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- Selecting FBConfig
- GLX_FBCONFIG_ID=107
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 1366 x 768 @ 60 Hz
- OpenGL:
- Version: OpenGL 3.0 [3.0 Mesa 10.1.3]
- Renderer: Mesa DRI Intel(R) Ivybridge Mobile
- Vendor: Intel Open Source Technology Center
- VRAM: 256 MB
- Extensions: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix
- GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
- Setting maxVSyncInterval to 4
- GL: disabling shadows on Intel 9xx (buggy)
- GL: disabling framebuffer blit, antialiasing, SRGB on Intel
- GL: Detected 386138005 MB VRAM
- Total system RAM: 15773 MiB
- Initialize engine version: 4.6.1p2 (961a19933c56)
- AudioManager: Using PulseAudio: Default Output Device
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/SteamworksManaged.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/SteamworksManaged.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/MySql.Data.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/MySql.Data.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/OEICommon.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/OEICommon.dll into Unity Child Domain
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/OEIFormats.dll (this message is harmless)
- Loading /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/OEIFormats.dll into Unity Child Domain
- - Completed reload, in 0.043 seconds
- Default vsync count 1
- requesting resize 1366 x 768
- requesting fullscreen 1366 x 768 at 0 Hz
- Desktop is 1366 x 768 @ 60 Hz
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/System.dll (this message is harmless)
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/System.Xml.dll (this message is harmless)
- --->InitializeDisplay()...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 0 ] 1366x768
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 1 ] 1280x720
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 2 ] 1024x576
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 3 ] 960x540
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 4 ] 854x480
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 5 ] 1280x768
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 6 ] 1024x600
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 7 ] 800x480
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 8 ] 1152x720
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 9 ] 1024x640
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 10 ] 1152x768
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 11 ] 960x640
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 12 ] 1024x768
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 13 ] 800x600
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 14 ] 640x480
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->Largest resolution is [ 0 ] 1366x768
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->InitializeRoutine(0, Fullscreen, )...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeResolutionRoutine( 0, False )...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeResolutionRoutine( 0, False ) _currentResolutionIndex is 0
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeResolutionRoutine( 0, False ) calling Screen.SetResolution(1366, 768, True).
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Changing real window size to 1366 x 768
- Ignoring window size change to 1366x768 : waiting for fullscreen at 1366x768
- Changing real window size to 1341 x 744
- Ignoring window size change to 1341x744 : waiting for fullscreen at 1366x768
- Changing real window size to 1341 x 744
- Changing real window size to 1366 x 768
- Ignoring window size change to 1366x768 : waiting for fullscreen at 1366x768
- Changing real window size to 1366 x 768
- Changing real window size to 1366 x 768
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Instantiating global.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ---- GAME BUILD VERSION: 508 ----
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Game is not running Windows 32 Bit
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading table: ClassDefenses
- CharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplier
- Undefined,25,20,20,20,40,40,36,36,12,6
- Fighter,25,20,20,20,30,30,42,42,14,5
- Rogue,15,20,20,20,30,30,36,36,12,4
- Priest,15,20,20,20,20,20,36,36,12,3
- Wizard,10,20,20,20,20,20,30,30,10,3
- Barbarian,15,20,20,20,25,25,48,48,16,6
- Ranger,20,20,20,20,30,30,36,36,12,5
- Druid,20,20,20,20,20,20,36,36,12,4
- Paladin,25,20,20,20,25,25,42,42,14,5
- Monk,25,20,20,20,30,30,42,42,14,6
- Cipher,20,20,20,20,25,25,30,30,10,4
- Chanter,25,20,20,20,25,25,36,36,12,4
- Troll,25,20,20,20,30,30,84,84,28,6
- Ogre,30,20,20,20,50,50,84,84,28,6
- Wolf,25,20,20,20,30,30,42,42,14,6
- Spider,25,20,20,20,30,30,36,36,12,6
- Ooze,15,20,20,20,25,25,48,48,16,6
- Stelgaer,25,20,20,20,30,30,42,42,14,6
- Imp,25,20,20,20,30,30,36,36,12,6
- DankSpore,10,20,20,20,30,30,72,72,24,6
- SwampLurker,10,20,20,20,30,30,72,72,24,6
- Eoten,25,20,20,20,30,30,48,48,16,6
- Xaurip,25,20,20,20,25,25,36,36,12,6
- Vithrack,25,20,20,20,25,25,36,36,12,6
- WillOWisp,40,20,20,20,25,25,36,36,12,6
- Delemgan,25,20,20,20,25,25,36,36,12,6
- Pwgra,25,20,20,20,25,25,36,36,12,6
- Wurm,25,20,20,20,35,35,48,48,16,6
- Skuldr,25,20,20,20,25,25,42,42,14,6
- Drake,45,20,20,20,55,55,72,72,24,6
- SkyDragon,55,20,20,20,60,60,72,72,24,6
- AdraDragon,65,20,20,20,60,60,72,72,24,6
- Blight,25,20,20,20,25,25,36,36,12,6
- Animat,25,20,20,20,25,25,30,30,10,6
- FleshConstruct,25,20,20,20,25,25,72,72,24,6
- Shadow,45,35,35,40,35,35,30,30,10,6
- Phantom,45,35,35,40,25,25,30,30,10,6
- CeanGwla,45,35,35,40,25,25,30,30,10,6
- Skeleton,15,20,20,20,25,25,36,36,12,6
