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fuken's log for ue4editor 4.8

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Aug 28th, 2015
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  1. ./UE4Editor-Linux-Debug
  2. Using binned.
  3. Increasing per-process limit of core file size to infinity.
  4. [2015.08.28-20.53.11:093][  0]LogInit:Display: Running engine without a game
  5. [2015.08.28-20.53.11:093][  0]LogInit:Display: RandInit(1403111989) SRandInit(1403111999).
  6. [2015.08.28-20.53.11:093][  0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
  7. [2015.08.28-20.53.11:093][  0]LogStats: Stats thread started
  8. [2015.08.28-20.53.11:093][  0]LogInit: Version: 4.8.3-0+++depot+UE4-Releases+4.8
  9. [2015.08.28-20.53.11:093][  0]LogInit: API Version: 0
  10. [2015.08.28-20.53.11:093][  0]LogInit: Compiled (64-bit): Aug 28 2015 21:59:50
  11. [2015.08.28-20.53.11:093][  0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
  12. [2015.08.28-20.53.11:093][  0]LogInit: Build Configuration: Debug
  13. [2015.08.28-20.53.11:093][  0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
  14. [2015.08.28-20.53.11:093][  0]LogInit: Command line:
  15. [2015.08.28-20.53.11:093][  0]LogInit: Base directory: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Binaries/Linux/
  16. [2015.08.28-20.53.11:093][  0]LogInit: Rocket: 0
  17. [2015.08.28-20.53.11:118][  0]LogInit: Using libcurl 7.38.0
  18. [2015.08.28-20.53.11:118][  0]LogInit:  - built for x86_64-unknown-linux-gnu
  19. [2015.08.28-20.53.11:118][  0]LogInit:  - supports SSL with OpenSSL/1.0.1i
  20. [2015.08.28-20.53.11:118][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.5
  21. [2015.08.28-20.53.11:118][  0]LogInit:  - other features:
  22. [2015.08.28-20.53.11:118][  0]LogInit:      CURL_VERSION_SSL
  23. [2015.08.28-20.53.11:118][  0]LogInit:      CURL_VERSION_LIBZ
  24. [2015.08.28-20.53.11:118][  0]LogInit:      CURL_VERSION_IPV6
  25. [2015.08.28-20.53.11:118][  0]LogInit:      CURL_VERSION_ASYNCHDNS
  26. [2015.08.28-20.53.11:119][  0]LogInit:      CURL_VERSION_LARGEFILE
  27. [2015.08.28-20.53.11:119][  0]LogInit:      CURL_VERSION_TLSAUTH_SRP
  28. [2015.08.28-20.53.11:119][  0]LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
  29. [2015.08.28-20.53.11:119][  0]LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
  30. [2015.08.28-20.53.11:119][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
  31. [2015.08.28-20.53.11:120][  0]LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
  32. [2015.08.28-20.53.11:120][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
  33. [2015.08.28-20.53.11:120][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
  34. [2015.08.28-20.53.11:120][  0]LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
  35. [2015.08.28-20.53.11:139][  0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
  36. [2015.08.28-20.53.11:279][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  37. [2015.08.28-20.53.11:328][  0]LogInit: Object subsystem initialized
  38. [2015.08.28-20.53.11:330][  0]LogInit: Initializing SDL.
  39. [2015.08.28-20.53.11:930][  0]LogInit: Display metrics:
  40. [2015.08.28-20.53.11:930][  0]LogInit:   PrimaryDisplayWidth: 1366
  41. [2015.08.28-20.53.11:930][  0]LogInit:   PrimaryDisplayHeight: 768
  42. [2015.08.28-20.53.11:930][  0]LogInit:   PrimaryDisplayWorkAreaRect:
  43. [2015.08.28-20.53.11:930][  0]LogInit:     Left=0, Top=31, Right=1366, Bottom=768
  44. [2015.08.28-20.53.11:931][  0]LogInit:   VirtualDisplayRect:
  45. [2015.08.28-20.53.11:931][  0]LogInit:     Left=0, Top=31, Right=1366, Bottom=768
  46. [2015.08.28-20.53.11:931][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000
  47. [2015.08.28-20.53.11:931][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000
  48. [2015.08.28-20.53.11:931][  0]LogInit:   Number of monitors: 1
  49. [2015.08.28-20.53.11:931][  0]LogInit:     Monitor 0
  50. [2015.08.28-20.53.11:931][  0]LogInit:       Name: LVDS
  51. [2015.08.28-20.53.11:931][  0]LogInit:       ID: display0
  52. [2015.08.28-20.53.11:931][  0]LogInit:       NativeWidth: 1366
  53. [2015.08.28-20.53.11:931][  0]LogInit:       NativeHeight: 768
  54. [2015.08.28-20.53.11:931][  0]LogInit:       bIsPrimary: true
  55. [2015.08.28-20.53.11:932][  0]LogInit: Selected Device Profile: [Linux]
  56. [2015.08.28-20.53.11:932][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
  57. [2015.08.28-20.53.11:965][  0]LogInit: Linux hardware info:
  58. [2015.08.28-20.53.11:965][  0]LogInit:  - this process' id (pid) is 17580, parent process' id (ppid) is 17408
  59. [2015.08.28-20.53.11:965][  0]LogInit:  - we are not running under debugger
  60. [2015.08.28-20.53.11:965][  0]LogInit:  - machine network name is 'archlinux'
  61. [2015.08.28-20.53.11:965][  0]LogInit:  - we're logged in locally
  62. [2015.08.28-20.53.11:965][  0]LogInit:  - Number of physical cores available for the process: 4
  63. [2015.08.28-20.53.11:965][  0]LogInit:  - Number of logical cores available for the process: 8
  64. [2015.08.28-20.53.11:965][  0]LogInit:  - Memory allocator used: binned
  65. [2015.08.28-20.53.11:965][  0]LogInit: Linux-specific commandline switches:
  66. [2015.08.28-20.53.11:965][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  67. [2015.08.28-20.53.11:965][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  68. [2015.08.28-20.53.11:965][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
  69. [2015.08.28-20.53.11:965][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
  70. [2015.08.28-20.53.11:965][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  71. [2015.08.28-20.53.11:965][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  72. [2015.08.28-20.53.11:965][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  73. [2015.08.28-20.53.11:965][  0]LogInit: Setting LC_NUMERIC to en_US
  74. [2015.08.28-20.53.11:965][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7940 MB, 8130568 KB, 8325701632 bytes)
  75. [2015.08.28-20.53.12:058][  0]LogTextLocalizationManager: The requested culture ('es_ES') has no localization data; parent culture's ('es') localization data will be used.
  76. [2015.08.28-20.53.12:368][  0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
  77. Localization Resource: (/home/fucken/DEVs/unreal/UnrealEngine/Engine/Content/Localization/Editor/es/Editor.locres) Source String Hash: (-630476809) Localized String: (Importar a {0}...)
  78. Localization Resource: (/home/fucken/DEVs/unreal/UnrealEngine/Engine/Content/Localization/Editor/es/Editor.locres) Source String Hash: (1271782899) Localized String: (Importa un activo desde el archivo a esta carpeta.)
  79. [2015.08.28-20.53.12:773][  0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
  80. [2015.08.28-20.53.12:775][  0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
