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  1. [ParseCmdLine] command-line args: "C:\Users\Stefan\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe --config C:\Users\Stefan\Documents\My Games\Spring\springsettings.cfg --safemode C:/Users/Stefan/Documents/My Games/Spring/script.txt"
  2. Using configuration source: "C:\Users\Stefan\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  4. Enabled log sections: Sound(N)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 97.0.1-3-gda04dd2 develop
  10. Build Date & Time: Jun 1 2014 15:15:15
  11. Build Environment: boost-105300, GNU libstdc++ version 20130531
  12. Compiler Version: gcc-4.8.1
  13. Operating System: Microsoft Windows
  14. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  15. AMD E-350 Processor; 7805MB RAM, 8253MB pagefile
  16. running in emulated 32-bit mode
  17. [CMyMath::Init] CPU SSE mask: 892, flags:
  18. SSE 1.0: 1, SSE 2.0: 1
  19. SSE 3.0: 1, SSSE 3.0: 1
  20. SSE 4.1: 0, SSE 4.2: 0
  21. SSE 4.0A: 1, SSE 5.0A: 0
  22. using streflop SSE FP-math mode, CPU supports SSE instructions
  23. Supported Video modes: 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x576, 720x576, 720x576, 720x576, 720x576, 720x576, 720x576, 720x576, 800x480, 800x480, 800x480, 800x480, 800x480, 800x480, 800x480, 800x480, 800x600, 800x600, 800x600, 800x600, 800x600, 800x600, 800x600, 800x600, 1024x600, 1024x600, 1024x600, 1024x600, 1024x600, 1024x600, 1024x768, 1024x768, 1024x768, 1024x768, 1024x768, 1024x768, 1280x720, 1280x720, 1280x720, 1280x720, 1280x720, 1280x720, 1280x768, 1280x768, 1280x768, 1280x768, 1280x1024, 1280x1024, 1280x1024, 1280x1024
  24. SDL version: linked 2.0.2; compiled 2.0.2
  25. GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
  26. GL vendor: ATI Technologies Inc.
  27. GL renderer: AMD Radeon HD 6310 Graphics
  28. GLSL version: 4.20
  29. GLEW version: 1.5.8
  30. Video RAM: unknown
  31. GL info:
  32. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  33. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  34. maximum texture size: 16384, compress MIP-map textures: 1
  35. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  36. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  37. number of UniformBufferBindings: 75 (64kB)
  38. VSync disabled
  39. [InitOpenGL] video mode set to 1280x1024:24bit @60Hz (windowed)
  40. [WatchDog::Install] disabled
  41. [ThreadPool::SetThreadCount][1] #wanted=2 #current=1
  42. [ThreadPool::SetThreadCount][2] #threads=1
  43. [DataDirs] Isolation Mode!
  44. Using read-write data directory: C:\Users\Stefan\Documents\My Games\Spring\
  45. Using read-only data directory: C:\Users\Stefan\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\
  46. Using read-only data directory: C:\Users\Stefan\Documents\My Games\Spring\engine\
  47. Scanning: C:\Users\Stefan\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\base
  48. Scanning: C:\Users\Stefan\Documents\My Games\Spring\maps
  49. Scanning: C:\Users\Stefan\Documents\My Games\Spring\games
  50. Scanning: C:\Users\Stefan\Documents\My Games\Spring\packages
  51. [f=0000000] Joysticks found: 0
  52. [f=0000000] [LuaSocket] Adding rule 0 lobby.springrts.com:8200
  53. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2
  54. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
  55. [f=0000000] [Threading] Main thread CPU affinity mask set: 1
  56. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  57. [f=0000000] [Initialize] CPU Cores: 2
  58. [f=0000000] [Startup] Loading StartScript from: C:/Users/Stefan/Documents/My Games/Spring/script.txt
  59. [f=0000000] Connecting to: 94.23.171.72:8592
  60. [f=0000000] [LuaSocket] Adding rule 2 94.23.171.72:8592
  61. [f=0000000] Connecting to 94.23.171.72:8592 using name Menhir
  62. [f=0000000] [Sound] OpenAL info:
  63. [f=0000000] [Sound] Available Devices:
  64. [f=0000000] [Sound] DirectSound Software
  65. [f=0000000] [Sound] Device: DirectSound Software
  66. [f=0000000] [Sound] Vendor: OpenAL Community
  67. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  68. [f=0000000] [Sound] Renderer: OpenAL Soft
