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Jul 22nd, 2014
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  1. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  2. {
  3. new string[128];
  4. new sendername[MAX_PLAYER_NAME];
  5. new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
  6. new newcar = GetPlayerVehicleID(playerid);
  7. //------------------------------------------------------------------------------
  8. if(IsKeyJustDown(KEY_HANDBRAKE,newkeys,oldkeys)) // Space
  9. {
  10. TextDrawHideForPlayer(playerid,txtAnimHelper);
  11. animation[playerid] = 0;
  12. }
  13. //------------------------------------------------------------------------------
  14. if(GetPlayerState(playerid) == 1)
  15. {
  16. if(PRESSED(KEY_SPRINT))
  17. {
  18. if(PlayerInfo[playerid][pImaKopac] == 1)
  19. {
  20. SendClientMessage(playerid, COLOR_GRAD2, "{6EF83C}INFO:{FFFFFF}Ne boksuvajte, ne trcajte, ne skokajte moze da se povredite.");
  21. PlayerInfo[playerid][pImaKopac] = 0;
  22. PlayerInfo[playerid][pImaKamen] = 0;
  23. ImaKamen[playerid] = 0;
  24. if(IsPlayerAttachedObjectSlotUsed(playerid,4))
  25. {
  26. RemovePlayerAttachedObject(playerid,4);
  27. }
  28. if(IsPlayerAttachedObjectSlotUsed(playerid,3))
  29. {
  30. RemovePlayerAttachedObject(playerid,3);
  31. }
  32. }
  33. if(PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1)
  34. {
  35. SendClientMessage(playerid, COLOR_GRAD2, "{6EF83C}INFO:{FFFFFF}Ja izgubivte rudata vratete se po nova.");
  36. PlayerInfo[playerid][pImaKamen] = 0;
  37. ImaKamen[playerid] = 0;
  38. if(IsPlayerAttachedObjectSlotUsed(playerid,3))
  39. {
  40. RemovePlayerAttachedObject(playerid,3);
  41. }
  42. }
  43. }
  44. if(PRESSED(KEY_JUMP))
  45. {
  46. if(PlayerInfo[playerid][pImaKopac] == 1)
  47. {
  48. SendClientMessage(playerid, COLOR_GRAD2, "{6EF83C}INFO:{FFFFFF}Ne boksuvajte, ne trcajte, ne skokajte moze da se povredite.");
  49. if(IsPlayerAttachedObjectSlotUsed(playerid,4))
  50. {
  51. RemovePlayerAttachedObject(playerid,4);
  52. PlayerInfo[playerid][pImaKopac] = 0;
  53. PlayerInfo[playerid][pImaKamen] = 0;
  54. ImaKamen[playerid] = 0;
  55. if(IsPlayerAttachedObjectSlotUsed(playerid,3))
  56. {
  57. RemovePlayerAttachedObject(playerid,3);
  58. }
  59. }
  60. }
  61. if(PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1)
  62. {
  63. SendClientMessage(playerid, COLOR_GRAD2, "{6EF83C}INFO:{FFFFFF}Ja izgubivte rudata vratete se po nova.");
  64. PlayerInfo[playerid][pImaKamen] = 0;
  65. ImaKamen[playerid] = 0;
  66. if(IsPlayerAttachedObjectSlotUsed(playerid,3))
  67. {
  68. RemovePlayerAttachedObject(playerid,3);
  69. }
  70. }
  71. }
  72. if(PRESSED(KEY_FIRE))
  73. {
  74. if(PlayerInfo[playerid][pImaKopac] == 1)
  75. {
  76. SendClientMessage(playerid, COLOR_GRAD2, "{6EF83C}INFO:{FFFFFF}Ne boksuvajte, ne trcajte, ne skokajte moze da se povredite.");
  77. PlayerInfo[playerid][pImaKopac] = 0;
  78. PlayerInfo[playerid][pImaKamen] = 0;
  79. if(IsPlayerAttachedObjectSlotUsed(playerid,4))
  80. {
  81. RemovePlayerAttachedObject(playerid,4);
  82. ImaKamen[playerid] = 0;
  83. }
  84. if(IsPlayerAttachedObjectSlotUsed(playerid,3))
  85. {
  86. RemovePlayerAttachedObject(playerid,3);
  87. }
  88. }
  89. if(PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1)
  90. {
  91. SendClientMessage(playerid, COLOR_GRAD2, "{6EF83C}INFO:{FFFFFF}Ja izgubivte rudata vratete se po nova.");
  92. PlayerInfo[playerid][pImaKamen] = 0;
  93. ImaKamen[playerid] = 0;
  94. if(IsPlayerAttachedObjectSlotUsed(playerid,3))
  95. {
  96. RemovePlayerAttachedObject(playerid,3);
  97. }
  98. }
  99. }
  100. //------------------------------------------------------------------------------
  101. if(PlayerToPoint(5.0, playerid, 1719.1404,-1880.5216,13.5655))
  102. {
  103. if(SpawnVrati == 0)
  104. {
  105. DestroyDynamicObject( spawnvrata1 );
  106. DestroyDynamicObject( spawnvrata2 );
  107. spawnvrata22 = CreateDynamicObject(1569,1719.0996100,-1881.6992200,12.6000000,0.0000000,0.0000000,10.4970000);
  108. spawnvrata11 = CreateDynamicObject(1569,1719.0996100,-1878.6992200,12.6000000,0.0000000,0.0000000,348.7500000);
  109. SetTimer("SpawnVraticki", 5000, 0);
  110. SpawnVrati = 1;
  111. }
  112. }
  113. if(PlayerToPoint(1.0, playerid, 1443.6411,-1006.4183,-53.2891))
  114. {
  115. if(PlayerInfo[playerid][pPoseduvaKartica] != 0)
  116. {
  117. SendClientMessage(playerid, COLOR_GRAD1, "Vie vekje imate kreditna karticka");
  118. return 1;
  119. }
  120. else
  121. {
  122. PlayerInfo[playerid][pPoseduvaKartica] = 1;
  123. new randompin = 1000 + random(9999);
  124. PlayerInfo[playerid][pKarticaPinKod] = randompin;
  125. SendClientMessage(playerid, COLOR_GRAD1, "{FFFF00}INFO:{FFFFFF} Kupivte kreditna karticka (VISA)");
  126. format(string, sizeof(string), "{FFFF00}INFO:{FFFFFF} Vasiot PIN-KOD e {F81414}%d,",randompin);
  127. SendClientMessage(playerid, COLOR_GRAD1, string);
  128. }
  129. }
  130. if(PlayerToPoint(1.0, playerid, 208.6057,128.0446,963.3000)) // Policija
  131. {
  132. TogglePlayerControllable(playerid, 0);
  133. SetTimerEx("Odmrzni", 1000, false, "i", playerid);
  134. TextDrawShowForPlayer(playerid, Zamrznuvanje);
  135. SetPlayerPos(playerid, 1558.0419,-1675.5441,28.3955);
  136. GameTextForPlayer(playerid, "~r~Pokriv", 5000, 1);
  137. SetPlayerInterior(playerid, 0);
  138. PlayerInfo[playerid][pInt] = 0;
  139. SetPlayerFacingAngle(playerid, 90);
  140. return 1;
  141. }
  142. if(PlayerToPoint(1.0, playerid, 1558.0419,-1675.5441,28.3955)) // Policija
  143. {
  144. TogglePlayerControllable(playerid, 0);
  145. SetTimerEx("Odmrzni", 1000, false, "i", playerid);
  146. TextDrawShowForPlayer(playerid, Zamrznuvanje);
  147. SetPlayerPos(playerid, 208.6057,128.0446,963.3000);
  148. GameTextForPlayer(playerid, "~r~Policija", 5000, 1);
  149. SetPlayerInterior(playerid, 10);
  150. PlayerInfo[playerid][pInt] = 10;
  151. SetPlayerFacingAngle(playerid, 90);
  152. return 1;
  153. }
  154. if(PlayerToPoint(2, playerid,200.3039,134.4613,963.1859) || PlayerToPoint(2,playerid,200.4679,136.6217,963.1859) || PlayerToPoint(2,playerid,202.4299,136.7543,963.1859)|| PlayerToPoint(2,playerid,202.4297,134.3926,963.1859) || PlayerToPoint(2,playerid,249.5117,123.7236,1003.2188) || PlayerToPoint(2, playerid, 1628.2041,-1673.2628,-54))
  155. {
  156. if(IsACop(playerid))
