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- 10:51:10: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 10:51:10: CUDA loaded successfully
- 10:51:10: 1 CUDA capable devices found
- 10:51:10: [ GPU #0 - < GeForce GTX 760 > has Compute SM 3.0, NVENC Available ]
- 10:51:16: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
- 10:51:16: -------------------------------
- 10:51:16: CPU Name: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
- 10:51:16: CPU Speed: 2806MHz
- 10:51:16: Physical Memory: 6135MB Total, 3675MB Free
- 10:51:16: stepping id: 5, model 26, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
- 10:51:16: monitor 1: pos={0, 0}, size={1920, 1080}
- 10:51:16: Windows Version: 6.1 Build 7601 S
- 10:51:16: Aero is Disabled
- 10:51:16: -------------------------------
- 10:51:16: OBS Modules:
- 10:51:16: Base Address Module
- 10:51:16: 000000003F2F0000 OBS.exe
- 10:51:16: 00000000EEDD0000 OBSApi.dll
- 10:51:16: 00000000F4EE0000 DShowPlugin.dll
- 10:51:16: 00000000F5280000 GraphicsCapture.dll
- 10:51:16: 00000000F6280000 NoiseGate.dll
- 10:51:16: 00000000F4EC0000 PSVPlugin.dll
- 10:51:16: ------------------------------------------
- 10:51:16: Adapter 1
- 10:51:16: Video Adapter: NVIDIA GeForce GTX 760
- 10:51:16: Video Adapter Dedicated Video Memory: 2087387136
- 10:51:16: Video Adapter Shared System Memory: 2147807232
- 10:51:16: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 10:51:16: =====Stream Start: 2014-04-06, 10:51:16===============================================
- 10:51:16: Multithreaded optimizations: On
- 10:51:16: Base resolution: 1920x1080
- 10:51:16: Output resolution: 1920x1080
- 10:51:16: ------------------------------------------
- 10:51:16: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
- 10:51:16: ------------------------------------------
- 10:51:16: Audio Format: 44100 Hz
- 10:51:16: ------------------------------------------
- 10:51:16: Audio Channels: 2 Ch
- 10:51:16: Playback device Default
- 10:51:16: ------------------------------------------
- 10:51:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 10:51:16: ------------------------------------------
- 10:51:16: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 10:51:16: ------------------------------------------
- 10:51:16: Audio Encoding: MP3
- 10:51:16: bitrate: 128
- 10:51:16: Using graphics capture
- 10:51:16: Scene buffering time set to 700
- 10:51:16: Using custom x264 settings: "crf=18"
- 10:51:16: ------------------------------------------
- 10:51:16: Video Encoding: x264
- 10:51:16: fps: 60
- 10:51:16: width: 1920, height: 1080
- 10:51:16: preset: veryfast
- 10:51:16: profile: high
- 10:51:16: keyint: 250
- 10:51:16: CBR: no
- 10:51:16: CFR: yes
- 10:51:16: max bitrate: 20000
- 10:51:16: buffer size: 20000
- 10:51:16: quality: 14
- 10:51:16: ------------------------------------------
- 10:51:16: SharedTexCapture hooked
- 10:51:17: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 51832374
- 10:51:19: Capture window 0x00090272 invalid or changing, terminating capture
- 10:51:54: Total frames encoded: 2242, total frames duplicated: 76 (3.39%)
- 10:51:54: Total frames rendered: 2232, number of late frames: 10 (0.45%) (it's okay for some frames to be late)
- 10:51:54:
- 10:51:54: Profiler time results:
- 10:51:54:
- 10:51:54: ==============================================================
- 10:51:54: video thread frame - [100%] [avg time: 1.083 ms] [children: 30.3%] [unaccounted: 69.7%]
- 10:51:54: | scene->Preprocess - [0.0923%] [avg time: 0.001 ms]
