Ch
  44. 13:10:58: Playback device {0.0.0.00000000}.{08721045-fec2-4691-bad4-ad4d275ed183}
  45. 13:10:58: ------------------------------------------
  46. 13:10:58: Using desktop audio input: Speakers (Sound Blaster X-Fi Go! Pro)
  47. 13:10:58: Global Audio time adjust: 0
  48. 13:10:58: ------------------------------------------
  49. 13:10:58: Using auxilary audio input: Microphone (Sound Blaster X-Fi Go! Pro)
  50. 13:10:58: Mic time offset: 1400
  51. 13:10:58: ------------------------------------------
  52. 13:10:58: Audio Encoding: AAC
  53. 13:10:58: bitrate: 128
  54. 13:10:58: Using bitmap image
  55. 13:10:58: Using bitmap image
  56. 13:10:59: ------------------------------------------
  57. 13:10:59: device: Logitech HD Pro Webcam C920,
  58. 13:10:59: device id \\?\usb#vid_046d&pid_082d&mi_00#6&61d8fd4&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  59. 13:10:59: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  60. 13:10:59: use buffering: false - 0, fourCC: 'I420'
  61. 13:10:59: audio device: Disable,
  62. 13:10:59: audio device id Disabled,
  63. 13:10:59: audio time offset 0,
  64. 13:10:59:
  65. 13:10:59: Using directshow input
  66. 13:10:59: ------------------------------------------
  67. 13:10:59: device: Elgato Game Capture HD,
  68. 13:10:59: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
  69. 13:10:59: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
  70. 13:10:59: use buffering: true - 10000, fourCC: 'UYVY'
  71. 13:10:59:
  72. 13:10:59: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  73. 13:11:03: Using directshow input
  74. 13:11:04: Scene buffering time set to 700
  75. 13:11:04: ------------------------------------------
  76. 13:11:04: Video Encoding: x264
  77. 13:11:04: fps: 30
  78. 13:11:04: width: 1280, height: 720
  79. 13:11:04: preset: veryfast
  80. 13:11:04: profile: main
  81. 13:11:04: keyint: 60
  82. 13:11:04: CBR: yes
  83. 13:11:04: CFR: yes
  84. 13:11:04: max bitrate: 3000
  85. 13:11:04: buffer size: 3000
  86. 13:11:04: ------------------------------------------
  87. 13:11:28: Total frames encoded: 690, total frames duplicated: 82 (11.88%)
  88. 13:11:28: Total frames rendered: 715, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  89. 13:11:31:
  90. 13:11:31: Profiler time results:
  91. 13:11:31:
  92. 13:11:31: ==============================================================
  93. 13:11:31: video thread frame - [100%] [avg time: 11.903 ms] [children: 84%] [unaccounted: 16%]
  94. 13:11:31: | scene->Preprocess - [80.5%] [avg time: 9.578 ms]
  95. 13:11:31: | GPU download and conversion - [3.54%] [avg time: 0.421 ms] [children: 1.93%] [unaccounted: 1.6%]
  96. 13:11:31: | | flush - [1.7%] [avg time: 0.202 ms]
  97. 13:11:31: | | CopyResource - [0.16%] [avg time: 0.019 ms]
  98. 13:11:31: | | conversion to 4:2:0 - [0.0756%] [avg time: 0.009 ms]
  99. 13:11:31: Convert444Threads - [100%] [avg time: 1.883 ms] [children: 99.2%] [unaccounted: 0.797%]
  100. 13:11:31: | Convert444toNV12 - [99.2%] [avg time: 1.868 ms]
  101. 13:11:31: encoder thread frame - [100%] [avg time: 3.021 ms] [children: 1.95%] [unaccounted: 98%]
  102. 13:11:31: | sending stuff out - [1.95%] [avg time: 0.059 ms]
  103. 13:11:31: ==============================================================
  104. 13:11:31:
  105. 13:11:31:
  106. 13:11:31: Profiler CPU results:
  107. 13:11:31:
  108. 13:11:31: ==============================================================
