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Dec 22nd, 2014
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  1. Initialize engine version: 4.5.5p4 (1279c4722048)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nv4_disp.dll 6.14.13.783]
  5. Renderer: NVIDIA GeForce GT 430
  6. Vendor: NVIDIA
  7. VRAM: 1024 MB (via registry)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  21. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  23. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  25. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  27. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  29. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  31. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  33. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
  35. Loading C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
  36. - Completed reload, in 0.974 seconds
  37. <RI> Initializing input.
  38.  
  39. <RI> Input initialized.
  40.  
  41. desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
  42. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  43. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  44. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  45. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  46. Platform assembly: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  47. 2014-12-23T00:40:13 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  48.  
  49. 2014-12-23T00:40:13 0.078 INF Initializing EAC
  50.  
  51. 2014-12-23T00:40:13 0.084 INF EAC initialized :: Initialization completed.
  52.  
  53. UnloadTime: 23.080208 ms
  54. 2014-12-23T00:40:23 9.212 INF Version: Alpha 10.4 (b9) Compatibility Version: Alpha 10.4, OS: Windows 32 Bit
  55.  
  56. 2014-12-23T00:40:23 9.213 INF Last played version: Alpha 10.4
  57.  
  58. 2014-12-23T00:40:23 9.239 INF Command line arguments: C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe
  59.  
  60. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  61.  
  62. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 12079.
  63. Total: 15.261368 ms (FindLiveObjects: 1.307524 ms CreateObjectMapping: 0.868681 ms MarkObjects: 12.203307 ms DeleteObjects: 0.055702 ms)
  64.  
  65. 2014-12-23T00:40:23 9.343 INF [Steamworks.NET] Login ok.
  66.  
  67. 2014-12-23T00:40:23 10.091 INF NAT facilitator set up done
  68.  
  69. UnloadTime: 11.829954 ms
  70. 2014-12-23T00:40:48 34.907 INF Awake
  71.  
  72. GamePref.AdminFileName = serveradmin.xml
  73.  
  74. GamePref.AirDropFrequency = 72
  75.  
  76. GamePref.AutopilotMode = 0
  77.  
  78. GamePref.BlockDurabilityModifier = 100
  79.  
  80. GamePref.BuildCreate = False
  81.  
  82. GamePref.ConnectToServerIP = 118.33.201.68
  83.  
  84. GamePref.ConnectToServerPort = 26900
  85.  
  86. GamePref.ControlPanelEnabled = False
  87.  
  88. GamePref.ControlPanelPort = 8080
  89.  
  90. GamePref.CraftTimer = 1
  91.  
  92. GamePref.CreateLevelDim = 8
  93.  
  94. GamePref.CreateLevelName = My Level
  95.  
  96. GamePref.CreativeMenuEnabled = False
  97.  
  98. GamePref.DayCount = 3
  99.  
  100. GamePref.DayNightLength = 60
  101.  
  102. GamePref.DebugMenuEnabled = False
  103.  
  104. GamePref.DebugMenuShowTasks = False
  105.  
  106. GamePref.DebugStopEnemiesMoving = False
  107.  
  108. GamePref.DedicatedServer = False
  109.  
  110. GamePref.DisableNAT = False
  111.  
  112. GamePref.DropOnDeath = 0
  113.  
  114. GamePref.DropOnQuit = 1
  115.  
  116. GamePref.DynamicSpawner =
  117.  
  118. GamePref.EACEnabled = False
  119.  
  120. GamePref.EnemyDifficulty = 0
  121.  
  122. GamePref.EnemySenseMemory = 60
  123.  
  124. GamePref.EnemySpawnMode = 3
  125.  
  126. GamePref.FavoriteServersList =
  127.  
  128. GamePref.FragLimit = 20
  129.  
  130. GamePref.FriendlyFire = True
  131.  
  132. GamePref.GameDifficulty = 2
  133.  
  134. GamePref.GameMode = GameModeSurvivalSP
  135.  
  136. GamePref.GameName = MyGame1
  137.  
  138. GamePref.GameVersion = Alpha 10.4
  139.  
  140. GamePref.GameWorld = Navezgane
  141.  
  142. GamePref.JoiningOptions = True
  143.  
  144. GamePref.LandClaimDeadZone = 30
  145.  
  146. GamePref.LandClaimDecayMode = 0
  147.  
  148. GamePref.LandClaimExpiryTime = 3
  149.  
  150. GamePref.LandClaimOfflineDurabilityModifier = 4
  151.  
  152. GamePref.LandClaimOnlineDurabilityModifier = 4
  153.  
  154. GamePref.LandClaimSize = 7
  155.  
  156. GamePref.LootAbundance = 100
  157.  
  158. GamePref.LootRespawnDays = 7
  159.  
