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- if (isServer) then {
- _vehicle_0 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_a_stationhouse", [6854.8071, 2741.4043, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_0 = _this;
- _this setDir -47.348061;
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- if (true) then
- {
- _this = createVehicle ["Land_a_stationhouse", [7122.7129, 2671.1707, 0.13741542], [], 0, "CAN_COLLIDE"];
- _vehicle_2 = _this;
- _this setDir -306.97498;
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- };
- _vehicle_3 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_R_Barn_Metal", [6990.4487, 2612.302, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_3 = _this;
- _this setDir -36.155064;
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- };
- _vehicle_4 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HouseV2_03B_ruins", [7004.2769, 2145.175, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
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- _vehicle_16 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_kostel_trosky", [6430.8848, 2405.8743, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
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- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [7067.6729, 2164.6299, 0.16145416], [], 0, "CAN_COLLIDE"];
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- _this setDir -96.898697;
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- {
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [7085.6987, 2165.5186, -2.5272369e-005], [], 0, "CAN_COLLIDE"];
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- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4767.4365, 2574.2651, -0.056751128], [], 0, "CAN_COLLIDE"];
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- _this setDir -240.75958;
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- _vehicle_59 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4782.5332, 2600.5024, -0.056499109], [], 0, "CAN_COLLIDE"];
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- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4820.7441, 2551.0022, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
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- _vehicle_61 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Guardhouse", [4648.3735, 2614.5005, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
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- _vehicle_62 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_KBud", [4651.3042, 2620.6768, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
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- if (true) then
- {
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- {
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- if (true) then
- {
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- {
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- {
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- {
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- {
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- _this setDir -337.6438;
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- _vehicle_99 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_FuelStation_Shed", [4765.9683, 2297.2253, -0.1332729], [], 0, "CAN_COLLIDE"];
- _vehicle_99 = _this;
- _this setDir 36.620224;
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- if (true) then
- {
- _this = createVehicle ["Land_A_FuelStation_Build", [4778.9502, 2290.8289, 0.066435128], [], 0, "CAN_COLLIDE"];
- _vehicle_100 = _this;
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- };
- _vehicle_101 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Barn_W_01_dam", [4735.4639, 2234.2224, 0.14737228], [], 0, "CAN_COLLIDE"];
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- _this setDir -70.865166;
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- _vehicle_102 = objNull;
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- {
- _this = createVehicle ["Land_A_Hospital", [4337.9551, 2559.9863, -9.059906e-006], [], 0, "CAN_COLLIDE"];
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- if (true) then
- {
- _this = createVehicle ["Land_A_BuildingWIP", [5211.876, 2286.3879, -0.03439258], [], 0, "CAN_COLLIDE"];
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- _this setDir -143.52682;
- _this setPos [5211.876, 2286.3879, -0.03439258];
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [10344.595, 2222.583, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
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- _this setDir 40.134571;
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- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [10339.69, 2216.4355, -0.11399829], [], 0, "CAN_COLLIDE"];
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- _this setDir 36.956142;
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- {
- _this = createVehicle ["Land_Hangar_2", [10397.628, 2263.1333, -0.10294756], [], 0, "CAN_COLLIDE"];
