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Gang-Zone

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Apr 28th, 2012
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  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6.  
  7. #if defined FILTERSCRIPT
  8.  
  9. public OnFilterScriptInit()
  10. {
  11. print("\n--------------------------------------");
  12. print(" Blank Filterscript by your name here");
  13. print("--------------------------------------\n");
  14. return 1;
  15. }
  16.  
  17. public OnFilterScriptExit()
  18. {
  19. return 1;
  20. }
  21.  
  22. #else
  23.  
  24. main()
  25. {
  26. print("\n----------------------------------");
  27. print(" Blank Gamemode by your name here");
  28. print("----------------------------------\n");
  29. }
  30.  
  31. #endif
  32. new TEST;
  33.  
  34. public OnGameModeInit()
  35. {
  36. // Don't use these lines if it's a filterscript
  37. SetGameModeText("Blank Script");
  38. AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  39. //Gangzones
  40. GangZoneShowForPlayer(playerid, TEST, 0x00000096);
  41. return 1;
  42. }
  43.  
  44. public OnGameModeExit()
  45. {
  46. return 1;
  47. }
  48.  
  49. public OnPlayerRequestClass(playerid, classid)
  50. {
  51. SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  52. SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  53. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  54. return 1;
  55. }
  56.  
  57. public OnPlayerConnect(playerid)
  58. {
  59. return 1;
  60. }
  61.  
  62. public OnPlayerDisconnect(playerid, reason)
  63. {
  64. return 1;
  65. }
  66.  
  67. public OnPlayerSpawn(playerid)
  68. {
  69. //GangZones
  70. GangZoneShowForPlayer(playerid, TEST, 0x00000096);
  71. return 1;
  72. }
  73.  
  74. public OnPlayerDeath(playerid, killerid, reason)
  75. {
  76. return 1;
  77. }
  78.  
  79. public OnVehicleSpawn(vehicleid)
  80. {
  81. return 1;
  82. }
  83.  
  84. public OnVehicleDeath(vehicleid, killerid)
  85. {
  86. return 1;
  87. }
  88.  
  89. public OnPlayerText(playerid, text[])
  90. {
  91. return 1;
  92. }
  93.  
  94. public OnPlayerCommandText(playerid, cmdtext[])
  95. {
  96. if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  97. {
  98. // Do something here
  99. return 1;
  100. }
  101. return 0;
  102. }
  103.  
  104. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  105. {
  106. return 1;
  107. }
  108.  
  109. public OnPlayerExitVehicle(playerid, vehicleid)
  110. {
  111. return 1;
  112. }
  113.  
  114. public OnPlayerStateChange(playerid, newstate, oldstate)
  115. {
  116. return 1;
  117. }
  118.  
  119. public OnPlayerEnterCheckpoint(playerid)
  120. {
  121. return 1;
  122. }
  123.  
  124. public OnPlayerLeaveCheckpoint(playerid)
  125. {
  126. return 1;
  127. }
  128.  
  129. public OnPlayerEnterRaceCheckpoint(playerid)
  130. {
  131. return 1;
  132. }
  133.  
  134. public OnPlayerLeaveRaceCheckpoint(playerid)
  135. {
  136. return 1;
  137. }
  138.  
  139. public OnRconCommand(cmd[])
  140. {
  141. return 1;
  142. }
  143.  
  144. public OnPlayerRequestSpawn(playerid)
  145. {
  146. return 1;
  147. }
  148.  
  149. public OnObjectMoved(objectid)
  150. {
  151. return 1;
  152. }
  153.  
  154. public OnPlayerObjectMoved(playerid, objectid)
  155. {
  156. return 1;
  157. }
  158.  
  159. public OnPlayerPickUpPickup(playerid, pickupid)
  160. {
  161. return 1;
  162. }
  163.  
  164. public OnVehicleMod(playerid, vehicleid, componentid)
  165. {
  166. return 1;
  167. }
  168.  
  169. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  170. {
  171. return 1;
  172. }
  173.  
  174. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  175. {
  176. return 1;
  177. }
  178.  
  179. public OnPlayerSelectedMenuRow(playerid, row)
  180. {
  181. return 1;
  182. }
  183.  
  184. public OnPlayerExitedMenu(playerid)
  185. {
  186. return 1;
  187. }
  188.  
  189. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  190. {
  191. return 1;
  192. }
  193.  
  194. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  195. {
  196. return 1;
  197. }
  198.  
  199. public OnRconLoginAttempt(ip[], password[], success)
  200. {
  201. return 1;
  202. }
  203.  
  204. public OnPlayerUpdate(playerid)
  205. {
  206. return 1;
  207. }
  208.  
  209. public OnPlayerStreamIn(playerid, forplayerid)
  210. {
  211. return 1;
  212. }
  213.  
  214. public OnPlayerStreamOut(playerid, forplayerid)
  215. {
  216. return 1;
  217. }
  218.  
  219. public OnVehicleStreamIn(vehicleid, forplayerid)
  220. {
  221. return 1;
  222. }
  223.  
  224. public OnVehicleStreamOut(vehicleid, forplayerid)
  225. {
  226. return 1;
  227. }
  228.  
  229. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  230. {
  231. return 1;
  232. }
  233.  
  234. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  235. {
  236. return 1;
  237. }
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