- 10:51:54: | GPU download and conversion - [30.2%] [avg time: 0.327 ms] [children: 20.8%] [unaccounted: 9.42%]
- 10:51:54: | | flush - [9.79%] [avg time: 0.106 ms]
- 10:51:54: | | CopyResource - [10.6%] [avg time: 0.115 ms]
- 10:51:54: | | conversion to 4:2:0 - [0.369%] [avg time: 0.004 ms]
- 10:51:54: Convert444Threads - [100%] [avg time: 1.738 ms] [children: 99.7%] [unaccounted: 0.345%]
- 10:51:54: | Convert444toNV12 - [99.7%] [avg time: 1.732 ms]
- 10:51:54: encoder thread frame - [100%] [avg time: 2.447 ms] [children: 0.245%] [unaccounted: 99.8%]
- 10:51:54: | sending stuff out - [0.245%] [avg time: 0.006 ms]
- 10:51:54: ==============================================================
- 10:51:54:
- 10:51:54:
- 10:51:54: Profiler CPU results:
- 10:51:54:
- 10:51:54: ==============================================================
- 10:51:54: video thread frame - [cpu time: avg 0.202 ms, total 452.402 ms] [avg calls per frame: 1]
- 10:51:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:51:54: | GPU download and conversion - [cpu time: avg 0.034 ms, total 78 ms] [avg calls per frame: 1]
- 10:51:54: | | flush - [cpu time: avg 0.027 ms, total 62.4 ms] [avg calls per frame: 1]
- 10:51:54: | | CopyResource - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
- 10:51:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:51:54: Convert444Threads - [cpu time: avg 1.561 ms, total 6832.84 ms] [avg calls per frame: 2]
- 10:51:54: | Convert444toNV12 - [cpu time: avg 1.557 ms, total 6817.24 ms] [avg calls per frame: 2]
- 10:51:54: encoder thread frame - [cpu time: avg 1.801 ms, total 3962.43 ms] [avg calls per frame: 1]
- 10:51:54: | sending stuff out - [cpu time: avg 0.021 ms, total 46.8 ms] [avg calls per frame: 1]
- 10:51:54: ==============================================================
- 10:51:54:
- 10:51:54: =====Stream End: 2014-04-06, 10:51:54=================================================
- 10:52:10: =====Stream Start: 2014-04-06, 10:52:10===============================================
- 10:52:10: Multithreaded optimizations: On
- 10:52:10: Base resolution: 1920x1080
- 10:52:10: Output resolution: 1920x1080
- 10:52:10: ------------------------------------------
- 10:52:10: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
- 10:52:10: ------------------------------------------
- 10:52:10: Audio Format: 44100 Hz
- 10:52:10: ------------------------------------------
- 10:52:10: Audio Channels: 2 Ch
- 10:52:10: Playback device Default
- 10:52:10: ------------------------------------------
- 10:52:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 10:52:10: ------------------------------------------
- 10:52:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 10:52:10: ------------------------------------------
- 10:52:10: Audio Encoding: MP3
- 10:52:10: bitrate: 128
- 10:52:10: Using graphics capture
- 10:52:10: Scene buffering time set to 700
- 10:52:10: Using custom x264 settings: "crf=18"
- 10:52:10: ------------------------------------------
- 10:52:10: Video Encoding: x264
- 10:52:10: fps: 60
- 10:52:10: width: 1920, height: 1080
- 10:52:10: preset: veryfast
- 10:52:10: profile: high
- 10:52:10: keyint: 250
- 10:52:10: CBR: no
- 10:52:10: CFR: yes
- 10:52:10: max bitrate: 20000
- 10:52:10: buffer size: 20000
- 10:52:10: quality: 14
- 10:52:10: ------------------------------------------
- 10:52:13: Total frames encoded: 103, total frames duplicated: 1 (0.97%)
- 10:52:13: Total frames rendered: 110, number of late frames: 1 (0.91%) (it's okay for some frames to be late)