  157. {
  158. ShowPlayerDialog(playerid, DUTYMENU, DIALOG_STYLE_LIST, "- Duty(oprema) -","{0049FF}>{FFFFFF}Oprema(dolznost+znacka)\n{0049FF}>{FFFFFF}Oruzja.", "Izberi", "Izlezi");
  159. }
  160. }
  161. if(PlayerToPoint(1.0, playerid, 182.0249,134.7991,963.1859))
  162. {
  163. if(PlayerInfo[playerid][pGunLic] != 0)
  164. {
  165. SendClientMessage(playerid, COLOR_GRAD1, "{840042}GRESKA:{FFFFFF} Vie vekje poseduvate dozvola za oruzje.");
  166. return 1;
  167. }
  168. if(GetPlayerMoney(playerid) < 4500)
  169. {
  170. SendClientMessage(playerid, COLOR_GRAD1, "{840042}GRESKA:{FFFFFF} Nemate dovolno pari, potrebno e {F81414}4500$");
  171. return 1;
  172. }
  173. else
  174. {
  175. ShowPlayerDialog(playerid, GUNDOZVOLA, DIALOG_STYLE_MSGBOX, "- Oruzje Dozvola -", "\n\n{157DEC}Cena na dozvola:{F3FF02} 4500$\n{157DEC}Dozvola:{F3FF02} Nemate\n\n{0049FF}>{FFFFFF}Dali sakate da kupite dozvola?", "Kupi", "Izlezi");
  176. return 1;
  177. }
  178. }
  179. if(PlayerToPoint(6.0,playerid,2423.4009,-2089.1062,13.5279))
  180. {
  181. if(PlayerInfo[playerid][pAdmin] > 1)
  182. {
  183. if(Otvorena[playerid] == 1)
  184. {
  185. SendClientMessage(playerid, COLOR_GRAD1, "{840042}GRESKA:{FFFFFF} Vie veke imate otvoreno 1 kapija, pocekajte prvo taa da se zatvori.");
  186. return 1;
  187. }
  188. else
  189. {
  190. MoveDynamicObject(amagacinkapija, 2423.8000500,-2089.5000000,9.2000000, 2);
  191. SendClientMessage(playerid, COLOR_GRAD1, "{F3FF02}Kapijata na {F81414}Admin Magacinot{F3FF02} e otvorena, i taa se zatvara za 10sekundi.");
  192. GetPlayerName(playerid, sendername, sizeof(sendername));
  193. format(string, sizeof(string), "%s ja otvara kapijata.", sendername);
  194. ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  195. SetTimer("AMAGACINKAPIJA", 10000, 0);
  196. SetTimerEx("OtvorenaReset", 10000, false, "i", playerid);
  197. Otvorena[playerid] = 1;
  198. return 1;
  199. }
  200. }
  201. }
  202. //------------------------------------------------------------------------------
  203. if(newkeys == KEY_YES)
  204. {
  205. if(PlayerToPoint(1.0, playerid, 300.1766,179.0203,1007.1719) || PlayerToPoint(2.0, playerid, 1449.5446,-1006.4183,-53.2891))
  206. {
  207. format(string, sizeof(string), "Pisete ja vrednosta koja sakate da ja ostavite vo bankata.\nVie vo vas imate {F81414}%d$",PlayerInfo[playerid][pCash]);
  208. ShowPlayerDialog(playerid,2001,DIALOG_STYLE_INPUT ,"- Banka -",string, "Vlozi", "Izlezi");
  209. }
  210. if(PlayerToPoint(1.0, playerid, 297.6658,179.0714,1007.1719) || PlayerToPoint(2.0, playerid, 1446.7825,-1006.4178,-53.2891))
  211. {
  212. format(string, sizeof(string), "Pisete ja vrednosta koja sakate da ja podignete od bankata.\nNa vasata bankarska smetka imate {F81414}%d$",PlayerInfo[playerid][pAccount]);
  213. ShowPlayerDialog(playerid,2002,DIALOG_STYLE_INPUT ,"- Banka -",string, "Podigni", "Izlezi");
  214. }
  215. if(PlayerToPoint(3.0,playerid,-711.9239,-1941.4188,9.8704) || PlayerToPoint(3.0,playerid,-708.6298,-1935.5725,10.6747) || PlayerToPoint(3.0,playerid,-711.1571,-1927.4954,9.4837) || PlayerToPoint(3.0,playerid,-718.7184,-1926.2908,9.4328))
  216. {
  217. if(PlayerInfo[playerid][pJob] != 31 || PlayerInfo[playerid][pImaKopac] == 0)
  218. {
  219. SendClientMessage(playerid, COLOR_GREY, "{6EF83C}INFO:{FFFFFF}Nemate kopac nemozete da kopate!");
  220. return 1;
  221. }
  222. if(ImaKamen[playerid] == 1)
  223. {
  224. SendClientMessage(playerid,COLOR_GRAD1,"");
  225. }
  226. if(Ruda[playerid] == 1) return SendClientMessage(playerid,COLOR_GRAD1,"");
  227. {
  228. Ruda[playerid] = 1;
  229. SetTimerEx("Rudarr",6000, false, "i", playerid);
  230. TogglePlayerControllable(playerid,0);
  231. SendClientMessage(playerid,-1,"{6EF83C}INFO:{FFFFFF}Pocekajte dodeka da pronajdete ruda");
  232. SetTimerEx("Rudarranimacija",500, false, "i", playerid);
  233. OnePlayAnim(playerid, "BASEBALL", "Bat_4", 20, 1, 1, 1, 1, 1);
  234. }
  235. }
  236. if(PlayerToPoint(2.0, playerid,193.80000305176, 110.90000152588, 959.90002441406))
  237. {
  238. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  239. {
  240. if(VrataPD1212 == 0)
  241. {
  242. MoveDynamicObject(VrataPD12 , 192.10000610352, 110.90000152588, 959.90002441406, 2.0);
  243. VrataPD1212 = 1;
  244. return 1;
  245. }
  246. else
  247. {
  248. MoveDynamicObject(VrataPD12 ,193.80000305176, 110.90000152588, 959.90002441406, 2.0);
  249. VrataPD1212 = 0;
  250. return 1;
  251. }
  252. }
  253. }
  254. if (PlayerToPoint(2.0, playerid,188.60000610352, 110.90000152588, 959.90002441406))
  255. {
  256. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  257. {
  258. if( VrataPD1111 == 0)
  259. {
  260. MoveDynamicObject(VrataPD11 , 187, 110.90000152588, 959.90002441406, 2.0);
  261. VrataPD1111 = 1;
  262. return 1;
  263. }
  264. else
  265. {
  266. MoveDynamicObject(VrataPD11 ,188.60000610352, 110.90000152588, 959.90002441406, 2.0);
  267. VrataPD1111 = 0;
  268. return 1;
  269. }
  270. }
  271. }
  272. if(PlayerToPoint(2.0, playerid,188.60000610352, 107.19999694824, 959.90002441406))
  273. {
  274. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  275. {
  276. if( VrataPD1010 == 0)
  277. {
  278. MoveDynamicObject(VrataPD10 , 186.89999389648, 107.19999694824, 959.90002441406, 2.0);
  279. VrataPD1010 = 1;
  280. return 1;
  281. }
  282. else
  283. {
  284. MoveDynamicObject(VrataPD10 ,188.60000610352, 107.19999694824, 959.90002441406, 2.0);
  285. VrataPD1010 = 0;
  286. return 1;
  287. }
  288. }
  289. }
  290. if (PlayerToPoint(2.0, playerid,193.80000305176, 107.19999694824, 959.90002441406))
  291. {
  292. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  293. {
  294. if( VrataPD99 == 0)
  295. {
  296. MoveDynamicObject(VrataPD9 , 192.10000610352, 107.19999694824, 959.90002441406, 2.0);
  297. VrataPD99 = 1;
  298. return 1;
  299. }
  300. else
  301. {
  302. MoveDynamicObject(VrataPD9 ,193.80000305176, 107.19999694824, 959.90002441406, 2.0);
  303. VrataPD99 = 0;
  304. return 1;
  305. }
  306. }
  307. }
  308. if (PlayerToPoint(2.0, playerid,195.80000305176, 103.5, 959.90002441406))
  309. {
  310. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  311. {
  312. if( VrataPD88 == 0)
  313. {
  314. MoveDynamicObject(VrataPD8 , 197.5, 103.5, 959.90002441406, 2.0);
  315. VrataPD88 = 1;
  316. return 1;