  69. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  70. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  71. [f=0000000] [Sound] EFX Enabled: no
  72. [f=0000000] [Sound] Max Sounds: 16
  73. [f=0000000] Using map: Small Supreme Battlefield V2
  74. [f=0000000] Using game: Zero-K v1.2.5.6
  75. [f=0000000] Using game archive: f3f4b6548e7e13e8d48523515257591d.sdp
  76. [f=0000000] Recording demo to: C:\Users\Stefan\Documents\My Games\Spring\demos\20140601_170211_Small Supreme Battlefield V2_97.0.1-3-gda04dd2 develop.sdf
  77. [f=0000000] PreGame::GameDataReceived: 117 ms
  78. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  79. [f=0000000] [LuaIntro] Searching for new Widgets
  80. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  81. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  82. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  83. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  84. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  85. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  86. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  87. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  88. [f=0000000] [LuaIntro] Found new widget "Main"
  89. [f=0000000] [LuaIntro] Found new widget "Music"
  90. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  91. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  92. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  93. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  94. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  95. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  96. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  97. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  98. [f=0000000] LoadingScreen: single-threaded
  99. [f=0000000] Parsing Map Information
  100. [f=0000000] Loading SMF
  101. [f=0000000] Loading Map (103 MB)
  102. [f=0000000] Loading Radar Icons
  103. [f=0000000] Loading GameData Definitions
  104. [f=0000000] Loading all definitions: 1.041000
  105. [f=0000000] Game::LoadDefs (GameData): 1280 ms
  106. [f=0000000] Loading Sound Definitions
  107. [f=0000000] [Sound] parsed 344 sounds from gamedata/sounds.lua
  108. [f=0000000] Game::LoadDefs (Sound): 56 ms
  109. [f=0000000] Creating Smooth Height Mesh
  110. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 370 ms
  111. [f=0000000] Creating QuadField & CEGs
  112. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
  113. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  114. [f=0000000] Creating Unit Textures
  115. [f=0000000] Creating Sky
  116. [f=0000000] Loading Weapon Definitions
  117. [f=0000000] Loading Unit Definitions
  118. [f=0000000] Loading Feature Definitions
  119. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  120. [f=0000000] Initializing Map Features
  121. [f=0000000] Creating ShadowHandler & DecalHandler
  122. [f=0000000] FBO::maxSamples: 4
  123. [f=0000000] [Init] shadow rendering is disabled (config-value -1)
  124. [f=0000000] Creating GroundDrawer
  125. [f=0000000] Loading Map Tiles
  126. [f=0000000] Loading Square Textures
  127. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 17 ms
  128. [f=0000000] Switching to ROAM Mesh Rendering
  129. [f=0000000] Set ROAM mode to DisplayLists
  130. [f=0000000] Creating TreeDrawer
  131. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  132. [f=0000000] Creating Projectile Textures
  133. [f=0000000] Creating Water
  134. [f=0000000] Game::LoadInterface (Camera&Mouse): 443 ms
  135. [f=0000000] Game::LoadInterface (Console): 49 ms
  136. [f=0000000] Loading LuaRules
  137. [f=0000000] Jump Jet Defs checking begining...
  138. [f=0000000] .. Jump Jet Defs checking complete
  139. LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  140. [f=0000000] Jump Jet Defs checking begining...
  141. [f=0000000] .. Jump Jet Defs checking complete
  142. [f=0000000] Jump Jet Defs checking begining...
  143. [f=0000000] .. Jump Jet Defs checking complete
  144. [f=0000000] Jump Jet Defs checking begining...
