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  1. PART
  2. {
  3.  
  4. // --- general parameters ---
  5. name = SYengine5mM9
  6. module = Part
  7. author = NecroBones
  8.  
  9. // --- asset parameters ---
  10.  
  11. MODEL
  12. {
  13. model = SpaceY-Lifters/Parts/Engines/SYengine5mM9
  14. scale = 1.0, 1.0, 1.0
  15. }
  16. scale = 1.0
  17. rescaleFactor = 1
  18.  
  19.  
  20. // --- node definitions ---
  21. // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
  22.  
  23. node_stack_top = 0.0, 1.05, 0.0, 0.0, 1.0, 0.0, 4
  24.  
  25.  
  26. TechRequired = veryHeavyRocketry
  27. entryCost = 70000
  28. cost = 35000
  29. category = Engine
  30. subcategory = 0
  31. title = SpaceY M9 "Moa" Heavy Lift Engine Cluster
  32. manufacturer = SpaceY Technologies Corporation
  33. description = A very powerful, heavy-lifter engine cluster, featuring nine SpaceY M1 "Moa" engines. Note: Only suitable for lower stages. Use the mode-switch to engage only the center engine for landing.
  34.  
  35. attachRules = 1,0,1,0,0
  36.  
  37.  
  38. // --- editor parameters ---
  39. mass = 20
  40. dragModelType = default
  41. maximum_drag = 0.2
  42. minimum_drag = 0.2
  43. angularDrag = 2
  44. crashTolerance = 20
  45. maxTemp = 2200
  46. bulkheadProfiles = size4
  47. emissiveConstant = 0.8 // engine nozzles are good at radiating.
  48. skinInternalConductionMult = 4.0
  49.  
  50. breakingForce = 175000
  51. breakingTorque = 175000
  52.  
  53.  
  54.  
  55. EFFECTS
  56. {
  57. running_full
  58. {
  59. AUDIO
  60. {
  61. channel = Ship
  62. clip = sound_rocket_spurts // SpaceY-Lifters/Sounds/sls_loop_blend // sound_rocket_spurts
  63. volume = 0.0 0.0
  64. volume = 0.2 0.5
  65. volume = 1.0 1.0
  66. pitch = 0.0 0.2
  67. pitch = 1.0 1.0
  68. loop = true
  69. }
  70. PREFAB_PARTICLE
  71. {
  72. prefabName = fx_smokeTrail_veryLarge
  73. transformName = smokeTransform
  74. emission = 0.0 0.0
  75. emission = 0.05 0.0
  76. emission = 0.075 0.25
  77. emission = 1.0 1.25
  78. speed = 0.0 0.25
  79. speed = 1.0 1.0
  80. localOffset = 0, 0, 1
  81. }
  82. MODEL_MULTI_PARTICLE
  83. {
  84. modelName = Squad/FX/ks25_Exhaust
  85. transformName = fxTransform
  86. emission = 0.0 0.0
  87. emission = 0.05 0.0
  88. emission = 0.075 0.25
  89. emission = 1.0 1.25
  90. speed = 0.0 0.5
  91. speed = 1.0 1.2
  92. }
  93. }
  94. running_one
  95. {
  96. AUDIO
  97. {
  98. channel = Ship
  99. clip = sound_rocket_spurts
  100. volume = 0.0 0.0
  101. volume = 0.2 0.5
  102. volume = 1.0 1.0
  103. pitch = 0.0 0.2
  104. pitch = 1.0 0.7
  105. loop = true
  106. }
  107. PREFAB_PARTICLE
  108. {
  109. prefabName = fx_smokeTrail_veryLarge
  110. transformName = smokeTransform
  111. emission = 0.0 0.0
  112. emission = 0.05 0.0
  113. emission = 0.075 0.25
  114. emission = 1.0 1.25
  115. speed = 0.0 0.25
  116. speed = 1.0 1.0
  117. localOffset = 0, 0, 1
  118. }
  119. MODEL_MULTI_PARTICLE
  120. {
  121. modelName = Squad/FX/ks25_Exhaust
  122. transformName = centerfxTransform
  123. emission = 0.0 0.0
  124. emission = 0.05 0.0
  125. emission = 0.075 0.25
  126. emission = 1.0 1.25
  127. speed = 0.0 0.5
  128. speed = 1.0 1.2
  129. }
  130. }
  131. engage
  132. {
  133. AUDIO
  134. {
  135. channel = Ship
  136. clip = sound_vent_soft // SpaceY-Lifters/Sounds/sls_start // sound_vent_soft
  137. volume = 1.0
  138. pitch = 1.0 // 2.0
  139. loop = false
  140. }
  141. }
  142. flameout
  143. {
  144. PREFAB_PARTICLE
  145. {
  146. prefabName = fx_exhaustSparks_flameout_2
  147. transformName = smokeTransform
  148. oneShot = true
  149. }
  150. AUDIO
  151. {
  152. channel = Ship
  153. clip = sound_explosion_low
  154. volume = 1.0
  155. pitch = 2.0
  156. loop = false
  157. }
  158. }
  159. }
  160.  