  81. [2015.08.28-20.53.12:775][  0]LogRHI: Initializing OpenGL RHI
  82. [2015.08.28-20.53.12:775][  0]LogRHI:   GL_VENDOR: X.Org
  83. [2015.08.28-20.53.12:775][  0]LogRHI:   GL_RENDERER: Gallium 0.4 on AMD TURKS
  84. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_VERSION: 3.3 (Core Profile) Mesa 10.6.2
  85. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: 3.30
  86. [2015.08.28-20.53.12:776][  0]LogRHI: OpenGL Extensions:
  87. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_ES2_compatibility
  88. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_ES3_compatibility
  89. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_base_instance
  90. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_blend_func_extended
  91. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_buffer_storage
  92. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_clear_buffer_object
  93. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_clip_control
  94. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_compressed_texture_pixel_storage
  95. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_copy_buffer
  96. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_conservative_depth
  97. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_debug_output
  98. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_depth_buffer_float
  99. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_depth_clamp
  100. [2015.08.28-20.53.12:776][  0]LogRHI:   GL_ARB_derivative_control
  101. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_direct_state_access
  102. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_draw_buffers
  103. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_draw_buffers_blend
  104. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_draw_elements_base_vertex
  105. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_draw_indirect
  106. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_draw_instanced
  107. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_explicit_attrib_location
  108. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_explicit_uniform_location
  109. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_fragment_coord_conventions
  110. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_fragment_layer_viewport
  111. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_fragment_shader
  112. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_framebuffer_object
  113. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_framebuffer_sRGB
  114. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_get_program_binary
  115. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_half_float_pixel
  116. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_half_float_vertex
  117. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_instanced_arrays
  118. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_internalformat_query
  119. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_invalidate_subdata
  120. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_map_buffer_alignment
  121. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_map_buffer_range
  122. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_multi_bind
  123. [2015.08.28-20.53.12:777][  0]LogRHI:   GL_ARB_multi_draw_indirect
  124. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_occlusion_query2
  125. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_pipeline_statistics_query
  126. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_pixel_buffer_object
  127. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_point_sprite
  128. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_program_interface_query
  129. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_provoking_vertex
  130. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_robustness
  131. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_sample_shading
  132. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_sampler_objects
  133. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_seamless_cube_map
  134. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_seamless_cubemap_per_texture
  135. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_separate_shader_objects
  136. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_shader_bit_encoding
  137. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_shader_objects
  138. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_shader_stencil_export
  139. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_shader_texture_lod
  140. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_shading_language_packing
  141. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_shading_language_420pack
  142. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_stencil_texturing
  143. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_sync
  144. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_texture_barrier
  145. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_texture_buffer_object
  146. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_texture_buffer_object_rgb32
  147. [2015.08.28-20.53.12:778][  0]LogRHI:   GL_ARB_texture_buffer_range
  148. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_compression_bptc
  149. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_compression_rgtc
  150. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_cube_map_array
  151. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_float
  152. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_gather
  153. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_mirror_clamp_to_edge
  154. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_multisample
  155. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_non_power_of_two
  156. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_query_levels
  157. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_query_lod
  158. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_rectangle
  159. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_rgb10_a2ui
  160. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_rg
  161. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_stencil8
  162. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_storage
  163. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_storage_multisample
  164. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_texture_swizzle
  165. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_timer_query
  166. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_transform_feedback2
  167. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_transform_feedback3
  168. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_transform_feedback_instanced