  317. }
  318. else
  319. {
  320. MoveDynamicObject(VrataPD8 ,195.80000305176, 103.5, 959.90002441406, 2.0);
  321. VrataPD88 = 0;
  322. return 1;
  323. }
  324. }
  325. }
  326. if (PlayerToPoint(2.0, playerid,201, 103.5, 959.90002441406))
  327. {
  328. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  329. {
  330. if( VrataPD77 == 0)
  331. {
  332. MoveDynamicObject(VrataPD7 , 202.69999694824, 103.5, 959.90002441406, 2.0);
  333. VrataPD77 = 1;
  334. return 1;
  335. }
  336. else
  337. {
  338. MoveDynamicObject(VrataPD7 ,201, 103.5, 959.90002441406, 2.0);
  339. VrataPD77 = 0;
  340. return 1;
  341. }
  342. }
  343. }
  344. if (PlayerToPoint(2.0, playerid,205.69999694824, 110.69999694824, 959.90002441406))
  345. {
  346. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  347. {
  348. if( VrataPD66 == 0)
  349. {
  350. MoveDynamicObject(VrataPD6 , 207.10000610352, 110.69999694824, 959.90002441406, 2.0);
  351. VrataPD66 = 1;
  352. return 1;
  353. }
  354. else
  355. {
  356. MoveDynamicObject(VrataPD6 ,205.69999694824, 110.69999694824, 959.90002441406, 2.0);
  357. VrataPD66 = 0;
  358. return 1;
  359. }
  360. }
  361. }
  362. if (PlayerToPoint(2.0, playerid,203.55999755859, 130.69999694824, 963.5))
  363. {
  364. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  365. {
  366. if( VrataPD55 == 0)
  367. {
  368. MoveDynamicObject(VrataPD5 , 205, 130.69999694824, 963.5, 2.0);
  369. VrataPD55 = 1;
  370. return 1;
  371. }
  372. else
  373. {
  374. MoveDynamicObject(VrataPD5 ,203.55999755859, 130.69999694824, 963.5, 2.0);
  375. VrataPD55 = 0;
  376. return 1;
  377. }
  378. }
  379. }
  380. if (PlayerToPoint(2.0, playerid,202.07800292969, 126.80000305176, 963.5))
  381. {
  382. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  383. {
  384. if(PlayerInfo[playerid][pLeader] == 1)
  385. {
  386. if( VrataPD44 == 0)
  387. {
  388. MoveDynamicObject(VrataPD4 , 200.60000610352, 126.80000305176, 963.5, 2.0);
  389. VrataPD44 = 1;
  390. return 1;
  391. }
  392. else
  393. {
  394. MoveDynamicObject(VrataPD4 ,202.07800292969, 126.80000305176, 963.5, 2.0);
  395. VrataPD44 = 0;
  396. return 1;
  397. }
  398. }
  399. }
  400. }
  401. if (PlayerToPoint(2.0, playerid,183.66499328613, 126.80000305176, 963.5))
  402. {
  403. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  404. {
  405. if( VrataPD33 == 0)
  406. {
  407. MoveDynamicObject(VrataPD3 , 185.10000610352, 126.80000305176, 963.5, 2.0);
  408. VrataPD33 = 1;
  409. return 1;
  410. }
  411. else
  412. {
  413. MoveDynamicObject(VrataPD3 ,183.66499328613, 126.80000305176, 963.5, 2.0);
  414. VrataPD33 = 0;
  415. return 1;
  416. }
  417. }
  418. }
  419. if (PlayerToPoint(2.0, playerid,192.47200012207, 126.80000305176, 963.5))
  420. {
  421. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  422. {
  423. if( VrataPD22 == 0)
  424. {
  425. MoveDynamicObject(VrataPD2 ,191, 126.80000305176, 963.5, 2.0);
  426. VrataPD22 = 1;
  427. return 1;
  428. }
  429. else
  430. {
  431. MoveDynamicObject(VrataPD2 ,192.47200012207, 126.80000305176, 963.5, 2.0);
  432. VrataPD22 = 0;
  433. return 1;
  434. }
  435. }
  436. }
  437. if (PlayerToPoint(2.0, playerid,192.4700012207, 130.69999694824, 963.5))
  438. {
  439. if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
  440. {
  441. if( VrataPD122 == 0)
  442. {
  443. MoveDynamicObject(VrataPD1 ,191, 130.69921875, 963.5, 2.2);
  444. VrataPD122 = 1;
  445. return 1;
  446. }
  447. else
  448. {
  449. MoveDynamicObject(VrataPD1 ,192.4700012207, 130.69999694824, 963.5, 2.0);
  450. VrataPD122 = 0;
  451. return 1;
  452. }
  453. }
  454. }
  455. if(PlayerToPoint(1.0,playerid,-801.1234,-1879.5660,11.6751))
  456. {
  457. PlayerInfo[playerid][pImaKopac] = 1;
  458. SetPlayerAttachedObject(playerid, 4, 18634, 6, 0, 0, 0, 90, 270, 6, 1, 1, 1);
  459. SendClientMessage(playerid,-1,"{6EF83C}INFO:{FFFFFF}Zedovte nov kopac..");
  460. SendClientMessage(playerid,-1,"{6EF83C}INFO:{FFFFFF}Ne boksuvajte, ne trcajte, ne skokajte moze da se povredite.");
  461. }
  462. if(PlayerToPoint(1.0,playerid,-805.1863,-1883.9258,11.6819))
  463. {
  464. new originalskin = PlayerInfo[playerid][pChar];
  465. PlayerInfo[playerid][pJob] = 0;
  466. PlayerInfo[playerid][pImaKopac] = 0;
  467. SetPlayerAttachedObject(playerid, 4, 326, 6);
  468. SetPlayerSkin(playerid, originalskin);
  469. if(IsPlayerAttachedObjectSlotUsed(playerid,4)) RemovePlayerAttachedObject(playerid,4);
  470. if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
  471. SendClientMessage(playerid,-1,"{6EF83C}INFO:{FFFFFF}Dadovte otkaz.");
  472. }
  473. if(PlayerToPoint(1.0,playerid,-803.3940,-1881.5603,11.6957))
  474. {
  475. PlayerInfo[playerid][pJob] = 31;
  476. PlayerInfo[playerid][pImaKopac] = 1;
  477. SetPlayerAttachedObject(playerid, 4, 18634, 6, 0, 0, 0, 90, 270, 6, 1, 1, 1);
  478. SendClientMessage(playerid,-1,"{6EF83C}INFO:{FFFFFF}Se vrabotivte kako rudar");
  479. SetPlayerSkin(playerid, 260);
  480. SendClientMessage(playerid,-1,"{6EF83C}INFO:{FFFFFF}Ne boksuvajte, ne trcajte, ne skokajte moze da se povredite.");
  481. }
  482. if(PlayerToPoint(2.0, playerid,1390.9519,-770.9647,153.1511) || PlayerToPoint(2.0, playerid,1404.3696,-766.9763,173.2178) || PlayerToPoint(2.0, playerid,1414.0422,-768.3853,153.1511) || PlayerToPoint(2.0, playerid,1368.8311,-1491.6130,13.6245) || PlayerToPoint(2.0, playerid,1368.5223,-1491.9915,16.9491))
  483. {
  484. ShowPlayerDialog(playerid,FLASAMENU,DIALOG_STYLE_LIST, "Izberete","Bezalkoholni pijaloci\nAlkoholni pijaloci\nCigari\nPijaloci za VIP", "Izberi", "Otkazi");
  485. }
  486. if(IsPlayerConnected(playerid))
  487. {
  488. GetPlayerName(playerid, sendername, sizeof(sendername));
  489. if(PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1||PlayerInfo[playerid][pImaKamen] == 1)
  490. {
  491. if (PlayerToPoint(1, playerid,-799.2798,-1876.9459,11.9694) || PlayerToPoint(1,playerid,-799.2798,-1876.9459,11.9694) || PlayerToPoint(1,playerid,-799.2798,-1876.9459,11.9694))
  492. {
  493. PlayerInfo[playerid][pBankomatA]=PlayerInfo[playerid][pBankomatA]+500;
  494. SendClientMessage(playerid, COLOR_GRAD2, "{6EF83C}INFO:{FFFFFF}Pronajdovte ruda odnesete ja, i vratete se po nova");
  495. PlayerInfo[playerid][pImaKamen] = 0;
  496. GameTextForPlayer(playerid, "~w~+500$", 3000, 1);
