Advertisement
Guest User

Fishing 2014

a guest
Jul 10th, 2014
338
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 11.71 KB | None | 0 0
  1. admin = "NICKNAME"
  2.  
  3. tfm.exec.disableAutoShaman(true)
  4. tfm.exec.disableAutoNewGame(true)
  5.  
  6. function eventNewPlayer(playerName)
  7. tfm.exec.respawnPlayer(playerName)
  8. end
  9. function eventPlayerDied(playerName)
  10. tfm.exec.respawnPlayer(playerName)
  11. end
  12. function eventPlayerWon(playerName)
  13. tfm.exec.respawnPlayer(playerName)
  14. end
  15.  
  16. ui.addTextArea(1,"<p align='center'><BL><b>Fishing</b> : <j><a href='event:montagne'>Waterfall</a><G><b>|</b> <j><a href='event:plage'>Beach</a><G><b>|</b> <j><a href='event:jungle'>Jungle</a><G><b>|</b> <j><a href='event:nuages'>Clouds</a><G><b>|</b> <j><a href='event:temple'>Temple</a><G><b>|</b> <j></a></p>",admin,20,-25,765,20,nil,0x324650,0.5,true)
  17.  
  18. function chooseHouse(event)
  19.     if event=="montagne" then
  20.         tfm.exec.newGame('<C><P D="x_transformice/x_maps/x_peche2014/x_montagne.jpg" d="x_transformice/x_maps/x_peche2014/x_montagne2.png" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,20,0,0,0" L="100" o="12bd94" X="46" H="10" Y="66" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="80" o="12bd94" X="121" H="10" Y="107" T="12" /><S m="" P="0,0,0.5,0.2,60,0,0,0" L="80" o="12bd94" X="169" H="10" Y="165" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="216" H="10" Y="207" T="12" /><S m="" P="0,0,0.5,0.2,60,0,0,0" L="80" o="12bd94" X="270" H="10" Y="241" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="100" o="12bd94" X="468" H="10" Y="249" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="559" H="10" Y="168" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="100" o="12bd94" X="500" H="10" Y="219" T="12" /><S m="" P="0,0,0.5,0.2,-50,0,0,0" L="100" o="12bd94" X="627" H="10" Y="118" T="12" /><S m="" P="0,0,0.5,0.2,-90,0,0,0" L="50" o="12bd94" X="708" H="10" Y="90" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="728" H="10" Y="65" T="12" /><S m="" P="0,0,0.5,0.2,-60,0,0,0" L="50" o="12bd94" X="754" H="10" Y="42" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="461" H="10" Y="353" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="379" H="10" Y="361" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="100" o="12bd94" X="304" H="10" Y="358" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="212" H="10" Y="349" T="12" /><S m="" P="0,0,0.5,0.2,90,0,0,0" L="100" o="12bd94" X="22" H="10" Y="315" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="689" H="10" Y="93" T="12" /><S m="" P="0,0,0.5,0.2,-90,0,0,0" L="50" o="12bd94" X="660" H="10" Y="92" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="100" o="12bd94" X="58" H="10" Y="374" T="12" /><S m="" P="0,0,0.5,0.2,-20,0,0,0" L="100" o="12bd94" X="123" H="10" Y="365" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="550" H="10" Y="346" T="12" /><S m="" P="0,0,0.5,0.2,20,0,0,0" L="100" o="12bd94" X="638" H="10" Y="362" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="691" H="10" Y="363" T="12" /><S m="" P="0,0,0.5,0.2,-80,0,0,0" L="100" o="12bd94" X="769" H="10" Y="317" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="70" o="12bd94" X="371" H="10" Y="319" T="12" /></S><D><DS Y="148" X="558" /></D><O /></Z></C>');
  21.         tfm.exec.setUIMapName("peche")
  22.     elseif event=="plage" then