- 10:52:13:
- 10:52:13: Profiler time results:
- 10:52:13:
- 10:52:13: ==============================================================
- 10:52:13: video thread frame - [100%] [avg time: 0.767 ms] [children: 12.3%] [unaccounted: 87.7%]
- 10:52:13: | scene->Preprocess - [0.13%] [avg time: 0.001 ms]
- 10:52:13: | GPU download and conversion - [12.1%] [avg time: 0.093 ms] [children: 9.39%] [unaccounted: 2.74%]
- 10:52:13: | | flush - [5.61%] [avg time: 0.043 ms]
- 10:52:13: | | CopyResource - [1.69%] [avg time: 0.013 ms]
- 10:52:13: | | conversion to 4:2:0 - [2.09%] [avg time: 0.016 ms]
- 10:52:13: Convert444Threads - [100%] [avg time: 1.638 ms] [children: 99.6%] [unaccounted: 0.366%]
- 10:52:13: | Convert444toNV12 - [99.6%] [avg time: 1.632 ms]
- 10:52:13: encoder thread frame - [100%] [avg time: 2.227 ms] [children: 0.0449%] [unaccounted: 100%]
- 10:52:13: | sending stuff out - [0.0449%] [avg time: 0.001 ms]
- 10:52:13: ==============================================================
- 10:52:13:
- 10:52:13:
- 10:52:13: Profiler CPU results:
- 10:52:13:
- 10:52:13: ==============================================================
- 10:52:13: video thread frame - [cpu time: avg 0.425 ms, total 46.8 ms] [avg calls per frame: 1]
- 10:52:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:13: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:13: Convert444Threads - [cpu time: avg 0.84 ms, total 109.2 ms] [avg calls per frame: 2]
- 10:52:13: | Convert444toNV12 - [cpu time: avg 0.84 ms, total 109.2 ms] [avg calls per frame: 2]
- 10:52:13: encoder thread frame - [cpu time: avg 2.193 ms, total 140.4 ms] [avg calls per frame: 1]
- 10:52:13: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:13: ==============================================================
- 10:52:13:
- 10:52:13: =====Stream End: 2014-04-06, 10:52:13=================================================
- 10:52:20: =====Stream Start: 2014-04-06, 10:52:20===============================================
- 10:52:20: Multithreaded optimizations: On
- 10:52:20: Base resolution: 1920x1080
- 10:52:20: Output resolution: 1920x1080
- 10:52:20: ------------------------------------------
- 10:52:20: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
- 10:52:20: ------------------------------------------
- 10:52:20: Audio Format: 44100 Hz
- 10:52:20: ------------------------------------------
- 10:52:20: Audio Channels: 2 Ch
- 10:52:20: Playback device Default
- 10:52:20: ------------------------------------------
- 10:52:20: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 10:52:20: ------------------------------------------
- 10:52:20: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 10:52:20: ------------------------------------------
- 10:52:20: Audio Encoding: MP3
- 10:52:20: bitrate: 128
- 10:52:20: Using graphics capture
- 10:52:20: Scene buffering time set to 700
- 10:52:20: Using custom x264 settings: "crf=18"
- 10:52:20: ------------------------------------------
- 10:52:20: Video Encoding: x264
- 10:52:20: fps: 60
- 10:52:20: width: 1920, height: 1080
- 10:52:20: preset: veryfast
- 10:52:20: profile: high
- 10:52:20: keyint: 250
- 10:52:20: CBR: no
- 10:52:20: CFR: yes
- 10:52:20: max bitrate: 20000
- 10:52:20: buffer size: 20000
- 10:52:20: quality: 14
- 10:52:20: ------------------------------------------
- 10:52:20: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 51895813
- 10:52:21: Total frames encoded: 53, total frames duplicated: 1 (1.89%)