  497. ImaKamen[playerid] = 0;
  498. if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
  499. }
  500. }
  501. }
  502. //------------------------------------------------------------------------------
  503. if(newkeys == 65536)
  504. {
  505. if(PlayerToPoint(2.0, playerid,234.2366,160.0957,1003.023))
  506. {
  507. for(new i = 0; i < MAX_PLAYERS; i++)
  508. {
  509. new string[128];
  510. new sendername[MAX_PLAYER_NAME];
  511. new teamnumber = PlayerInfo[playerid][pBiroclen];
  512. if (IsPlayerConnected(i))
  513. {
  514. GetPlayerName(i, sendername, sizeof(sendername));
  515. if (PlayerInfo[i][pBiroclen] == teamnumber) format(string, sizeof(string), "BIRO | %s | %d | %s |",sendername,PlayerInfo[i][pPnumber],PlayerInfo[i][pBiro]);
  516. if (strlen(string) > 1) SendClientMessage(playerid, 0x458E1DAA, string);
  517. }
  518. }
  519. }
  520. if(PlayerToPoint(2.0, playerid,234.9485,167.1597,1003.0300))
  521. {
  522. ShowPlayerDialog(playerid,DIALOG_BIRO,DIALOG_STYLE_INPUT,"Biro za vrabotuvanje","Kakov vid na rabota barate?","Vnesi","Iskluci");
  523. }
  524. if (PlayerToPoint(1.0, playerid,1696.8455,-1845.7977,13.5355))
  525. {
  526. ShowPlayerDialog(playerid,FASTFOOD,DIALOG_STYLE_LIST,"Brza hrana","Hotdog 7$\nMal Hamburger\nSprunk 7$\nMal tost 5$\nGolem tost 8$\nChickenburger 10$\nGiro(svinsko meso)\nGiro(pilesko meso)\nParce pica 8$\nFrancuski tost4$\nSendvic so kebapi 6$","Kupi","Otkazi");
  527. }
  528. if (PlayerToPoint(2.0, playerid,1740.4537,-1209.2537,85.2609))
  529. {
  530. new smetka1[160];
  531. new smetka2[160];
  532. new smetka3[160];
  533. new smetka4[160];
  534. format(smetka1, sizeof(smetka1),"Smetka za struja: %d.",PlayerInfo[playerid][pStruja]);
  535. format(smetka2, sizeof(smetka2),"Smetka za voda: %d.",PlayerInfo[playerid][pVoda]);
  536. format(smetka3, sizeof(smetka3),"Smetka za komunalna: %d.",PlayerInfo[playerid][pKomunalna]);
  537. format(smetka4, sizeof(smetka4),"Smetka za kabelska: %d.",PlayerInfo[playerid][pTelevizor]);
  538. format(string, 500,"\n%s\n%s\n%s\n%s",smetka1,smetka2,smetka3,smetka4);
  539. ShowPlayerDialog(playerid, 3338, DIALOG_STYLE_LIST,"{FFFFFF}Smetki",string,"Plati","Izlez");
  540. }
  541. if(PlayerToPoint(2.0,playerid,244.0870,123.7245,1003.2257))
  542. {
  543. if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2)
  544. {
  545. ShowPlayerDialog(playerid, DIALOG_UNDERCOVER, DIALOG_STYLE_LIST, "Odberete skin:","Prostitutka\nGangster\nGospodin","Odberi","Iskluci");
  546. return 1;
  547. }
  548. }
  549. if(PlayerToPoint(2.0,playerid,1726.2695,-1881.1495,13.5638) || PlayerToPoint(2.0,playerid,1199.5015,-912.0008,48.0625) || PlayerToPoint(2.0,playerid,1218.1016,-1426.1445,13.3602) || PlayerToPoint(2.0,playerid,1211.1426,-903.6031,42.9280) || PlayerToPoint(2.0,playerid,1302.4445,-1871.4314,13.5968) || PlayerToPoint(2.0,playerid,1485.3364,-1612.7831,14.0393))
  550. {
  551. ShowPlayerDialog(playerid,FLASAMENU,DIALOG_STYLE_LIST, "Odberete","Bezalkoholni pijaloci\nAlkoholni pijaloci\nCigari\nPijaloci za VIP", "Odberi", "Otkazi");
  552. return 1;
  553. }
  554. }
  555. }
  556. if(newkeys == KEY_SUBMISSION)// KOGA KE STISNES
  557. {
  558. if(IsPlayerInAnyVehicle(playerid))
  559. {
  560. if(IsPlayerConnected(playerid))
  561. {
  562. if(!engineOn[GetPlayerVehicleID(playerid)])
  563. {
  564. if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
  565. {
  566. return 1;
  567. }
  568. if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
  569. {
  570. return 1;
  571. }
  572. if(newcar == 59 || newcar == 60)
  573. {
  574. return 1;
  575. }
  576. if(newcar >= 157 && newcar <= 206)
  577. {
  578. if(HireCar[playerid] != newcar)
  579. {
  580. return 1;
  581. }
  582. }
  583. if(IsAPlane(newcar))
  584. {
  585. return 1;
  586. }
  587. if(IsARaceCar(newcar))
  588. {
  589. return 1;
  590. }
  591. if(gEngine[playerid] == 1) { return 1; }
  592.  
  593. return 1;
  594. }
  595. }
  596. }
  597. return 1;
  598. }
  599. else if(newkeys == KEY_SECONDARY_ATTACK)//16
  600. {
  601. if (GetPlayerState(playerid) == 1) CheckForWalkingTeleport(playerid);
  602. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  603. {
  604. if(gEngine[playerid] == 0 && engineOn[newcar] == 0)
  605. {
  606. RemovePlayerFromVehicle(playerid);
  607. TogglePlayerControllable(playerid, 1);
  608. return 1;
  609. }
  610. else if(NoFuel[playerid] == 1)
  611. {
  612. TogglePlayerControllable(playerid, 1);
  613. RemovePlayerFromVehicle(playerid);
  614. NoFuel[playerid] = 0;
  615. return 1;
  616. }
  617. }
  618. }
  619. if(IsKeyJustDown(KEY_FIRE, newkeys, oldkeys))
  620. {
  621. if(SelectChar[playerid] == 255)
  622. {
  623. switch (SelectCharID[playerid])
  624. {
  625. case 1:
  626. {
  627. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[0][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[0][0]; }
  628. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[1][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[1][0]; }
  629. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[2][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[2][0]; }
  630. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[3][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[3][0]; }
  631. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[4][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[4][0]; }
  632. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[5][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[5][0]; }
  633. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[6][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[6][0]; }
  634.  
  635. }
  636. case 2:
  637. {
  638. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[7][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[7][0]; }
  639. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[8][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[8][0]; }
  640. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[9][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[9][0]; }
  641. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[10][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[10][0]; }
  642. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[11][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[11][0]; }