  23.         tfm.exec.newGame('<C><P D="x_transformice/x_maps/x_peche2014/x_plage.jpg" d="x_transformice/x_maps/x_peche2014/x_plage2.png" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" X="51" H="10" Y="311" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="80" o="12bd94" X="335" H="10" Y="248" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="80" o="12bd94" X="176" H="10" Y="352" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="80" o="12bd94" X="130" H="10" Y="392" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="40" H="10" Y="401" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="473" H="10" Y="178" T="12" /><S m="" P="0,0,0.5,0.2,-33,0,0,0" L="100" o="12bd94" X="396" H="10" Y="204" T="12" /><S m="" P="0,0,0.5,0.2,-5,0,0,0" L="100" o="12bd94" X="639" H="10" Y="161" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="692" H="10" Y="140" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="709" H="10" Y="140" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="400" o="12bd94" X="449" H="10" Y="313" T="12" /><S m="" P="0,0,0.5,0.2,-20,0,0,0" L="50" o="12bd94" X="228" H="10" Y="320" T="12" /><S m="" P="0,0,0.5,0.2,-30,0,0,0" L="50" o="12bd94" X="649" H="10" Y="151" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="761" H="10" Y="399" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="95" H="10" Y="402" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="50" o="12bd94" X="667" H="10" Y="324" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="50" o="12bd94" X="704" H="10" Y="351" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="50" o="12bd94" X="736" H="10" Y="380" T="12" /><S m="" P="0,0,0.5,0.2,70,0,0,0" L="50" o="12bd94" X="446" H="10" Y="109" T="12" /><S m="" P="0,0,0.5,0.2,70,0,0,0" L="50" o="12bd94" X="431" H="10" Y="62" T="12" /><S m="" P="0,0,0.5,0.2,60,0,0,0" L="50" o="12bd94" X="413" H="10" Y="21" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="381" H="10" Y="3" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="328" H="10" Y="6" T="12" /></S><D><DS Y="290" X="67" /></D><O /></Z></C>')
  24.         tfm.exec.setUIMapName("peche")
  25.     elseif event=="jungle" then
  26.         tfm.exec.newGame('<C><P  D="x_transformice/x_maps/x_peche2014/x_jungle.jpg" d="x_transformice/x_maps/x_peche2014/x_jungle2.png" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,10,0,0,0" L="100" o="12bd94" X="40" H="10" Y="117" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="80" o="12bd94" X="127" H="10" Y="132" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="80" o="12bd94" X="204" H="10" Y="148" T="12" /><S m="" P="0,0,0.5,0.2,20,0,0,0" L="80" o="12bd94" X="279" H="10" Y="168" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="80" o="12bd94" X="341" H="10" Y="204" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="408" H="10" Y="226" T="12" /><S m="" P="0,0,0.5,0.2,-30,0,0,0" L="100" o="12bd94" X="557" H="10" Y="213" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="100" o="12bd94" X="501" H="10" Y="279" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="100" o="12bd94" X="636" H="10" Y="160" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="50" o="12bd94" X="679" H="10" Y="114" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="708" H="10" Y="93" T="12" /><S m="" P="0,0,0.5,0.2,-50,0,0,0" L="50" o="12bd94" X="745" H="10" Y="75" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,-30,0,0,0" L="100" o="12bd94" X="450" H="10" Y="331" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="360" H="10" Y="358" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="267" H="10" Y="367" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="100" o="12bd94" X="194" H="10" Y="359" T="12" /><S m="" P="0,0,0.5,0.2,-90,0,0,0" L="50" o="12bd94" X="159" H="10" Y="342" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="113" H="10" Y="328" T="12" /><S m="" P="0,0,0.5,0.2,-110,0,0,0" L="50" o="12bd94" X="56" H="10" Y="302" T="12" /></S><D><DS Y="98" X="50" /></D><O /></Z></C>')
  27.         tfm.exec.setUIMapName("peche")
  28.     elseif event=="nuages" then