  109. 13:11:31: video thread frame - [cpu time: avg 9.986 ms, total 7140.63 ms] [avg calls per frame: 1]
  110. 13:11:31: | scene->Preprocess - [cpu time: avg 8.741 ms, total 6250 ms] [avg calls per frame: 1]
  111. 13:11:31: | GPU download and conversion - [cpu time: avg 0.087 ms, total 62.5 ms] [avg calls per frame: 1]
  112. 13:11:31: | | flush - [cpu time: avg 0.065 ms, total 46.875 ms] [avg calls per frame: 1]
  113. 13:11:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  114. 13:11:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  115. 13:11:31: Convert444Threads - [cpu time: avg 1.515 ms, total 2093.75 ms] [avg calls per frame: 2]
  116. 13:11:31: | Convert444toNV12 - [cpu time: avg 1.515 ms, total 2093.75 ms] [avg calls per frame: 2]
  117. 13:11:31: encoder thread frame - [cpu time: avg 2.4 ms, total 1656.25 ms] [avg calls per frame: 1]
  118. 13:11:31: | sending stuff out - [cpu time: avg 0.09 ms, total 62.5 ms] [avg calls per frame: 1]
  119. 13:11:31: ==============================================================
  120. 13:11:31:
  121. 13:11:31: =====Stream End: 2015-12-26, 13:11:31=================================================
  122. 13:12:32: =====Stream Start: 2015-12-26, 13:12:32===============================================
  123. 13:12:32: Multithreaded optimizations: On
  124. 13:12:32: Base resolution: 1920x1080
  125. 13:12:32: Output resolution: 1280x720
  126. 13:12:32: ------------------------------------------
  127. 13:12:32: Loading up D3D10 on NVIDIA GeForce GT 755M (Adapter 1)...
  128. 13:12:33: ------------------------------------------
  129. 13:12:33: Audio Format: 48000 Hz
  130. 13:12:33: ------------------------------------------
  131. 13:12:33: Audio Channels: 2 Ch
  132. 13:12:33: Playback device {0.0.0.00000000}.{08721045-fec2-4691-bad4-ad4d275ed183}
  133. 13:12:33: ------------------------------------------
  134. 13:12:33: Using desktop audio input: Speakers (Sound Blaster X-Fi Go! Pro)
  135. 13:12:33: Global Audio time adjust: 0
  136. 13:12:33: ------------------------------------------
  137. 13:12:33: Using auxilary audio input: Microphone (Sound Blaster X-Fi Go! Pro)
  138. 13:12:33: Mic time offset: 1400
  139. 13:12:33: ------------------------------------------
  140. 13:12:33: Audio Encoding: AAC
  141. 13:12:33: bitrate: 128
  142. 13:12:33: Using bitmap image
  143. 13:12:33: Using bitmap image
  144. 13:12:33: ------------------------------------------
  145. 13:12:33: device: Logitech HD Pro Webcam C920,
  146. 13:12:33: device id \\?\usb#vid_046d&pid_082d&mi_00#6&61d8fd4&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  147. 13:12:33: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  148. 13:12:33: use buffering: true - 14000000, fourCC: 'I420'
  149. 13:12:33: audio device: Disable,
  150. 13:12:33: audio device id Disabled,
  151. 13:12:33: audio time offset 0,
  152. 13:12:33:
  153. 13:12:33: Using directshow input
  154. 13:12:33: ------------------------------------------
  155. 13:12:33: device: Elgato Game Capture HD,
  156. 13:12:33: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
  157. 13:12:33: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
  158. 13:12:33: use buffering: true - 10000000, fourCC: 'UYVY'
  159. 13:12:33:
  160. 13:12:33: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  161. 13:12:36: Using directshow input
  162. 13:12:38: Scene buffering time set to 700