  643. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[12][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[12][0]; }
  644. }
  645. case 3:
  646. {
  647. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[13][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[13][0]; }
  648. if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[14][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[14][0]; }
  649. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[15][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[15][0]; }
  650. }
  651. case 4:
  652. {
  653. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[16][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[16][0]; }
  654. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[17][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[17][0]; }
  655. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[18][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[18][0]; }
  656. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[19][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[19][0]; }
  657. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[20][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[20][0]; }
  658. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[21][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[21][0]; }
  659. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[22][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[22][0]; }
  660. }
  661. case 5:
  662. {
  663. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[23][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[23][0]; }
  664. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[24][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[23][0]; }
  665. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[25][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[25][0]; }
  666. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[26][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[26][0]; }
  667. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[27][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[27][0]; }
  668. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[28][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[28][0]; }
  669. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[29][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[29][0]; }
  670. }
  671. case 6:
  672. {
  673. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[30][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[30][0]; }
  674. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[31][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[31][0]; }
  675. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[32][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[32][0]; }
  676. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[33][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[33][0]; }
  677. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[34][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[34][0]; }
  678. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[35][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[35][0]; }
  679. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[36][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[36][0]; }
  680. }
  681. case 7:
  682. {
  683. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[37][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[37][0]; }
  684. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[38][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[38][0]; }
  685. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[39][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[39][0]; }
  686. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[40][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[40][0]; }
  687. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[41][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[41][0]; }
  688. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[42][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[42][0]; }
  689. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[43][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[43][0]; }
  690. }
  691. case 8:
  692. {
  693. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[44][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[44][0]; }
  694. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[45][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[45][0]; }
  695. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[46][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[46][0]; }
  696. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[47][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[47][0]; }
  697. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[48][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[48][0]; }
  698. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[49][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[49][0]; }
  699. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[50][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[50][0]; }
  700. }
  701. case 9:
  702. {
  703. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[51][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[51][0]; }
  704. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[52][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[52][0]; }
  705. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[53][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[53][0]; }
  706. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[54][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[54][0]; }
  707. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[55][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[55][0]; }
  708. }
  709. case 10:
  710. {
  711. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[56][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[56][0]; }
  712. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[57][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[57][0]; }
  713. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[58][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[58][0]; }
  714. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[59][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[59][0]; }
  715. }
