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  1. Time is Tue Jul 26 20:01:12 EEST 2016
  2. Running client version 3.99zd
  3.  
  4. === System information ===
  5. Executing from /home/USERNAME/
  6. Operating system: Linux (arch: amd64, version: 4.4.0-31-generic)
  7. Java version: 1.8.0_101 (Oracle Corporation) <http://java.oracle.com/>
  8. Jvm version: 25.101-b13 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
  9. Available CPUs: 4
  10.  
  11. >>> Main thread exiting.
  12. Loading character Clywde
  13. Loading config default
  14. Loading props file /home/USERNAME/wurm/configs/default/gamesettings.txt
  15. Executing /home/USERNAME/wurm/configs/default/keybindings.txt
  16. Loading props file /home/USERNAME/wurm/players/Clywde/password.txt
  17. >>> LoginFrame queue entry exiting.
  18. Saving props file /home/USERNAME/wurm/players/Clywde/password.txt
  19. Saving props file /home/USERNAME/wurm/configs/default/gamesettings.txt
  20. Keybindings saved.
  21. Loaded pack sound.jar (r1)
  22. Loaded pack pmk.jar (r2759)
  23. Loaded pack graphics.jar (r2809)
  24. Options up-to-date!
  25. Loading props file /home/USERNAME/wurm/players/Clywde/playerdata.txt
  26. Loading props file /home/USERNAME/wurm/players/Clywde/stats.txt
  27.  
  28. Preparing to enable console logging.
  29. Now logging to /home/USERNAME/wurm/console.Clywde.log
  30.  
  31. === Wurm options ===
  32. animation_playback_self = 0
  33. auto_mipmaps_enabled = 2
  34. auto_run_source = 0
  35. cavedetail = 0
  36. censor_chat = true
  37. collada_animations = 1
  38. color_black = 0.0,0.0,0.0
  39. color_cyan = 0.0,1.0,1.0
  40. color_error = 1.0,0.3,0.3
  41. color_fuchsia = 1.0,0.0,1.0
  42. color_green = 0.08,1.0,0.08
  43. color_grey = 0.5,0.5,0.5
  44. color_lime = 0.0,1.0,0.0
  45. color_maroon = 0.5,0.0,0.0
  46. color_navy_blue = 0.23,0.39,1.0
  47. color_orange = 1.0,0.5,0.0
  48. color_purple = 0.5,0.0,0.5
  49. color_red = 1.0,0.0,0.0
  50. color_royal_blue = 0.23,0.39,1.0
  51. color_silver = 0.75,0.75,0.75
  52. color_system = 0.5,1.0,0.5
  53. color_teal = 0.0,0.5,0.5
  54. color_white = 1.0,1.0,1.0
  55. color_yellow = 1.0,1.0,0.0
  56. compressed_textures = false
  57. compressed_textures_S3TC = true
  58. contribution_culling = 150
  59. custim_timer_source = 1
  60. customTimer1 = -1|-1
  61. customTimer2 = -1|-1
  62. customTimer3 = -1|-1
  63. customTimer4 = -1|-1
  64. customTimer5 = -1|-1
  65. debug_mode = false
  66. depth_clamp_enabled = 1
  67. disable_select_all_shortcut = false
  68. display_settings = false:false:0:1920:1080:32:60:true:false
  69. enable_contribution_culling = false
  70. enable_debugs = false
  71. enable_lod = true
  72. enable_shift_drag = false
  73. enable_vsync = true
  74. engine_multithreaded = 0
  75. event_log_rotation = 2
  76. exec_source = 0
  77. fast_yield = false
  78. fbo_enabled = 2
  79. fog_coord_src = 0
  80. font_antialias = 2
  81. font_bold = 11
  82. font_default = 11
  83. font_header = 24
  84. font_italian = 11
  85. font_monospaced = 11
  86. font_static = 11
  87. fov_horizontal = 80
  88. fps_limit = 60
  89. fps_limit_background = 30
  90. fps_limit_enabled = true
  91. free_look_mode_disable_on_close_component = false
  92. free_look_mode_disable_on_combat = false
  93. free_look_mode_disable_on_open_component = false
  94. free_look_mode_sensitivity = 10
  95. game_client_thread_priority = 2
  96. glsl_debug_loading = false
  97. glsl_enabled = 2
  98. gpu_skinning = true
  99. gui_opacity = 3
  100. gui_skin = 1
  101. has_read_eula = true
  102. hide_inactive_friends = false
  103. hide_menu_examine = false
  104. hide_menu_no_target = false
  105. hide_menu_spam_mode = true
  106. hide_menu_stop = false
  107. hide_onscreen_fail_messages = false