  169. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_uniform_buffer_object
  170. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_vertex_array_bgra
  171. [2015.08.28-20.53.12:779][  0]LogRHI:   GL_ARB_vertex_array_object
  172. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_ARB_vertex_attrib_binding
  173. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_ARB_vertex_shader
  174. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_ARB_vertex_type_10f_11f_11f_rev
  175. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_ARB_vertex_type_2_10_10_10_rev
  176. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_ARB_viewport_array
  177. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_abgr
  178. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_blend_equation_separate
  179. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_draw_buffers2
  180. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_draw_instanced
  181. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_framebuffer_blit
  182. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_framebuffer_multisample
  183. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_framebuffer_multisample_blit_scaled
  184. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_framebuffer_sRGB
  185. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_packed_depth_stencil
  186. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_packed_float
  187. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_pixel_buffer_object
  188. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_polygon_offset_clamp
  189. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_provoking_vertex
  190. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_shader_integer_mix
  191. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_texture_array
  192. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_texture_compression_dxt1
  193. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_ANGLE_texture_compression_dxt3
  194. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_ANGLE_texture_compression_dxt5
  195. [2015.08.28-20.53.12:780][  0]LogRHI:   GL_EXT_texture_compression_latc
  196. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_compression_rgtc
  197. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_compression_s3tc
  198. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_filter_anisotropic
  199. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_integer
  200. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_mirror_clamp
  201. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_shared_exponent
  202. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_snorm
  203. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_sRGB
  204. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_sRGB_decode
  205. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_texture_swizzle
  206. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_timer_query
  207. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_transform_feedback
  208. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_EXT_vertex_array_bgra
  209. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_OES_EGL_image
  210. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_OES_read_format
  211. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_KHR_debug
  212. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_KHR_context_flush_control
  213. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_AMD_conservative_depth
  214. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_AMD_draw_buffers_blend
  215. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_AMD_pinned_memory
  216. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_AMD_seamless_cubemap_per_texture
  217. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_AMD_shader_stencil_export
  218. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_AMD_shader_trinary_minmax
  219. [2015.08.28-20.53.12:781][  0]LogRHI:   GL_AMD_vertex_shader_layer
  220. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_AMD_vertex_shader_viewport_index
  221. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_ATI_blend_equation_separate
  222. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_ATI_texture_compression_3dc
  223. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_ATI_texture_float
  224. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_ATI_texture_mirror_once
  225. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_IBM_multimode_draw_arrays
  226. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_MESA_pack_invert
  227. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_MESA_texture_signed_rgba
  228. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_NV_conditional_render
  229. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_NV_depth_clamp
  230. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_NV_packed_depth_stencil
  231. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_NV_texture_barrier
  232. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_NV_vdpau_interop
  233. [2015.08.28-20.53.12:782][  0]LogRHI:   GL_S3_s3tc
  234. [2015.08.28-20.53.12:783][  0]LogRHI:Warning: [API][Other][Medium][2] FBO incomplete: no attachments [-1]
  235.  
  236. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_TEXTURE_SIZE: 16384
  237. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
  238. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
  239. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_3D_TEXTURE_SIZE: 2048
  240. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 16384
  241. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 16
  242. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_DRAW_BUFFERS: 8
  243. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 8
  244. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_SAMPLES: 8
  245. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 8
  246. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
  247. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_INTEGER_SAMPLES: 8
  248. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 48
  249. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
  250. [2015.08.28-20.53.12:784][  0]LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
  251. [2015.08.28-20.53.12:784][  0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 3, ShaderPlatform = GLSL_150, FeatureLevel = SM4
  252. [2015.08.28-20.53.12:811][  0]LogShaderCompilers:Warning: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  253. [2015.08.28-20.53.12:811][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
  254. [2015.08.28-20.53.15:531][  0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 17621
  255. [2015.08.28-20.53.16:504][  0]LogHAL: Child 17621 is no more running (zombie), Wait()ing immediately.