  716. case 12:
  717. {
  718. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[60][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[60][0]; }
  719. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[61][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[61][0]; }
  720. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[62][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[62][0]; }
  721. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[63][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[63][0]; }
  722. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[64][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[64][0]; }
  723. }
  724. case 13:
  725. {
  726. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[65][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[65][0]; }
  727. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[66][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[66][0]; }
  728. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[67][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[67][0]; }
  729. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[68][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[68][0]; }
  730. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[69][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[69][0]; }
  731. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[70][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[70][0]; }
  732. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[71][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[71][0]; }
  733. }
  734. case 14:
  735. {
  736. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[72][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[72][0]; }
  737. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[73][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[73][0]; }
  738. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[74][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[74][0]; }
  739. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[75][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[75][0]; }
  740. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[76][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[76][0]; }
  741. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[77][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[77][0]; }
  742. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[78][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[78][0]; }
  743. }
  744. case 15:
  745. {
  746. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[79][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[79][0]; }
  747. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[80][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[80][0]; }
  748. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[81][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[81][0]; }
  749. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[82][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[82][0]; }
  750. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[83][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[83][0]; }
  751. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[84][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[84][0]; }
  752. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[85][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[85][0]; }
  753. }
  754. case 16:
  755. {
  756. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[86][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[86][0]; }
  757. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[87][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[87][0]; }
  758. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[88][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[88][0]; }
  759. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[89][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[89][0]; }
  760. }
  761. case 20: //maleped
  762. {
  763. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, CivMalePeds[1][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = CivMalePeds[1][0]; }
  764. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, CivMalePeds[2][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = CivMalePeds[2][0]; }
  765. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, CivMalePeds[3][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = CivMalePeds[3][0]; }
  766. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, CivMalePeds[4][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = CivMalePeds[4][0]; }
  767. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, CivMalePeds[5][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = CivMalePeds[5][0]; }
  768. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, CivMalePeds[6][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = CivMalePeds[6][0]; }
  769. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, CivMalePeds[7][0]); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = CivMalePeds[7][0]; }
  770. else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, CivMalePeds[8][0]); SelectCharPlace[playerid] = 9; ChosenSkin[playerid] = CivMalePeds[8][0]; }
  771. else if(SelectCharPlace[playerid] == 9) { SetPlayerSkin(playerid, CivMalePeds[9][0]); SelectCharPlace[playerid] = 10; ChosenSkin[playerid] = CivMalePeds[9][0]; }
  772. else if(SelectCharPlace[playerid] == 10) { SetPlayerSkin(playerid, CivMalePeds[10][0]); SelectCharPlace[playerid] = 11; ChosenSkin[playerid] = CivMalePeds[10][0]; }
  773. else if(SelectCharPlace[playerid] == 11) { SetPlayerSkin(playerid, CivMalePeds[11][0]); SelectCharPlace[playerid] = 12; ChosenSkin[playerid] = CivMalePeds[11][0]; }
  774. else if(SelectCharPlace[playerid] == 12) { SetPlayerSkin(playerid, CivMalePeds[12][0]); SelectCharPlace[playerid] = 13; ChosenSkin[playerid] = CivMalePeds[12][0]; }
  775. else if(SelectCharPlace[playerid] == 13) { SetPlayerSkin(playerid, CivMalePeds[13][0]); SelectCharPlace[playerid] = 14; ChosenSkin[playerid] = CivMalePeds[13][0]; }
  776. else if(SelectCharPlace[playerid] == 14) { SetPlayerSkin(playerid, CivMalePeds[14][0]); SelectCharPlace[playerid] = 15; ChosenSkin[playerid] = CivMalePeds[14][0]; }