  29.         tfm.exec.newGame('<C><P  d="x_transformice/x_maps/x_peche2014/x_nuages2.png" D="x_transformice/x_maps/x_peche2014/x_nuages.jpg" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,30,0,0,0" L="100" o="12bd94" X="19" H="10" Y="108" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="80" o="12bd94" X="62" H="10" Y="134" T="12" /><S m="" P="0,0,0.5,0.2,40,0,0,0" L="80" o="12bd94" X="118" H="10" Y="157" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="80" o="12bd94" X="178" H="10" Y="201" T="12" /><S m="" P="0,0,0.5,0.2,30,0,0,0" L="80" o="12bd94" X="243" H="10" Y="240" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="360" H="10" Y="224" T="12" /><S m="" P="0,0,0.5,0.2,-20,0,0,0" L="100" o="12bd94" X="531" H="10" Y="194" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="100" o="12bd94" X="443" H="10" Y="216" T="12" /><S m="" P="0,0,0.5,0.2,-15,0,0,0" L="100" o="12bd94" X="623" H="10" Y="164" T="12" /><S m="" P="0,0,0.5,0.2,-40,0,0,0" L="50" o="12bd94" X="730" H="10" Y="137" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="773" H="10" Y="120" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="100" o="12bd94" X="323" H="10" Y="268" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="395" H="10" Y="276" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="692" H="10" Y="152" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="627" H="10" Y="378" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="150" o="12bd94" X="732" H="10" Y="395" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="441" H="10" Y="286" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="480" H="10" Y="298" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="510" H="10" Y="319" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="543" H="10" Y="339" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="50" o="12bd94" X="579" H="10" Y="358" T="12" /></S><D><DS Y="358" X="636" /></D><O /></Z></C>');
  30.         tfm.exec.setUIMapName("peche")
  31.     elseif event=="temple" then
  32.         tfm.exec.newGame('<C><P  d="x_transformice/x_maps/x_peche2014/x_temple2.png" D="x_transformice/x_maps/x_peche2014/x_temple.jpg" /><Z><S><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="-5" H="400" Y="200" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="100" o="12bd94" X="132" H="10" Y="93" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="400" o="12bd94" X="566" H="10" Y="395" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="538" H="10" Y="108" T="12" /><S m="" P="0,0,0.5,0.2,5,0,0,0" L="100" o="12bd94" X="685" H="10" Y="115" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="50" o="12bd94" X="621" H="10" Y="106" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="50" o="12bd94" X="578" H="10" Y="105" T="12" /><S m="" P="0,0,0.3,0.2,0,0,0,0" L="10" o="12bd94" X="806" H="400" Y="200" T="12" /><S m="" P="0,0,0,0.2,40,0,0,0" L="200" o="12bd94" X="62" H="10" Y="153" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="50" o="12bd94" X="201" H="10" Y="90" T="12" /><S m="" P="0,0,0.5,0.2,-110,0,0,0" L="100" o="12bd94" X="725" H="10" Y="351" T="12" /><S m="" P="0,0,0.5,0.2,-10,0,0,0" L="50" o="12bd94" X="415" H="10" Y="98" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="100" o="12bd94" X="271" H="10" Y="96" T="12" /><S m="" P="0,0,0.5,0.2,5,0,0,0" L="100" o="12bd94" X="369" H="10" Y="101" T="12" /><S m="" P="0,0,0.5,0.2,10,0,0,0" L="50" o="12bd94" X="461" H="10" Y="99" T="12" /><S m="" P="0,0,0.3,0.2,-40,0,0,0" L="100" o="12bd94" X="764" H="10" Y="89" T="12" /><S m="" P="0,0,0,0.2,44,0,0,0" L="100" o="12bd94" X="172" H="10" Y="250" T="12" /><S m="" P="0,0,0,0.2,34,0,0,0" L="100" o="12bd94" X="245" H="10" Y="310" T="12" /><S m="" P="0,0,0,0.2,34,0,0,0" L="100" o="12bd94" X="326" H="10" Y="366" T="12" /><S m="" P="0,0,0.5,0.2,0,0,0,0" L="40" o="12bd94" X="235" H="10" Y="55" T="12" /><S m="" P="0,0,0.5,0.2,-70,0,0,0" L="40" o="12bd94" X="215" H="10" Y="74" T="12" /><S m="" P="0,0,0.5,0.2,-110,0,0,0" L="40" o="12bd94" X="255" H="10" Y="75" T="12" /></S><D><DS Y="73" X="134" /></D><O /></Z></C>');
  33.         tfm.exec.setUIMapName("peche")
  34.     end
  35. end
  36.    
  37. function eventTextAreaCallback(id,playerName,event)
  38.     if playerName==tostring(admin) then
  39.         chooseHouse(event)
  40.     end
  41. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement