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- Timer features:
- - Difficulty tiers
- - Completion points (1st time)
- - * Map
- - * Bonus
- - Improvement points
- - * Finishing in the top 50% awards a small amount of points (Group5)
- - * Finishing in the top 25% awards slightly more points (Group4)
- - * And so on for the top 12.5% (Group3), 7.75%(Group2), 3.875%(Group1) and top10, aswell as a huge sum for SR
- - More than 1 bonus possible (3-4 max should do)
- Example: (Could be the used calculations)
- - Tier list ranks 1-5
- - bhop_badges2 being a tier5 used in this example
- - Tier 5 awards 100points (in this example)
- - Group5: 12(.5)points (completion * 0.125)
- - Group4: 25points (completion * 0.25)
- - Group3: 50points (completion * 0.5)
- - Group2: 100points (completion * 1.0)
- - Group1: 200points (completion * 2.0)
- - top10: 250+points ((10 - mRank) * (completion * 0.5) + completion * 2.0)
- - top1: 1000 (completion * 10)
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