  163. 13:12:38: ------------------------------------------
  164. 13:12:38: Video Encoding: x264
  165. 13:12:38: fps: 30
  166. 13:12:38: width: 1280, height: 720
  167. 13:12:38: preset: veryfast
  168. 13:12:38: profile: main
  169. 13:12:38: keyint: 60
  170. 13:12:38: CBR: yes
  171. 13:12:38: CFR: yes
  172. 13:12:38: max bitrate: 3000
  173. 13:12:38: buffer size: 3000
  174. 13:12:38: ------------------------------------------
  175. 13:13:55: Total frames encoded: 2288, total frames duplicated: 329 (14.38%)
  176. 13:13:55: Total frames rendered: 2314, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
  177. 13:13:58:
  178. 13:13:58: Profiler time results:
  179. 13:13:58:
  180. 13:13:58: ==============================================================
  181. 13:13:58: video thread frame - [100%] [avg time: 13.096 ms] [children: 84.9%] [unaccounted: 15.1%]
  182. 13:13:58: | scene->Preprocess - [79.3%] [avg time: 10.381 ms]
  183. 13:13:58: | GPU download and conversion - [5.65%] [avg time: 0.74 ms] [children: 3.25%] [unaccounted: 2.41%]
  184. 13:13:58: | | flush - [2.84%] [avg time: 0.372 ms]
  185. 13:13:58: | | CopyResource - [0.267%] [avg time: 0.035 ms]
  186. 13:13:58: | | conversion to 4:2:0 - [0.137%] [avg time: 0.018 ms]
  187. 13:13:58: Convert444Threads - [100%] [avg time: 1.981 ms] [children: 99.2%] [unaccounted: 0.808%]
  188. 13:13:58: | Convert444toNV12 - [99.2%] [avg time: 1.965 ms]
  189. 13:13:58: encoder thread frame - [100%] [avg time: 3.611 ms] [children: 1.88%] [unaccounted: 98.1%]
  190. 13:13:58: | sending stuff out - [1.88%] [avg time: 0.068 ms]
  191. 13:13:58: ==============================================================
  192. 13:13:58:
  193. 13:13:58:
  194. 13:13:58: Profiler CPU results:
  195. 13:13:58:
  196. 13:13:58: ==============================================================
  197. 13:13:58: video thread frame - [cpu time: avg 10.047 ms, total 23250 ms] [avg calls per frame: 1]
  198. 13:13:58: | scene->Preprocess - [cpu time: avg 8.784 ms, total 20328.1 ms] [avg calls per frame: 1]
  199. 13:13:58: | GPU download and conversion - [cpu time: avg 0.168 ms, total 390.625 ms] [avg calls per frame: 1]
  200. 13:13:58: | | flush - [cpu time: avg 0.121 ms, total 281.25 ms] [avg calls per frame: 1]
  201. 13:13:58: | | CopyResource - [cpu time: avg 0.02 ms, total 46.875 ms] [avg calls per frame: 1]
  202. 13:13:58: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 31.25 ms] [avg calls per frame: 1]
  203. 13:13:58: Convert444Threads - [cpu time: avg 1.754 ms, total 8031.25 ms] [avg calls per frame: 2]
  204. 13:13:58: | Convert444toNV12 - [cpu time: avg 1.744 ms, total 7984.38 ms] [avg calls per frame: 2]
  205. 13:13:58: encoder thread frame - [cpu time: avg 2.711 ms, total 6203.13 ms] [avg calls per frame: 1]
  206. 13:13:58: | sending stuff out - [cpu time: avg 0.088 ms, total 203.125 ms] [avg calls per frame: 1]
  207. 13:13:58: ==============================================================
  208. 13:13:58:
  209. 13:13:58: =====Stream End: 2015-12-26, 13:13:58=================================================
  210. 13:15:34: =====Stream Start: 2015-12-26, 13:15:34===============================================
  211. 13:15:34: Multithreaded optimizations: On
  212. 13:15:34: Base resolution: 1920x1080
  213. 13:15:34: Output resolution: 1280x720
  214. 13:15:34: ------------------------------------------
  215. 13:15:34: Loading up D3D10 on NVIDIA GeForce GT 755M (Adapter 1)...