  145. [f=0000000] .. Jump Jet Defs checking complete
  146. LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  147. LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
  148. LuaRules: Loaded gadget: ranks api <api_ranks.lua>
  149. LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  150. LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
  151. LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
  152. LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
  153. LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
  154. LuaRules: Loaded gadget: Send Enemy Death <send_enemy_death.lua>
  155. LuaRules: Loaded gadget: Ore mexes! <unit_oremex.lua>
  156. LuaRules: Loaded gadget: ShareControl <share_control.lua>
  157. LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  158. [f=0000000] Initializing gadget
  159. LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
  160. LuaRules: Loaded gadget: lavarise <lavarise.lua>
  161. LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
  162. LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
  163. LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
  164. LuaRules: Loaded gadget: Capture The Flag <capture_the_flag.lua>
  165. LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
  166. LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
  167. LuaRules: Loaded gadget: Perks <game_perks.lua>
  168. LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
  169. LuaRules: Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
  170. [f=0000000] Setting morph for custom comms for player: 0
  171. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
  172. LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
  173. LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  174. LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  175. LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  176. LuaRules: Loaded gadget: Animator <dbg_animator.lua>
  177. LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
  178. LuaRules: Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  179. LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
  180. LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  181. [f=0000000] AI taken control of team 1 on allyTeam 1
  182. [f=0000000] CAI: team 1 has selected strategy: Defensive, using commander armcom1
  183. [f=0000000] Ally Team 0 intialised
  184. [f=0000000] Team 0 on allyTeam 0
  185. [f=0000000] Ally Team 1 intialised
  186. [f=0000000] Team 1 on allyTeam 1
  187. [f=0000000] AI on ally team 1
  188. [f=0000000] Ally Team 2 intialised
  189. [f=0000000] Team 2 on allyTeam 2
  190. LuaRules: Loaded gadget: CAI <ai_cai.lua>
  191. LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  192. LuaRules: Loaded gadget: Capture <unit_capture.lua>
  193. LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
  194. LuaRules: Loaded gadget: Center Offset <unit_centeroffset.lua>
  195. LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  196. LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
  197. LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  198. LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  199. LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  200. LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
  201. LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
  202. LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  203. LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  204. LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  205. LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
  206. LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
  207. LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
  208. LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
  209. LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
  210. LuaRules: Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
  211. LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
  212. LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  213. LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
  214. LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  215. LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  216. LuaRules: Loaded gadget: Mantis 4244 <mantis_4244.lua>
  217. LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
  218. LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
  219. LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
  220. LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  221. LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  222. LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
  223. LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
  224. LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  225. LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
  226. LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
  227. LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
  228. LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
  229. LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
  230. LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
  231. LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
  232. LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  233. LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
  234. LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
  235. LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
  236. LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
  237. LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
  238. LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
  239. LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
  240. LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  241. LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
  242. LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
  243. LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  244. LuaRules: Loaded gadget: Thrusters <lups_thrusters.lua>
  245. LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
  246. LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
  247. LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  248. LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
  249. LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  250. LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
  251. LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
  252. LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
  253. LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
  254. LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  255. LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
  256. LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  257. LuaRules: Loaded gadget: astar.lua <astar.lua>
  258. LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  259. LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
  260. LuaRules: Loaded gadget: Game Over <game_over.lua>
  261. LuaRules: Loaded gadget: King of the Hill <koth.lua>
  262. LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
  263. LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  264. LuaRules: Loaded gadget: Bounties <unit_bounty.lua>
  265. LuaRules: Loaded gadget: LupsSyncedManager <lups_cloak_fx.lua>
  266. LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
  267. LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
  268. LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
  269. LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
  270. LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  271. LuaRules: Loaded gadget: Awards <awards.lua>
  272. LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  273. LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
  274. [f=0000000] LUARULES-DRAW (GADGETS)
  275. [f=0000000] Jump Jet Defs checking begining...