- Revenant,15,20,20,20,25,25,72,72,24,6
- Gul,25,20,20,20,25,25,72,72,24,6
- Dargul,25,20,20,20,25,25,72,72,24,6
- Fampyr,35,20,20,20,25,25,72,72,24,6
- Wicht,25,20,20,20,25,25,30,30,10,6
- Beetle,25,20,20,20,25,25,42,42,14,6
- AnimalCompanion,25,20,20,20,30,30,36,36,12,5
- WeakEnemy,1,0,0,0,0,0,1,1,1,1
- HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading table: Experience
- ExperienceTableData;Level;,Experience,StrongholdTurns
- 1,1500,4
- 2,3000,10
- 3,4500,15
- 4,6000,15
- 5,7500,15
- 6,9000,20
- 7,10500,20
- 8,12000,20
- 9,13500,20
- 10,15000,20
- 11,16500,20
- 12,0,0
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 data files parsed!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->MatchResolutionToIndex(1341x744) returning -1
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->TryChangeResolutionAndDisplayMode(-1, Fullscreen)...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->TryChangeResolutionAndDisplayMode(-1, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Unknown
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->TryChangeResolutionAndDisplayMode(-1, Fullscreen) returning false. Not initialized.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeDisplayModeRoutine( Fullscreen, True )...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeDisplayModeRoutine( Fullscreen, True ) _currentDisplayMode is Unknown
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeDisplayModeRoutine( Fullscreen, True ) calling Screen.fullscreen(true).
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- requesting resize 1366 x 768
- requesting fullscreen 1366 x 768 at 0 Hz
- Desktop is 1366 x 768 @ 60 Hz
- UnloadTime: 0.998000 ms
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shader warmup: 14 shaders 32 combinations 0.023s
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/System.Configuration.dll (this message is harmless)
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libc.dylib
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libc.dylib.so
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/./libc.dylib
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/./libc.dylib.so
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libc.dylib
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libc.dylib
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libc.dylib.so
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/./libc.dylib
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/./libc.dylib.so
- Fallback handler could not load library /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libc.dylib
- System.DllNotFoundException: libc.dylib
- at (wrapper managed-to-native) System.CodeDom.Compiler.TempFileCollection:mkdir (string,uint)
- at System.CodeDom.Compiler.TempFileCollection.GetOwnTempDir () [0x00000] in <filename unknown>:0
- at System.CodeDom.Compiler.TempFileCollection.get_BasePath () [0x00000] in <filename unknown>:0
- at System.CodeDom.Compiler.TempFileCollection.AddExtension (System.String fileExtension, Boolean keepFile) [0x00000] in <filename unknown>:0
- at System.CodeDom.Compiler.TempFileCollection.AddExtension (System.String fileExtension) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- Unloading 7 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 2981.
- Total: 10.307000 ms (FindLiveObjects: 0.139000 ms CreateObjectMapping: 0.172000 ms MarkObjects: 9.480000 ms DeleteObjects: 0.290000 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- Platform assembly: /home/$username/.local/share/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed/Boo.Lang.dll (this message is harmless)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 20851 unused Assets to reduce memory usage. Loaded Objects now: 14893.
- Total: 56.752998 ms (FindLiveObjects: 4.245000 ms CreateObjectMapping: 3.422000 ms MarkObjects: 27.445000 ms DeleteObjects: 21.549999 ms)
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0709_Raedrics_Hold_Int_02.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Instantiating in game global.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -------- LEVEL LOAD COMPLETE -------- Level = AR_0709_Raedrics_Hold_Int_02.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 114.639000 ms
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 72 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 650 unused Assets to reduce memory usage. Loaded Objects now: 32023.
- Total: 51.996998 ms (FindLiveObjects: 1.989000 ms CreateObjectMapping: 2.910000 ms MarkObjects: 44.247002 ms DeleteObjects: 1.929000 ms)
- Asset not found at path: Art/Character/Male/DWA/Hair/M_DWA_Hair19
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- Global variables restored
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Global variables restored
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Animator.GotoState: State could not be found
- (Filename: Line: 1962)
- Invalid Layer Index
- (Filename: Line: 2605)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 11 / Dirty serialized files: 0)
- Unloading 26879 unused Assets to reduce memory usage. Loaded Objects now: 101074.
- Total: 675.749023 ms (FindLiveObjects: 9.741000 ms CreateObjectMapping: 15.205999 ms MarkObjects: 610.627014 ms DeleteObjects: 39.909000 ms)
- Tier1Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier2Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier1Preorder cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Paperdoll Character doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Paperdoll Character doesn't have the specified bone (secondaryWeapon) for Weapon Attachment.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tried to transition to bad map. Did you forget to set a map in a dropdown?