  216. 13:15:35: ------------------------------------------
  217. 13:15:35: Audio Format: 48000 Hz
  218. 13:15:35: ------------------------------------------
  219. 13:15:35: Audio Channels: 2 Ch
  220. 13:15:35: Playback device {0.0.0.00000000}.{08721045-fec2-4691-bad4-ad4d275ed183}
  221. 13:15:35: ------------------------------------------
  222. 13:15:35: Using desktop audio input: Speakers (Sound Blaster X-Fi Go! Pro)
  223. 13:15:35: Global Audio time adjust: 0
  224. 13:15:35: ------------------------------------------
  225. 13:15:35: Using auxilary audio input: Microphone (Sound Blaster X-Fi Go! Pro)
  226. 13:15:35: Mic time offset: 1400
  227. 13:15:35: ------------------------------------------
  228. 13:15:35: Audio Encoding: AAC
  229. 13:15:35: bitrate: 128
  230. 13:15:35: Using bitmap image
  231. 13:15:35: Using bitmap image
  232. 13:15:35: ------------------------------------------
  233. 13:15:35: device: Logitech HD Pro Webcam C920,
  234. 13:15:35: device id \\?\usb#vid_046d&pid_082d&mi_00#6&61d8fd4&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  235. 13:15:35: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  236. 13:15:35: use buffering: true - 14000000, fourCC: 'I420'
  237. 13:15:35: audio device: Disable,
  238. 13:15:35: audio device id Disabled,
  239. 13:15:35: audio time offset 0,
  240. 13:15:35:
  241. 13:15:35: Using directshow input
  242. 13:15:35: ------------------------------------------
  243. 13:15:35: device: Elgato Game Capture HD,
  244. 13:15:35: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
  245. 13:15:35: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
  246. 13:15:35: use buffering: true - 20000000, fourCC: 'UYVY'
  247. 13:15:35:
  248. 13:15:35: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  249. 13:15:39: Using directshow input
  250. 13:15:40: Scene buffering time set to 700
  251. 13:15:40: ------------------------------------------
  252. 13:15:40: Video Encoding: x264
  253. 13:15:40: fps: 30
  254. 13:15:40: width: 1280, height: 720
  255. 13:15:40: preset: veryfast
  256. 13:15:40: profile: main
  257. 13:15:40: keyint: 60
  258. 13:15:40: CBR: yes
  259. 13:15:40: CFR: yes
  260. 13:15:40: max bitrate: 3000
  261. 13:15:40: buffer size: 3000
  262. 13:15:40: ------------------------------------------
  263. 13:16:10: Total frames encoded: 881, total frames duplicated: 115 (13.05%)
  264. 13:16:10: Total frames rendered: 907, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
  265. 13:16:14:
  266. 13:16:14: Profiler time results:
  267. 13:16:14:
  268. 13:16:14: ==============================================================
  269. 13:16:14: video thread frame - [100%] [avg time: 11.866 ms] [children: 85%] [unaccounted: 15%]
  270. 13:16:14: | scene->Preprocess - [80.2%] [avg time: 9.518 ms]
  271. 13:16:14: | GPU download and conversion - [4.81%] [avg time: 0.571 ms] [children: 2.45%] [unaccounted: 2.36%]
  272. 13:16:14: | | flush - [1.78%] [avg time: 0.211 ms]
  273. 13:16:14: | | CopyResource - [0.615%] [avg time: 0.073 ms]
  274. 13:16:14: | | conversion to 4:2:0 - [0.059%] [avg time: 0.007 ms]
  275. 13:16:14: Convert444Threads - [100%] [avg time: 1.8 ms] [children: 99.3%] [unaccounted: 0.722%]
  276. 13:16:14: | Convert444toNV12 - [99.3%] [avg time: 1.787 ms]
  277. 13:16:14: encoder thread frame - [100%] [avg time: 3.453 ms] [children: 1.71%] [unaccounted: 98.3%]
  278. 13:16:14: | sending stuff out - [1.71%] [avg time: 0.059 ms]
  279. 13:16:14: ==============================================================
  280. 13:16:14:
  281. 13:16:14:
  282. 13:16:14: Profiler CPU results:
  283. 13:16:14:
  284. 13:16:14: ==============================================================
  285. 13:16:14: video thread frame - [cpu time: avg 8.561 ms, total 7765.63 ms] [avg calls per frame: 1]
  286. 13:16:14: | scene->Preprocess - [cpu time: avg 7.493 ms, total 6796.88 ms] [avg calls per frame: 1]
  287. 13:16:14: | GPU download and conversion - [cpu time: avg 0.103 ms, total 93.75 ms] [avg calls per frame: 1]
  288. 13:16:14: | | flush - [cpu time: avg 0.068 ms, total 62.5 ms] [avg calls per frame: 1]
  289. 13:16:14: | | CopyResource - [cpu time: avg 0.035 ms, total 31.25 ms] [avg calls per frame: 1]
  290. 13:16:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  291. 13:16:14: Convert444Threads - [cpu time: avg 1.639 ms, total 2890.63 ms] [avg calls per frame: 2]
  292. 13:16:14: | Convert444toNV12 - [cpu time: avg 1.639 ms, total 2890.63 ms] [avg calls per frame: 2]
  293. 13:16:14: encoder thread frame - [cpu time: avg 2.66 ms, total 2343.75 ms] [avg calls per frame: 1]
  294. 13:16:14: | sending stuff out - [cpu time: avg 0.053 ms, total 46.875 ms] [avg calls per frame: 1]
  295. 13:16:14: ==============================================================
  296. 13:16:14:
  297. 13:16:14: =====Stream End: 2015-12-26, 13:16:14=================================================
  298. 13:16:52: =====Stream Start: 2015-12-26, 13:16:52===============================================
  299. 13:16:52: Multithreaded optimizations: On
  300. 13:16:52: Base resolution: 1920x1080
  301. 13:16:52: Output resolution: 1280x720
  302. 13:16:52: ------------------------------------------
  303. 13:16:52: Loading up D3D10 on NVIDIA GeForce GT 755M (Adapter 1)...
