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Feb 22nd, 2017
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  1. const unsigned __int8 STATE_DEBUG (0x00);
  2. const unsigned __int8 STATE_M_HAND_LINE_AND (0x01);
  3. const unsigned __int8 STATE_M_COCONUT_CONK (0x02);
  4. const unsigned __int8 STATE_M_SPOTLIGHT_SWIM (0x03);
  5. const unsigned __int8 STATE_M_BOULDER_BALL (0x04);
  6. const unsigned __int8 STATE_M_CRAZY_COGS (0x05);
  7. const unsigned __int8 STATE_M_HIDE_AND_SNEAK (0x06);
  8. const unsigned __int8 STATE_M_RIDIC_RELAY (0x07);
  9. const unsigned __int8 STATE_M_THWOMP_PULL (0x08);
  10. const unsigned __int8 STATE_M_RIVER_RAIDERS (0x09); //bonus
  11. const unsigned __int8 STATE_M_TIDAL_TOSS (0x0A);
  12. const unsigned __int8 STATE_M_EATSA_PIZZA (0x0B);
  13. const unsigned __int8 STATE_M_HYPER_HYDRANTS (0x0E);
  14. const unsigned __int8 STATE_M_COSMIC_COASTER (0x10);
  15. const unsigned __int8 STATE_M_TOADSTOOL_TITAN(0x16);
  16. const unsigned __int8 STATE_M_BOUNCE_TROUNCE (0x18);
  17. const unsigned __int8 STATE_M_ICE_RINK_RISK (0x19);
  18. const unsigned __int8 STATE_M_PARASOL_PLUMMET(0x1C);
  19. const unsigned __int8 STATE_M_PICTURE_IMPERF (0x1E);
  20. const unsigned __int8 STATE_M_PUZZLE_PARTY (0x1F);
  21. const unsigned __int8 STATE_M_BEAT_GOES_ON (0x20);
  22. const unsigned __int8 STATE_M_MPIQ (0x21);
  23. const unsigned __int8 STATE_M_WATER_WHIRLED (0x23);
  24. const unsigned __int8 STATE_M_FRIGID_BRIDGES (0x24);
  25. const unsigned __int8 STATE_M_PIPE_CLEANERS (0x27);
  26. const unsigned __int8 STATE_M_SNOWBALL_SUMMIT(0x28);
  27. const unsigned __int8 STATE_M_ALL_FIRED_UP (0x29);
  28. const unsigned __int8 STATE_M_STACKED_DECK (0x2A);
  29. const unsigned __int8 STATE_M_EYE_SORE (0x30);
  30. const unsigned __int8 STATE_M_VINE_WITH_ME (0x31);
  31. const unsigned __int8 STATE_M_MERRY_GO_CHOMP (0x2D); //battle
  32. const unsigned __int8 STATE_M_VINE_WITH_ME (0x31);
  33. const unsigned __int8 STATE_M_POPGUN_PICKOFF (0x32); //probably
  34. const unsigned __int8 STATE_M_END_OF_LINE (0x33);
  35. const unsigned __int8 STATE_M_CROWD_COVER (0x38);
  36. const unsigned __int8 STATE_M_TICK_TOCK_HOP (0x39);
  37. const unsigned __int8 STATE_M_HEY_BATTER (0x3C);
  38. const unsigned __int8 STATE_M_BOBBING_BOWLOON(0x3D);
  39. const unsigned __int8 STATE_M_SWING_SHARKS (0x3F);
  40. const unsigned __int8 STATE_M_SWING_N_SWIPE (0x40);
  41. const unsigned __int8 STATE_LOADING (0x47);
  42. const unsigned __int8 STATE_B_SNOW (0x48);
  43. const unsigned __int8 STATE_B_WATER (0x49);
  44. const unsigned __int8 STATE_B_DESERT (0x4A);
  45. const unsigned __int8 STATE_B_WOODS (0x4B);
  46. const unsigned __int8 STATE_B_CAVERN (0x4C);
  47. const unsigned __int8 STATE_B_WALUIGI (0x4D);
  48. const unsigned __int8 STATE_FINAL (0x4F);
  49. const unsigned __int8 STATE_BOWSER (0x50);
  50. const unsigned __int8 STATE_LAST_FIVE_TURNS (0x51);
  51. const unsigned __int8 STATE_MUSHROOM_GENIE (0x52);
  52. const unsigned __int8 STATE_STARTING_ROLL (0x53);
  53. const unsigned __int8 STATE_FINAL_RESULTS (0x55);
  54. const unsigned __int8 STATE_LOGO (0x58);
  55. const unsigned __int8 STATE_GUIDE (0x70);
  56. const unsigned __int8 STATE_RESULT (0x71);
  57. const unsigned __int8 STATE_RESULT_GG (0x72);
  58. const unsigned __int8 STATE_RESULT_B (0x74);
  59. const unsigned __int8 STATE_MENU (0x77);
  60. const unsigned __int8 STATE_SETUP (0x78);
  61. const unsigned __int8 STATE_FILE (0x79);
  62. const unsigned __int8 STATE_TITLE (0x7A);
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