  108. hide_onscreen_hostile_messages = false
  109. hide_onscreen_info_messages = false
  110. hide_personal_goal = false
  111. high_res_binoculars = true
  112. hint_texture_scaling = 1
  113. impColumn = true
  114. inverse_mouse = false
  115. irc_log_rotation = 2
  116. irc_notif = 0
  117. item_creature_render_distance = 3
  118. key_bindings_source = 0
  119. keyboard_layout = 0
  120. loadInventoryStartup = true
  121. local_list_in_event = false
  122. lod = 1
  123. log_extra_errors = false
  124. log_gl_errors = false
  125. mark_text_read = true
  126. material_as_suffix = true
  127. max_texture_size = 2
  128. mega_texture_size = 4
  129. model_loader_thread_priority = 2
  130. model_loading_threads = 1
  131. mount_rotation = false
  132. multidraw_enabled = 2
  133. no_brightness = false
  134. no_terrain_render = false
  135. no_world_render = false
  136. non_power_of_two = 2
  137. occlusion_queries_enabled = 2
  138. offscreen_texture_size = 1
  139. other_log_rotation = 2
  140. outline_picking = true
  141. player_texture_size = 2
  142. reflection_texture_size = 1
  143. reflections = 1
  144. release_context = false
  145. release_context_on_jogl_sleep = false
  146. remember_password = true
  147. render_distant_terrain = true
  148. render_glow = false
  149. render_sun_glare = false
  150. resident_models = false
  151. save_skills_on_quit = false
  152. screenshot_file_format = 1
  153. season_override = 0
  154. send_extra_tile_data = false
  155. setting_timestamps = true
  156. settings_version = 3
  157. shadow_level = 0
  158. shift_drag_default = 10
  159. showKChat = true
  160. show_body_in_inventory = false
  161. show_old_quickbar = false
  162. silent_friends_update = false
  163. skillgain_minimum = 1
  164. skillgain_no_alignment = true
  165. skillgain_no_favor = true
  166. skydetail = 0
  167. sound_al_gain = 15
  168. sound_buzzlevel = 2
  169. sound_cache_enabled = true
  170. sound_doppler_enabled = false
  171. sound_engine = 0
  172. sound_footstepslevel = 10
  173. sound_music_level = 5
  174. sound_play_PMAlert = false
  175. sound_play_ambients = true
  176. sound_play_buzz = true
  177. sound_play_combat = true
  178. sound_play_door = true
  179. sound_play_emotes = true
  180. sound_play_footsteps = true
  181. sound_play_music = true
  182. sound_play_weather = true
  183. sound_play_work = true
  184. stipple_enabled = true
  185. structure_render_distance = 3
  186. submit_client_data = 1
  187. terrain_bump = true
  188. terrain_res = 0
  189. test_attach_equipment = false
  190. test_mode = 0
  191. thirdPerson = false
  192. tile_transitions = true
  193. tiledecorations = 1
  194. togglePushToTalk = true
  195. treelist_outline = true
  196. trees = 3
  197. update_optional = true
  198. use_alpha_particles = true
  199. use_anisotropic_filtering = 2
  200. use_antialiasing = 1
  201. use_color_picking = true
  202. use_fast_clock_work_around = true
  203. use_fbo_color_picking = true
  204. use_nagles_algorithm = false
  205. use_nano_timer = false
  206. use_non_alpha_particles = true
  207. use_phobia_models = false
  208. use_tree_models = true
  209. use_weather_particles = true
  210. vbo_enabled = 2
  211. viewport_bob = true
  212. water_detail = 1
  213.  
  214. Setting up Collada Model Loader
  215. Setting up WurmModel Model Loader
  216. Executing /home/USERNAME/wurm/configs/default/keybindings.txt
  217. Translating legacy key PAGE_UP to PRIOR
  218. Translating legacy key PAGE_DOWN to NEXT
  219. Translating legacy key ENTER to RETURN
  220. Word filter loaded: 23
  221. Starting job manager with 3 worker threads
  222. >>> Launch queue entry exiting.
  223. Using LWJGL display 1920:1080:24:60 (true)
  224.  
  225.  