  304. 13:16:53: ------------------------------------------
  305. 13:16:53: Audio Format: 48000 Hz
  306. 13:16:53: ------------------------------------------
  307. 13:16:53: Audio Channels: 2 Ch
  308. 13:16:53: Playback device {0.0.0.00000000}.{08721045-fec2-4691-bad4-ad4d275ed183}
  309. 13:16:53: ------------------------------------------
  310. 13:16:53: Using desktop audio input: Speakers (Sound Blaster X-Fi Go! Pro)
  311. 13:16:53: Global Audio time adjust: 0
  312. 13:16:53: ------------------------------------------
  313. 13:16:53: Using auxilary audio input: Microphone (Sound Blaster X-Fi Go! Pro)
  314. 13:16:53: Mic time offset: 1400
  315. 13:16:53: ------------------------------------------
  316. 13:16:53: Audio Encoding: AAC
  317. 13:16:53: bitrate: 128
  318. 13:16:53: Using bitmap image
  319. 13:16:53: Using bitmap image
  320. 13:16:53: ------------------------------------------
  321. 13:16:53: device: Logitech HD Pro Webcam C920,
  322. 13:16:53: device id \\?\usb#vid_046d&pid_082d&mi_00#6&61d8fd4&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  323. 13:16:53: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  324. 13:16:53: use buffering: true - 14000000, fourCC: 'I420'
  325. 13:16:53: audio device: Disable,
  326. 13:16:53: audio device id Disabled,
  327. 13:16:53: audio time offset 0,
  328. 13:16:53:
  329. 13:16:53: Using directshow input
  330. 13:16:53: ------------------------------------------
  331. 13:16:53: device: Elgato Game Capture HD,
  332. 13:16:53: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
  333. 13:16:53: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
  334. 13:16:53: use buffering: true - 0, fourCC: 'UYVY'
  335. 13:16:53:
  336. 13:16:53: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  337. 13:16:55: Elgato Game Capture: force buffering with 1 msec
  338. 13:16:56: Using directshow input
  339. 13:16:58: Scene buffering time set to 700
  340. 13:16:58: ------------------------------------------
  341. 13:16:58: Video Encoding: x264
  342. 13:16:58: fps: 30
  343. 13:16:58: width: 1280, height: 720
  344. 13:16:58: preset: veryfast
  345. 13:16:58: profile: main
  346. 13:16:58: keyint: 60
  347. 13:16:58: CBR: yes
  348. 13:16:58: CFR: yes
  349. 13:16:58: max bitrate: 3000
  350. 13:16:58: buffer size: 3000
  351. 13:16:58: ------------------------------------------
  352. 13:17:19: Total frames encoded: 588, total frames duplicated: 79 (13.44%)
  353. 13:17:19: Total frames rendered: 614, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
  354. 13:17:21:
  355. 13:17:21: Profiler time results:
  356. 13:17:21:
  357. 13:17:21: ==============================================================
  358. 13:17:21: video thread frame - [100%] [avg time: 11.929 ms] [children: 86.9%] [unaccounted: 13.1%]
  359. 13:17:21: | scene->Preprocess - [83.2%] [avg time: 9.921 ms]
  360. 13:17:21: | GPU download and conversion - [3.75%] [avg time: 0.447 ms] [children: 2.51%] [unaccounted: 1.24%]
  361. 13:17:21: | | flush - [1.92%] [avg time: 0.229 ms]
  362. 13:17:21: | | CopyResource - [0.184%] [avg time: 0.022 ms]
  363. 13:17:21: | | conversion to 4:2:0 - [0.402%] [avg time: 0.048 ms]
  364. 13:17:21: Convert444Threads - [100%] [avg time: 1.691 ms] [children: 99.2%] [unaccounted: 0.769%]
  365. 13:17:21: | Convert444toNV12 - [99.2%] [avg time: 1.678 ms]
  366. 13:17:21: encoder thread frame - [100%] [avg time: 3.043 ms] [children: 1.97%] [unaccounted: 98%]
  367. 13:17:21: | sending stuff out - [1.97%] [avg time: 0.06 ms]