  276. [f=0000000] .. Jump Jet Defs checking complete
  277. [f=0000000] zombies: unsynced mode
  278. >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  279. >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  280. >> Loaded gadget: Save/Load <api_saveload.lua>
  281. >> Loaded gadget: ranks api <api_ranks.lua>
  282. >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
  283. >> Loaded gadget: Mex Placement <mex_placement.lua>
  284. >> Loaded gadget: Send Enemy Death <send_enemy_death.lua>
  285. >> Loaded gadget: Ore mexes! <unit_oremex.lua>
  286. >> Loaded gadget: ShareControl <share_control.lua>
  287. >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  288. >> Loaded gadget: Zombies! <unit_zombies.lua>
  289. >> Loaded gadget: lavarise <lavarise.lua>
  290. >> Loaded gadget: UnitPriority <unit_priority.lua>
  291. >> Loaded gadget: Attributes <unit_attributes.lua>
  292. >> Loaded gadget: Capture The Flag <capture_the_flag.lua>
  293. >> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
  294. >> Loaded gadget: LockOptions <lockunits_modoption.lua>
  295. >> Loaded gadget: Perks <game_perks.lua>
  296. >> Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
  297. >> Loaded gadget: UnitMorph <unit_morph.lua>
  298. >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
  299. >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  300. >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  301. >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  302. >> Loaded gadget: Animator <dbg_animator.lua>
  303. >> Loaded gadget: Area Guard <cmd_areaguard.lua>
  304. >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  305. >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  306. >> Loaded gadget: CAI <ai_cai.lua>
  307. >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  308. >> Loaded gadget: Capture <unit_capture.lua>
  309. >> Loaded gadget: Center Offset <unit_centeroffset.lua>
  310. >> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  311. >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  312. >> Loaded gadget: Disable Features <unit_disable_features.lua>
  313. >> Loaded gadget: DoLine <cmd_doline.lua>
  314. >> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  315. >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  316. >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  317. >> Loaded gadget: Fall Damage <unit_fall_damage.lua>
  318. >> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
  319. >> Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
  320. >> Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  321. >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  322. >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  323. >> Loaded gadget: Mantis 4244 <mantis_4244.lua>
  324. >> Loaded gadget: Napalm <lups_napalm.lua>
  325. >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  326. >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  327. >> Loaded gadget: Resign Gadget <game_resign.lua>
  328. >> Loaded gadget: Retreat Command <cmd_retreat.lua>
  329. >> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
  330. >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  331. >> Loaded gadget: Shield Link <unit_shield_link.lua>
  332. >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
  333. >> Loaded gadget: Spherical LOS <unit_spherical_los.lua>
  334. >> Loaded gadget: StartSetup <start_unit_setup.lua>
  335. >> Loaded gadget: Target Priority <unit_target_priority.lua>
  336. >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  337. >> Loaded gadget: Teleporter <unit_teleporter.lua>
  338. >> Loaded gadget: Terraformers <unit_terraform.lua>
  339. >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  340. >> Loaded gadget: Thrusters <lups_thrusters.lua>
  341. >> Loaded gadget: Transport Speed <unit_transport_speed.lua>
  342. >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  343. >> Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  344. >> Loaded gadget: UnitStealth <unit_stealth.lua>
  345. >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
  346. >> Loaded gadget: Water Effects <unit_water_effects.lua>
  347. >> Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  348. >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
  349. >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  350. >> Loaded gadget: astar.lua <astar.lua>
  351. >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
  352. >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
  353. >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
  354. >> Loaded gadget: Game Over <game_over.lua>
  355. >> Loaded gadget: King of the Hill <koth.lua>
  356. >> Loaded gadget: MarketPlace <unit_marketplace.lua>
  357. >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  358. >> Loaded gadget: Bounties <unit_bounty.lua>
  359. >> Loaded gadget: LupsSyncedManager <lups_cloak_fx.lua>
  360. >> Loaded gadget: Chicken control <chicken_control.lua>
  361. >> Loaded gadget: Area Denial <weapon_area_damage.lua>
  362. >> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
  363. >> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
  364. >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  365. >> Loaded gadget: Lups <lups_wrapper.lua>
  366. >> Loaded gadget: Awards <awards.lua>
  367. >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
  368. >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  369. >> Loaded gadget: Profiler <dbg_profiler.lua>
  370. [f=0000000] LUARULES-DRAW (GADGETS)
  371. [f=0000000] Loading LuaGaia
  372. [f=0000000] Loading LuaUI
  373. [f=0000000] LuaSocketEnabled: yes
  374. [f=0000000] This game has locked LuaUI access
  375. [f=0000000] This game has locked LuaUI access
  376. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  377. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  378. [f=0000000] LuaUI: bound F11 to the widget selector
  379. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  380. [f=0000000] Hardware is incompatible with Xray shader requirements
  381. [f=0000000] Jump Jet Defs checking begining...
  382. [f=0000000] .. Jump Jet Defs checking complete
  383. [f=0000000] Hardware is incompatible with Xray shader requirements
  384. [f=0000000] Jump Jet Defs checking begining...