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Paperdoll Character doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Paperdoll Character doesn't have the specified bone (LeftForeArm_Att) for Weapon Attachment.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ------- LOAD TO MAIN MENU --------
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 54.501999 ms
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shader warmup: 130 shaders 409 combinations 1.506s
- Unloading 2 Unused Serialized files (Serialized files now loaded: 10 / Dirty serialized files: 0)
- Unloading 10319 unused Assets to reduce memory usage. Loaded Objects now: 98498.
- Total: 165.685989 ms (FindLiveObjects: 7.067000 ms CreateObjectMapping: 10.254999 ms MarkObjects: 97.951004 ms DeleteObjects: 50.285000 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 70636 unused Assets to reduce memory usage. Loaded Objects now: 14998.
- Total: 307.498016 ms (FindLiveObjects: 5.871000 ms CreateObjectMapping: 13.426999 ms MarkObjects: 22.443001 ms DeleteObjects: 265.592987 ms)
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0709_Raedrics_Hold_Int_02.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Instantiating in game global.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -------- LEVEL LOAD COMPLETE -------- Level = AR_0709_Raedrics_Hold_Int_02.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 105.746002 ms
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 70 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 651 unused Assets to reduce memory usage. Loaded Objects now: 32081.
- Total: 55.927002 ms (FindLiveObjects: 2.076000 ms CreateObjectMapping: 3.493000 ms MarkObjects: 43.820999 ms DeleteObjects: 5.431000 ms)
- Asset not found at path: Art/Character/Male/DWA/Hair/M_DWA_Hair19
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- Global variables restored
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Global variables restored
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Animator.GotoState: State could not be found
- (Filename: Line: 1962)
- Invalid Layer Index
- (Filename: Line: 2605)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11 / Dirty serialized files: 0)
- Unloading 26879 unused Assets to reduce memory usage. Loaded Objects now: 101107.
- Total: 712.655029 ms (FindLiveObjects: 11.176001 ms CreateObjectMapping: 19.521000 ms MarkObjects: 634.482971 ms DeleteObjects: 47.210999 ms)
- Tier1Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier2Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier1Preorder cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0709_Raedrics_Hold_Int_02.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -------- LEVEL LOAD COMPLETE -------- Level = AR_0709_Raedrics_Hold_Int_02.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 35.629997 ms
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 27498 unused Assets to reduce memory usage. Loaded Objects now: 70019.
- Total: 227.026001 ms (FindLiveObjects: 6.570000 ms CreateObjectMapping: 9.483999 ms MarkObjects: 71.365997 ms DeleteObjects: 139.293991 ms)
- Asset not found at path: Art/Character/Male/DWA/Hair/M_DWA_Hair19
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Global variables restored
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Global variables restored
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Animator.GotoState: State could not be found
- (Filename: Line: 1962)
- Invalid Layer Index
- (Filename: Line: 2605)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11 / Dirty serialized files: 0)
- Unloading 10813 unused Assets to reduce memory usage. Loaded Objects now: 106516.
- Total: 669.139954 ms (FindLiveObjects: 12.052000 ms CreateObjectMapping: 15.886000 ms MarkObjects: 605.683960 ms DeleteObjects: 35.340000 ms)
- Tier1Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier2Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier1Preorder cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0707_Raedrics_Hold_Ext.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -------- LEVEL LOAD COMPLETE -------- Level = AR_0707_Raedrics_Hold_Ext.
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 50.794998 ms
- Checking to instantiate global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 34 Unused Serialized files (Serialized files now loaded: 10 / Dirty serialized files: 0)
- Unloading 2618 unused Assets to reduce memory usage. Loaded Objects now: 104722.
- Total: 135.731003 ms (FindLiveObjects: 7.053000 ms CreateObjectMapping: 9.198000 ms MarkObjects: 99.039001 ms DeleteObjects: 19.920000 ms)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 11 / Dirty serialized files: 0)
- Unloading 7547 unused Assets to reduce memory usage. Loaded Objects now: 115716.
- Total: 785.556946 ms (FindLiveObjects: 13.304000 ms CreateObjectMapping: 17.830000 ms MarkObjects: 720.028992 ms DeleteObjects: 34.262001 ms)
- Tier1Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier2Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier1Preorder cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.Guid,ObjectPersistencePacket].Add (Guid key, .ObjectPersistencePacket value) [0x00000] in <filename unknown>:0
- at PersistenceManager.SaveObject (.Persistence persistence) [0x00000] in <filename unknown>:0
- at PersistenceManager.SaveGame () [0x00000] in <filename unknown>:0
- at GameResources.BuildSaveFile (System.String name) [0x00000] in <filename unknown>:0
- at GameResources.SaveGame (System.String filename) [0x00000] in <filename unknown>:0
- at GameState.Autosave () [0x00000] in <filename unknown>:0
- at GameState.FinalizeLevelLoad () [0x00000] in <filename unknown>:0
- at LevelStartWrapperExit.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: 4294967295)
- Tier1Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier2Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tier1Preorder cannot be loaded because the asset bundle type is not supported!
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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