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Jousway

Pop'nSys Character.ini Fallback

May 12th, 2013
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  1. #Global Fallback Character System
  2. #DONT EDIT THIS ONE! MAKE A COPY IN YOUR SIMFILE!
  3. #Songfolder/PackFolder/Simfile/Character/Character.ini
  4.  
  5. #Image size is 128 x 256
  6. [Info]
  7. CharcterName=Fallback
  8. Creator=Jousway
  9. MoreInfo=dont fuck up
  10.  
  11. [Neutral]
  12. #Normal default animation
  13. Command=diffuse,1,1,1,1
  14. Duration=1
  15.  
  16. Character=NeutralChar.png
  17. Background=NeutralBack.png
  18.  
  19. CharacterFrameSpeed=1
  20. BackgroundFrameSpeed=1
  21.  
  22. CharacterCommand=diffuse,1,1,1,1
  23. BackgroundCommand=diffuse,1,1,1,1
  24.  
  25. [Miss]
  26. #Shows animation when you miss a note
  27. Command=diffuse,1,1,1,1
  28. Duration=1
  29.  
  30. Character=MissChar.png
  31. Background=MissBack.png
  32.  
  33. CharacterFrameSpeed=1
  34. BackgroundFrameSpeed=1
  35.  
  36. CharacterCommand=diffuse,1,1,1,1
  37. BackgroundCommand=diffuse,1,1,1,1
  38.  
  39. [Good]
  40. #shows animation when you are hitting goods
  41. Command=diffuse,1,1,1,1
  42. Duration=1
  43.  
  44. Character=GoodChar.png
  45. Background=GoodBack.png
  46.  
  47. CharacterFrameSpeed=1
  48. BackgroundFrameSpeed=1
  49.  
  50. CharacterCommand=diffuse,1,1,1,1
  51. BackgroundCommand=diffuse,1,1,1,1
  52.  
  53. [Great]
  54. #shows animation when you are hitting greats or up
  55. Command=diffuse,1,1,1,1
  56. Duration=1
  57.  
  58. Character=GreatChar.png
  59. Background=GreatBack.png
  60.  
  61. CharacterFrameSpeed=1
  62. BackgroundFrameSpeed=1
  63.  
  64. CharacterCommand=diffuse,1,1,1,1
  65. BackgroundCommand=diffuse,1,1,1,1
  66.  
  67. [Fever]
  68. #shows up when life bar is filled and player makes no mistakes
  69. Command=diffuse,1,1,1,1
  70. Duration=1
  71.  
  72. Character=FeverChar.png
  73. Background=FeverBack.png
  74.  
  75. CharacterFrameSpeed=1
  76. BackgroundFrameSpeed=1
  77.  
  78. CharacterCommand=diffuse,1,1,1,1
  79. BackgroundCommand=diffuse,1,1,1,1
  80.  
  81. #[Ojama]
  82. #Battle stuff disabled for now
  83. #When special battle effect happens character changes to Ojama
  84. #Command=diffuse,1,1,1,1
  85. #Duration=1
  86.  
  87. #Character=OjamaChar.png
  88. #Background=OjamaBack.png
  89.  
  90. #CharacterFrameSpeed=1
  91. #BackgroundFrameSpeed=1
  92.  
  93. #CharacterCommand=diffuse,1,1,1,1
  94. #BackgroundCommand=diffuse,1,1,1,1
  95.  
  96. #[Dance]
  97. #Battle stuff disabled for now
  98. #Like ojama but overlaps the playscreen
  99. #Command=diffuse,1,1,1,1
  100. #Duration=1
  101.  
  102. #Character=GreatChar.png
  103. #Background=GreatBack.png
  104.  
  105. #CharacterFrameSpeed=1
  106. #BackgroundFrameSpeed=1
  107.  
  108. #CharacterCommand=diffuse,1,1,1,1
  109. #BackgroundCommand=diffuse,1,1,1,1
  110.  
  111. [Win]
  112. #show animation if you ended the song without failing
  113. Command=what
  114. Duration=1
  115.  
  116. Character=WinChar.png
  117. Background=WinBack.png
  118.  
  119. CharacterFrameSpeed=1
  120. BackgroundFrameSpeed=1
  121.  
  122. CharacterCommand=diffuse,1,1,1,1
  123. BackgroundCommand=diffuse,1,1,1,1
  124.  
  125. [FeverWin]
  126. #show animation if you won the game while on fever
  127. Command=diffuse,1,1,1,1
  128. Duration=1
  129.  
  130. Character=WinChar.png
  131. Background=WinBack.png
  132.  
  133. CharacterFrameSpeed=1
  134. BackgroundFrameSpeed=1
  135.  
  136. CharacterCommand=diffuse,1,1,1,1
  137. BackgroundCommand=diffuse,1,1,1,1
  138.  
  139. [Lose]
  140. #show animation if you dont have enough score at the end of the song
  141. Command=diffuse,1,1,1,1
  142. Duration=1
  143.  
  144. Character=LoseChar.png
  145. Background=LoseBack.png
  146.  
  147. CharacterFrameSpeed=1
  148. BackgroundFrameSpeed=1
  149.  
  150. CharacterCommand=
  151. BackgroundCommand=
  152. #keep this line here else script wont work
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