  160. GamePref.LootTimer = 1
  161.  
  162. GamePref.MatchLength = 10
  163.  
  164. GamePref.MaxSpawnedZombies = 60
  165.  
  166. GamePref.NightPercentage = 35
  167.  
  168. GamePref.OptionsAA = 1
  169.  
  170. GamePref.OptionsAmbientVolumeLevel = 0.5
  171.  
  172. GamePref.OptionsDeferredLighting = True
  173.  
  174. GamePref.OptionsFieldOfView = 60
  175.  
  176. GamePref.OptionsImageEffects = False
  177.  
  178. GamePref.OptionsInvertMouse = False
  179.  
  180. GamePref.OptionsLODDistance = 0.6
  181.  
  182. GamePref.OptionsMicVolumeLevel = 0.75
  183.  
  184. GamePref.OptionsMouseSensitivity = 6
  185.  
  186. GamePref.OptionsMusicVolumeLevel = 0.2
  187.  
  188. GamePref.OptionsOverallAudioVolumeLevel = 1
  189.  
  190. GamePref.OptionsPlayerModel = playerFemale
  191.  
  192. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  193.  
  194. GamePref.OptionsReflectiveWater = True
  195.  
  196. GamePref.OptionsShadowDistance = 0
  197.  
  198. GamePref.OptionsTextureQuality = 0
  199.  
  200. GamePref.OptionsViewDistance = 9
  201.  
  202. GamePref.OptionsVoiceChatEnabled = False
  203.  
  204. GamePref.OptionsVoiceVolumeLevel = 0.75
  205.  
  206. GamePref.PersistentPlayerProfiles = False
  207.  
  208. GamePref.PlayerAutologin = False
  209.  
  210. GamePref.PlayerId = 76561198104110046
  211.  
  212. GamePref.PlayerName = [BP]LordofAsuka
  213.  
  214. GamePref.PlayerToken =
  215.  
  216. GamePref.RebuildMap = False
  217.  
  218. GamePref.SaveGameFolder = C:\Documents and Settings\메구포이드 구미\My Documents/7 Days To Die/Saves
  219.  
  220. GamePref.SelectionContextMode = 0
  221.  
  222. GamePref.SelectionOperationMode = 0
  223.  
  224. GamePref.ServerDescription =
  225.  
  226. GamePref.ServerIP =
  227.  
  228. GamePref.ServerIsPublic = True
  229.  
  230. GamePref.ServerMaxPlayerCount = 8
  231.  
  232. GamePref.ServerName = Default Server
  233.  
  234. GamePref.ServerPort = 26900
  235.  
  236. GamePref.ServerWebsiteURL =
  237.  
  238. GamePref.ShowFriendPlayerOnMap = True
  239.  
  240. GamePref.TelnetEnabled = False
  241.  
  242. GamePref.TelnetPort = 25003
  243.  
  244. GamePref.ZombiePlayers = True
  245.  
  246. GamePref.ZombiesRun = 0
  247.  
  248. GameStat.AirDropFrequency = 0
  249.  
  250. GameStat.BlockDurabilityModifier = 1
  251.  
  252. GameStat.CraftTimer = 1
  253.  
  254. GameStat.CurrentRoundIx = 0
  255.  
  256. GameStat.DayLimitActive = False
  257.  
  258. GameStat.DayLimitThisRound = 0
  259.  
  260. GameStat.Difficulty = 2
  261.  
  262. GameStat.DropOnDeath = 1
  263.  
  264. GameStat.DropOnQuit = 0
  265.  
  266. GameStat.EnemyCount = 0
  267.  
  268. GameStat.EnemyDifficulty = Normal
  269.  
  270. GameStat.EnemySenseMemory = 60
  271.  
  272. GameStat.EnemySpawnMode = 3
  273.  
  274. GameStat.FragLimitActive = False
  275.  
  276. GameStat.FragLimitThisRound = 0
  277.  
  278. GameStat.GameDifficulty = 2
  279.  
  280. GameStat.GameModeId = 0
  281.  
  282. GameStat.GameState = 0
  283.  
  284. GameStat.GlobalMessageToShow =
  285.  
  286. GameStat.IsCreativeMenuEnabled = False
  287.  
  288. GameStat.IsFlyingEnabled = False
  289.  
  290. GameStat.IsFriendlyFire = True
  291.  
  292. GameStat.IsPlayerCollisionEnabled = True
  293.  
  294. GameStat.IsPlayerDamageEnabled = True
  295.  
  296. GameStat.IsResetMapOnRestart = False
  297.  
  298. GameStat.IsSaveSupplyCrates = True
  299.  
  300. GameStat.IsSpawnEnemies = True
  301.  
  302. GameStat.IsSpawnNearOtherPlayer = False
  303.  