  256. [2015.08.28-20.53.16:504][  0]LogTemp:Display: Loaded TP DesktopTargetPlatform
  257. [2015.08.28-20.53.17:230][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  258. [2015.08.28-20.53.17:593][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  259. [2015.08.28-20.53.17:973][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  260. [2015.08.28-20.53.17:973][  0]LogTargetPlatformManager:Display: Building Assets For Linux
  261. [2015.08.28-20.53.18:774][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  262. [2015.08.28-20.53.18:776][  0]LogDerivedDataCache:Display: Starting with empty Boot cache
  263. [2015.08.28-20.53.18:777][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  264. [2015.08.28-20.53.18:777][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  265. [2015.08.28-20.53.18:777][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  266. [2015.08.28-20.53.18:778][  0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
  267. [2015.08.28-20.53.18:782][  0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
  268. [2015.08.28-20.53.18:783][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  269. [2015.08.28-20.53.18:783][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  270. [2015.08.28-20.53.19:684][  0]LogInit: Selected Device Profile: [Linux]
  271. [2015.08.28-20.53.20:124][  0]LogMaterial: Missing cached shader map for material LandscapeGizmo_Mat, compiling.
  272. Launching shader compile worker:
  273.     "/home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/0/" 17580 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile  -Multiprocess
  274. Launching shader compile worker:
  275.     "/home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/1/" 17580 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile  -Multiprocess
  276. [2015.08.28-20.53.20:206][  0]LogHAL: Changed child's priority (nice value) to 20 (change from 0)
  277. [2015.08.28-20.53.20:206][  0]LogHAL: Changed child's priority (nice value) to 20 (change from 0)
  278. [2015.08.28-20.53.20:207][  0]LogMaterial: Missing cached shader map for material LandscapeGizmoHeight_Mat, compiling.
  279. Using binned.
  280. Using binned.
  281. [2015.08.28-20.53.20:342][  0]LogMaterial: Missing cached shader map for material SplineEditorMeshMat, compiling.
  282. Launching shader compile worker:
  283.     "/home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/2/" 17580 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile  -Multiprocess
  284. Launching shader compile worker:
  285.     "/home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/3/" 17580 3 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile  -Multiprocess
  286. Launching shader compile worker:
  287.     "/home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/4/" 17580 4 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile  -Multiprocess
  288. Using binned.
  289. Using binned.
  290. Using binned.
  291. [2015.08.28-20.53.20:434][  0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  292. [2015.08.28-20.53.20:434][  0]LogInit: Version: 4.8.3-0+++depot+UE4-Releases+4.8
  293. [2015.08.28-20.53.20:434][  0]LogInit: API Version: 0
  294. [2015.08.28-20.53.20:434][  0]LogInit: Compiled (64-bit): Aug 28 2015 19:57:00
  295. [2015.08.28-20.53.20:434][  0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
  296. [2015.08.28-20.53.20:434][  0]LogInit: Build Configuration: Development
  297. [2015.08.28-20.53.20:435][  0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
  298. [2015.08.28-20.53.20:435][  0]LogInit: Command line: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/0/ 17580 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
  299. [2015.08.28-20.53.20:435][  0]LogInit: Base directory: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Binaries/Linux/
  300. [2015.08.28-20.53.20:435][  0]LogInit: Rocket: 0
  301. [2015.08.28-20.53.20:435][  0]LogInit: Linux hardware info:
  302. [2015.08.28-20.53.20:435][  0]LogInit:  - this process' id (pid) is 17634, parent process' id (ppid) is 17580
  303. [2015.08.28-20.53.20:435][  0]LogInit:  - we are not running under debugger
  304. [2015.08.28-20.53.20:435][  0]LogInit:  - machine network name is 'archlinux'
  305. [2015.08.28-20.53.20:435][  0]LogInit:  - we're logged in locally
  306. [2015.08.28-20.53.20:435][  0]LogInit:  - Number of physical cores available for the process: 4
  307. [2015.08.28-20.53.20:435][  0]LogInit:  - Number of logical cores available for the process: 8
  308. [2015.08.28-20.53.20:435][  0]LogInit:  - Memory allocator used: binned
  309. [2015.08.28-20.53.20:435][  0]LogInit: Linux-specific commandline switches:
  310. [2015.08.28-20.53.20:435][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  311. [2015.08.28-20.53.20:435][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  312. [2015.08.28-20.53.20:435][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
  313. [2015.08.28-20.53.20:435][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
  314. [2015.08.28-20.53.20:435][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  315. [2015.08.28-20.53.20:435][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  316. [2015.08.28-20.53.20:436][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  317. [2015.08.28-20.53.20:436][  0]LogInit: Setting LC_NUMERIC to en_US
  318. [2015.08.28-20.53.20:436][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7940 MB, 8130568 KB, 8325701632 bytes)
  319. [2015.08.28-20.53.20:444][  0]LogTextLocalizationManager: The requested culture ('es_ES') has no localization data; parent culture's ('es') localization data will be used.