  226. === OpenGL information ===
  227. LWJGL version: 2.9.1
  228. Adapter info: null (null)
  229. OpenGL vendor: Intel Open Source Technology Center
  230. OpenGL renderer: Mesa DRI Intel(R) Ivybridge Mobile
  231. OpenGL version: 3.0 Mesa 11.2.0
  232. OpenGL extensions:
  233. GL_ARB_multisample
  234. GL_EXT_abgr
  235. GL_EXT_bgra
  236. GL_EXT_blend_color
  237. GL_EXT_blend_minmax
  238. GL_EXT_blend_subtract
  239. GL_EXT_copy_texture
  240. GL_EXT_polygon_offset
  241. GL_EXT_subtexture
  242. GL_EXT_texture_object
  243. GL_EXT_vertex_array
  244. GL_EXT_compiled_vertex_array
  245. GL_EXT_texture
  246. GL_EXT_texture3D
  247. GL_IBM_rasterpos_clip
  248. GL_ARB_point_parameters
  249. GL_EXT_draw_range_elements
  250. GL_EXT_packed_pixels
  251. GL_EXT_point_parameters
  252. GL_EXT_rescale_normal
  253. GL_EXT_separate_specular_color
  254. GL_EXT_texture_edge_clamp
  255. GL_SGIS_generate_mipmap
  256. GL_SGIS_texture_border_clamp
  257. GL_SGIS_texture_edge_clamp
  258. GL_SGIS_texture_lod
  259. GL_ARB_framebuffer_sRGB
  260. GL_ARB_multitexture
  261. GL_EXT_framebuffer_sRGB
  262. GL_IBM_multimode_draw_arrays
  263. GL_IBM_texture_mirrored_repeat
  264. GL_3DFX_texture_compression_FXT1
  265. GL_ARB_texture_cube_map
  266. GL_ARB_texture_env_add
  267. GL_ARB_transpose_matrix
  268. GL_EXT_blend_func_separate
  269. GL_EXT_fog_coord
  270. GL_EXT_multi_draw_arrays
  271. GL_EXT_secondary_color
  272. GL_EXT_texture_env_add
  273. GL_EXT_texture_filter_anisotropic
  274. GL_EXT_texture_lod_bias
  275. GL_INGR_blend_func_separate
  276. GL_NV_blend_square
  277. GL_NV_light_max_exponent
  278. GL_NV_texgen_reflection
  279. GL_NV_texture_env_combine4
  280. GL_S3_s3tc
  281. GL_SUN_multi_draw_arrays
  282. GL_ARB_texture_border_clamp
  283. GL_ARB_texture_compression
  284. GL_EXT_framebuffer_object
  285. GL_EXT_texture_compression_s3tc
  286. GL_EXT_texture_env_combine
  287. GL_EXT_texture_env_dot3
  288. GL_MESA_window_pos
  289. GL_NV_packed_depth_stencil
  290. GL_NV_texture_rectangle
  291. GL_ARB_depth_texture
  292. GL_ARB_occlusion_query
  293. GL_ARB_shadow
  294. GL_ARB_texture_env_combine
  295. GL_ARB_texture_env_crossbar
  296. GL_ARB_texture_env_dot3
  297. GL_ARB_texture_mirrored_repeat
  298. GL_ARB_window_pos
  299. GL_EXT_stencil_two_side
  300. GL_EXT_texture_cube_map
  301. GL_NV_depth_clamp
  302. GL_APPLE_packed_pixels
  303. GL_APPLE_vertex_array_object
  304. GL_ARB_draw_buffers
  305. GL_ARB_fragment_program
  306. GL_ARB_fragment_shader
  307. GL_ARB_shader_objects
  308. GL_ARB_vertex_program
  309. GL_ARB_vertex_shader
  310. GL_ATI_draw_buffers
  311. GL_ATI_texture_env_combine3
  312. GL_ATI_texture_float
  313. GL_EXT_shadow_funcs
  314. GL_EXT_stencil_wrap
  315. GL_MESA_pack_invert
  316. GL_NV_primitive_restart
  317. GL_ARB_depth_clamp
  318. GL_ARB_fragment_program_shadow
  319. GL_ARB_half_float_pixel
  320. GL_ARB_occlusion_query2
  321. GL_ARB_point_sprite
  322. GL_ARB_shading_language_100
  323. GL_ARB_sync
  324. GL_ARB_texture_non_power_of_two
  325. GL_ARB_vertex_buffer_object
  326. GL_ATI_blend_equation_separate
  327. GL_EXT_blend_equation_separate
  328. GL_OES_read_format
  329. GL_ARB_color_buffer_float
  330. GL_ARB_pixel_buffer_object
  331. GL_ARB_texture_compression_rgtc
  332. GL_ARB_texture_float
  333. GL_ARB_texture_rectangle
  334. GL_EXT_packed_float
  335. GL_EXT_pixel_buffer_object
  336. GL_EXT_texture_compression_dxt1
  337. GL_EXT_texture_compression_rgtc
  338. GL_EXT_texture_rectangle
  339. GL_EXT_texture_sRGB
  340. GL_EXT_texture_shared_exponent
  341. GL_ARB_framebuffer_object
  342. GL_EXT_framebuffer_blit
  343. GL_EXT_framebuffer_multisample
