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client_T

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May 17th, 2015
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  1. typedef struct client_t
  2. {
  3. clientHeader_t header; // 0x00000 - 0x00818
  4. QWORD dropReason; // 0x00818 - 0x00820
  5. ????? userinfo[0x400]; // 0x00820 - 0x00C20
  6. DWORD reliableSequence; // 0x00C20 - 0x00C24
  7. DWORD reliableAcknowledge; // 0x00C24 - 0x00C28
  8. DWORD reliableSent; // 0x00C28 - 0x00C2C
  9. DWORD messageAcknowledge; // 0x00C2C - 0x00C30
  10. DWORD largeCommandSequence; // 0x00C30 - 0x00C34
  11. DWORD gamestateMessageNum; // 0x00C34 - 0x00C38
  12. DWORD challenge; // 0x00C38 - 0x00C3C
  13. client_net_buffers_t netBuf; // 0x00C3C - 0x4183C
  14. DWORD cumulThinkTime; // 0x4183C - 0x41840
  15. DWORD beginCmdIndex; // 0x41840 - 0x41844
  16. DWORD currCmdIndex; // 0x41844 - 0x41848
  17. usercmd_s lastUsercmd; // 0x41848 - 0x41884
  18. usercmd_s cmds[8]; // 0x41884 - 0x41A64
  19. DWORD lastClientCommand; // 0x41A64 - 0x41A68
  20. CHAR lastClientCommandString[0x400]; // 0x41A68 - 0x41E68
  21. QWORD gentity; // 0x41E68 - 0x41E70
  22. CHAR name[0x20]; // 0x41E70 - 0x41E90
  23. DWORD lastPacketTime; // 0x41E90 - 0x41E94
  24. DWORD lastConnectTime; // 0x41E94 - 0x41E98
  25. DWORD lastSnapshotTime; // 0x41E98 - 0x41E9C
  26. DWORD timeoutCount; // 0x41E9C - 0x41EA0
  27. DWORD ping; // 0x41EA0 - 0x41EA4
  28. DWORD minPing; // 0x41EA4 - 0x41EA8
  29. DWORD currFramePing; // 0x41EA8 - 0x41EAC
  30. DWORD snapshotBackoffCount; // 0x41EAC - 0x41EB0
  31. DWORD rate; // 0x41EB0 - 0x41EB4
  32. DWORD pureAuthentic; // 0x41EB4 - 0x41EB8
  33. DWORD streamSyncWaitBits; // 0x41EB8 - 0x41EBC
  34. DWORD streamSyncWaitTimeout; // 0x41EBC - 0x41EC0
  35. LiveClientDropType liveDropRequest; // 0x41EC0 - 0x41EC4
  36. BYTE playerGuid[0x11]; // 0x41EC4 - 0x41ED5
  37. WORD scriptId; // 0x41ED6 - 0x41ED8
  38. DWORD bIsSplitScreenClient; // 0x41ED8 - 0x41EDC
  39. TestClientType testClient; // 0x41EDC - 0x41EE0
  40. DWORD serverId; // 0x41EE0 - 0x41EE4
  41. bool usingOnlineStatsOffline; // 0x41EE4 - 0x41EE5
  42. BYTE stats[0x9400]; // 0x41EE5 - 0x4B2E5
  43. BYTE statsModifiedFlags[0x1280]; // 0x4B2E5 - 0x4C565
  44. bool statsModified; // 0x4C565 - 0x4C566
  45. DWORD statsPacketsReceived; // 0x4C568 - 0x4C56C
  46. BYTE loadouts[0x2418]; // 0x4C56C - 0x4E984
  47. DWORD loadoutPacketsReceived; // 0x4E984 - 0x4E988
  48. ????? sendMatchData; // 0x4E988 - 0x4E989
  49. DWORD matchDataSendTime; // 0x4E98C - 0x4E990
  50. DWORD framePings[0x10]; // 0x4E990 - 0x4E9D0
  51. clientSnapshot_s frames[0x10]; // 0x4E9D0 - 0x82B50
  52. };
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