- 10:52:21: Total frames rendered: 85, number of late frames: 1 (1.18%) (it's okay for some frames to be late)
- 10:52:21:
- 10:52:21: Profiler time results:
- 10:52:21:
- 10:52:21: ==============================================================
- 10:52:21: video thread frame - [100%] [avg time: 0.933 ms] [children: 6.54%] [unaccounted: 93.5%]
- 10:52:21: | scene->Preprocess - [0.107%] [avg time: 0.001 ms]
- 10:52:21: | GPU download and conversion - [6.43%] [avg time: 0.06 ms] [children: 5.36%] [unaccounted: 1.07%]
- 10:52:21: | | flush - [4.18%] [avg time: 0.039 ms]
- 10:52:21: | | CopyResource - [0.965%] [avg time: 0.009 ms]
- 10:52:21: | | conversion to 4:2:0 - [0.214%] [avg time: 0.002 ms]
- 10:52:21: Convert444Threads - [100%] [avg time: 1.383 ms] [children: 99.6%] [unaccounted: 0.362%]
- 10:52:21: | Convert444toNV12 - [99.6%] [avg time: 1.378 ms]
- 10:52:21: encoder thread frame - [100%] [avg time: 1.195 ms] [children: 0%] [unaccounted: 100%]
- 10:52:21: | sending stuff out - [0%] [avg time: 0 ms]
- 10:52:21: ==============================================================
- 10:52:21:
- 10:52:21:
- 10:52:21: Profiler CPU results:
- 10:52:21:
- 10:52:21: ==============================================================
- 10:52:21: video thread frame - [cpu time: avg 0.367 ms, total 31.2 ms] [avg calls per frame: 1]
- 10:52:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:21: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:21: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 10:52:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 10:52:21: Convert444Threads - [cpu time: avg 1.365 ms, total 109.2 ms] [avg calls per frame: 2]
- 10:52:21: | Convert444toNV12 - [cpu time: avg 1.365 ms, total 109.2 ms] [avg calls per frame: 2]
- 10:52:21: encoder thread frame - [cpu time: avg 1.2 ms, total 46.8 ms] [avg calls per frame: 1]
- 10:52:21: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:52:21: ==============================================================
- 10:52:21:
- 10:52:21: =====Stream End: 2014-04-06, 10:52:21=================================================
- Last game capture log:
- 2014-04-06, 10:51:16: we're booting up:
- 10:51:16: CaptureThread: attached to process Gw2.exe
- 10:51:16: D3D9 Present
- 10:51:16: DXGI Present
- 10:51:16: (half life scientist) everything.. seems to be in order
- 10:51:16: D3D9EndScene called
- 10:51:16: D3DPRESENT_PARAMETERS {
- 10:51:16: BackBufferWidth: 1904
- 10:51:16: BackBufferHeight: 1002
- 10:51:16: BackBufferFormat: D3DFMT_X8R8G8B8
- 10:51:16: BackBufferCount: 1
- 10:51:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 10:51:16: MultiSampleQuality: 0
- 10:51:16: SwapEffect: D3DSWAPEFFECT_DISCARD
- 10:51:16: hDeviceWindow: 590450
- 10:51:16: Windowed: true
- 10:51:16: EnableAutoDepthStencil: true
- 10:51:16: AutoDepthStencilFormat: D3DFMT_D24S8
- 10:51:16: Flags: None
- 10:51:16: FullScreen_RefreshRateInHz: 0
- 10:51:16: PresentationInterval: 0
- 10:51:16: };
- 10:51:16: successfully set up d3d9 hooks
- 10:51:16: D3D9Present called
- 10:51:16: DoD3D9GPUHook: success
- 10:51:16: D3DSURFACE_DESC {
- 10:51:16: Format: D3DFMT_A8R8G8B8
- 10:51:16: Type: D3DRTYPE_SURFACE
- 10:51:16: Usage: D3DUSAGE_RENDERTARGET
- 10:51:16: Pool: D3DPOOL_DEFAULT
- 10:51:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 10:51:16: MultiSampleQuality: 0
- 10:51:16: Width: 1120
- 10:51:16: Height: 976
- 10:51:16: };
- 10:51:16: successfully capturing d3d9 frames via GPU
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