  777. else if(SelectCharPlace[playerid] == 15) { SetPlayerSkin(playerid, CivMalePeds[15][0]); SelectCharPlace[playerid] = 16; ChosenSkin[playerid] = CivMalePeds[15][0]; }
  778. else if(SelectCharPlace[playerid] == 16) { SetPlayerSkin(playerid, CivMalePeds[16][0]); SelectCharPlace[playerid] = 17; ChosenSkin[playerid] = CivMalePeds[16][0]; }
  779. else if(SelectCharPlace[playerid] == 17) { SetPlayerSkin(playerid, CivMalePeds[17][0]); SelectCharPlace[playerid] = 18; ChosenSkin[playerid] = CivMalePeds[17][0]; }
  780. else if(SelectCharPlace[playerid] == 18) { SetPlayerSkin(playerid, CivMalePeds[18][0]); SelectCharPlace[playerid] = 19; ChosenSkin[playerid] = CivMalePeds[18][0]; }
  781. else if(SelectCharPlace[playerid] == 19) { SetPlayerSkin(playerid, CivMalePeds[19][0]); SelectCharPlace[playerid] = 20; ChosenSkin[playerid] = CivMalePeds[19][0]; }
  782. else if(SelectCharPlace[playerid] == 20) { SetPlayerSkin(playerid, CivMalePeds[20][0]); SelectCharPlace[playerid] = 21; ChosenSkin[playerid] = CivMalePeds[20][0]; }
  783. else if(SelectCharPlace[playerid] == 21) { SetPlayerSkin(playerid, CivMalePeds[21][0]); SelectCharPlace[playerid] = 22; ChosenSkin[playerid] = CivMalePeds[21][0]; }
  784. else if(SelectCharPlace[playerid] == 22) { SetPlayerSkin(playerid, CivMalePeds[22][0]); SelectCharPlace[playerid] = 23; ChosenSkin[playerid] = CivMalePeds[22][0]; }
  785. else if(SelectCharPlace[playerid] == 23) { SetPlayerSkin(playerid, CivMalePeds[23][0]); SelectCharPlace[playerid] = 24; ChosenSkin[playerid] = CivMalePeds[23][0]; }
  786. else if(SelectCharPlace[playerid] == 24) { SetPlayerSkin(playerid, CivMalePeds[24][0]); SelectCharPlace[playerid] = 25; ChosenSkin[playerid] = CivMalePeds[24][0]; }
  787. else if(SelectCharPlace[playerid] == 25) { SetPlayerSkin(playerid, CivMalePeds[25][0]); SelectCharPlace[playerid] = 26; ChosenSkin[playerid] = CivMalePeds[25][0]; }
  788. else if(SelectCharPlace[playerid] == 26) { SetPlayerSkin(playerid, CivMalePeds[26][0]); SelectCharPlace[playerid] = 27; ChosenSkin[playerid] = CivMalePeds[26][0]; }
  789. else if(SelectCharPlace[playerid] == 27) { SetPlayerSkin(playerid, CivMalePeds[27][0]); SelectCharPlace[playerid] = 28; ChosenSkin[playerid] = CivMalePeds[27][0]; }
  790. else if(SelectCharPlace[playerid] == 28) { SetPlayerSkin(playerid, CivMalePeds[28][0]); SelectCharPlace[playerid] = 29; ChosenSkin[playerid] = CivMalePeds[28][0]; }
  791. else if(SelectCharPlace[playerid] == 29) { SetPlayerSkin(playerid, CivMalePeds[29][0]); SelectCharPlace[playerid] = 30; ChosenSkin[playerid] = CivMalePeds[29][0]; }
  792. else if(SelectCharPlace[playerid] == 30) { SetPlayerSkin(playerid, CivMalePeds[30][0]); SelectCharPlace[playerid] = 31; ChosenSkin[playerid] = CivMalePeds[30][0]; }
  793. else if(SelectCharPlace[playerid] == 31) { SetPlayerSkin(playerid, CivMalePeds[31][0]); SelectCharPlace[playerid] = 32; ChosenSkin[playerid] = CivMalePeds[31][0]; }
  794. else if(SelectCharPlace[playerid] == 32) { SetPlayerSkin(playerid, CivMalePeds[32][0]); SelectCharPlace[playerid] = 33; ChosenSkin[playerid] = CivMalePeds[32][0]; }
  795. else if(SelectCharPlace[playerid] == 33) { SetPlayerSkin(playerid, CivMalePeds[33][0]); SelectCharPlace[playerid] = 34; ChosenSkin[playerid] = CivMalePeds[33][0]; }
  796. else if(SelectCharPlace[playerid] == 34) { SetPlayerSkin(playerid, CivMalePeds[34][0]); SelectCharPlace[playerid] = 35; ChosenSkin[playerid] = CivMalePeds[34][0]; }
  797. else if(SelectCharPlace[playerid] == 35) { SetPlayerSkin(playerid, CivMalePeds[35][0]); SelectCharPlace[playerid] = 36; ChosenSkin[playerid] = CivMalePeds[35][0]; }
  798. else if(SelectCharPlace[playerid] == 36) { SetPlayerSkin(playerid, CivMalePeds[36][0]); SelectCharPlace[playerid] = 37; ChosenSkin[playerid] = CivMalePeds[36][0]; }
  799. else if(SelectCharPlace[playerid] == 37) { SetPlayerSkin(playerid, CivMalePeds[37][0]); SelectCharPlace[playerid] = 38; ChosenSkin[playerid] = CivMalePeds[37][0]; }
  800. else if(SelectCharPlace[playerid] == 38) { SetPlayerSkin(playerid, CivMalePeds[38][0]); SelectCharPlace[playerid] = 39; ChosenSkin[playerid] = CivMalePeds[38][0]; }
  801. else if(SelectCharPlace[playerid] == 39) { SetPlayerSkin(playerid, CivMalePeds[39][0]); SelectCharPlace[playerid] = 40; ChosenSkin[playerid] = CivMalePeds[39][0]; }
  802. else if(SelectCharPlace[playerid] == 40) { SetPlayerSkin(playerid, CivMalePeds[40][0]); SelectCharPlace[playerid] = 41; ChosenSkin[playerid] = CivMalePeds[40][0]; }
  803. else if(SelectCharPlace[playerid] == 41) { SetPlayerSkin(playerid, CivMalePeds[41][0]); SelectCharPlace[playerid] = 42; ChosenSkin[playerid] = CivMalePeds[41][0]; }
  804. else if(SelectCharPlace[playerid] == 42) { SetPlayerSkin(playerid, CivMalePeds[42][0]); SelectCharPlace[playerid] = 43; ChosenSkin[playerid] = CivMalePeds[42][0]; }
  805. else if(SelectCharPlace[playerid] == 43) { SetPlayerSkin(playerid, CivMalePeds[43][0]); SelectCharPlace[playerid] = 44; ChosenSkin[playerid] = CivMalePeds[43][0]; }
  806. else if(SelectCharPlace[playerid] == 44) { SetPlayerSkin(playerid, CivMalePeds[44][0]); SelectCharPlace[playerid] = 45; ChosenSkin[playerid] = CivMalePeds[44][0]; }
  807. else if(SelectCharPlace[playerid] == 45) { SetPlayerSkin(playerid, CivMalePeds[45][0]); SelectCharPlace[playerid] = 46; ChosenSkin[playerid] = CivMalePeds[45][0]; }
  808. else if(SelectCharPlace[playerid] == 46) { SetPlayerSkin(playerid, CivMalePeds[46][0]); SelectCharPlace[playerid] = 47; ChosenSkin[playerid] = CivMalePeds[46][0]; }
  809. else if(SelectCharPlace[playerid] == 47) { SetPlayerSkin(playerid, CivMalePeds[47][0]); SelectCharPlace[playerid] = 48; ChosenSkin[playerid] = CivMalePeds[47][0]; }
  810. else if(SelectCharPlace[playerid] == 48) { SetPlayerSkin(playerid, CivMalePeds[48][0]); SelectCharPlace[playerid] = 49; ChosenSkin[playerid] = CivMalePeds[48][0]; }
  811. else if(SelectCharPlace[playerid] == 49) { SetPlayerSkin(playerid, CivMalePeds[49][0]); SelectCharPlace[playerid] = 50; ChosenSkin[playerid] = CivMalePeds[49][0]; }
  812. else if(SelectCharPlace[playerid] == 50) { SetPlayerSkin(playerid, CivMalePeds[50][0]); SelectCharPlace[playerid] = 51; ChosenSkin[playerid] = CivMalePeds[50][0]; }
  813. else if(SelectCharPlace[playerid] == 51) { SetPlayerSkin(playerid, CivMalePeds[51][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = CivMalePeds[51][0]; }
  814. }
  815. case 30: //Female civilian (by Ellis)
  816. {