  385. [f=0000000] .. Jump Jet Defs checking complete
  386. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  387. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  388. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  389. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  390. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  391. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  392. [f=0000000] Hardware mouse-cursor is enabled!
  393. [f=0000000] Ground-decals rendering is disabled!
  394. [f=0000000] Set maximum particles to: 3000
  395. [f=0000000] Set UnitLodDist to 9999
  396. [f=0000000] Set UnitIconDist to 150
  397. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  398. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  399. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  400. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  401. [f=0000000] Mexspot Fetcher fetching
  402. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  403. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  404. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  405. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  406. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  407. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  408. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  409. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  410. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  411. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  412. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  413. [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
  414. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  415. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  416. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  417. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  418. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  419. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  420. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  421. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  422. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  423. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  424. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  425. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  426. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  427. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  428. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  429. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  430. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  431. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  432. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  433. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  434. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  435. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  436. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  437. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  438. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  439. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  440. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  441. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  442. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  443. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  444. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  445. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  446. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  447. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  448. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  449. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  450. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  451. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  452. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  453. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  454. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  455. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  456. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  457. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  458. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  459. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  460. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  461. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  462. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  463. [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
  464. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  465. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  466. [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
  467. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  468. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  469. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  470. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  471. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  472. [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
  473. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  474. [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
  475. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  476. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  477. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  478. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  479. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  480. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  481. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  482. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  483. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  484. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  485. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  486. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  487. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  488. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  489. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  490. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  491. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  492. [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
  493. [f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
  494. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  495. [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
  496. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  497. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  498. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  499. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  500. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  501. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  502. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  503. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  504. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  505. [f=0000000] Menhir ENABLE TTS
  506. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  507. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  508. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  509. [f=0000000] LuaUI v0.3
  510. [f=0000000] [LoadFinalize] finalizing PFS
  511. [f=0000000] [Path] [PathEstimator::ReadFile] hash=3674269672
  512.  
  513. [f=0000000] PathCosts: creating PE8 cache with 1 PF thread (13 MB)
  514. [f=0000000] PathCosts: precached 0 of 16384 blocks
  515. [f=0000000] PathCosts: precached 1024 of 16384 blocks
  516. [f=0000000] PathCosts: precached 2048 of 16384 blocks
  517. [f=0000000] PathCosts: precached 3072 of 16384 blocks
  518. [f=0000000] PathCosts: precached 4096 of 16384 blocks
  519. [f=0000000] PathCosts: precached 5120 of 16384 blocks
  520. [f=0000000] PathCosts: precached 6144 of 16384 blocks
  521. [f=0000000] PathCosts: precached 7168 of 16384 blocks
  522. [f=0000000] PathCosts: precached 8192 of 16384 blocks
  523. [f=0000000] PathCosts: precached 9216 of 16384 blocks
  524. [f=0000000] PathCosts: precached 10240 of 16384 blocks
  525. [f=0000000] PathCosts: precached 11264 of 16384 blocks
  526. [f=0000000] PathCosts: precached 12288 of 16384 blocks
  527. [f=0000000] PathCosts: precached 13312 of 16384 blocks
  528. [f=0000000] PathCosts: precached 14336 of 16384 blocks
  529. [f=0000000] PathCosts: precached 15360 of 16384 blocks
  530. [f=0000000] PathCosts: writing
  531. [f=0000000] [Path] [PathEstimator::WriteFile] hash=3674269672
  532.  
  533. [f=0000000] PathCosts: written
  534. [f=0000000] [Path] [PathEstimator::ReadFile] hash=3674269696
  535.  