  304. GameStat.IsTeleportEnabled = False
  305.  
  306. GameStat.IsVersionCheckDone = True
  307.  
  308. GameStat.LandClaimDeadZone = 30
  309.  
  310. GameStat.LandClaimDecayMode = 0
  311.  
  312. GameStat.LandClaimExpiryTime = 3
  313.  
  314. GameStat.LandClaimOfflineDurabilityModifier = 32
  315.  
  316. GameStat.LandClaimOnlineDurabilityModifier = 32
  317.  
  318. GameStat.LandClaimSize = 7
  319.  
  320. GameStat.LoadScene =
  321.  
  322. GameStat.LootTimer = 1
  323.  
  324. GameStat.NightPercentage = 50
  325.  
  326. GameStat.ScoreDiedMultiplier = -5
  327.  
  328. GameStat.ScorePlayerKillMultiplier = 1
  329.  
  330. GameStat.ScoreZombieKillMultiplier = 1
  331.  
  332. GameStat.ShowAllPlayersOnMap = False
  333.  
  334. GameStat.ShowFriendPlayerOnMap = True
  335.  
  336. GameStat.ShowSpawnWindow = False
  337.  
  338. GameStat.ShowWindow =
  339.  
  340. GameStat.ShowZombieCounter = False
  341.  
  342. GameStat.TimeLimitActive = False
  343.  
  344. GameStat.TimeLimitThisRound = 0
  345.  
  346. GameStat.TimeOfDayIncPerSec = 20
  347.  
  348. GameStat.ZombieHordeMeter = False
  349.  
  350. 2014-12-23T00:40:50 36.848 INF S default
  351.  
  352. 2014-12-23T00:41:08 54.261 INF E default. Time 17411ms
  353.  
  354. 2014-12-23T00:41:31 77.550 INF WorldStaticData.Init() needed 23.287ms
  355.  
  356. 2014-12-23T00:41:31 77.574 INF Loading serveradmin.xml at 'C:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serveradmin.xml'
  357.  
  358. 2014-12-23T00:41:31 77.935 INF Loading serveradmin.xml done.
  359.  
  360. 2014-12-23T00:41:31 77.937 INF StartAsServer
  361.  
  362. 2014-12-23T00:41:31 77.941 INF createWorld: Navezgane, MyGame1, GameModeSurvivalSP
  363.  
  364. SystemException: Thread creation failed.
  365. at System.Threading.Thread.Start () [0x00000] in <filename unknown>:0
  366.  
  367. at Legacy.PathFinderThread.StartWorkerThreads () [0x00000] in <filename unknown>:0
  368.  
  369. at World.Init (.WorldCreationData _wcd, System.String _sWorldName, IGameManager _gameManager, IChunkProviderIndicator _chunkProviderIndicator, .WorldBiomes _biomes, Boolean _bEditorMode) [0x00000] in <filename unknown>:0
  370.  
  371. at GameManager.C2AA1 (System.String 0AAAA, System.String 1AAAA) [0x00000] in <filename unknown>:0
  372.  
  373. at GameManager.51AA1 () [0x00000] in <filename unknown>:0
  374.  
  375. at GameManager.Awake () [0x00000] in <filename unknown>:0
  376.  
  377. (Filename: Line: -1)
  378.  
  379. Unloading 3 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
  380.  
  381. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 171311.
  382. Total: 347.679626 ms (FindLiveObjects: 27.470785 ms CreateObjectMapping: 19.936453 ms MarkObjects: 297.363098 ms DeleteObjects: 1.995649 ms)
  383.  
  384. 2014-12-23T00:41:33 79.255 INF Load key config check
  385.  
  386. 2014-12-23T00:41:33 79.255 INF Load key config
  387.  
  388. 2014-12-23T00:41:58 105.057 INF OnApplicationQuit
  389.  
  390. 2014-12-23T00:41:59 105.258 INF OnDisconnectedFromServer: Disconnected
  391.  
  392. 2014-12-23T00:41:59 105.259 INF Cleanup
  393.  
  394. NullReferenceException: Object reference not set to an instance of an object
  395. at World.Save () [0x00000] in <filename unknown>:0
  396.  
  397. at GameManager.SaveWorld () [0x00000] in <filename unknown>:0
  398.  
  399. at GameManager.SaveAndCleanupWorld () [0x00000] in <filename unknown>:0
  400.  
  401. at GameManager.Cleanup () [0x00000] in <filename unknown>:0
  402.  
  403. at ConnectionManager.OnDisconnectedFromServer (NetworkDisconnection info) [0x00000] in <filename unknown>:0
  404. UnityEngine.Network:Disconnect(Int32)
  405. UnityEngine.Network:Disconnect()
  406. GameManager:OnApplicationQuit()
  407.  
  408. (Filename: Line: -1)
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