  320. [2015.08.28-20.53.20:447][  0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  321. [2015.08.28-20.53.20:447][  0]LogInit: Version: 4.8.3-0+++depot+UE4-Releases+4.8
  322. [2015.08.28-20.53.20:447][  0]LogInit: API Version: 0
  323. [2015.08.28-20.53.20:447][  0]LogInit: Compiled (64-bit): Aug 28 2015 19:57:00
  324. [2015.08.28-20.53.20:447][  0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
  325. [2015.08.28-20.53.20:447][  0]LogInit: Build Configuration: Development
  326. [2015.08.28-20.53.20:447][  0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
  327. [2015.08.28-20.53.20:447][  0]LogInit: Command line: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/1/ 17580 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
  328. [2015.08.28-20.53.20:447][  0]LogInit: Base directory: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Binaries/Linux/
  329. [2015.08.28-20.53.20:448][  0]LogInit: Rocket: 0
  330. [2015.08.28-20.53.20:448][  0]LogInit: Linux hardware info:
  331. [2015.08.28-20.53.20:448][  0]LogInit:  - this process' id (pid) is 17635, parent process' id (ppid) is 17580
  332. [2015.08.28-20.53.20:448][  0]LogInit:  - we are not running under debugger
  333. [2015.08.28-20.53.20:448][  0]LogInit:  - machine network name is 'archlinux'
  334. [2015.08.28-20.53.20:448][  0]LogInit:  - we're logged in locally
  335. [2015.08.28-20.53.20:448][  0]LogInit:  - Number of physical cores available for the process: 4
  336. [2015.08.28-20.53.20:448][  0]LogInit:  - Number of logical cores available for the process: 8
  337. [2015.08.28-20.53.20:448][  0]LogInit:  - Memory allocator used: binned
  338. [2015.08.28-20.53.20:448][  0]LogInit: Linux-specific commandline switches:
  339. [2015.08.28-20.53.20:448][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  340. [2015.08.28-20.53.20:448][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  341. [2015.08.28-20.53.20:448][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
  342. [2015.08.28-20.53.20:448][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
  343. [2015.08.28-20.53.20:448][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  344. [2015.08.28-20.53.20:448][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  345. [2015.08.28-20.53.20:448][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  346. [2015.08.28-20.53.20:448][  0]LogInit: Setting LC_NUMERIC to en_US
  347. [2015.08.28-20.53.20:449][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7940 MB, 8130568 KB, 8325701632 bytes)
  348. [2015.08.28-20.53.20:457][  0]LogTextLocalizationManager: The requested culture ('es_ES') has no localization data; parent culture's ('es') localization data will be used.
  349. [2015.08.28-20.53.20:641][  0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  350. [2015.08.28-20.53.20:644][  0]LogInit: Version: 4.8.3-0+++depot+UE4-Releases+4.8
  351. [2015.08.28-20.53.20:644][  0]LogInit: API Version: 0
  352. [2015.08.28-20.53.20:644][  0]LogInit: Compiled (64-bit): Aug 28 2015 19:57:00
  353. [2015.08.28-20.53.20:644][  0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
  354. [2015.08.28-20.53.20:644][  0]LogInit: Build Configuration: Development
  355. [2015.08.28-20.53.20:644][  0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
  356. [2015.08.28-20.53.20:644][  0]LogInit: Command line: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/4/ 17580 4 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
  357. [2015.08.28-20.53.20:644][  0]LogInit: Base directory: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Binaries/Linux/
  358. [2015.08.28-20.53.20:644][  0]LogInit: Rocket: 0
  359. [2015.08.28-20.53.20:645][  0]LogInit: Linux hardware info:
  360. [2015.08.28-20.53.20:645][  0]LogInit:  - this process' id (pid) is 17652, parent process' id (ppid) is 17580
  361. [2015.08.28-20.53.20:645][  0]LogInit:  - we are not running under debugger
  362. [2015.08.28-20.53.20:645][  0]LogInit:  - machine network name is 'archlinux'
  363. [2015.08.28-20.53.20:645][  0]LogInit:  - we're logged in locally
  364. [2015.08.28-20.53.20:645][  0]LogInit:  - Number of physical cores available for the process: 4
  365. [2015.08.28-20.53.20:645][  0]LogInit:  - Number of logical cores available for the process: 8
  366. [2015.08.28-20.53.20:645][  0]LogInit:  - Memory allocator used: binned
  367. [2015.08.28-20.53.20:645][  0]LogInit: Linux-specific commandline switches:
  368. [2015.08.28-20.53.20:645][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  369. [2015.08.28-20.53.20:645][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  370. [2015.08.28-20.53.20:645][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
  371. [2015.08.28-20.53.20:645][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
  372. [2015.08.28-20.53.20:645][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  373. [2015.08.28-20.53.20:645][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  374. [2015.08.28-20.53.20:645][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  375. [2015.08.28-20.53.20:645][  0]LogInit: Setting LC_NUMERIC to en_US
  376. [2015.08.28-20.53.20:645][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7940 MB, 8130568 KB, 8325701632 bytes)
  377. [2015.08.28-20.53.20:654][  0]LogTextLocalizationManager: The requested culture ('es_ES') has no localization data; parent culture's ('es') localization data will be used.