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- _this setDir -55.90443;
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- if (true) then
- {
- _this = createVehicle ["Land_Nav_Boathouse", [10426.434, 1721.2549, -0.34978202], [], 0, "CAN_COLLIDE"];
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- _this setDir -58.60033;
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4634.0972, 10493.521], [], 0, "CAN_COLLIDE"];
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4641.1919, 10497.799, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
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- _this = createVehicle ["Land_Mil_Barracks_i", [4650.1938, 10474.901, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4526.4204, 10815.156, 0.00012207031], [], 0, "CAN_COLLIDE"];
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4519.2144, 10811.089, 0.010101318], [], 0, "CAN_COLLIDE"];
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4587.0835, 9603.9004, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
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- _this = createVehicle ["Land_Mil_Barracks_i", [4583.269, 9630.2715, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4583.8052, 9638.543], [], 0, "CAN_COLLIDE"];
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- _this setDir -356.77524;
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- _this = createVehicle ["Land_Mil_Barracks_i", [4611.897, 9605.9033, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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- _this = createVehicle ["Land_Mil_Barracks_i", [4618.2534, 9600.7188, -0.048248291], [], 0, "CAN_COLLIDE"];
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- _this = createVehicle ["Land_Mil_Barracks_i", [4633.0356, 9684.4961, 0.0029296875], [], 0, "CAN_COLLIDE"];
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- {
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- {
- _this = createVehicle ["Land_ConcreteBlock", [4782.5098, 10068.476, -1.6948154], [], 0, "CAN_COLLIDE"];
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- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4789.4468, 10060.775, -1.7148671], [], 0, "CAN_COLLIDE"];
- _vehicle_190 = _this;
- _this setDir 23.717428;
- _this setPos [4789.4468, 10060.775, -1.7148671];
- };
- _vehicle_192 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4797.9277, 10058.831, -1.7428313], [], 0, "CAN_COLLIDE"];
- _vehicle_192 = _this;
- _this setDir 23.717428;
- _this setPos [4797.9277, 10058.831, -1.7428313];
- };
- _vehicle_194 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4786.6323, 10066.596, -1.705436], [], 0, "CAN_COLLIDE"];
- _vehicle_194 = _this;
- _this setDir -25.876383;
- _this setPos [4786.6323, 10066.596, -1.705436];
- };
- _vehicle_196 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4798.9834, 10062.015, -1.7474533], [], 0, "CAN_COLLIDE"];
- _vehicle_196 = _this;
- _this setDir 23.717428;
- _this setPos [4798.9834, 10062.015, -1.7474533];
- };
- _vehicle_198 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4780.5229, 10064.902, -1.6862665], [], 0, "CAN_COLLIDE"];
- _vehicle_198 = _this;
- _this setDir 23.717428;
- _this setPos [4780.5229, 10064.902, -1.6862665];
- };
- _vehicle_200 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4800.3564, 10062.702, -1.7246548], [], 0, "CAN_COLLIDE"];
- _vehicle_200 = _this;
- _this setDir 23.717428;
- _this setPos [4800.3564, 10062.702, -1.7246548];
- };
- _vehicle_202 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4793.0952, 10068.869, -1.6867592], [], 0, "CAN_COLLIDE"];
- _vehicle_202 = _this;
- _this setDir 23.717428;
- _this setPos [4793.0952, 10068.869, -1.6867592];
- };
- _vehicle_204 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4794.6616, 10071.904, -1.7157882], [], 0, "CAN_COLLIDE"];
- _vehicle_204 = _this;
- _this setDir 23.717428;
- _this setPos [4794.6616, 10071.904, -1.7157882];
- };
- _vehicle_206 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4782.418, 10070.189, -1.6484085], [], 0, "CAN_COLLIDE"];
- _vehicle_206 = _this;
- _this setDir -24.863447;
- _this setPos [4782.418, 10070.189, -1.6484085];
- };
- _vehicle_208 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4784.5977, 10058.571, -1.673118], [], 0, "CAN_COLLIDE"];
- _vehicle_208 = _this;
- _this setDir 35.396118;
- _this setPos [4784.5977, 10058.571, -1.673118];
- };
- _vehicle_210 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4780.7993, 10059.58, -1.6340333], [], 0, "CAN_COLLIDE"];
- _vehicle_210 = _this;
- _this setDir 45.478924;
- _this setPos [4780.7993, 10059.58, -1.6340333];
- };
- _vehicle_212 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4785.3345, 10063.364, -1.6903151], [], 0, "CAN_COLLIDE"];
- _vehicle_212 = _this;
- _this setDir -119.09804;
- _this setPos [4785.3345, 10063.364, -1.6903151];
- };
- _vehicle_214 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4781.0449, 10063.642, -1.6724341], [], 0, "CAN_COLLIDE"];
