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- The Skyke (rough draft using guidelines from GURPS Space):
- Home System (Vega):
- 5 planets & 2 asteroid belts:
- -Skyke
- -inner asteroid belt
- -Iuter (small barren rock world, mineral rich)
- -Clorix (Gas Gigant, lots of moons)
- -Shiri (Gas Gignt, no moons)
- -outer asteroid belt
- -Thade (large chunk of frozen ammonia)
- Home Planet (Skyke):
- -first planet in the system
- -dense (5 atm), highly toxic and corrosive atmoshpere composed of carbon dioxide, sulphur dioxide and hydrogen suphide
- -suphuric acid cycle simlar to earth's water cycle (oceans lakes and streams of acid cover 30% of the surface)
- -high temeratures (aroun 200 degrees Celcius)
- -highly radioactive core composed of lead, thorium and it's decay products
- -sulphur rich mantle
- -high volcanic activity
- -1.3 earth diameters
- -2g gravity
- Biology:
- -silicon/sulphuric Acid based life
- -wvolved in the planet's equivalent of Swamplands
- -omnivores, gain aditional energy from radiation (lack of radiation causes mild discomphort)
- -large&heavy (adults: 5-7m, 5-8t)
- -quadrupedal, front limbs also usable as (clumsy) manipulators
- -two tentacle like appendages near the mouth used for fine manipulation
- -protective rock-like exoskeleton in addition to an internal one
- -breathe hydrogen slufide
- -warm-blooded
- -continious growth for the entire lifespan
- -short lifespans due to fast metabolism (roughly 12 earth years on average)
- -egg-laying, 2-3 offspring take 1-2 earth years to mature depending on gender (males mature faster)
- -one female mates with a set select males for life
- -accute multispectral vison (10µm(mid infrared)-1nm (soft x-ray))
- -accute subsonic hearing
- -verry poor sense of touch due to exoskeleton except on tentacles
- -no sense of smell
- -normal inteligence compared to humans
- -don't understand the concept of humor
- Society:
- -a representative confederation of mostly indipendant tribal clans
- -manny different rites of pasage (adulthood, "marriage", first offspring etc.)
- -verry rooted tradition
- -segregated gender roles (females as mothers, shamans and matriachs; males as warriors and providers)
- -most clans have their own unique customs
- -mostly barter based economy, (digital) currency is only used for far-distance trade
- Technology:
- -slightly behind the rest of the glalxy
- -lack access to nuclear power and lasers
- -use biological poylmers instead of metals (due to corrosive enviroment)
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