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  1. // ----------------------------------------------------------------------------
  2. // cinder's autoexec
  3. // ----------------------------------------------------------------------------
  4. exec "dx8gfx.cfg"
  5. exec "crosshair.cfg"
  6. sensitivity "2.1"
  7. sv_allow_point_servercommand "always"
  8.  
  9. exec "servercontrols.cfg"
  10.  
  11. // ----------------------------------------------------------------------------
  12. // Misc
  13. // ----------------------------------------------------------------------------
  14. cl_forcepreload "1" // Force preloading
  15. cl_loadondemand_default "0"
  16. closecaption "0"
  17. r_drawtracers_firstperson "0"
  18. viewmodel_fov "90"
  19. viewmodel_fov_demo "90"
  20. net_graph "0"
  21. tf_dingalingaling "1"
  22. tf_dingaling_volume "1"
  23. tf_dingaling_pitchmaxdmg "20"
  24. tf_dingaling_pitchmindmg "100"
  25. tf_hud_show_servertimelimit "1"
  26. tf_scoreboard_mouse_ode "1"
  27. cl_spec_carrieditems "1"
  28. fov_desired "90"
  29. cl_disablehtmlmotd "0"
  30. hud_combattext_batching "1"
  31. hud_combattext_batching_window "2.0"
  32. hud_combattext_healing "1"
  33. hud_combattext_doesnt_block_overhead_text "0"
  34. tf_hud_target_id_disable_floating_health "1"
  35. hud_saytext_time "12"
  36. cl_use_tournament_specgui "1"
  37. snd_mixahead ".05"
  38. tf_spec_xray "1"
  39.  
  40. // ----------------------------------------------------------------------------
  41. // HUD
  42. // ----------------------------------------------------------------------------
  43. tf_hud_show_servertimelimit "1"
  44. hud_combattext "1"
  45. cl_use_tournament_specgui "1"
  46. cl_spec_carrieditems "0"
  47. tf_spectator_target_location "3"
  48. tf_hud_target_id_alpha "200"
  49. tf_hud_target_id_disable_floating_health "1"
  50. tf_hud_target_id_show_avatars "1"
  51.  
  52. // ----------------------------------------------------------------------------
  53. // Scoreboard script
  54. // ----------------------------------------------------------------------------
  55. bindtoggle mouse3 "tf_scoreboard_mouse_mode"
  56. tf_scoreboard_mouse_mode "0"
  57.  
  58. // ----------------------------------------------------------------------------
  59. // Binds
  60. // ----------------------------------------------------------------------------
  61. bind KP_END "exec primon.cfg"
  62. bind KP_DOWNARROW "exec secon.cfg"
  63. bind KP_LEFTARROW "exec primoff.cfg"
  64. bind KP_5 "exec secoff.cfg"
  65. bind KP_PGDN "exec chargeon"
  66. bind KP_RIGHTARROW "exec chargeoff"
  67. bind KP_UPARROW "stfu"
  68. alias "stfu" "stfu1"
  69. alias "stfu1" "hud_saytext_time 0;alias stfu stfu2"
  70. alias "stfu2" "hud_saytext_time 2;alias stfu2 stfu3"
  71. alias "stfu3" "hud_saytext_time 12;alias stfu stfu1"
  72.  
  73. bind 5 "slot5;r_drawviewmodel 1"
  74. bind 6 "slot6;r_drawviewmodel 1"
  75. bind 7 "say_team *** The medicine man has deceased! ***"
  76. bind 8 "+fps"
  77. alias "+fps" "net_graph 4"
  78. alias "-fps" "net_graph 0"
  79. bind 9 "exec autoexec.cfg"
  80.  
  81. bind p "prec_mark"
  82. bind r "+reload"
  83. bind t "disguiseteam"
  84. bind z "say"
  85. bind y "voice_menu_1"
  86.  
  87. bind HOME "exec demo.cfg"
  88. bind END "explode"
  89. bind MWHEELUP "invnext"
  90. bind MWHEELDOWN "invprev"
  91.  
  92. bind capslock "mp_showrespawntimes"
  93. bind \ "r_drawviewmodel 0 1"
  94.  
  95. bind f5 "load_itempreset 0"
  96. bind f6 "load_itempreset 1"
  97. bind f7 "load_itempreset 2"
  98. bind f8 "load_itempreset 3"
  99.  
  100. bind mwheeldown "+jump"
  101. bind mwheelup "+jump"
  102.  
  103. // ----------------------------------------------------------------------------
  104. // Viewmodel script with Q support
  105. // ----------------------------------------------------------------------------
  106. alias vm1 "r_drawviewmodel 1" // Default Primary Viewmodels
  107. alias vm2 "r_drawviewmodel 1" // Default Secondary Viewmodels
  108. alias vm3 "r_drawviewmodel 1" // Default Melee Viewmodels
  109. alias eq_1 "eq_1f3"
  110. alias eq_2 "eq_2f1"
  111. alias eq_3 "eq_3f1"
  112. alias sw ""
  113. alias eq_1f2 "slot1;vm1;alias sw eq_2f1;alias eq_2 eq_2f1;alias eq_3 eq_3f1"
  114. alias eq_1f3 "slot1;vm1;alias sw eq_3f1;alias eq_2 eq_2f1;alias eq_3 eq_3f1"
  115. alias eq_2f1 "slot2;vm2;alias sw eq_1f2;alias eq_1 eq_1f2;alias eq_3 eq_3f2"
  116. alias eq_2f3 "slot2;vm2;alias sw eq_3f2;alias eq_1 eq_1f2;alias eq_3 eq_3f2"
  117. alias eq_3f1 "slot3;vm3;alias sw eq_1f3;alias eq_1 eq_1f3;alias eq_2 eq_2f3"
  118. alias eq_3f2 "slot3;vm3;alias sw eq_2f3;alias eq_1 eq_1f3;alias eq_2 eq_2f3"
  119.  
  120. bind "1" "eq_1"
  121. bind "2" "eq_2"
  122. bind "3" "eq_3"
  123. bind "q" "sw"
  124.  
  125. // ----------------------------------------------------------------------------
  126. // Null-cancelling movement script
  127. // ----------------------------------------------------------------------------
  128. bind w "+mfwd"
  129. bind s "+mback"
  130. bind a "+mleft"
  131. bind d "+mright"
  132.  
  133. alias +mfwd "-back;+forward;alias checkfwd +forward; "
  134. alias +mback "-forward;+back;alias checkback +back"
  135. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  136. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  137. alias -mfwd "-forward;checkback;alias checkfwd none"
  138. alias -mback "-back;checkfwd;alias checkback none"
  139. alias -mleft "-moveleft;checkright;alias checkleft none"
  140. alias -mright "-moveright;checkleft;alias checkright none"
  141. alias checkfwd "none"
  142. alias checkback "none"
  143. alias checkleft "none"
  144. alias checkright "none"
  145. alias none ""
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