  368. 13:17:21: ==============================================================
  369. 13:17:21:
  370. 13:17:21:
  371. 13:17:21: Profiler CPU results:
  372. 13:17:21:
  373. 13:17:21: ==============================================================
  374. 13:17:21: video thread frame - [cpu time: avg 9.135 ms, total 5609.38 ms] [avg calls per frame: 1]
  375. 13:17:21: | scene->Preprocess - [cpu time: avg 8.219 ms, total 5046.88 ms] [avg calls per frame: 1]
  376. 13:17:21: | GPU download and conversion - [cpu time: avg 0.101 ms, total 62.5 ms] [avg calls per frame: 1]
  377. 13:17:21: | | flush - [cpu time: avg 0.101 ms, total 62.5 ms] [avg calls per frame: 1]
  378. 13:17:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  379. 13:17:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  380. 13:17:21: Convert444Threads - [cpu time: avg 1.498 ms, total 1765.63 ms] [avg calls per frame: 2]
  381. 13:17:21: | Convert444toNV12 - [cpu time: avg 1.485 ms, total 1750 ms] [avg calls per frame: 2]
  382. 13:17:21: encoder thread frame - [cpu time: avg 2.258 ms, total 1328.13 ms] [avg calls per frame: 1]
  383. 13:17:21: | sending stuff out - [cpu time: avg 0.079 ms, total 46.875 ms] [avg calls per frame: 1]
  384. 13:17:21: ==============================================================
  385. 13:17:21:
  386. 13:17:21: =====Stream End: 2015-12-26, 13:17:21=================================================
  387. 13:18:04: Terminating 0x2ac8
  388. 13:18:04: Terminating 0x25f4
  389. 13:18:04: Terminating 0x15e4
  390. 13:18:04: Terminating 0x27bc
  391.  
  392.  
  393. Last game capture log:
  394. 2015-11-13, 21:58:48: we're booting up:
  395. 21:58:48: CaptureThread: attached to process Pokemon Trading Card Game Online.exe
  396. 21:58:48: D3D9 Present
  397. 21:58:48: GL Present
  398. 21:58:48: DirectDraw capture: Windows 8 not supported yet
  399. 21:58:48: (half life scientist) everything.. seems to be in order
  400. 21:58:48: D3D9EndScene called
  401. 21:58:48: D3DPRESENT_PARAMETERS {
  402. 21:58:48: BackBufferWidth: 1600
  403. 21:58:48: BackBufferHeight: 900
  404. 21:58:48: BackBufferFormat: D3DFMT_A8R8G8B8
  405. 21:58:48: BackBufferCount: 1
  406. 21:58:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  407. 21:58:48: MultiSampleQuality: 0
  408. 21:58:48: SwapEffect: D3DSWAPEFFECT_DISCARD
  409. 21:58:48: hDeviceWindow: 852862
  410. 21:58:48: Windowed: true
  411. 21:58:48: EnableAutoDepthStencil: false
  412. 21:58:48: AutoDepthStencilFormat: D3DFMT_D24S8
  413. 21:58:48: Flags: None
  414. 21:58:48: FullScreen_RefreshRateInHz: 0
  415. 21:58:48: PresentationInterval: 1
  416. 21:58:48: };
  417. 21:58:48: successfully set up d3d9 hooks
  418. 21:58:48: D3D9Present called
  419. 21:58:48: DoD3D9GPUHook: success
  420. 21:58:49: D3DSURFACE_DESC {
  421. 21:58:49: Format: D3DFMT_A8R8G8B8
  422. 21:58:49: Type: D3DRTYPE_SURFACE
  423. 21:58:49: Usage: D3DUSAGE_RENDERTARGET
  424. 21:58:49: Pool: D3DPOOL_DEFAULT
  425. 21:58:49: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  426. 21:58:49: MultiSampleQuality: 0
  427. 21:58:49: Width: 1600
  428. 21:58:49: Height: 900
  429. 21:58:49: };
  430. 21:58:49: successfully capturing d3d9 frames via GPU
  431. 23:30:50: ---------------------- Cleared D3D9 Capture ----------------------
  432. 23:30:50: D3D9EndScene called
  433. 23:30:50: D3D9Present called
  434. 23:30:52: DirectDraw capture: Windows 8 not supported yet
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