  378. [2015.08.28-20.53.20:718][  0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  379. [2015.08.28-20.53.20:718][  0]LogInit: Version: 4.8.3-0+++depot+UE4-Releases+4.8
  380. [2015.08.28-20.53.20:718][  0]LogInit: API Version: 0
  381. [2015.08.28-20.53.20:718][  0]LogInit: Compiled (64-bit): Aug 28 2015 19:57:00
  382. [2015.08.28-20.53.20:718][  0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
  383. [2015.08.28-20.53.20:718][  0]LogInit: Build Configuration: Development
  384. [2015.08.28-20.53.20:718][  0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
  385. [2015.08.28-20.53.20:718][  0]LogInit: Command line: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/3/ 17580 3 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
  386. [2015.08.28-20.53.20:718][  0]LogInit: Base directory: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Binaries/Linux/
  387. [2015.08.28-20.53.20:718][  0]LogInit: Rocket: 0
  388. [2015.08.28-20.53.20:719][  0]LogInit: Linux hardware info:
  389. [2015.08.28-20.53.20:719][  0]LogInit:  - this process' id (pid) is 17651, parent process' id (ppid) is 17580
  390. [2015.08.28-20.53.20:719][  0]LogInit:  - we are not running under debugger
  391. [2015.08.28-20.53.20:719][  0]LogInit:  - machine network name is 'archlinux'
  392. [2015.08.28-20.53.20:719][  0]LogInit:  - we're logged in locally
  393. [2015.08.28-20.53.20:719][  0]LogInit:  - Number of physical cores available for the process: 4
  394. [2015.08.28-20.53.20:719][  0]LogInit:  - Number of logical cores available for the process: 8
  395. [2015.08.28-20.53.20:719][  0]LogInit:  - Memory allocator used: binned
  396. [2015.08.28-20.53.20:719][  0]LogInit: Linux-specific commandline switches:
  397. [2015.08.28-20.53.20:719][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  398. [2015.08.28-20.53.20:719][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  399. [2015.08.28-20.53.20:719][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
  400. [2015.08.28-20.53.20:719][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
  401. [2015.08.28-20.53.20:719][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  402. [2015.08.28-20.53.20:719][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  403. [2015.08.28-20.53.20:719][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  404. [2015.08.28-20.53.20:719][  0]LogInit: Setting LC_NUMERIC to en_US
  405. [2015.08.28-20.53.20:719][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7940 MB, 8130568 KB, 8325701632 bytes)
  406. [2015.08.28-20.53.20:729][  0]LogTextLocalizationManager: The requested culture ('es_ES') has no localization data; parent culture's ('es') localization data will be used.
  407. [2015.08.28-20.53.20:738][  0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  408. [2015.08.28-20.53.20:738][  0]LogInit: Version: 4.8.3-0+++depot+UE4-Releases+4.8
  409. [2015.08.28-20.53.20:738][  0]LogInit: API Version: 0
  410. [2015.08.28-20.53.20:738][  0]LogInit: Compiled (64-bit): Aug 28 2015 19:57:00
  411. [2015.08.28-20.53.20:738][  0]LogInit: Compiled with Clang: 3.5.2 (tags/RELEASE_352/final)
  412. [2015.08.28-20.53.20:738][  0]LogInit: Build Configuration: Development
  413. [2015.08.28-20.53.20:738][  0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
  414. [2015.08.28-20.53.20:738][  0]LogInit: Command line: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/17580/2/ 17580 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
  415. [2015.08.28-20.53.20:738][  0]LogInit: Base directory: /home/fucken/DEVs/unreal/UnrealEngine/Engine/Binaries/Linux/
  416. [2015.08.28-20.53.20:739][  0]LogInit: Rocket: 0
  417. [2015.08.28-20.53.20:739][  0]LogInit: Linux hardware info:
  418. [2015.08.28-20.53.20:739][  0]LogInit:  - this process' id (pid) is 17650, parent process' id (ppid) is 17580
  419. [2015.08.28-20.53.20:739][  0]LogInit:  - we are not running under debugger
  420. [2015.08.28-20.53.20:739][  0]LogInit:  - machine network name is 'archlinux'
  421. [2015.08.28-20.53.20:739][  0]LogInit:  - we're logged in locally
  422. [2015.08.28-20.53.20:739][  0]LogInit:  - Number of physical cores available for the process: 4
  423. [2015.08.28-20.53.20:739][  0]LogInit:  - Number of logical cores available for the process: 8
  424. [2015.08.28-20.53.20:739][  0]LogInit:  - Memory allocator used: binned
  425. [2015.08.28-20.53.20:739][  0]LogInit: Linux-specific commandline switches:
  426. [2015.08.28-20.53.20:739][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  427. [2015.08.28-20.53.20:739][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  428. [2015.08.28-20.53.20:739][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
  429. [2015.08.28-20.53.20:739][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
  430. [2015.08.28-20.53.20:739][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  431. [2015.08.28-20.53.20:739][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  432. [2015.08.28-20.53.20:739][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  433. [2015.08.28-20.53.20:739][  0]LogInit: Setting LC_NUMERIC to en_US
  434. [2015.08.28-20.53.20:739][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7940 MB, 8130568 KB, 8325701632 bytes)
  435. [2015.08.28-20.53.20:748][  0]LogTextLocalizationManager: The requested culture ('es_ES') has no localization data; parent culture's ('es') localization data will be used.