  536. [f=0000000] PathCosts: creating PE32 cache with 1 PF thread (13 MB)
  537. [f=0000000] PathCosts: precached 0 of 1024 blocks
  538. [f=0000000] PathCosts: precached 64 of 1024 blocks
  539. [f=0000000] PathCosts: precached 128 of 1024 blocks
  540. [f=0000000] PathCosts: precached 192 of 1024 blocks
  541. [f=0000000] PathCosts: precached 256 of 1024 blocks
  542. [f=0000000] PathCosts: precached 320 of 1024 blocks
  543. [f=0000000] PathCosts: precached 384 of 1024 blocks
  544. [f=0000000] PathCosts: precached 448 of 1024 blocks
  545. [f=0000000] PathCosts: precached 512 of 1024 blocks
  546. [f=0000000] PathCosts: precached 576 of 1024 blocks
  547. [f=0000000] PathCosts: precached 640 of 1024 blocks
  548. [f=0000000] PathCosts: precached 704 of 1024 blocks
  549. [f=0000000] PathCosts: precached 768 of 1024 blocks
  550. [f=0000000] PathCosts: precached 832 of 1024 blocks
  551. [f=0000000] PathCosts: precached 896 of 1024 blocks
  552. [f=0000000] PathCosts: precached 960 of 1024 blocks
  553. [f=0000000] PathCosts: writing
  554. [f=0000000] [Path] [PathEstimator::WriteFile] hash=3674269696
  555.  
  556. [f=0000000] PathCosts: written
  557. [f=0000000] [LoadFinalize] finalized PFS (57275ms, checksum 25a5ae1b)
  558. [f=0000000] Loaded DecalsDrawer: Legacy
  559. [f=0000000] GameID: 5d408b536178f4eb2f69b24e40c2d64e
  560. [f=0000000] Connection attempt from Menhir
  561. [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
  562. [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
  563. [f=0000000] -> Connection established (given id 0)
  564. [f=0000000] Mexspot Fetcher received
  565. [f=0000000] Mex Placement Initialised with 77 spots.
  566. [f=0000000] <Menhir> Allies: I choose: Menhir!
  567. [f=0000023] Skirmish AI "CAI" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
  568. [f=0000026] Chili: tried to add multiple times "button42" to "stackpanel10"!
  569. [f=0000026] Chili: tried to add multiple times "button43" to "stackpanel10"!
  570. [f=0000026] Chili: tried to add multiple times "button44" to "stackpanel10"!
  571. [f=0000026] Chili: tried to add multiple times "button45" to "stackpanel11"!
  572. [f=0000026] Chili: tried to add multiple times "button46" to "stackpanel11"!
  573. [f=0000026] Chili: tried to add multiple times "button47" to "stackpanel11"!
  574. [f=0000026] Chili: tried to add multiple times "button48" to "stackpanel12"!
  575. [f=0000026] Chili: tried to add multiple times "button49" to "stackpanel12"!
  576. [f=0000026] Chili: tried to add multiple times "button50" to "stackpanel12"!
  577. [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 33%
  578. [f=0000060] Terraform cost multipler = 1
  579. [f=0000122] !transmitlobby @voice@buildUnit@add;amphcon;Conch
  580. [f=0000122] !transmitlobby @voice@buildUnit@add;amphraider3;Duck
  581. [f=0000122] !transmitlobby @voice@buildUnit@add;amphraider2;Archer
  582. [f=0000122] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
  583. [f=0000122] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
  584. [f=0000122] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
  585. [f=0000122] !transmitlobby @voice@buildUnit@add;amphaa;Angler
  586. [f=0000122] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
  587. [f=0000122] !transmitlobby @voice@buildUnit@reload
  588. [f=0009501] Duck is under attack
  589. [f=0013603] Duck is under attack
  590. [f=0013845] Duck is under attack
  591. [f=0016577] Duck is under attack
  592. [f=0016944] Duck is under attack
  593. [f=0017725] Duck is under attack
  594. [f=0017891] Duck is under attack
  595. [f=0018376] Duck is under attack
  596. [f=0019548] Duck is under attack
  597. [f=0021158] <Unit Marker>: Your commander is upgraded.
  598. [f=0021293] Duck is under attack
  599. [f=0021444] Duck is under attack
  600. [f=0021818] Duck is under attack
  601. [f=0023651] Duck is under attack
  602. [f=0023801] Duck is under attack
  603. [f=0023951] Duck is under attack
  604. [f=0024101] Duck is under attack
  605. [f=0024886] Duck is under attack
  606. [f=0028753] Duck is under attack
  607. [f=0028964] Duck is under attack
  608. [f=0030274] Duck is under attack
  609. [f=0031515] Duck is under attack
  610. [f=0031665] Duck is under attack
  611. [f=0032971] Duck is under attack
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