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- MachineId:DE9C1A0949877541844ABC8586B470E6
- EpicAccountId:b42a0754ecb64fcd808d81e95e0de726
- Access violation - code c0000005 (first/second chance not available)
- ""
- UE4Editor_Engine!SetHitResultFromShapeAndFaceIndex() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\collision\collisionconversions.cpp:371]
- UE4Editor_Engine!ConvertQueryImpactHit() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\collision\collisionconversions.cpp:466]
- UE4Editor_Engine!RaycastSingle() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\collision\physxcollision.cpp:952]
- UE4Editor_Engine!UWorld::LineTraceSingleByChannel() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\collision\worldcollision.cpp:94]
- UE4Editor_Engine!UKismetSystemLibrary::LineTraceSingle_DEPRECATED() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\kismetsystemlibrary.cpp:1360]
- UE4Editor_Engine!UKismetSystemLibrary::execLineTraceSingle_NEW() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\classes\kismet\kismetsystemlibrary.h:62]
- UE4Editor_CoreUObject!UFunction::Invoke() [c:\program files\epic games\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
- UE4Editor_CoreUObject!UObject::CallFunction() [c:\program files\epic games\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
- UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [c:\program files\epic games\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
- UE4Editor_CoreUObject!UObject::execLetBool() [c:\program files\epic games\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1670]
- UE4Editor_CoreUObject!UObject::ProcessInternal() [c:\program files\epic games\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
- UE4Editor_CoreUObject!UFunction::Invoke() [c:\program files\epic games\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
- UE4Editor_CoreUObject!UObject::ProcessEvent() [c:\program files\epic games\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
- UE4Editor_Engine!AActor::ProcessEvent() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\actor.cpp:580]
- UE4Editor_Engine!FTimerUnifiedDelegate::Execute() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\public\timermanager.h:44]
- UE4Editor_Engine!FTimerManager::Tick() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\timermanager.cpp:439]
- UE4Editor_Engine!UWorld::Tick() [c:\program files\epic games\unrealengine\engine\source\runtime\engine\private\leveltick.cpp:1212]
- UE4Editor_UnrealEd!UEditorEngine::Tick() [c:\program files\epic games\unrealengine\engine\source\editor\unrealed\private\editorengine.cpp:1347]
- UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [c:\program files\epic games\unrealengine\engine\source\editor\unrealed\private\unrealedengine.cpp:366]
- UE4Editor!FEngineLoop::Tick() [c:\program files\epic games\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2428]
- UE4Editor!GuardedMain() [c:\program files\epic games\unrealengine\engine\source\runtime\launch\private\launch.cpp:142]
- UE4Editor!GuardedMainWrapper() [c:\program files\epic games\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
- UE4Editor!WinMain() [c:\program files\epic games\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
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