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cfgSurfaces.hpp

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Feb 28th, 2015
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  1. class CfgSurfaces
  2. {
  3.     class Default {};
  4.     class GdtDirt;
  5.     class GdtGrassDry;
  6.     class GdtGrassGreen;
  7.     class GdtConcrete;
  8.     class CRForest1;
  9.  
  10.     class tag_gravel: GdtDirt
  11.     {
  12.         access = 2;
  13.         files = "tag_gravel_*";
  14.         rough = 0.5;
  15.         dust = 0.8;
  16.         scaleMin = 0.5;
  17.         scaleMax = 1;
  18.         soundEnviron = "gravel";
  19.         character = "empty";
  20.         impact = "hitGroundSoft";
  21.     };
  22.     class tag_deepGrass: GdtGrassGreen
  23.     {
  24.         access = 2;
  25.         files = "tag_deepGrass_*";
  26.         rough = 0.6;
  27.         dust = 0.3;
  28.         scaleMin = 0.5;
  29.         scaleMax = 1;
  30.         soundEnviron = "grass";
  31.         character = "CRGrassClutter";
  32.         impact = "hitGroundSoft";
  33.     };
  34.     class tag_lightGrass: GdtGrassGreen
  35.     {
  36.         access = 2;
  37.         files = "tag_lightGrass_*";
  38.         rough = 0.2;
  39.         dust = 0.1;
  40.         scaleMin = 0.5;
  41.         scaleMax = 1;
  42.         //soundEnviron = "drygrass";
  43.         character = "tag_lightGrassClutter";
  44.         impact = "hitGroundSoft";
  45.     };
  46.     class tag_forest: CRForest1
  47.     {
  48.         access = 2;
  49.         files = "tag_forest_*";
  50.         rough = 0.7;
  51.         dust = 0.4;
  52.         character = "tag_forestClutter";
  53.         impact = "hitGroundSoft";
  54.     };
  55.     class tag_field: GdtGrassDry
  56.     {
  57.         access = 2;
  58.         files = "tag_field_*";
  59.         rough = 0.7;
  60.         dust = 0.4;
  61.         scaleMin = 0.8;
  62.         scaleMax = 1.2;
  63.         soundEnviron = "drygrass";
  64.         character = "tag_fieldClutter";
  65.         impact = "hitGroundSoft";
  66.     };
  67.    
  68.  
  69.  
  70.     class tag_asphalt: GdtConcrete
  71.         {
  72.             files = "asf1_dashedline*";
  73.             soundEnviron = "road";
  74.             impact = "hitGroundHard";
  75.         };
  76.     class tag_asphalt2: GdtConcrete
  77.         {
  78.             files = "asf3_clear*";
  79.             soundEnviron = "road";
  80.             impact = "hitGroundHard";
  81.         };
  82.     class tag_asphalt3: GdtConcrete
  83.         {
  84.             files = "asf1_crosswalk_*";
  85.         };
  86.     class tag_gravelRoad: GdtDirt
  87.         {
  88.             files = "road_*";
  89.             rough = 0.5;
  90.             dust = 0.7;
  91.             soundEnviron = "gravel";
  92.             impact = "hitGroundHard";
  93.         };
  94.     class tag_gravelRoad2: GdtDirt
  95.         {
  96.             files = "grav_dirt*";
  97.             rough = 0.5;
  98.             dust = 0.7;
  99.             soundEnviron = "gravel";
  100.             impact = "hitGroundHard";
  101.         };
  102. };
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