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  1. // Movie Battles II
  2. // Sample Server Config
  3.  
  4. // Server Config:
  5. seta sv_hostname "rtv test" // Name of your server
  6. seta g_motd "rtv test" // Message of the Day
  7. seta g_logExplicit "3"
  8.  
  9. // Additional master servers to report to
  10. seta sv_master1 "master.moviebattles.org" // Master servers - do not alter unless you know what you are doing.
  11. seta sv_master2 "master2.moviebattles.org"
  12. seta sv_master3 "master.jkhub.org"
  13. seta sv_master4 "master.qtracker.com"
  14. seta sv_master5 ""
  15.  
  16. // Administration:
  17. seta rconpassword "testy" // Rcon admin password - CHANGE THIS
  18.  
  19. // See MBII_Readme (GameData folder) for info on bitvalues!
  20. // If g_smodconfig_1 is set to 0, smod system is disabled.
  21. // Accounts without password are disabled aswell.
  22. seta g_smodAdminPassword_1 "testy" // Smod admin password - CHANGE THIS
  23. seta g_smodConfig_1 "4095" // All commands enabled
  24. seta g_smodAdminPassword_2 ""
  25. seta g_smodConfig_2 "7" // Kick, nextmap, map.
  26. seta g_smodAdminPassword_3 ""
  27. seta g_smodConfig_3 "0"
  28. seta g_smodAdminPassword_4 ""
  29. seta g_smodConfig_4 "0"
  30. seta g_smodAdminPassword_5 ""
  31. seta g_smodConfig_5 "0"
  32. seta g_smodAdminPassword_6 ""
  33. seta g_smodConfig_6 "0"
  34. seta g_smodAdminPassword_7 ""
  35. seta g_smodConfig_7 "0"
  36. seta g_smodAdminPassword_8 ""
  37. seta g_smodConfig_8 "0"
  38. seta g_smodAdminPassword_9 ""
  39. seta g_smodConfig_9 "0"
  40. seta g_smodAdminPassword_10 ""
  41. seta g_smodConfig_10 "0"
  42. seta g_smodAdminPassword_11 ""
  43. seta g_smodConfig_11 "0"
  44. seta g_smodAdminPassword_12 ""
  45. seta g_smodConfig_12 "0"
  46. seta g_smodAdminPassword_13 ""
  47. seta g_smodConfig_13 "0"
  48. seta g_smodAdminPassword_14 ""
  49. seta g_smodConfig_14 "0"
  50. seta g_smodAdminPassword_15 ""
  51. seta g_smodConfig_15 "0"
  52. seta g_smodAdminPassword_16 ""
  53. seta g_smodConfig_16 "0"
  54.  
  55. // Logging
  56. seta g_log "games.log" // Filename to record logging information to. ex: "serverlog.txt" If left blank, do not log.
  57. seta g_logClientInfo "0" // Logs client information changes if set to 1 (More detailed logging, useful in matching clients to IPs.)
  58. seta g_logSync "1" // Use synchronous appending in log writes. (May impact server performance if set to 1(Not generally recommended), but may provide more detailed logs if a crash occurs.)
  59.  
  60. // Server Settings:
  61. seta sv_fps "40" // Server FPS setting.
  62. seta sv_maxclients "20" // Number of your server's player slots
  63. seta sv_privateClients "" // Number of private slots
  64. seta sv_privatePassword "" // Password for using the private slots
  65. seta sv_pure "0" // Pure setting - 0 = off, 1 = on. If enabled, clients can only use pk3s which match the ones on the server.
  66. seta sv_maxRate "25000" // Server-side cap for /rate. Settings higher than 25000 do not improve the client's ping.
  67. seta sv_maxPing "0" // Only players with a ping below this can connect to your server. "0" = disabled.
  68. seta sv_timeout "600" // Timeout - do not alter unless you know what you are doing.
  69. seta sv_minSnaps "20" // Sets minimum snaps client can have.
  70. seta sv_minRate "2000" // Sets minimum rate client can have.
  71. seta sv_maxConnections "3" // Maximum number of connections from one IP (prevents many crash scripts).
  72. seta sv_floodProtect "1" // Prevent flooding of chat and admin commands.