  436. [2015.08.28-20.53.20:779][  0]LogHAL: Changed child's priority (nice value) to 20 (change from 0)
  437. [2015.08.28-20.53.20:779][  0]LogHAL: Changed child's priority (nice value) to 20 (change from 0)
  438. [2015.08.28-20.53.20:779][  0]LogHAL: Changed child's priority (nice value) to 20 (change from 0)
  439. [2015.08.28-20.53.20:779][  0]LogMeshUtilities: No automatic mesh reduction module available
  440. [2015.08.28-20.53.20:779][  0]LogMeshUtilities: No automatic mesh merging module available
  441. [2015.08.28-20.53.20:842][  0]LogMaterial: Missing cached shader map for material MatineeCam_mat, compiling.
  442. [2015.08.28-20.53.21:296][  0]LogMaterial: Missing cached shader map for material HelpActorMaterial, compiling.
  443. [2015.08.28-20.53.21:984][  0]LogMaterial: Missing cached shader map for material DefaultTextMaterialOpaque, compiling.
  444. [2015.08.28-20.53.22:290][  0]LogMaterial: Missing cached shader map for material DefaultMaterial, compiling.
  445. [2015.08.28-20.53.22:360][  0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
  446. [2015.08.28-20.53.22:455][  0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
  447. [2015.08.28-20.53.22:496][  0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
  448. [2015.08.28-20.53.22:524][  0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
  449. [2015.08.28-20.53.22:551][  0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
  450. [2015.08.28-20.53.22:599][  0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
  451. [2015.08.28-20.53.22:603][  0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
  452. [2015.08.28-20.53.22:765][  0]LogMaterial: Missing cached shader map for material SkySphereMaterial, compiling.
  453. [2015.08.28-20.53.22:820][  0]LogMaterial: Missing cached shader map for material FloorPlaneMaterial, compiling.
  454. [2015.08.28-20.53.37:113][  0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling.
  455. [2015.08.28-20.53.37:143][  0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling.
  456. [2015.08.28-20.53.37:265][  0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  457. [2015.08.28-20.53.38:016][  0]SourceControl: Información El control de código fuente está desactivado
  458. [2015.08.28-20.53.38:023][  0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 17710
  459. [2015.08.28-20.53.38:037][  0]LogHAL: Child 17710 is no more running (zombie), Wait()ing immediately.
  460. [2015.08.28-20.53.38:537][  0]SourceControl: Información El control de código fuente está desactivado
  461. [2015.08.28-20.53.39:082][  0]SourceControl: Información El control de código fuente está desactivado
  462. LinuxNativeDialogs running on XFCE
  463. Trying to load: libLND-gtk3.so
  464. LND could not load backend: gtk3
  465. Trying to load: libLND-gtk2.so
  466. LND could not load backend: gtk2
  467. Trying to load: libLND-qt5.so
  468. LND loaded backend: qt5
  469. [2015.08.28-20.53.40:203][  0]LogDesktopPlatform: LinuxNativeDialogs have been successfully initialized.
  470. [2015.08.28-20.53.40:786][  0]SourceControl: Información El control de código fuente está desactivado
  471. [2015.08.28-20.53.45:428][  0]LogMaterial: Missing cached shader map for material BaseColor, compiling.
  472. [2015.08.28-20.53.45:454][  0]LogMaterial: Missing cached shader map for material CustomDepth, compiling.
  473. [2015.08.28-20.53.45:476][  0]LogMaterial: Missing cached shader map for material DecalMask, compiling.
  474. [2015.08.28-20.53.45:495][  0]LogMaterial: Missing cached shader map for material FinalImage, compiling.
  475. [2015.08.28-20.53.45:513][  0]LogMaterial: Missing cached shader map for material LightingModel, compiling.
  476. [2015.08.28-20.53.45:530][  0]LogMaterial: Missing cached shader map for material MaterialAO, compiling.
  477. [2015.08.28-20.53.45:547][  0]LogMaterial: Missing cached shader map for material Metallic, compiling.