- _vehicle_214 = _this;
- _this setPos [4781.0449, 10063.642, -1.6724341];
- };
- _vehicle_241 = objNull;
- if (true) then
- {
- _this = createVehicle ["Suitcase", [4777.2524, 10063.794, 0.16987094], [], 0, "CAN_COLLIDE"];
- _vehicle_241 = _this;
- _this setDir -88.771347;
- _this setPos [4777.2524, 10063.794, 0.16987094];
- };
- _vehicle_263 = objNull;
- if (true) then
- {
- _this = createVehicle ["Sandbag1_DZ", [4788.1968, 10078.089, 2.4740183], [], 0, "CAN_COLLIDE"];
- _vehicle_263 = _this;
- _this setDir -4.0801802;
- _this setPos [4788.1968, 10078.089, 2.4740183];
- };
- _vehicle_264 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_BagFenceLong", [4791.1484, 10078.28, 2.4775119], [], 0, "CAN_COLLIDE"];
- _vehicle_264 = _this;
- _this setDir -3.0042305;
- _this setPos [4791.1484, 10078.28, 2.4775119];
- };
- _vehicle_268 = objNull;
- if (true) then
- {
- _this = createVehicle ["Fort_Barricade_EP1", [4811.9448, 10060.188, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_268 = _this;
- _this setDir -152.30772;
- _this setPos [4811.9448, 10060.188, 6.1035156e-005];
- };
- _vehicle_269 = objNull;
- if (true) then
- {
- _this = createVehicle ["Fort_Barricade", [4807.918, 10053.396], [], 0, "CAN_COLLIDE"];
- _vehicle_269 = _this;
- _this setDir 22.920029;
- _this setPos [4807.918, 10053.396];
- };
- _vehicle_305 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [11980.193, 12815.35], [], 0, "CAN_COLLIDE"];
- _vehicle_305 = _this;
- _this setDir -248.78699;
- _this setPos [11980.193, 12815.35];
- };
- _vehicle_307 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [11987.878, 12812.356, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_307 = _this;
- _this setDir -248.78699;
- _this setPos [11987.878, 12812.356, 1.5258789e-005];
- };
- _vehicle_309 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [11995.783, 12809.181, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_309 = _this;
- _this setDir -248.78699;
- _this setPos [11995.783, 12809.181, -9.1552734e-005];
- };
- _vehicle_311 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [12003.668, 12806.324, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_311 = _this;
- _this setDir -248.78699;
- _this setPos [12003.668, 12806.324, -4.5776367e-005];
- };
- _vehicle_313 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [12011.438, 12803.293, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_313 = _this;
- _this setDir -248.78699;
- _this setPos [12011.438, 12803.293, -3.0517578e-005];
- };
- _vehicle_326 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [12019.299, 12800.443, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_326 = _this;
- _this setDir -248.58075;
- _this setPos [12019.299, 12800.443, -3.0517578e-005];
- };
- _vehicle_327 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [12026.975, 12797.429, 0.024169922], [], 0, "CAN_COLLIDE"];
- _vehicle_327 = _this;
- _this setDir -248.58075;
- _this setPos [12026.975, 12797.429, 0.024169922];
- };
- _vehicle_328 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [12034.87, 12794.224, -0.0084686279], [], 0, "CAN_COLLIDE"];
- _vehicle_328 = _this;
- _this setDir -248.58075;
- _this setPos [12034.87, 12794.224, -0.0084686279];
- };
- _vehicle_329 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [12042.738, 12791.341, -0.028778076], [], 0, "CAN_COLLIDE"];
- _vehicle_329 = _this;
- _this setDir -248.58075;
- _this setPos [12042.738, 12791.341, -0.028778076];
- };
- _vehicle_330 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [12050.497, 12788.285, 0.01171875], [], 0, "CAN_COLLIDE"];
- _vehicle_330 = _this;
- _this setDir -248.58075;
- _this setPos [12050.497, 12788.285, 0.01171875];
- };
- _vehicle_336 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_a_stationhouse", [12117.264, 12637.232, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_336 = _this;
- _this setDir -194.6051;
- _this setPos [12117.264, 12637.232, 6.1035156e-005];
- };
- _vehicle_338 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4791.5928, 10064.747, -1.6982756], [], 0, "CAN_COLLIDE"];
- _vehicle_338 = _this;
- _this setDir 23.717428;
- _this setPos [4791.5928, 10064.747, -1.6982756];
- };
- _vehicle_340 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4788.166, 10072.635, -1.6399401], [], 0, "CAN_COLLIDE"];
- _vehicle_340 = _this;
- _this setDir -15.116096;
- _this setPos [4788.166, 10072.635, -1.6399401];
- };
- _vehicle_342 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_BuildingWIP", [4949.8105, 9722.0977, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_342 = _this;
- _this setDir 150.21951;
- _this setPos [4949.8105, 9722.0977, -3.0517578e-005];
- };
- _vehicle_343 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Hospital", [4536.9302, 10755.282, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_343 = _this;
- _this setDir -29.748671;
- _this setPos [4536.9302, 10755.282, -6.1035156e-005];
- };