  817. if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, CivFemalePeds[1][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = CivFemalePeds[1][0]; }
  818. else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, CivFemalePeds[2][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = CivFemalePeds[2][0]; }
  819. else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, CivFemalePeds[3][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = CivFemalePeds[3][0]; }
  820. else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, CivFemalePeds[4][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = CivFemalePeds[4][0]; }
  821. else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, CivFemalePeds[5][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = CivFemalePeds[5][0]; }
  822. else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, CivFemalePeds[6][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = CivFemalePeds[6][0]; }
  823. else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, CivFemalePeds[7][0]); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = CivFemalePeds[7][0]; }
  824. else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, CivFemalePeds[8][0]); SelectCharPlace[playerid] = 9; ChosenSkin[playerid] = CivFemalePeds[8][0]; }
  825. else if(SelectCharPlace[playerid] == 9) { SetPlayerSkin(playerid, CivFemalePeds[9][0]); SelectCharPlace[playerid] = 10; ChosenSkin[playerid] = CivFemalePeds[9][0]; }
  826. else if(SelectCharPlace[playerid] == 10) { SetPlayerSkin(playerid, CivFemalePeds[10][0]); SelectCharPlace[playerid] = 11; ChosenSkin[playerid] = CivFemalePeds[10][0]; }
  827. else if(SelectCharPlace[playerid] == 11) { SetPlayerSkin(playerid, CivFemalePeds[11][0]); SelectCharPlace[playerid] = 12; ChosenSkin[playerid] = CivFemalePeds[11][0]; }
  828. else if(SelectCharPlace[playerid] == 12) { SetPlayerSkin(playerid, CivFemalePeds[12][0]); SelectCharPlace[playerid] = 13; ChosenSkin[playerid] = CivFemalePeds[12][0]; }
  829. else if(SelectCharPlace[playerid] == 13) { SetPlayerSkin(playerid, CivFemalePeds[13][0]); SelectCharPlace[playerid] = 14; ChosenSkin[playerid] = CivFemalePeds[13][0]; }
  830. else if(SelectCharPlace[playerid] == 14) { SetPlayerSkin(playerid, CivFemalePeds[14][0]); SelectCharPlace[playerid] = 15; ChosenSkin[playerid] = CivFemalePeds[14][0]; }
  831. else if(SelectCharPlace[playerid] == 15) { SetPlayerSkin(playerid, CivFemalePeds[15][0]); SelectCharPlace[playerid] = 16; ChosenSkin[playerid] = CivFemalePeds[15][0]; }
  832. else if(SelectCharPlace[playerid] == 16) { SetPlayerSkin(playerid, CivFemalePeds[16][0]); SelectCharPlace[playerid] = 17; ChosenSkin[playerid] = CivFemalePeds[16][0]; }
  833. else if(SelectCharPlace[playerid] == 17) { SetPlayerSkin(playerid, CivFemalePeds[17][0]); SelectCharPlace[playerid] = 18; ChosenSkin[playerid] = CivFemalePeds[17][0]; }
  834. else if(SelectCharPlace[playerid] == 18) { SetPlayerSkin(playerid, CivFemalePeds[18][0]); SelectCharPlace[playerid] = 19; ChosenSkin[playerid] = CivFemalePeds[18][0]; }
  835. else if(SelectCharPlace[playerid] == 19) { SetPlayerSkin(playerid, CivFemalePeds[19][0]); SelectCharPlace[playerid] = 20; ChosenSkin[playerid] = CivFemalePeds[19][0]; }
  836. else if(SelectCharPlace[playerid] == 20) { SetPlayerSkin(playerid, CivFemalePeds[20][0]); SelectCharPlace[playerid] = 21; ChosenSkin[playerid] = CivFemalePeds[20][0]; }
  837. else if(SelectCharPlace[playerid] == 21) { SetPlayerSkin(playerid, CivFemalePeds[21][0]); SelectCharPlace[playerid] = 22; ChosenSkin[playerid] = CivFemalePeds[21][0]; }
  838. else if(SelectCharPlace[playerid] == 22) { SetPlayerSkin(playerid, CivFemalePeds[22][0]); SelectCharPlace[playerid] = 23; ChosenSkin[playerid] = CivFemalePeds[22][0]; }
  839. else if(SelectCharPlace[playerid] == 23) { SetPlayerSkin(playerid, CivFemalePeds[23][0]); SelectCharPlace[playerid] = 24; ChosenSkin[playerid] = CivFemalePeds[23][0]; }
  840. else if(SelectCharPlace[playerid] == 24) { SetPlayerSkin(playerid, CivFemalePeds[24][0]); SelectCharPlace[playerid] = 25; ChosenSkin[playerid] = CivFemalePeds[24][0]; }
  841. else if(SelectCharPlace[playerid] == 25) { SetPlayerSkin(playerid, CivFemalePeds[25][0]); SelectCharPlace[playerid] = 26; ChosenSkin[playerid] = CivFemalePeds[25][0]; }
  842. else if(SelectCharPlace[playerid] == 26) { SetPlayerSkin(playerid, CivFemalePeds[26][0]); SelectCharPlace[playerid] = 27; ChosenSkin[playerid] = CivFemalePeds[26][0]; }
  843. else if(SelectCharPlace[playerid] == 27) { SetPlayerSkin(playerid, CivFemalePeds[27][0]); SelectCharPlace[playerid] = 28; ChosenSkin[playerid] = CivFemalePeds[27][0]; }
  844. else if(SelectCharPlace[playerid] == 28) { SetPlayerSkin(playerid, CivFemalePeds[28][0]); SelectCharPlace[playerid] = 29; ChosenSkin[playerid] = CivFemalePeds[28][0]; }
  845. else if(SelectCharPlace[playerid] == 29) { SetPlayerSkin(playerid, CivFemalePeds[29][0]); SelectCharPlace[playerid] = 30; ChosenSkin[playerid] = CivFemalePeds[29][0]; }
  846. else if(SelectCharPlace[playerid] == 30) { SetPlayerSkin(playerid, CivFemalePeds[30][0]); SelectCharPlace[playerid] = 31; ChosenSkin[playerid] = CivFemalePeds[30][0]; }
  847. else if(SelectCharPlace[playerid] == 31) { SetPlayerSkin(playerid, CivFemalePeds[31][0]); SelectCharPlace[playerid] = 32; ChosenSkin[playerid] = CivFemalePeds[31][0]; }
  848. else if(SelectCharPlace[playerid] == 32) { SetPlayerSkin(playerid, CivFemalePeds[32][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = CivFemalePeds[32][0]; }
  849. }
  850. }
  851. }
  852. return 1;
  853. }
  854. }
  855. if(PRESSED(KEY_ACTION))
  856. {
  857. if (IsPlayerInAnyVehicle(playerid))
  858. {
  859. if (VehicleLightsOn[GetPlayerVehicleID(playerid)] == false)
  860. {
  861. GetVehicleDamageStatus(GetPlayerVehicleID(playerid), panels, doors, lights, tires);
  862. UpdateVehicleDamageStatus(GetPlayerVehicleID(playerid), panels, doors, encode_lights(0, 0, 0, 0), tires);
  863. VehicleLightsOn[GetPlayerVehicleID(playerid)] = true;
  864. }
  865. else
  866. {
  867. GetVehicleDamageStatus(GetPlayerVehicleID(playerid), panels, doors, lights, tires);
  868. UpdateVehicleDamageStatus(GetPlayerVehicleID(playerid), panels, doors, encode_lights(1, 1, 1, 1), tires);
  869. VehicleLightsOn[GetPlayerVehicleID(playerid)] = false;
  870. }
  871. }
  872. }
  873. return 1;
  874. }
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