  344. GL_EXT_packed_depth_stencil
  345. GL_APPLE_object_purgeable
  346. GL_ARB_vertex_array_object
  347. GL_ATI_separate_stencil
  348. GL_EXT_draw_buffers2
  349. GL_EXT_draw_instanced
  350. GL_EXT_gpu_program_parameters
  351. GL_EXT_texture_array
  352. GL_EXT_texture_integer
  353. GL_EXT_texture_sRGB_decode
  354. GL_EXT_timer_query
  355. GL_OES_EGL_image
  356. GL_AMD_performance_monitor
  357. GL_ARB_copy_buffer
  358. GL_ARB_depth_buffer_float
  359. GL_ARB_draw_instanced
  360. GL_ARB_half_float_vertex
  361. GL_ARB_instanced_arrays
  362. GL_ARB_map_buffer_range
  363. GL_ARB_texture_rg
  364. GL_ARB_texture_swizzle
  365. GL_ARB_vertex_array_bgra
  366. GL_EXT_texture_swizzle
  367. GL_EXT_vertex_array_bgra
  368. GL_NV_conditional_render
  369. GL_AMD_conservative_depth
  370. GL_AMD_draw_buffers_blend
  371. GL_AMD_seamless_cubemap_per_texture
  372. GL_ARB_ES2_compatibility
  373. GL_ARB_blend_func_extended
  374. GL_ARB_debug_output
  375. GL_ARB_draw_buffers_blend
  376. GL_ARB_draw_elements_base_vertex
  377. GL_ARB_explicit_attrib_location
  378. GL_ARB_fragment_coord_conventions
  379. GL_ARB_provoking_vertex
  380. GL_ARB_sample_shading
  381. GL_ARB_sampler_objects
  382. GL_ARB_seamless_cube_map
  383. GL_ARB_shader_texture_lod
  384. GL_ARB_texture_cube_map_array
  385. GL_ARB_texture_gather
  386. GL_ARB_texture_multisample
  387. GL_ARB_texture_query_lod
  388. GL_ARB_texture_rgb10_a2ui
  389. GL_ARB_uniform_buffer_object
  390. GL_ARB_vertex_type_2_10_10_10_rev
  391. GL_EXT_provoking_vertex
  392. GL_EXT_texture_snorm
  393. GL_MESA_texture_signed_rgba
  394. GL_NV_texture_barrier
  395. GL_ARB_get_program_binary
  396. GL_ARB_robustness
  397. GL_ARB_separate_shader_objects
  398. GL_ARB_shader_bit_encoding
  399. GL_ARB_texture_compression_bptc
  400. GL_ARB_timer_query
  401. GL_ARB_transform_feedback2
  402. GL_ARB_transform_feedback3
  403. GL_ANGLE_texture_compression_dxt3
  404. GL_ANGLE_texture_compression_dxt5
  405. GL_ARB_compressed_texture_pixel_storage
  406. GL_ARB_conservative_depth
  407. GL_ARB_internalformat_query
  408. GL_ARB_map_buffer_alignment
  409. GL_ARB_shader_atomic_counters
  410. GL_ARB_shader_image_load_store
  411. GL_ARB_shading_language_420pack
  412. GL_ARB_shading_language_packing
  413. GL_ARB_texture_storage
  414. GL_ARB_transform_feedback_instanced
  415. GL_EXT_framebuffer_multisample_blit_scaled
  416. GL_EXT_transform_feedback
  417. GL_AMD_shader_trinary_minmax
  418. GL_ARB_ES3_compatibility
  419. GL_ARB_arrays_of_arrays
  420. GL_ARB_clear_buffer_object
  421. GL_ARB_copy_image
  422. GL_ARB_explicit_uniform_location
  423. GL_ARB_framebuffer_no_attachments
  424. GL_ARB_invalidate_subdata
  425. GL_ARB_program_interface_query
  426. GL_ARB_shader_image_size
  427. GL_ARB_shader_storage_buffer_object
  428. GL_ARB_texture_query_levels
  429. GL_ARB_texture_storage_multisample
  430. GL_ARB_texture_view
  431. GL_ARB_vertex_attrib_binding
  432. GL_KHR_debug
  433. GL_ARB_buffer_storage
  434. GL_ARB_clear_texture
  435. GL_ARB_multi_bind
  436. GL_ARB_seamless_cubemap_per_texture
  437. GL_ARB_shader_draw_parameters
  438. GL_ARB_texture_mirror_clamp_to_edge
  439. GL_ARB_vertex_type_10f_11f_11f_rev
  440. GL_EXT_shader_integer_mix
  441. GL_INTEL_performance_query
  442. GL_ARB_clip_control
  443. GL_ARB_conditional_render_inverted
  444. GL_ARB_derivative_control
  445. GL_ARB_get_texture_sub_image
  446. GL_ARB_pipeline_statistics_query
  447. GL_ARB_shader_texture_image_samples
  448. GL_ARB_texture_barrier
  449. GL_EXT_polygon_offset_clamp
  450. GL_KHR_context_flush_control
  451. GL_ARB_shader_clock
  452. GL_EXT_shader_samples_identical
  453.  