  161. MODULE
  162. {
  163. name = MultiModeEngine
  164. primaryEngineID = AllEngines
  165. secondaryEngineID = CenterOnly
  166. }
  167.  
  168. MODULE
  169. {
  170. name = ModuleEnginesFX
  171. engineID = AllEngines
  172. runningEffectName = running_full
  173. thrustVectorTransformName = thrustTransform
  174. exhaustDamage = True
  175. ignitionThreshold = 0.1
  176. minThrust = 0
  177. maxThrust = 8200
  178. heatProduction = 350
  179. fxOffset = 0, 0, 0.25
  180. engineAccelerationSpeed = 0.3
  181. engineDecelerationSpeed = 0.5
  182. EngineType = LiquidFuel
  183. PROPELLANT
  184. {
  185. name = LiquidFuel
  186. ratio = 0.9
  187. DrawGauge = True
  188. }
  189. PROPELLANT
  190. {
  191. name = Oxidizer
  192. ratio = 1.1
  193. }
  194. atmosphereCurve
  195. {
  196. key = 0 300
  197. key = 1 260
  198. key = 11 0.001
  199. }
  200.  
  201. }
  202.  
  203.  
  204. MODULE
  205. {
  206. name = ModuleEnginesFX
  207. engineID = CenterOnly
  208. runningEffectName = running_one
  209. thrustVectorTransformName = centerTransform
  210. exhaustDamage = True
  211. ignitionThreshold = 0.1
  212. minThrust = 0
  213. maxThrust = 1320
  214. heatProduction = 50
  215. fxOffset = 0, 0, 0.25
  216. engineAccelerationSpeed = 0.35
  217. engineDecelerationSpeed = 0.5
  218. EngineType = LiquidFuel
  219. PROPELLANT
  220. {
  221. name = LiquidFuel
  222. ratio = 0.9
  223. DrawGauge = True
  224. }
  225. PROPELLANT
  226. {
  227. name = Oxidizer
  228. ratio = 1.1
  229. }
  230. atmosphereCurve
  231. {
  232. key = 0 320
  233. key = 1 260
  234. key = 9 0.001
  235. }
  236.  
  237. }
  238.  
  239. MODULE
  240. {
  241. name = ModuleSurfaceFX
  242. thrustProviderModuleIndex = 1
  243. fxMax = 0.9
  244. maxDistance = 50
  245. falloff = 1.8
  246. thrustTransformName = thrustTransform
  247. }
  248. MODULE
  249. {
  250. name = ModuleSurfaceFX
  251. thrustProviderModuleIndex = 2
  252. fxMax = 0.6
  253. maxDistance = 40
  254. falloff = 1.8
  255. thrustTransformName = centerTransform
  256. }
  257.  
  258. MODULE
  259. {
  260. name = ModuleAlternator
  261. RESOURCE
  262. {
  263. name = ElectricCharge
  264. rate = 60.0
  265. }
  266. }
  267. RESOURCE
  268. {
  269. name = ElectricCharge
  270. amount = 0
  271. maxAmount = 0
  272. isTweakable = false
  273. hideFlow = true
  274. }
  275.  
  276. MODULE
  277. {
  278. name = ModuleGimbal
  279. gimbalTransformName = thrustTransform
  280. gimbalRange = 5
  281. }
  282.  
  283. MODULE
  284. {
  285. name = ModuleAnimateHeat
  286. ThermalAnim = SYengine5mF9
  287. }
  288.  
  289. MODULE
  290. {
  291. name = ModuleTestSubject
  292.  
  293. // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
  294. environments = 15
  295.  
  296. useStaging = True
  297. useEvent = True
  298. }
  299. MODULE
  300. {
  301. name = ModuleEngineIgnitor
  302. ignitionsAvailable = 0
  303. autoIgnitionTemperature = 800
  304. ignitorType = External
  305. IGNITOR_RESOURCE
  306. {
  307. name = HypergolicFluid
  308. amount = 75.0
  309. // 1 Ignition (Through Launch Stability Enhancer)
  310. }
  311. }
  312.  
  313. }
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