  478. [2015.08.28-20.53.45:564][  0]LogMaterial: Missing cached shader map for material Opacity, compiling.
  479. [2015.08.28-20.53.45:583][  0]LogMaterial: Missing cached shader map for material Roughness, compiling.
  480. [2015.08.28-20.53.45:599][  0]LogMaterial: Missing cached shader map for material SceneColor, compiling.
  481. [2015.08.28-20.53.45:620][  0]LogMaterial: Missing cached shader map for material SceneDepth, compiling.
  482. [2015.08.28-20.53.45:637][  0]LogMaterial: Missing cached shader map for material SeparateTranslucencyRGB, compiling.
  483. [2015.08.28-20.53.45:654][  0]LogMaterial: Missing cached shader map for material SeparateTranslucencyA, compiling.
  484. [2015.08.28-20.53.45:670][  0]LogMaterial: Missing cached shader map for material Specular, compiling.
  485. [2015.08.28-20.53.45:686][  0]LogMaterial: Missing cached shader map for material SubsurfaceColor, compiling.
  486. [2015.08.28-20.53.45:704][  0]LogMaterial: Missing cached shader map for material WorldNormal, compiling.
  487. [2015.08.28-20.53.45:721][  0]LogMaterial: Missing cached shader map for material AmbientOcclusion, compiling.
  488. [2015.08.28-20.53.45:755][  0]LogMaterial: Missing cached shader map for material CustomDepthWorldUnits, compiling.
  489. [2015.08.28-20.53.45:779][  0]LogMaterial: Missing cached shader map for material SceneDepthWorldUnits, compiling.
  490. [2015.08.28-20.53.49:585][  0]LogObj: 27819 objects as part of root set at end of initial load.
  491. [2015.08.28-20.53.49:586][  0]LogUObjectAllocator: 5653968 out of 0 bytes used by permanent object pool.
  492. [2015.08.28-20.53.50:595][  0]LogMaterial: Missing cached shader map for material HighResScreenshot, compiling.
  493. [2015.08.28-20.53.50:636][  0]LogMaterial: Missing cached shader map for material HighResScreenshotMask, compiling.
  494. [2015.08.28-20.53.50:709][  0]LogMaterial: Missing cached shader map for material HighResScreenshotCaptureRegion, compiling.
  495. Assertion failed: Number == TestValues[i] [File:/home/fucken/DEVs/unreal/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Tests/EditorAutomationTests.cpp] [Line: 507]
  496.  
  497. Signal 11 caught.
  498. EngineCrashHandler: Signal=11
  499. [2015.08.28-20.53.51:323][  0]LogLinux: === Critical error: ===
  500. Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003
  501.  
  502. [2015.08.28-20.53.51:323][  0]LogLinux: Assertion failed: Assertion failed: Number == TestValues[i] [File:/home/fucken/DEVs/unreal/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Tests/EditorAutomationTests.cpp] [Line: 507]
  503.  
  504.  
  505.  
  506. [Callstack]  02  0x00007f7f4802d7d3  ReportCrash(FLinuxCrashContext const&)
  507. [Callstack]  03  0x00000000004ad7ab  EngineCrashHandler(FGenericCrashContext const&) [Runtime/Core/Public/Math/UnrealMathSSE.h, line 0]
  508. [Callstack]  04  0x00007f7f48037108  PlatformCrashHandler(int, siginfo_t*, void*)
  509. [Callstack]  05  0x00007f7f48eb8660  /usr/lib/libpthread.so.0(+0x10660) [0x7f7f48eb8660]
  510. [Callstack]  06  0x00007f7f4804a38f  FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
  511. [Callstack]  07  0x00007f7f482a10fc  FOutputDevice::Logf(wchar_t const*, ...)
  512. [Callstack]  08  0x00007f7f48234dbb  FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...)
  513. [Callstack]  09  0x00007f7f3b7cdcfa  FJsonAutomationTest::RunTest(FString const&)
  514. [Callstack]  [2015.08.28-20.53.51:325][  0]LogExit: Executing StaticShutdownAfterError
  515. Starting ../../../engine/binaries/linux/crashreportclient
  516. [2015.08.28-20.53.51:345][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
  517. Abortado (`core' generado)
  518. [2015.08.28-20.53.54:219][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
  519. [2015.08.28-20.53.54:219][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
  520. [2015.08.28-20.53.54:229][  0]LogExit: Preparing to exit.
  521. [2015.08.28-20.53.54:229][  0]LogExit: Preparing to exit.
  522. [2015.08.28-20.53.54:233][  0]LogExit: Exiting.
  523. [2015.08.28-20.53.54:233][  0]LogExit: Exiting.
  524. [2015.08.28-20.53.55:113][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
  525. [2015.08.28-20.53.55:124][  0]LogExit: Preparing to exit.
  526. [2015.08.28-20.53.55:127][  0]LogExit: Exiting.
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