  454. GLSL version: 1.30
  455. GLSL max vertex uniforms: 16384 (16384)
  456. GLSL max fragment uniforms: 16384 (16384)
  457. GLSL max varyings: 128 (128)
  458. Intel hardware, enabling experimental GLSL problem workarounds
  459. Preloading builtin materials
  460. Preloading builtin materials done
  461. Launching Collada Model Loader threads
  462. Launching WOM Loader threads
  463. Starting workaround for fast running clocks
  464. Using LWJGL timer.
  465. Initialized mouse with 12 buttons.
  466. Experimental direct buffer cleaner init successful
  467. Startup Phase - Setting up..
  468. Initializing font texture for SansSerif (11). Texture Size: 512
  469. Initializing font texture for SansSerif (11, italic). Texture Size: 128
  470. Loading window positions from /home/USERNAME/wurm/players/Clywde/windows_1920x1080.txt
  471. Loading props file /home/USERNAME/wurm/players/Clywde/windows_1920x1080.txt
  472. Gui initialized
  473. Startup Phase - Preparing terrain
  474. Startup Phase - Connecting ..
  475. Disabling Nagles
  476. Writing to /home/USERNAME/wurm/players/Clywde/logs/_Event.2016-07.txt
  477. Disabling Nagles
  478. Writing to /home/USERNAME/wurm/players/Clywde/logs/_Friends.2016-07.txt
  479. Writing to /home/USERNAME/wurm/players/Clywde/logs/Alliance.2016-07.txt
  480. Writing to /home/USERNAME/wurm/players/Clywde/logs/Village.2016-07.txt
  481. Writing to /home/USERNAME/wurm/players/Clywde/logs/CA_HELP.2016-07.txt
  482. Writing to /home/USERNAME/wurm/players/Clywde/logs/GL-Freedom.2016-07.txt
  483. Writing to /home/USERNAME/wurm/players/Clywde/logs/Freedom.2016-07.txt
  484. Writing to /home/USERNAME/wurm/players/Clywde/logs/Trade.2016-07.txt
  485. Login successful
  486. Executing /home/USERNAME/wurm/configs/default/autorun.txt
  487. Starting update of login splash image...
  488. Resized terrain FBOs to 512
  489. Finished loading new login splash image!
  490. Now using reflection FBO (512)
  491. Initializing font texture for SansSerif (12). Texture Size: 128
  492. Time is Tue Jul 26 20:08:45 EEST 2016
  493. Performing final cleanup after playing 6m
  494. Saving props file /home/USERNAME/wurm/players/Clywde/playerdata.txt
  495. Saving props file /home/USERNAME/wurm/configs/default/gamesettings.txt
  496. Saving props file /home/USERNAME/wurm/players/Clywde/stats.txt
  497. Saving window positions to /home/USERNAME/wurm/players/Clywde/windows_1920x1080.txt
  498. Saving props file /home/USERNAME/wurm/players/Clywde/windows_1920x1080.txt
  499. Destroying game window
  500. Collada Model Loader exited.
  501. WOM Loader exited.
  502. WOM Loader exited.
  503. Job executor 0 terminating
  504. Job executor 1 terminating
  505. Job executor 2 terminating
  506. Running garbage collector...
  507. Fast Clock Workaround Thread exited.
  508. Running finalization...
  509. Goodbye.
  510. Exit.
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