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- local library = loadstring(game:HttpGet('https://raw.githubusercontent.com/GhostDuckyy/UI-Libraries/main/Valiant/source.lua'))()
- local Window = library:CreateWindow("Natural Disaster Survival", "RemiAPE", 10044538000)
- local Tab = Window:CreateTab("Home")
- local Page = Tab:CreateFrame("Main")
- local Toggle = Page:CreateToggle("Auto Win", "", function(bool)
- _G.autowinfarm = bool;
- while wait(.1) do
- if _G.autowinfarm == true and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-236, 180, 360, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end
- end
- end)
- local Toggle = Page:CreateToggle("Infinite Jump", "", function(bool)
- _G.NoFallDamage = bool;
- while wait(0.5) do
- if _G.NoFallDamage == true then
- local FallDamageScript = (game.Players.LocalPlayer.Character ~= nil) and game.Players.LocalPlayer.Character:FindFirstChild("FallDamageScript") or nil
- if FallDamageScript then
- FallDamageScript:Destroy()
- end end end
- end)
- local Toggle = Page:CreateToggle("Walk On Water", "", function(bool)
- if bool == false then do game.Workspace.WaterLevel.CanCollide = false
- game.Workspace.WaterLevel.Size = Vector3.new(10, 1, 10)
- end
- end
- if bool == true then do game.Workspace.WaterLevel.CanCollide = true
- game.Workspace.WaterLevel.Size = Vector3.new(5000, 1, 5000)
- end
- end
- end)
- local Button = Page:CreateButton("Remove Blizzard Ui", "", function()
- game.Players.LocalPlayer.PlayerGui.BlizzardGui:destroy()
- end)
- local Button = Page:CreateButton("Remove Sandstorm Ui", "", function()
- game.Players.LocalPlayer.PlayerGui.SandStormGui:destroy()
- end)
- local Page3 = Tab:CreateFrame("Gamepass")
- local Toggle = Page3:CreateToggle("Vote Map", "", function(bool)
- if bool == false then do game.Players.LocalPlayer.PlayerGui.MainGui.MapVotePage.Visible = false
- end
- end
- if bool == true then do game.Players.LocalPlayer.PlayerGui.MainGui.MapVotePage.Visible = true
- end
- end
- end)
- local Page4 = Tab:CreateFrame("Teleport")
- local Button = Page4:CreateButton("Island", "", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-83.5, 38.5, -27.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) --Game Island
- end)
- local Button = Page4:CreateButton("Tower", "", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-280, 170, 341, 1, 0, 0, 0, 1, 0, 0, 0, 1) --Spawn Tower
- end)
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