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- // Movie Battles II
- // Sample Server Config
- // Server Config:
- seta sv_hostname "rtv test" // Name of your server
- seta g_motd "rtv test" // Message of the Day
- seta g_logExplicit "3"
- // Additional master servers to report to
- seta sv_master1 "master.moviebattles.org" // Master servers - do not alter unless you know what you are doing.
- seta sv_master2 "master2.moviebattles.org"
- seta sv_master3 "master.jkhub.org"
- seta sv_master4 "master.qtracker.com"
- seta sv_master5 ""
- // Administration:
- seta rconpassword "testy" // Rcon admin password - CHANGE THIS
- // See MBII_Readme (GameData folder) for info on bitvalues!
- // If g_smodconfig_1 is set to 0, smod system is disabled.
- // Accounts without password are disabled aswell.
- seta g_smodAdminPassword_1 "testy" // Smod admin password - CHANGE THIS
- seta g_smodConfig_1 "4095" // All commands enabled
- seta g_smodAdminPassword_2 ""
- seta g_smodConfig_2 "7" // Kick, nextmap, map.
- seta g_smodAdminPassword_3 ""
- seta g_smodConfig_3 "0"
- seta g_smodAdminPassword_4 ""
- seta g_smodConfig_4 "0"
- seta g_smodAdminPassword_5 ""
- seta g_smodConfig_5 "0"
- seta g_smodAdminPassword_6 ""
- seta g_smodConfig_6 "0"
- seta g_smodAdminPassword_7 ""
- seta g_smodConfig_7 "0"
- seta g_smodAdminPassword_8 ""
- seta g_smodConfig_8 "0"
- seta g_smodAdminPassword_9 ""
- seta g_smodConfig_9 "0"
- seta g_smodAdminPassword_10 ""
- seta g_smodConfig_10 "0"
- seta g_smodAdminPassword_11 ""
- seta g_smodConfig_11 "0"
- seta g_smodAdminPassword_12 ""
- seta g_smodConfig_12 "0"
- seta g_smodAdminPassword_13 ""
- seta g_smodConfig_13 "0"
- seta g_smodAdminPassword_14 ""
- seta g_smodConfig_14 "0"
- seta g_smodAdminPassword_15 ""
- seta g_smodConfig_15 "0"
- seta g_smodAdminPassword_16 ""
- seta g_smodConfig_16 "0"
- // Logging
- seta g_log "games.log" // Filename to record logging information to. ex: "serverlog.txt" If left blank, do not log.
- seta g_logClientInfo "0" // Logs client information changes if set to 1 (More detailed logging, useful in matching clients to IPs.)
- seta g_logSync "1" // Use synchronous appending in log writes. (May impact server performance if set to 1(Not generally recommended), but may provide more detailed logs if a crash occurs.)
- // Server Settings:
- seta sv_fps "40" // Server FPS setting.
- seta sv_maxclients "20" // Number of your server's player slots
- seta sv_privateClients "" // Number of private slots
- seta sv_privatePassword "" // Password for using the private slots
- seta sv_pure "0" // Pure setting - 0 = off, 1 = on. If enabled, clients can only use pk3s which match the ones on the server.
- seta sv_maxRate "25000" // Server-side cap for /rate. Settings higher than 25000 do not improve the client's ping.
- seta sv_maxPing "0" // Only players with a ping below this can connect to your server. "0" = disabled.
- seta sv_timeout "600" // Timeout - do not alter unless you know what you are doing.
- seta sv_minSnaps "20" // Sets minimum snaps client can have.
- seta sv_minRate "2000" // Sets minimum rate client can have.
- seta sv_maxConnections "3" // Maximum number of connections from one IP (prevents many crash scripts).
- seta sv_floodProtect "1" // Prevent flooding of chat and admin commands.
- // Movie Battles II Settings:
- seta g_gametype "7" // Gametype - 3 = Duel, 4 = Power Duel, 7 = MovieBattles Mode.
- seta fraglimit "999999" // If a team reaches this amount of won rounds, it wins the map.
- seta roundlimit "999999" // When the total rounds reaches this amount, the map ends. Ties may happen.
- seta timelimit "0" // Timelimit. No point using this, seeing as rounds end after 5 minutes.
- seta g_MinMBPoints "80" // Semi-Authentic: Amount of MB points players start out with.
- seta g_MBPointsPerRound "3" // Semi-Authentic: Amount of MB points players gain every round.
- seta g_Authenticity "0" // MB Mode setting - 0 = Open mode, 1 = Semi-Authentic, 2 = Full-Authentic.
- seta g_allowedHeroClasses "0" // Limit classes on Hero team in Open mode. See Readme for details.
- seta g_allowedVillainClasses "0" // Limit classes on Villain team in Open mode. See Readme for details.
- seta g_TimePeriod "0" // Set time period in Open mode. See Readme for details.
- seta g_EUAllowed "1" // Allow / disallow Expanded Universe models in Open Mode. 0 = disallowed, 1 = allowed.
- // Anti-Teamkill System:
- seta g_TKPointsMinorFriendly "1" // Ignore damage amounts below 5 for purposes of applying g_TKPointsSpecCount (Stray very minor splash damage is permissible.)
- seta g_TKPointsSpecCount "400" // Player will be forced to spectate if he/she has accrued this many TKPoints for team kills or hurting teammates. 0 = disabled.
- seta g_TKPointsKickCount "700" // Player will be kicked and temp-banned from the server if a player has gotten this many TKPoints for team kills or hurting teammates. 0 = disabled.
- seta g_TKPointsForgiveAfterRounds "2" // How many rounds must pass without any TKing by the player before g_TKPointsRemovedPerRound applies. 0 = always.
- seta g_TKPointsRemovedPerRound "50" // Each round that passes without the player having done any TKing, this many TKPoints will be removed from their total. 0 = disabled.
- seta g_TKPointsTempBanForRounds "10" // Number of rounds player gets banned for after exceeding g_TKPointsKickCount count.
- // Misc:
- seta g_FullSpecTalkToPlayers "1" // Allow / disallow spectators talk to 'living' players (ghosting).
- seta g_chatProtectTime "250" // Ammount of time that has to pass between two chat messages sent by player for them to be valid.
- seta g_password "" // Password players need in order to be able to join your server.
- seta g_allowVote "0" // Allow votes - 0 = all votes disabled, 127 = all votes allowed. See readme for details.
- seta g_automapcycle "0" // Use automapcycle instead of a custom one. 0 = disabled, 1 = enabled.
- seta g_dismember "100" // Dismemberment probability. This is a percentage, i.e. 100 is the maximun setting. Clients have to adjust the cg_dismember cvar accordingly in order to see dismemberment.
- seta g_allowNPC "1" // Do not alter.
- seta g_noSpecMove "0" // Allow / disallow spectator movement. 0 = spectators can move, 1 = they cannot move.
- seta g_AllowEntity_target_level_change "0" // Whether or not to permit the target_level_change map entity to function. (Maps which utilize this feature can break map rotations.) 1 = enabled. 0 = disabled.
- seta g_HideHUDFromSpecs "1" // 0 = Spectators can view the HUD from 'living' players, 1 = disabled.
- seta g_InactivityKick "0" // Time in seconds until an inactive (i.e. not moving etc) client is kicked.
- seta g_InactivitySpec "60" // Time in seconds until an inactive (i.e. not moving etc) client is moved to the spectator mode.
- seta g_filterban "1" // If "0" - only players who are on the banlist may join. 1: people on the banlist may not join.
- // Map rotation:
- map mb2_dotf
- //vstr d1 // Start the first map in the rotation
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