- _vehicle_346 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Antenna", [4091.5864, 10742.92, -1.6181633], [], 0, "CAN_COLLIDE"];
- _vehicle_346 = _this;
- _this setPos [4091.5864, 10742.92, -1.6181633];
- };
- _vehicle_349 = objNull;
- if (true) then
- {
- _this = createVehicle ["C130J_static_EP1", [4233.6396, 10802.243, 409.03137], [], 0, "CAN_COLLIDE"];
- _vehicle_349 = _this;
- _this setDir -20.017603;
- _this setPos [4233.6396, 10802.243, 409.03137];
- };
- _vehicle_351 = objNull;
- if (true) then
- {
- _this = createVehicle ["Sign_Armex_EP1", [4969.7441, 9962.9063, 14.686862], [], 0, "CAN_COLLIDE"];
- _vehicle_351 = _this;
- _this setDir -24.97592;
- _this setPos [4969.7441, 9962.9063, 14.686862];
- };
- _unit_4 = objNull;
- if (true) then
- {
- _this = _group_1 createUnit ["BAF_Soldier_SniperH_W", [4792.7207, 10052.943, 0], [], 0, "CAN_COLLIDE"];
- _unit_4 = _this;
- _this setUnitAbility 0.60000002;
- if (true) then {_group_1 selectLeader _this;};
- if (true) then {selectPlayer _this;};
- if (true) then {setPlayable _this;};
- };
- _vehicle_373 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Stoplight02", [4813.3394, 10050.857, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_373 = _this;
- _this setDir 37.380688;
- _this setPos [4813.3394, 10050.857, -3.0517578e-005];
- };
- _vehicle_374 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Stoplight02", [4816.6147, 10057.141, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_374 = _this;
- _this setDir 24.905401;
- _this setPos [4816.6147, 10057.141, 3.0517578e-005];
- };
- _vehicle_376 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [4793.98, 10066.122, -1.692216], [], 0, "CAN_COLLIDE"];
- _vehicle_376 = _this;
- _this setDir 23.717428;
- _this setPos [4793.98, 10066.122, -1.692216];
- };
- _vehicle_377 = objNull;
- if (true) then
- {
- _this = createVehicle ["C130J_wreck_EP1", [12231.344, 12631.258, -0.65554339], [], 0, "CAN_COLLIDE"];
- _vehicle_377 = _this;
- _this setDir 116.16883;
- _this setPos [12231.344, 12631.258, -0.65554339];
- };
- _vehicle_379 = objNull;
- if (true) then
- {
- _this = createVehicle ["UH1Wreck", [12529.196, 13164.276, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_379 = _this;
- _this setDir -0.27936727;
- _this setPos [12529.196, 13164.276, -4.5776367e-005];
- };
- _vehicle_383 = objNull;
- if (true) then
- {
- _this = createVehicle ["UH1Wreck", [12194.325, 12596.884, 13.134824], [], 0, "CAN_COLLIDE"];
- _vehicle_383 = _this;
- _this setDir -19.209856;
- _this setPos [12194.325, 12596.884, 13.134824];
- };
- _vehicle_385 = objNull;
- if (true) then
- {
- _this = createVehicle ["UH1Wreck", [11769.101, 12677.696, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_385 = _this;
- _this setDir -120.52353;
- _this setPos [11769.101, 12677.696, -7.6293945e-005];
- };
- _vehicle_387 = objNull;
- if (true) then
- {
- _this = createVehicle ["Body2", [4816.2368, 2542.0581, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_387 = _this;
- _this setPos [4816.2368, 2542.0581, 7.6293945e-006];
- };
- _vehicle_388 = objNull;
- if (true) then
- {
- _this = createVehicle ["Body1", [4813.5317, 2541.1316, 2.7656555e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_388 = _this;
- _this setPos [4813.5317, 2541.1316, 2.7656555e-005];
- };
- _vehicle_389 = objNull;
- if (true) then
- {
- _this = createVehicle ["Body2", [4820.3115, 2540.8562], [], 0, "CAN_COLLIDE"];
- _vehicle_389 = _this;
- _this setDir -183.59297;
- _this setPos [4820.3115, 2540.8562];
- };
- _vehicle_392 = objNull;
- if (true) then
- {
- _this = createVehicle ["Body2", [4651.1709, 2611.832, 3.3526366], [], 0, "CAN_COLLIDE"];
- _vehicle_392 = _this;
- _this setDir -137.58069;
- _this setPos [4651.1709, 2611.832, 3.3526366];
- };
- _vehicle_393 = objNull;
- if (true) then
- {
- _this = createVehicle ["Body1", [4717.876, 2586.8765, 2.7656555e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_393 = _this;
- _this setPos [4717.876, 2586.8765, 2.7656555e-005];
- };
- _vehicle_395 = objNull;
- if (true) then
- {
- _this = createVehicle ["GraveCross1", [4717.2378, 2586.7051, -0.23169021], [], 0, "CAN_COLLIDE"];
- _vehicle_395 = _this;
- _this setDir -111.42533;
- _this setPos [4717.2378, 2586.7051, -0.23169021];
- };
- _vehicle_396 = objNull;
- if (true) then
- {
- _this = createVehicle ["Hanged_MD", [4750.1226, 2583.6172, 3.756752], [], 0, "CAN_COLLIDE"];
- _vehicle_396 = _this;
- _this setDir 31.603235;
- _this setPos [4750.1226, 2583.6172, 3.756752];
- };
- _vehicle_397 = objNull;
- if (true) then
- {
- _this = createVehicle ["Mass_grave", [4830.8662, 2566.064, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_397 = _this;
- _this setDir -47.521667;
- _this setPos [4830.8662, 2566.064, 4.7683716e-006];
- };
- _vehicle_398 = objNull;
- if (true) then
- {
- _this = createVehicle ["Mass_grave", [4822.4727, 2570.5134, -0.015871383], [], 0, "CAN_COLLIDE"];
- _vehicle_398 = _this;
- _this setDir -117.05553;
- _this setPos [4822.4727, 2570.5134, -0.015871383];
- };
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