  73.  
  74. // Movie Battles II Settings:
  75. seta g_gametype "7" // Gametype - 3 = Duel, 4 = Power Duel, 7 = MovieBattles Mode.
  76. seta fraglimit "999999" // If a team reaches this amount of won rounds, it wins the map.
  77. seta roundlimit "999999" // When the total rounds reaches this amount, the map ends. Ties may happen.
  78. seta timelimit "0" // Timelimit. No point using this, seeing as rounds end after 5 minutes.
  79. seta g_MinMBPoints "80" // Semi-Authentic: Amount of MB points players start out with.
  80. seta g_MBPointsPerRound "3" // Semi-Authentic: Amount of MB points players gain every round.
  81. seta g_Authenticity "0" // MB Mode setting - 0 = Open mode, 1 = Semi-Authentic, 2 = Full-Authentic.
  82. seta g_allowedHeroClasses "0" // Limit classes on Hero team in Open mode. See Readme for details.
  83. seta g_allowedVillainClasses "0" // Limit classes on Villain team in Open mode. See Readme for details.
  84. seta g_TimePeriod "0" // Set time period in Open mode. See Readme for details.
  85. seta g_EUAllowed "1" // Allow / disallow Expanded Universe models in Open Mode. 0 = disallowed, 1 = allowed.
  86.  
  87. // Anti-Teamkill System:
  88. seta g_TKPointsMinorFriendly "1" // Ignore damage amounts below 5 for purposes of applying g_TKPointsSpecCount (Stray very minor splash damage is permissible.)
  89. seta g_TKPointsSpecCount "400" // Player will be forced to spectate if he/she has accrued this many TKPoints for team kills or hurting teammates. 0 = disabled.
  90. seta g_TKPointsKickCount "700" // Player will be kicked and temp-banned from the server if a player has gotten this many TKPoints for team kills or hurting teammates. 0 = disabled.
  91. seta g_TKPointsForgiveAfterRounds "2" // How many rounds must pass without any TKing by the player before g_TKPointsRemovedPerRound applies. 0 = always.
  92. seta g_TKPointsRemovedPerRound "50" // Each round that passes without the player having done any TKing, this many TKPoints will be removed from their total. 0 = disabled.
  93. seta g_TKPointsTempBanForRounds "10" // Number of rounds player gets banned for after exceeding g_TKPointsKickCount count.
  94.  
  95. // Misc:
  96. seta g_FullSpecTalkToPlayers "1" // Allow / disallow spectators talk to 'living' players (ghosting).
  97. seta g_chatProtectTime "250" // Ammount of time that has to pass between two chat messages sent by player for them to be valid.
  98. seta g_password "" // Password players need in order to be able to join your server.
  99. seta g_allowVote "0" // Allow votes - 0 = all votes disabled, 127 = all votes allowed. See readme for details.
  100. seta g_automapcycle "0" // Use automapcycle instead of a custom one. 0 = disabled, 1 = enabled.
  101. seta g_dismember "100" // Dismemberment probability. This is a percentage, i.e. 100 is the maximun setting. Clients have to adjust the cg_dismember cvar accordingly in order to see dismemberment.
  102. seta g_allowNPC "1" // Do not alter.
  103. seta g_noSpecMove "0" // Allow / disallow spectator movement. 0 = spectators can move, 1 = they cannot move.
  104. seta g_AllowEntity_target_level_change "0" // Whether or not to permit the target_level_change map entity to function. (Maps which utilize this feature can break map rotations.) 1 = enabled. 0 = disabled.
  105. seta g_HideHUDFromSpecs "1" // 0 = Spectators can view the HUD from 'living' players, 1 = disabled.
  106. seta g_InactivityKick "0" // Time in seconds until an inactive (i.e. not moving etc) client is kicked.
  107. seta g_InactivitySpec "60" // Time in seconds until an inactive (i.e. not moving etc) client is moved to the spectator mode.
  108. seta g_filterban "1" // If "0" - only players who are on the banlist may join. 1: people on the banlist may not join.
  109.  
  110. // Map rotation:
  111. map mb2_dotf
  112.  
  113. //vstr d1 // Start the first map in the rotation
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